Digital Design - Portfolio

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Digital Design - Portfolio Semester 1, 2018 Chandavinel Ath 900333 Alex Wong + 10

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email: ath.chandavinel@yahoo.com

Content:

Education: 2017 - current

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Reflection: Bachelor of Design University of Melbourne

Precedent Study Work Experience:

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Generating Design Through Digital Processes Awards / Exhibition:

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Voronoi Pavilion

Skills:

Through the progress of this course, I find the use of Grasshopper as a great introduction to parametric design. It really allows me to experiment more with shapes and patterns that could not be done with Rhino. Along with real-time rendering using Unreal Engine, the fabrication techniques regarding 3D printing and lasercutting, I have also learned to visually represent my design in a realistic way. The movitation for most of my designs usually revolve around incorporating two or more contrasting ideas or concepts and finding the balance between those ideas. As a designer, I believe in cohesive designs that not only bring about new changes to the realm of architecture, or using existing precedents as an inspiration for improvements. Although my pavilion design for this course may not have been fully realized, I believe that I have learned a lot of new skills from this last module alone. I think the main issue that I struggled with the most with this course was the fabracation/model making. Poor time management and lack of model making experience usually lead me to produce poorly-made models that were not up to standard with what is expected by my tutor and this course. Although I am not contended with the quality of work I have produced, I believe the learning outcomes of this course will help me improve my skills for future design courses and potential career opportunities.

Rhino Grasshopper Unreal Photoshop Illustrator Indesign Fabrication

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Diagramming Design Precedent

Zaha Hadid’s Burnham Pavilion The key concept of this precedent study is to showcase the contrast between the pavilion’s complex exterior and its simplistic threshold and circulation. The circulation and the threshold of this pavilion informs that the pavilion is a semi open and closed space, with its main emphasis on lights through the holes in the roof and circular pedestrian flow. What I have learned from the modelling process is that despite its complex exterior shape, the pavilion’s circulation and threshold appear to be more simple for people to navigate through the space.

Isometric of Zaha Hadid’s Burnham Pavilion

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Diagram 02

Circulation Diagram

Threshold Diagram

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Generating Ideas Through Process

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Design Matrix

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Surface and Waffle Panels are relatively the same sizes. The panels are angled Solid panels with small openings. These openings allow natural

A hollow waffle structure allows for the creation of an interior volume. It also

Panels viewed from this angle shows opening located slightly different from the other angle. This is due to the panels being mirrored, thus affecting the flow of natural light into the structure and pedestrian’s perception of its exterior structure.

Panels viewed from this angle shows opening located slightly different

Circulation path

Exploded Isometric 1:25 0

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The panelings of my surfaces are mirrored. The basic shape of the panelings is two triangles, joined together with one of them having a small opening trimmed at the top. This is to allow light and ventilation through the structure once the panelings are placed around the waffles. Similarly to the panels, the waffle loft surfaces are mirrored. By changing iterations, the curved waffles is the final itteration


Computation Workflow

The screenshot above shows the script for creating panels for the waffle structure.

This shows the script that lofts the This shows the script for creating the waffle structures’ contours and extrusion of the created contours.

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waffles’ contours and its extrusion together, to form contour pieces for baking.


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Task 01 Laser Cutting Linework

These are the laser cut nestings and progress work. The lasercut pieces (waffles and panels) are then glued and folded together to form the structure. The interesting aspect about laser cutting was its precision in cutting that leaves clean edges. However, there were certain designs that could not be done through laser cutting due to its complex shapes and patterns.

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SOLID AND VOID

The original shape of the cube is visible despite the booleaned geometery contained within it.

The surface and the interesecting geometry creates a contrasting space.

Parts of the surface envelope that does not intersect with each other create more contrasting darker spaces. The solids left behind can also be interpreted as space. If we invert the positive and negative space it creates a stretched/pinched

Hallowed spaces created by subtracting the booleaned shape with the cube. The different sizes of booleaned shapes represent Exploded Isometric 1:25 0

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This itteration was chosen for the final boolean shape. It is made by booleaning spheres with a cube. It created an interesting mirror-like structure with the intersection of shapes and hollowed spaces.


Design Matrix

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Computational Process

The script above shows the process

These scripts show the formation of the spherical

in creating Boolean shapes

shapes, starting from the placement of attractor points, constructing the domain, and exporting it out into a Brep component respectively.

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M2 Task 2 3D Printing

Image of your final model or other process

Physical Boolean Model

The 3D printing was an new and interesting learning experience. To produce a buildable 3D print design can be time-consuming since the volume, mass and hollowed sections in the boolean model need to be taken into account. Placement of the 3D print model in MakerBot is also crucial as it can reduce the time taken to print the model and improve the efficiency of model-making process.

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Physical Boolean Model


The concept for the pavilion was peacefulness and serenity. The pavilion’s emphasis is placed on its materials and color. It is made up of stainless steel frames, with double skinned diffuse glass, pour concrete and aluminium panels. The color scheme is monochromatically white, to emphasize the concept of the pavilion visually and to make the pavilion stand out amongst the site given . Located on a slanted terrain, the ground plane is manipulated to include stairs that can be used as seatings for the seminar and the quartet concert and a part of the pavilion circulation as well. Surrounding the pavilion are concrete blocks that can be used as further seatings if needed.

VORONOI PAVILION

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Isometric

Semi-transparent shell allows for the transfer of light. This gives the pavilion a external heaviness at day and lightness at night.

The structure is created using profile and sectioning techniques. The radial z-axis members re-enforce the curvature of the form. The threshold at the top of the pavilion creates an oculus and lessens the weighty feel of the profile & section structure.

The step-down creates a seating space to allow for viewing of performances inside the pavilion. This also marks the entrance to the pavilion, thus creating a threshold

Circulation Path

The ‘bridge’ creates a transitional space upon approaching to the pavilion.

The step down creates a threshold helping to differentiate the landscape from the pavilion itself.

Threshold Exploded Isometric 1:25 0

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Design Iteration

Iteration made from using 3-D voronoi. The complex patterns and the shape did not fit in with the pavilion’s concept. The ground plane was not fully manipulated.

Slight changes were made to the shape of the previous iteration. 2-D Voronoi was used instead to achieve this patterns, but it felt too simple.

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This iteration was chosen as the final design due to its buildable, structural form. The voronoi patterns represent flower petals, which goes along with the concept of peacefulness and serenity.


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Computational Process

The screenshot above shows the script for the 2D voronoi pattern using attractor points and multiplications. The patterns are then baked and meshed onto the shape using “SplitMeshEdge” command.

The screenshot below shows the script for the shape of the pavilion by using a polygon as a base, then changes the number of corners to create a different shape, and follow my meshing and duplicating the two shapes and joining them together with WeaverBird’s commands.

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Fabrication process

The process of making this 3D print Voronoi pavilion skin is similar to the Boolean Model. However, due to its curved form and holes within its surface, the calculated print time of this model was longer than the previous one. The base of this model was lasercut onto 1mm white mountboards.

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360 Image Output

Digital Design Semester 1, 2018 24


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