



This course overview was to introduce computational design and to cover tools + techniques that primary focus on using Grasshopper (the computational design tool embedded in Rhino), Grasshopper’s plugin ecosystem, and techniques for interactive/parametric design, visualization, and preparation for digital fabrication. For this course, the primary subtopic for the final project involved conceptualizing and digitally constructing an adaptive skin, or facade system with NURBS based geometry. The point of focus for this design was to demonstrate how the fictional building’s skin could incorporate realistic: folding, raising, or closing mechanisms; that would respond to attractor points or vector data representative of real world weather information via Ladybug inputs such as: solar patterns, wind patterns, noise pollution, etc.