2013 Architectural Portfolio

Page 1

Daniel Scott

Architectural Portfolio



CONTENTS 1

Office.net

11

Design Probe- The Haptic

13

National Museum of Agricultural Technology

21

Ord Hotel

27

Salina Art Center: ARTery

31

Galapagos Service Learning Project

39

World’s Pastime London 2012 Project

43

A Walk Around Royal Naval Dockyard, Bermuda Thesis Project


Office.net Fall 2009

Office.net asks the question “How will offices of the future function with the ever-growing importance of office networking?” During the project, students engaged in a design of the programmatic intentions as “24/7 Architecture” with a space always serving a user. Though the design was thought of to consider the changing nature of office structures and to investigate the implications of larger-scale network oriented office programs in contrast to the conventional corporations. With consideration of spatial, organizational, material and effectual criteria that reinforce and support the basic concepts of a network office.

1


2


office.net// kansas city tower_precedents

Before any design work began, I began a week study of different office type and layouts. This included the bar type, interlocking, villa and office building. This created a dialogue on how different office structures create and support inner office networking. This networking would lead to the design of the proposed tower. //villa / domestictype

type

//

conforms within its context of urban forms and land divisions precedents

precedent exterior green space interior courtyard

atrium

house [or smaller structure]

rectangular shape lower to ground

Italian Domus

urban grid system

Larkin Building Frank Lloyd Wright

diagrammatic analysis

constraints studios, etc.

variables courtyards can be placed in the center or semi-enclosed by the structure. working from home is a new trend of are being placed within the home.

parameters

inter-changeable “domestic” form

contemporary examples

between colleagues in an intimate setting

example / organization study

Design Development Center tec Design Studio, 2004 courtyard

core

constraints

variables atriums have been added to the cores, allowing

lobby/atrium

courtyards are an extension of the atrium, opening up to the sky and touching to the ground. cubicles may be removed to allow for an

parameters a rectangular building with a central core

Gerd Priebe Architects courtyard

conference rooms

contemporary examples Dolce & Gabbana Headquarters Studio Piuarch, 2006

NORTH Skylab Architecture, 2007

Bailo Rull ADD+ Arquitectura, 2008

LEGO Group’s Development Department Bosch & Fjord, 2007

Map Architect, Josep Lluis Mateo, 2008

superkül inc, 2006

NRGi’s Headquarters SHL Architects, 2007 atrium

Vila Romana Residence MMBB Arquitetos, 2006

3


office.net// kansas city tower_skin development The idea of the high rise skin developed with the concept of taking the hardest known material, a diamond, and looking at its carbon makeup. Upon further research, the Knoll diamond chair was discovered, which uses less material but has better strength. The idea of using less material but having more structural stability was a design ideology that played an important role in the development of the design.

Above: loose diamond

carbon

Above: carbon makeup of diamond Below: diamond chair detail

Diamond chair by knoll industries

diamond chair by knoll industries

4

detail of diamond chair


office.net// kansas city tower_centeral core research With the design problem being a high rise building, the importance of smooth circulation throughout the tower was crucial. The research of core designs for different office tower types were considered. The two most important to my design solution were One Trade Center (left) and Graha Kunungan (right). Left: One World Trade Center in New York City by SOM. This core helped me to develop a general understanding of how a core could work. Right: Graha Kunungan in Jakarta Indonesia by Peter Pran. This core allowed for an understanding of how a core could be designed in different geometrical shapes.

Left: rendering of One World Trade Center Below: One World Trade Center ground floor lobby with central core Right: Rendering of Graha Kunugan and section with core detail Below Right: Graha Kunugan selected floor plans showing core detail

5

Above: rendering

Above: section cut showing express and all floor service elevators

levels 22-24 and 26-33 floor plans

Level 35 floor plan


office.net// kansas city tower_section through elevator core

6


office.net// kansas city tower_typical floor plans office.net_lobby and typical floor plans

daniel_scott

26th floor plan 1/32+1’ with possible structure system

lobby floor plan 1/32+1’

55th floor plan 1/32+1’

office.net_lobby and typical floor plans

26th floor plan 1/32+1’ with possible structure system

daniel_scott

lobby floor plan 1/32+1’

55th floor plan 1/32+1’

Above: ground floor plan with site plan Top right: 26th floor plan with possible structural system Bottom right: 55th floor plan 26th floor plan 1/32+1’ with possible structure system

7


office.net// kansas city tower_section and elevation

Far left: section through central core Left: north elevation8


9


office.net// kansas city tower_kansas city tower rendering

Above: interior rendering 25th floor Right: kansas city tower in hospital hill Opposite page: Kansas City Tower within site

10


The Haptic Design Probe Prior to launching into the exercise of architectural design, you are now being asked to identify, isolate and focus upon a particular generative Idea or Phenomena that will serve as a identified heuristic device for making architectural design decisions. While the role of the Probe is to serve as a vehicle for manifesting the essence of a particular Idea or Phenomenon in non-architectural terms, it will play a weaker communicative role to readers in its ability to both manifest and critique that same Idea or Phenomenon.

Two Objectives 1. To identify several non-architectural generative Ideas / Phenomena that: • Are of sustainable interest to the designer and • Lend themselves as strong heuristic devices for narrowing the possible solutions for your forthcoming NMoAT. 2. To represent a chosen generative Idea / Phenomenon in the deliberate and intentional construction of a physical, abstracted three-dimensional artifact.

11


The idea for the probe was to create a 3-D puzzle that had selected voids to allow for the discovery of the puzzle pieces to either be removed or joined together as one explored the puzzle

12


National Museum of Agriculture Technology Fall 2010

With the decision by the Smithsonian Institution to remove the agriculture exhibit at the Museum of American History and place the entire collection in storage the question is asked “an industry so vital to human existence, a location is needed to offer permanent display of centuries of agriculture history.� This would also include the relocation of the Larson Tractor Museum on the East Campus of University of Nebraska Lincoln to a permanent prominent display on the Capital Mall in Lincoln Nebraska. The new program would need to include a place to display small artifacts to the largest tractor in production along with an agriculture library and education center. Support staff location and storage would allow for the relocation for the Smithsonian Institution entire collection to the new museum and create a center offering continual of new exhibits.

13


14


Top left: Sketches on tracing paper. This was the first design that I came up with by deconstructing the design probe and stacking the pieces into a form and then assigning program to areas Top right: Foam core massing study models Right: Sketches on Tracing paper. Second design solution. First time ramp used in the design of the museum; the idea would later be used in the final design on a smaller scale

15


Top: Sketches on trace paper (from left to right) 1. First circulation diagram, 2. Beginning program layout, 3. Rough floor plan with all five floors. Above: Perspective drawing Left: Foam massing study models

16


Exhibit 43%

Service and Storage 25%

Lobby and Ticketing 14%

Education Center 12% Administration 17 6%

Top: sketches of floor program layout Above: interior rendering looking toward atrium Far left: Program percentage of building Left: Ground floor plan with site plan


Top: exterior rendering looking southwest Above: floor plans: basement and floors 2-5

18


Right: East-West section Far right: North-South section 19


Above: physical model of section, Right: detail section Far right: detail rendering

20


Ord Hotel Fall 2011

The development and redevelopment of towns and cities should respect historical patterns precedents, and boundaries. A region is a fundamental economic unit of the contemporary world. Government cooperation, public policy, physical planning, and economic strategies must reflect this new reality. Cities and towns should bring into proximity a broad spectrum of public and private uses to support a regional economy that benefits people of all incomes. Affordable housing should be distributed throughout the region to match job opportunities. Using an under used rail line and lack of affordable housing in the city of Ord as inspiration, a prefab house factory was designed to increase the rail use and employment opportunities. The design of Ord Hotel was to act as a showcase of the factory possibilities. The design of the hotel drew its inspiration and construction technique from shipping ports around the world. Using the technology of loading and unloading of shipping creates the hotel can quickly act to the demand of room occupation trends by adding or subtracting modular rooms within a permanent structure of the hotel.

21


22


This page: site plan of Ord Hotel Opposite page Top left: First floor plan Top center: Second floor plan Top right: Third floor plan Bottom: Northeast Render of Ord Hotel

23


24


This page: Above: Render of Ord Hotel as additional room is added to the hotel structure Right: Downtown Ord With new hotel and factory. Opposite pageTop: Southwest render of Ord Hotel Bottom: Northeast Render of Ord Hotel at night 25


26


Salina Art Center: ARTery FACT Fall 2011

With a master plan in place for the Salina Art Center to guide the updating and expansion of its current facilities the 2011 FACT began the building and installation of Phase One. This included a series a cabinets and wall units, modular tables, in the Art Centers public lobby. The space serves as exhibition space, and an area serving the public. The ARTery was decided into three groups, cabinet wall, a bench, and modular table. I work with fellow students to design and instal the bench wall seen below.

27


28


5.75 0.75 205.00

2.50

84.25

10.75

84.50 7.75

8.00

0.75

5.75

36”

205.00

2.50

84.25

10.75

84.50 7.75

8.00

1/2” MDF board (painted on the front surface only) 2”x2” support bracing where necessary Trim screws to be puttied and painted over 1/2” plywood substrate

0.75

5.75

Vertical structural profile(s) to be CNC-milled from 3/4” plywood

205.00

2.50

84.25

10.75

84.50 7.75

8.00

Bracket bracing to be fastened to existing wall

0.75

5.75

9’-5”

2” Upholstered foam pad to be velcroed to plywood substrate

205.00

2.50

84.25

10.75

84.50 7.75

29

5.75 0.75 205.00

7.75

8.00

” 17

2.50

84.25

84.50

10.75

This page Above: Study models of bench wall within Salina Art Center Right: Construction drawings for design. Opposite page Top Left: Bench wall during construction process. Bottom Left and Right: Completed typical segment of bench wall drawn by grant ronchi salina art center Bench Wall. 09.13.11

8.00


30


Parque Nacional Galapagos Service Learning Project Summer 2011, Summer 2012

31

Summer 2011 In May of 2011 this international educational experience started with University of Nebraska along side Verde Milenio forged a partnership with Parque Nacional Galapagos, to create a framework plan for developmental growth. The first task was to create a dialogue between all parties on their thoughts of what the park could become, this included internal and external viewpoints. The document below was created over two weeks of research and presented to the directors of the Parque Nacional Galapagos, to began the process of initiating new development plan, that reinforces the parks objectives in the local community and with the visiting population.

Summer 2012 Continuing the work from summer 2011, we took the inventory, analysis and framework plan and focused on creating tangible architecture for the development objectives reached in the pervious service learning project. Our main concern was creating architecture that would encourage the local population to interact with the park and support the vital tourist industry. This was done by creating a series of new entrances to the park to allow for observation of the park, along with educational and conservational facilities within the park. The resulting work was created over a two week spain and presented to the Parque Nacional Galapagos board of directors.

In cooperation with: Tonya Carlson Brad Howe Mike Killeen

In cooperation with: Lauren Barry Dennis Krymuza Kaylyn Neverve


32


Map of Galapagos National Park and Puerto Ayora

33


Viewshed of the Park

1 2 4

1 3

2

3

4 34


Illustrative Plan

35


Main Entrance Plan

36


Main Entrance Perspectives

This page Above Left: Perspective of park’s main entrance with closed gates Above Right: Perspective of park’s main entrance with opened gates Opposite page Top: Elevation of main entrance with opened gates. Bottom: Elevation of main entrance with closed gates. 37


Main Entrance Elevations

PNG

38


The World’s Pastime London Study Abroad Spring 2012

The international importance of soccer is an unquestionable fact, but its effect on local cultural and land use is even more important. The game’s growth from an English school field to an international stage might seem impossible but the game has become the largest globalization of any sport. By studying the game of soccer, one can begin to understand how the impact of global expansion of one European power to their colonies has had a major effect on today’s urban space. From the governmental seat of the United Kingdom, London, to its current and former territories, to the rest of Europe, the game of soccer has caused numerous urban developments. Soccer stadiums across Europe have an important role in this growth. In America, on any given weekend, millions of people are watching football on a T.V. or at a stadium. Like football in America, soccer is Europe’s pastime of choice. While soccer was born in England, it spread with the growth of the United Kingdom’s foreign territory. The sport’s influence would become international, but its importance is still European. In Europe, soccer is not merely a pastime, but often an expression of the social, economic, and political of the communities that host both the teams and their fans. Examining soccer’s role in various cultures as a means of examining the reach of globalization by looking at soccer’s spread across Europe and the effect of how

stadium design and location has altered its surroundings. The importance for a football club to have a better stadium than another team has caused development around specific areas of the team’s home city. With strong rivalry between teams, the location of a stadium is key; most locations have kept their cultural identities and local business in a world of corporate globalization. While stadium design in the United States has been focused on areas where large amount of land is readily available, allowing for a large sport venue complex, with a stadium at the center and a massive parking lot surrounding the structure. Truman Sports Complex, in Kansas City, figure one, is only one of the sporting venues in America with vast parking surfaces throughout the complex. This has created a need for large amounts of infrastructure leading away from a city to the location of the games., creating this disconnect between the city and stadium through design has prevented larger economic and urban design growth opportunities for the city that a team uses as its base and the teams home. This is not the case for soccer stadium design in Europe. With Europe’s superior ability to centralize stadiums with city growth it has caused situations for massive economic growth with urban design creating a connection between city center and stadiums. Stadium designs in Europe are built in Purposed redesign of Camp Nou (right)

39


40


areas with strong ties to the teams often within close proximity to a cities center. With only the exception of Allianz Arena, pictured bottom right, in Munich, Germany. Built with intention of hosting large multipurpose events, and being the home field of two soccer teams, attracting two different fan cultural, the stadium is detached from the city and is home to the largest parking structure in Europe. A highway on two sides and a park on the other Allianz Arena, the park is used to guide fans to the entrance of the stadium. The design took the approach of prevention of urban growth around the stadium and has an affect on urban design by preventing it. When it comes to urban design and growth Emirates Stadium, pictured opposite page, has created a standard for which all future stadiums will be based on. The design firm selected, Populous, encourage human interaction through the planning and design process and to the finished site itself. Interaction between fans and community members through the site not only on game days but also on non-match days and even the off season was a key decision form the beginning stages of the stadium’s design strategy. Selected to harmonize with the environment; responding to the culture, the climate, and the community that host it a comprehensive stadium design was reached. Built on an old industrial site, studding how the selection of an old industrial site can create new urban growth in brown ďŹ eld, the stadium has the potential to allow growth in a section of London that has had little growth based on its past site use. While Allianz Arena and Emirates Stadium represent two ends of a spectrum. The large majority of modern stadiums built in Europe have been placed within walking distance of a cities center, allowing for the creation of new economic developments and creation of urban spaces through urban design. As the design field moves toward a new integrated design solution more and more stadium developments being designed like Emirates Stadium rather than Allianz Arena. The game of soccer may be international but still holds its own identity, in each city that it is played. The question of stadium location and globalization has altered the way a sport 41

Truman Sports Complex, in Kansas City

Allianz Arean, Munich Germany


is viewed in a local area and Europe as a whole. This begins an understanding of how globalization is international in scale, but still allows for individual cultural survival in a world of corporate globalization. From a game that began in an English school ďŹ eld to being played in 60,000 seat stadiums, the globalization of soccer has changed the urban growth of the communities it lives in. The stadium of the 21st century is a driving force for urban development. Emirates Stadium with central London in the background. Old and new, Arsenal Stadium in foreground, Emirates Stadium in background

42


A Walk Around Royal Naval Dockyard, Bermuda Thesis Project Fall 2012 to Spring 2013

Royal Naval Dockyard, Bermuda aims to become a national center of distinction, a thriving new district in Bermuda, and a flagship in the economic regeneration of the West End. It will be a place unlike any other in Bermuda, offering cultural, residential, office and tourist amenities that are rooted in the fabric of Bermuda, and the diverse and vital history of the Royal Naval Dockyard.

Building on its history, and preparing it to fulfill it full potential for the future the Dockyard will need to transform to meet the changing needs of Bermuda’s economy. With a weakening tourist industry and a strengthen international financial sector, the dockyard will need to make adjustments to meet these changing statistics Heavily based on cruise ship arrivals the Dockyard has a seasonal importance that does not harvest its full potential. The challenge of the master plan is to capitalize on these assets in the unique setting of Ireland Island on Bermudas West End, and transform the site into an area that can be identified as an individual piece built upon Bermuda’s unique charter and 43

personality. The success of the plan will be in the sites ability to overcome significant issues, the lack of local interaction and the lack of amenities for local residents throughout the island. To overcome these issues a dialogue has been created to begin the process to envision what the site can become. Using its ever-changing landscape in its favor the site can once again transform with the changing times. Originally designed as a naval station for sail ships and morphed into a dockyard for steam power the site can once again adapt to changing times of the 21st Century.


44


45


This page and Opposite page Before and After renderings of the final thesis project. Opposite page Top: Rendering of the main entrance of the hotel. Left current condition, right proposed hotel. Bottom: Rendering of the main circulation of the hotel, between current structure and rampart wall, looking toward the water. Left current condition, right proposed hotel. This page Above: Rendering of the main circulation of the hotel, between current structure and rampart wall, looking in the hotel. Left current condition, right proposed hotel. Below: Rendering of the main receration area of the hotel. Left current condition, right proposed hotel.

46



Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.