STEM Up

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PROPOSAL FOR SERVICES


What we heard Based on our limited /me together, we understand the following to be things you’re challenged with, and things you’d like us to help you be be;er at.   You want to increase the number of middle school kids in the program (feeding the future)   You want to connect more closely with conference par/cipants   You want to extend the value you deliver to sponsors   You don’t have a marke/ng team, and need help with innova/ve ways to connect

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Our approach to problem solving There is no canned solu/on to your challenges. However, we’ve done this long enough to know that every client shares one thing in common – a desire to be more effec/ve at engaging with their exis/ng cons/tuents, and a;rac/ng new ones.   We bring a proven approach to problem solving that allows us to quickly get to the right answer. It’s a methodology focused on craJing closer connec/ons between you and your audience, and it is rooted in the art of experience design

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Defining Experience Design Good Experience Design is about crea/ng persuasive branded customer experiences.   In today’s mul/-­‐channel world, Experience Design has evolved into the art of persuasion, designing for emo/on and trust to create new levels of customer engagement and commitment across a wide variety of digital and physical experiences.

We are “Architects of Persuasion” We design and deliver game changing customer experiences across a wide variety of plaQorms, turning complex into compelling.

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CraEing Great Experiences   Grounded in a clear understanding of consumer needs Business

  Balanced against business goals and brand aspira/ons   Powered by technology, considerate of it’s environment

Consumer Experience

Brand

Technology

  Tethered to a rigorous methodology

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The experience design process 1

Discover

2

Define

Conduct User Research

Identify Business Needs

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Design

Create Engagement Strategy

Create Hi-res Comps & Style Guide

3-­‐4 weeks

Explore Execution Concepts

3-­‐4 weeks

Integrate Back-end

Conduct User Testing

Assemble Content

Assess Competitive Landscape

Deploy

Build Screens

Create Wireframes & Functional Specs

Create Connection Strategy

Explore the Brand

Create Personas & Scenarios

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Identify Voice & Tone Guidelines

6-­‐12 weeks

Continuously Collect User Feedback

Measure & Track Results

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Discover phase overview 1

Discover

• Business Analyst • Experience Lead • Information Architect Identify Business Needs

• Experience Researcher • Experience Lead Explore the Brand

• Information Architect Assess Competitive Landscape

Purpose   Ar/culate the vision, goals and objec/ves for the ini/a/ve   Create a common understanding across the team on the high-­‐level objec/ves   Define scope and requirements   Iden/fy best prac/ces in the space   Understand specific audience needs & behaviors   Understand needs of each target audience   Explore brand messaging

• Experience Researcher • Experience Lead Create Personas & Scenarios

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But without something specific to focus on, or a specific goal to address, the phased approach solves nothing.

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So let’s start with the basics Prior to being able to focus on a set of problems to solve, we need to get a be;er understanding of the marke/ng savvy of your organiza/on, to help us understand your appe/te for innova/on, and to help us be clear on your goal(s). We propose an ini/al “Immersion Workshop” to help us all align on some fundamental pieces of your business.   This Immersion Workshop will be an intensive 5 day engagement which consists of both individual and group mee/ngs, and culminates in a clearly defined vision for our engagement, based on the things your team has defined as cri/cal to their success. 9


Things to explore together We’d be interested in geang a be;er understanding of your posi/on or strategies around some of the following Marke/ng pillars:         

Brand Iden/ty & Posi/oning Audience Segmenta/on Engagement Strategy Connec/ons Planning Communica/on Strategy

        

Campaign Strategy Media Strategy CRM Strategy Iden/ty Management Product Strategy

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Focus on the foundaTon We’d like to spend some /me with the mission cri/cal people within your organiza/on to get a be;er grasp of some of the following things:   Which aspects of “marke/ng services” are you struggling with?   Who are the core audiences you want to connect with?   Who else is part of the chain of influence, and what do they want out of this rela/onship?   What have you done well in terms of connec/ng with your audiences over the past few years?   What have you not done so well?   Are you achieving or exceeding all of the goals you’ve set? 11


Outputs from the workshop Our goal from this workshop will be to come away with a clear understanding of the goals, capabili/es and makeup of the S.T.E.M. organiza/on, and to build alignment with stakeholders on the highest priority objec/ves for the coming 1-­‐2 years. We will achieve alignment on the following items:       

A vision for the way we connect with others moving forward Goals and factors for success Capability areas to focus efforts against Priori/zed list of objec/ves

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Proposed cost for services Immersion Workshop:

The immersion workshop will serve as the foundaTon of the overall partnership, and will act as the primer for the Discover Phase engagement.

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