Neo-Guild House
Beyond The Workplace Can architecture of contemporary office typology transform into Neo-Guild House? How can the public realm be merged with office environment, bringing clients and business together, in order to create and develop relationship between the two? The key concept of Neo-Guild House is about creating connection between clients and workers as well as each other and the architecture is acting as a physical hub/platform where you work and communicate and congregate. The natural behaviour of ‘Terraforming’ allows for one material (rock) to shape various forms that transforms depending on situations. By using these devices, we can bring public/private together and build relationship between workers/clients all in one building envelope. Thus creating a separate world within the office, where Foundation for Young Australians can work privately and allow publics (possible future clients) to engage the workspace.
Playground
Neo-Guild House
Market
Beyond The Workplace
rmi rafo Ter
for s on lian ati nd tra Fou Aus g un Yo
Architectural Qualities
ng
Beyond the Workplace
Aspirations
Project Vision
Modern Workplaces Workspace in the 21st Century is getting smaller in private space while spreading wider in public domain and further in the digital realm. Without any intervention by architects, office is going to retreat back to individual’s homes where they can work more conveniently, just like how the Dark Ages followed complex multinational trade dependant Bronze Age. Therefore, we need to go back in time and search for possible answer and the concept of Guild Houses needs to return to 21st Centrury evolved into Neo-Guild House. What is Neo-Guild House? Neo-Guild House is type of work environment where the company becomes a Guild, an association, transforming employers and employees into Guild Members (agents) and Guild House (architecture) becoming a hub for these people to work as well as allowing public to enter the workspace in various ways. Essentially, Neo-Guild House becomes the zone of that particular workforce, within the public realm.
How can we replace current office, glass fortress, into ‘Guild House’ and transforming the urban layer into medieval square? Can the employees become agents of the company consulting in both private and public realms while collaborating with the non-members?
Key Concepts of Neo-Guild House • Company employees becoming agents of the company • Building serving as hub for information • Architecture embedded into the urban layer • Inviting public into the space • Despatching workers out into the world • People with similar interest can congregate • Architecture that helps building relationships
Beyond The Workplace
Neo-Guild House
FOUNDATION FOR YOUNG AUSTRALIANS (FYA) The Foundation for Young Australians (FYA) is an Australian non-profit organisation whose purpose is to improve the learning outcomes and life opportunities of young Australians. Projects of the foundation include the Safe Schools Coalition Australia and publishing research.
Company not visible from main street
Hidden in dark alley
Uninviting place for young adults
Business Type: NGO Affiliations: Department of Education and Training
Main working style
Main business typologies
Worker typology
Improving & Reports
FYA
Undertaking Project Sending out agents
Trainer
Training Clients
School
Feedback
Business Structure CEO
Board
Legal
Finance Manager
Manager
Project Team
Project Team Client
Facility Trainer
Beyond The Workplace
Managing Team (15%)
Members
Facility usage
In charge of managing the company, job is to overlook Principal the vision of the company and obtain projects from Board members clients as well as manage internal issues. Generally Lead consultant stationed within the company but initial meeting with client done by managers.
Private rooms Meeting room Manager room
Project Team (35%)
Members
Facility usage
In charge of individual projects, working in team to start/develop/achieve the goal set out by the manager. Working with the clients as well as team members thus require group workstation.
Project manager Project members Co-ordinator
Cubicles Collaborative room Touch down area Workshop
Trainers (25%)
Members
Facility usage
Specialised individuals/teams that are in charge of Trainers either training the workers or be sent outto clients. Majority of the work is to be done outside office. General workspace to be used when in the office.
Touch down area Collaborative Workshop Auditorium
Finance (10%)
Members
Facility usage
In charge of revenue and expenses of the business, getting reports from project team and reporting to managing team. Working in the office and require individual workstation.
Accountant Marketing Investor
Private room Auditorium Meeting
Legal (5%)
Members
Facility usage
In charge of business legal activities. Stationed within the office working with the managing team
Legal co-ordinator
Private room Auditorium Meeting
Service (10%)
Members
Facility usage
In charge of building facility and business softwares. Working within the office and require individual workstation.
Facility manager IT manager Website/Social network operator Reception
Private room Service room Touch down area Storage
Brainstorming Library Thinking Meeting room Storage
Training Storage meeting
Client: Foundation for Young Australians
Superblock: World within one Building
Operation Theatre: Exposed Workspace
Neo-Guild House Ground Floor
Neo-Guild House View into YLAB
Beyond The Workplace
Future Workplace Concepts
Playground: Familiarity + Attention Interface Breakout Space
Office
on ti ina t Des
Eng
a
Ble ndi ng
en gem
t
Playground
Public
Precedent: The Rampart Wave by BASE Landscape Architecture, Lyon France
Playground Relationship Diagram
Neo-Guild House Playground
Market: Engagement with business + Prototype Advertise Hospitality
Office
i at l e R
Cr
e eat
t
Des
ty
on
ina ti
ita li
p
Hos
hi s n o
p
Market
Public
Precedent: Ssamjigil by Ga.A Architects, Seoul Korea
Beyond The Workplace
Market Relationship Diagram
Neo-Guild House Market
Consession Programs accompanying Workplace
Key Aspirations
Job Availability board for John Smith
M J
Job Description
A
Job Job Job Description Description Description
Design
Blurring boundaries
To activate the building further than a place for working and even after business hours, there needs to be public engagements. Blending the two spatial qualities together.
Dynamic Breakout Space
The architecture should embed break spaces that engages other people, creating relationships. This space should be more than simple furniture layouts.
Level of Visibilities
Manage
Tech
Job Description
Consult
Field
Job Board System
Different programs require different exposure to outside so Incentive based system where employees and companies can each room should be designed accordingly. Also by enabling benefit each other. This helps workers to belong to the visibility, people can know if they can use certain spaces. business and give progress to individual’s achievements.
Key Architectural Qualities
CORRIDOR
MEETING
CORRIDOR BREAK
CORRIDOR
COLLABORATION
LIBRARY
CAFE PRIVATE
BALCONY
WORKSOP CORRIDOR
RECEPTION
Superblock
Creating a separate world within one building envelope, mimicking theme park atmosphere. Many variety of programs exists but all under
Beyond The Workplace
Occupiable Void Space
Void space just becomes an excuse if it isn’t being utilized. By creating occupancy into these zones, the building can be activated at every corner.
Dynamic Circulations
Modern offices have one set of lifts where everyone uses being the only place to make contact with people on other levels yet the experience is claustrophobic.
PUBLIC
Split Levels
Each room require different dimensions, horizontal distance can be easily transformed but it is important to respect required height of each rooms.
Aspiration + Architectural Qualities
Architectural Question: Can architecture of contemporary office typology transform into Neo-Guild House? How can the public realm be merged with office environment, bringing wonderers and business together, in order to create a homogeneous relationship between the two? Spatial Question: Can office become a place for living instead of place of working, where individuals have to mingle constantly with others? Political Question: Can an office have reasons to visit besides for business consulting and be an inviting place to be used outside business hours? Social Question: How can an office act as hub for exchanging information and build relationship?
Beyond The Workplace
Summary
Job Availability board for John Smith
CORRIDOR
CORRIDOR
A
Job Description
To activate the building further than a place for working and even after business hours, there needs to be public engagements. Blending the two spatial qualities together.
Dynamic Breakout Space
The architecture should embed break spaces that engages other people, creating relationships. This space should be more than simple furniture layouts.
Neo-Guild House
Level of Visibilities
CAFE PRIVATE
Job Job Job Description Description Description
Design
Blurring boundaries
CORRIDOR
COLLABORATION
LIBRARY
J
MEETING
BREAK
M
Manage
Job Board System
Tech
Job Description
Consult
BALCONY
WORKSOP CORRIDOR
RECEPTION
PUBLIC
Field
Different programs require different exposure to outside so Incentive based system where employees and companies can each room should be designed accordingly. Also by enabling benefit each other. This helps workers to belong to the visibility, people can know if they can use certain spaces. business and give progress to individual’s achievements.
Superblock
Creating a separate world within one building envelope, mimicking theme park atmosphere. Many variety of programs exists but all under
Occupiable Void Space
Void space just becomes an excuse if it isn’t being utilized. By creating occupancy into these zones, the building can be activated at every corner.
Dynamic Circulations
Modern offices have one set of lifts where everyone uses being the only place to make contact with people on other levels yet the experience is claustrophobic.
Split Levels
Each room require different dimensions, horizontal distance can be easily transformed but it is important to respect required height of each rooms.
View From Hardware Lane
Warburton Ln
Racing Club Ln
YSP
YSP
$20 BOSS YSP
$20 BOSS
YSP MARKET
Hardware Ln
PLAYGROUND
COUNSELLING
LIBRARY
MARKET
KEY
WAITING AREA
LEDEND Facade Curtain Glazing Wall
Circulation Path/Public Zone
Market Zone
Enclosed Room
AUDITORIUM
YLAB
Device Driven Furniture
Landscape Garden
TECH VIP
Void Zone
Bourke St
Neo-Guild House
Plan (Ground Floor)
Warburton Ln
Racing Club Ln
Warburton Ln
Racing Club Ln
YSP
$20 BOSS
YSP MARKET
Hardware Ln
Hardware Ln
COUNSELLING
MARKET
YLAB
LIBRARY
KEY
LEDEND Facade Curtain Glazing Wall
Circulation Path/Public Zone
Market Zone
Enclosed Room
AUDITORIUM Device Driven Furniture
Landscape Garden
Void Zone
Bourke St Level 02.5
Neo-Guild House
Bourke St Level 04
Plan (Level 2.5 & 4)
LEVEL 0
LEVEL 0.5
LEVEL 1
LEVEL 1.5
LEVEL 2
LEVEL 2.5
LEVEL 3
LEVEL 3.5
LEVEL 4
LEVEL 4.5
LEVEL 5
LEVEL 5.5
Neo-Guild House
Diagrammatic Plans
Neo-Guild House Lvl 00 View
Neo-Guild House Lvl 04 View
Neo-Guild House
Section Bourke Street
Neo-Guild House
Section Hardware Lane
Business Faculty
Public Program
$20 Boss
Auditorium
YSP
Library
YLAB
Playground
Counselling
Market
Programs transforming in all directions [vertical & horizontal]
Paths/Furniture linking all programs
Neo-Guild House
Program Components Diagrams
Metaconglomerate
Conglomerate
Various Rocks
Location of Auditorium within Neo-Guild House
Auditorium Isolated
Metamorphism of Public Program: Auditorium Varies rocks – Conglomerate – Metaconglomerate Conglomerate rock compose of variety of small pebble sedemented on top of eachother from nearby watersource. Likewise metaconglomerate further squish these minerals enlarging the minerals. No specific sequence of transformation as it depends on the composition of protolith. - - - - -
Unable to break cleanly Variable composition makes unreliable strength Grain size: course Stretched pebbles Not much change through metamorphism
Metamorphism
4-5 = Presentation Room - Small rooms for presenting used by stakeholders - Normal seats with desks - COW
2-3 - - - -
= Lecture Hall Medium room used by faculty Tiered seats with long desks Fixed presentation pc Fixed projection space
0-1 = Auditorium - Large room used by any people - Stage - Tiered Seating with fixed desks - VIP room - Waiting area - Balcony box - Technician room
Beyond The Workplace Metamorphism
Public Program [AuditoriumV] Auditorium (Public Program)
Auditorium (Public Program)
Metamorphism of Public Program: Library Varies Minerals – Hornfel
Hornfel
Various Minerals
Hornfels is the result of fine grained rocks exposed to thermal metamorphism. Because regional metamorphism does not apply to hornfels, there are no significant formation within the rock and composition depends on the protoliths. - Made from minerals - Flinty material - Texture depends on parent rock - Homogenous - Fine grain size
Location of Library within Neo-Guild House
4-5 - -
Library Isolated
Metamorphism
= Quiet Study Area Linear desk with partitions No small windows, only façade curtain wall for concentration
3 = Collaboration rooms - Collaboration hall - Linear window to connect view into the void space 1-2 - - - G-3 - - - -
= Reading Space Dynamic book cases Series of platform furniture for reading/study/congregating Large internal windows to connect views = Void Space Library void space Façade brining sunlight into void space Linear desk with partitions for TDA purpose Internal curtain wall to connect view into space
Beyond Metamorphism The Workplace
Public LibraryProgram (Public Program) [Library]
Library (Public Program)
Metamorphism of Public Program: Playground Limestone – Marble Marble Limestone, which contains high calcite if often the result of fossils and biological debris lithifying. These recrystallise though regional metamorphism resulting in growth of the crystals and interlocking matrix forming. The clay materials within the rock transforms into mias and more complex silicate structure Limestone
Location of Playground within Neo-Guild House
Playground Isolated
Metamorphism
- - - - - -
Start at low water depth Organic material Calcium from organic material Primarily composed of mineral Soft/easy to carve Fine-course grain size
3 = Stool - Breakspace accessed from Lv3
G-2 = Interactive Playground - Ladder - Platforms - Interactive wall (Climbing) - Glass facade to connect views
Beyond The Workplace Metamorphism
Business Faculty Boss] Playground (Public[$20 Program)
Playground (Public Program)
Metamorphism of Public Program: Market Bitiuminous Coal – Anthracite Coal Anthracite Coal
Bitiuminous Coal
Location of Library within Neo-Guild House
1-5 - - - - -
= Dynamic passage and platforms Market space within the void Accessed from bridge passages More dedicated for YSP’s kickstarting prototypes Linking device connecting horizontal access Exposed space visually connecting in vertical axis
G - - - - -
= Large Platforms Series of platforms 0.5-1m tall for concession shops and prototypes to be displayed Irregular shaped steps suggesting dynamic break space Linking device connecting outside and inside Linking device connecting each faculties and programs Sloped passage mitigating the level difference
Beyond Metamorphism The Workplace
Library Isolated
Metamorphism
Coal is formed by the accumulation of plant debris within swamp area. The water, usually deficient in oxygen, allows the debris to not decay and metamorph into coals though long period of time. The level of carbon content increases via metamorphism removing other minerals. Anthracite coal has shiny texture due to high level of carbon contents. - - -
Carbon amount increase Both used for burning material Course grin size
Public MarketProgram (Public Program) [Market]
Market (Public Program)
Amphipolite
Metamorphism of Public Program: $20 Boss Basalte – Chloriste Schist – Amphipolite
Chlorite Schist
Igneous rock basalt when subjugated to high pressure metamorph into amphibolite, sometimes flattens and elongates the mineral grains to produce a schistose texture.
Basalt
Location of $20 Boss within Neo-Guild House
$20 Boss Isolated
5 - -
= Private level Private room for management personals TDA
4 - - - -
= Working together 02 Thinking room for individual inspirations Brainstorming room before stating project Collaboration room to work together on project Meeting room to update any progress
3 - - -
= Working together 01 Collaboration room to work together on project Meeting room to update any progress Cubicles for individual working employees
1-2 - - - -
= Breakout levels Kitchen for eating together Game room for employees/clients/visitors Gym for employees Workshop to bring people together
G - - - -
= Entrance Reception for clients and lobby for them TDA for anyone to use Lounge area for Trainers Few meeting rooms
Beyond The Workplace Metamorphism
- Lava from ocean floor - Smooth - Lack crystal - Heavy - Dark colour - Have little gas holes formed by bubbles - Medium to coarse grain size
Metamorphism
Business $20 Boss Faculty (Business [$20 Faculty) Boss]
$20 Boss (Business Faculty)
Gneiss
Schist
Phyllite
Slate
Mudrock Location of YSP within Neo-Guild House
5 - -
YSP Isolated
Metamorphism of Public Program: YSP Mudrock – Slate – Phyllite – Schist – Gneiss This rock metamorphism sequence contains the most transformations. The high clay contents transforms into mica and increases the size as the level of metamorphism increases. The increase pressure brings the minerals together forming bands usually forming zebra-like structure of dark crystals and light crystals. - - - - -
Most variety of transformations Splitting to banding Platy characteristic Crystal gets bigger as it goes down Fine grain size
Metamorphism
= Thinking room Small rooms for kickstarting personals to brainstorm and study Visual connection from outside as well as within the building
3-4 - - -
= Workshop 02 Small workshops to work on early stage projects Large space for displaying prototypes drawing other professional’s attentions Good visual connection to draw attention
1-2 - - -
= Workshop 01 Large workshop to work on projects with many different professionals Small space for displaying prototypes Limited visual connection from outside for oncentration purpose
G.5 = Contact offices - Open plan office to engage interested clients - Space for quick repair or modification to prototypes - Dynamic seating furniture to engage conversations G - - -
= Expo Majority of space dedicated for displaying prototypes of kickstating business ideas Storage spaces for the client’s needs Visual connection to Hardware Ln via façade
Metamorphism Beyond The Workplace
Young Social Pioneers Business (Business Faculty Faculty) [YSP]
Young Social Pioneers (Business Faculty)
Metamorphism of Public Program: YLAB Sandstone – Quartzite Quartzite
Sandstone
Location of YLAB within Neo-Guild House
YLAB Isolated
Quartzite is a nonfoliated rock composed almost entirely of quartz. The quartz within the sandstone recrystallize through heat and pressure increases in size and forming interlocking matrix. This system allows the stone to have incredible strength. - Sandy rock - Cementing behaviour - Quartz interlocks due to pressure - Strong - Tough/hard/durable - Fine-coarse grain size
Metamorphism
5 = Breakout - Exposed breakout space for informal meeting 3-4 - -
= Meeting space Series of clear enclosed pockets of meeting spaces Good visual connection from outside as well as inside
1-2 = Interface - Large open space within enclosed structure - Dynamic bookcases for waiting people - Dynamic vertical circulations and void space from ground G = Entrance - Large open space for icebreaking activities - Large furniture to engage many people - Clear view from outside and within the building
Beyond The Workplace Metamorphism
Business FacultyFaculty) [YLAB] Youth LAB (Business
Youth LAB (Business Faculty)
Metamorphism of Public Program: Couselling Granite – Granite Gneiss Granite Gneiss
Granite
Location of Counselling within Neo-Guild House
Counselling Isolated
Metamorphism
Intense heat and pressure metamorphose granite into granite gneiss, though this is more of structural change rather than mineralogical. Like the gneiss rocks, granite gneiss also creates foliation and banding transforming the rock structure to be elongated. - - - - - -
Lava from land Grainy surface Large crystals Structural change instead of mineral change Dark/light banding Fine to medium grain size
5 = Private room - Enclosed private rooms for personal counselling 3-4 - -
= Small meeting Small pockets of space for individual counselling Breakout spaces to engage other employees
1-2 - -
= Group meeting Large open room for group counselling Exposed room to engage more participants
G = Entrance - Series of furniture and platform to egage possible clients - Visually exposed room for quick counselling
Beyond The Workplace Metamorphism
Business Faculty [Counselling] Counselling (Business Faculty)
Counselling (Business Faculty)
Beyond The Workplace Neo-Guild House
The End
APPENDIX I:
PROGRAM ANALYSIS
Shadow Study
Open Space in City
Traffic Conflict Frontage
No immediate public green/open area thus the site should dedicate area for public congregation
The site only receives full solar exposure during midday thus reflective materials can assist contact with natural light towards lower ground
SWOT Analysis
Wind Study
INTERNAL STRENGTH
WEAKNESS Exposed structure Painting and finishes are dull and poor Most of the area is non-permeable Poor lighting Multiple entrance points with different levels • Vandalisms across the site • No public amenities within the site
OPPORTUNITIES
THREATS
• Large pedestrian flow from Hardware La and Bourke St • Bourke St frontage has enough space for façade expression • Natural pedestrian flow on all sides • Existing restaurants environment portraying ‘sense of enclosure’ • 3 alleyway connection to site away from main facades • Surrounded by street landscape • Surrounded by Melbourne’s heritage buildings • Public transportation at close proximity • Access to sunlight when built up due to low existing heritage buildings
Beyond The Workplace
• • • • •
• Shared zone of pedestrian and vehicle • Parking restriction to site if building is not a car park • Heritage site thus restriction on development ideas • Exposure from outside • Back entrances located at back alley • Bottlenecked pedestrian flow due to alfresco • Other existing programs to under building
EXTERNAL
NEGATIVE
POSITIVE
• In the heart of Melbourne CBD • Existing brick veneer/concrete façade • Standard grid structure with strong concrete columns • Split levels making 5 layers within 3 levels • Multiple frontages (Hardware Ln & Bourke St as main) • Cantilevered structure providing extra room for building and cover for pedestrians
Site’s main facades receives breeze during summer and cold wind towards back thus rear facades should be used for services
City of Melbourne wants the location to be pedestrian friendly and create public realm in relation to human scale and microclimates
Primary ambition of the entire urban site: The Hardware Ln should maintain its preserved atmosphere which focuses on small business and people interaction, while accommodating a new layer of workspace above that enables synergyeffect by mixing with the aforementioned condition. SWOT ANALYSIS
Site Analysis
Working
Storage
Collaborative
BREAK NON-ACTIVE
Collaboration
SERVICE
Cubicles
Program Accessability Program Typology
YA
EB
YLAB GP
YES
2x1.8x1.3
Meeting
4
SEMI
4.5x6.3x2.7
Thinking
2
YES
6x12x3
Library
2
SEMI
6x5x3
Auditorium
2
YES
9x9x5
Market
5
NO
N/A
Workshop
3
SEMI
5x12x4
Braintroming
3
SEMI
4.5x6x3
Training
2
SEMI
6x12x3
Gym
2
NO
7x10.5x3
Kitchen
2
NO
4x7x1
Playground
5
NO
N/A
Game
3
NO
5x5x3
Cafe
2
NO
8x8x1
Green
2
NO
3x5x5
Lounge
3
SEMI
6x4.5x3
Service
1
YES
4.5x4.5x3
Storage
1
SEMI
4x4.5x3
YA
Counselling Co GP Cl
Program Relationship Wheel
ate Roo
Manager
Priv
u Lo
tio n
Cu
e
ng
ra
bo
m
lla
Co
BO RA TIV E
bic
les
en
Gre Mee
ting Cafe
Thinking
Game
ary
Libr
Pla
ygr oun
d
m
riu
o dit
Au
Ki
tc
n
m
g
SEEI NG
he
Gy
NG
Trainin
NI AR LE
Beyond The Workplace
EB
YSP GP
1
DOING
Room Typology Manager Room Private Private Room Working Collaboration Collaborative Cubicles Meeting Thinking Doing Library Auditorium Learning Market Workshop Seeing Brainstorming Training Gym Kitchen Active Playground Break Game Cafe Non-Active Green Lounge Service Service Service Storage
$20 Boss Ma PT Tr CS
Cubicles
BREAK
Service
Private Room
N/A
IVE CT A NON
Private
Service Room
BREAK ACTIVE
SEMI
AC TIV E
Manager Room
5
ce
Training
Collaboration
rvi
LEARN SEEING
Office
4.5x3x2.7
Se
Green
YES
ge
LEARN DOING
2
Stora
Lounge
Workshop
Braintroming
Cafe
Private
Brainstorming
Non-Active
4.5x4.5x2.7
p
Seeing
SIZE
YES
sho
Break
ENCLOSURE
Wo rk
Market
COLAB WORK
2
t
Learning
Game
RELY
ke
Active
PRIVATE WORK
NAME
Manager
ar
Doing
TYPE
Playground
Kitchen
M
Gym
A LL CO
Meeting
G IN RK WO
Auditorium
Thinking
TE PRIVA
Library
Adjacency diagram
SE RVI CE SE RVI CE
Program across the whole project
Program Typologies
e Se
AC TIV E
t
e
ge
Se
Stora
rvic
sho
p Wo rk
AC TIV E
ke t
p sho
Brainstorming
Se
rvic e
ge Stora
E TIV -AC NON
ge
BREAK
BREAK
SEEI NG
Brainstorming
sho
p
ar
ke t
NG
he
n
BREAK
AC TIV E
d
tc
Wo rk
Brainstorming
p sho Wo rk
AC TIV E
ke t ar
n
ygr oun
Ki
m
SEEI NG
he
Au
M
BREAK
d
tc
M
BREAK
E TIV -AC NON
M
Brainstorming
ar
ke
E TIV -AC NON
AC TIV E
ar M
Wo rk
Wo rk
Brainstorming
sho
p
M
Ki
ng
Brainstorming
Pla ium
r ito
Gy
p
Game ry
Libra
Traini
sho
BREAK
BREAK
Se rvic e
E TIV -AC NON
E TIV -AC NON
Se
Cafe
d
m
Wo rk
AC TIV E
ke t ar
en
Gre
NI AR LE
M
Au
NG
E TIV -AC NON
E TIV -AC NON
AC TIV E
e
ge Stora
rvic
Brainstorming
p sho
ar
ke t
AC TIV E
Se
Stora
ge Stora
rvic e
Wo rk
Brainstorming
sho
p
M
A LL CO
BREAK
Stora ge
e rvic Se
t ke ar
Wo rk
Brainstorming
p sho Wo rk
ar
ke t
S E RVI CE SE RVI CE
E TIV -AC NON
BREAK
BREAK
AC TIV E
G IN RK WO
rvic e
A LL CO
TE PRIVA
TE PRIVA
Se
S E RVI CE SE RVI CE
Brainstorming
M
e
ge Stora
rvic
E TIV -AC NON
E TIV -AC NON
Se
Se
AC TIV E
t ke ar M
e rvic
Brainstorming
p sho Wo rk
BREAK
BREAK
AC TIV E
t ke
A LL CO
TE PRIVA ge
G IN RK WO
ar
SE RVI CE SE RVI CE
M
Stora ge
e rvic Se
E TIV -AC NON
E TIV -AC NON
Stora ge
rvic
e
G IN RK WO
ge
A LL CO
TE PRIVA
Stora
SE RVI CE SE RVI CE
Stora
TE PRIVA
A LL CO
G IN RK WO A LL CO
p
G IN RK WO
G IN RK WO
sho
TE PRIVA
AC TIV E
n
les
ygr oun
ng
Brainstorming
S E RVI CE SE RVI CE
A LL CO
tio
Pla ium
r ito
Gy
p
G IN RK WO ra
ge
un
Lo
bic
DOING
Game ry
Traini
sho
TE PRIVA
A LL CO
TE PRIVA Wo rk
SE RVI CE SE RVI CE
A LL CO
m
o ab
n
Wo rk
m
Gy
ng Traini
Roo
ll Co
BO RA TIV E
Manager
ate Priv
S E RVI CE SE RVI CE
SE RVI CE SE RVI CE Se
A LL CO
G IN RK WO
ke t
G IN RK WO n
ar
TE PRIVA m
tio
M
SE RVI CE SE RVI CE
Roo
ra
bo
NI AR LE
m
tio
G IN RK WO A LL CO
ke t
m
Gy
ng
Traini
ate
Manager
Priv
lla
Co
DOING
m
Gy
ng Traini
Manager
Roo
ra
ar
oom
ion
m ate Priv
M
R ate
Manager
Priv
t ra
bo
lla
BO RA TIV E
Roo
n
Thinking
Libra
NI AR LE
m
Gy
ng
SEEI NG
Traini
Beyond The Workplace
NG
n
he
Cafe
d
he
tc
ting
d
tc
Ki
Mee
ygr oun
Ki
Co
NI AR LE
m
Gy
ng
ate
Manager
Priv
o ab
Au
NI AR LE
m
Gy
ng
Traini
NI AR LE
SEEI NG
n
ll Co
Pla ium
r ito
d
he
n
Game ry
d
tc
en
Cu
Thinking
ygr oun
Ki
ge
un
Lo
les Gre
DOING
DOING
DOING
d
Au
General Public
ting
Libra
d
Au
NG
Cafe
Pla ium
n
ygr oun
SEEI NG
bic
Thinking
r ito
he
Mee
Cafe
Thinking Game
tio
n
en
Gre
Cu
ting
ry
ra
tio
n
les
Mee
ting
Libra
bo
m
ge
un
Lo
bic
Pla m
riu
o dit
tc
SEEI NG
General Public
Game ry
Libra
d
NG
ra
tio
Cu
Mee
Cafe
ygr oun
Ki
BO RA TIV E
Roo
Manager
ate Priv
o ab
ra
en
Gre
ll Co
BO RA TIV E
m
o ab
ge
un
Lo
les
n
en
Gre
Pla m
NI AR LE
General Public
Game ry
Libra
Au
m
SEEI NG
bic
he
les
Thinking
riu
Gy
NG
ng Traini
NI AR LE
m
Roo
Manager
ate Priv
ll Co
BO RA TIV E Cu
tc
ge
un
Lo
bic
ting
o dit
Ki
n
Mee
d
Au
Gy
ng Traini
NI AR LE
SEEI NG
lla
n
Co
he
DOING
DOING
DOING
tc
en
ygr oun
m
riu
o dit
Ki
les
he
Cafe
Pla
d
NG
Trainer
Game ry
tc
Cu
Thinking
ygr oun
Au
ge
un
Lo
Cafe
Pla m
riu
o dit
Clients
ting
Libra
Ki
A
NG
Gre
Thinking Game
n
d
it ud
Mee
Cafe
Thinking
NG
BO RA TIV E
m
en
Traini
NI AR LE
m
Roo
n
les
he
ygr oun
m
iu or
SEEI NG
bic
ting
ry
tc
Cu
Mee
Libra
Ki
A
Gy
ate
Manager
Priv
ge
un
Pla
d
it ud
Established Business
Game ry
Libra
ygr oun
NG
Gre
ting
BO RA TIV E
n
Lo
bic
Mee
Pla m
SEEI NG
tio
Cu
Game ry
Libra
DOING
he
ra
bo
n
en
Gre
lla
m
tio
les
Co
BO RA TIV E
Roo
ra
bo
ge
un
Lo
Cafe
Thinking
iu or
ng
Established Business
Traini
NG
SEEI NG
bic
Manager
tc
NI AR LE
m
Gy
ate
Manager
Priv
lla
Co
BO RA TIV E Cu
Ki
A
ng
SEEI NG
Traini
NI AR LE
NG
oom
n
R ate
he
Priv
tc
ion
Ki
en
Gre ting
d
it ud
les
Mee
ygr oun
m
iu or
ge
un
Lo
Cafe
Pla
d
A
Project Team
Game ry
Libra
Client
bic
Thinking
ygr oun
it ud
Cu
ting
DOING
Pla m
iu or
en
Cafe
DOING
DOING
Game
les Gre
Thinking
ry
ge
un
Mee
Cafe
Thinking
Libra
Counseller
Lo
bic
ting
ting
Public
t ra
en
Gre
bo
les
Cu
Mee
Mee
lla
Lo
bic
Co
oom
ge
un
ion
Cu
BO RA TIV E
R ate
Manager
Priv
Stora ge
Young Adults
t ra
en
Gre
bo
les
lla
ion
un
Lo
bic
Co
oom
ge
t ra
bo
lla
BO RA TIV E
R ate
Manager
Priv
Co
BO RA TIV E Cu
TE PRIVA
Young Adults
SE RVI CE SE RVI CE
Manager
Client
Playground
Established Business
Public
Collaborative Spaces
A LL CO
Workshop
Private Room
rvic
FYA Facilities
Market
Private Room
Counselling
[1 on 1 or group consulting]
Young Adults
G IN RK WO
Client School
Trainer
Private Room
Public
TE PRIVA
Project Team
Manager
Established Business
SE RVI CE SE RVI CE
Collaborative
YLAB
[Networking hubs for workers in field]
G IN RK WO
[Kickstarting platform for young adults]
TE PRIVA
Young Social Pioneers
SE RVI CE SE RVI CE
$20 Boss
[Working with Highschools]
Program Relationship Wheel
APPENDIX II:
PROCESS BASED DESIGN
Project Setup
Process Based Design Small Scale Transformations Translation to Architecture
SWOT Analysis
Device Analysis
Public Space
Device Applications 03
Traffic Conflict
[Metamorphism]
Wind
Generate Circulation & Carving
Solar
Translation to Architecture
Neo Guild House
Device Analysis
Aspirations Architectural Qualities Hunch Concepts
[Igneous Intrusion]
Faculties
Generate Large Form Gestures
Programs needed
Future Workplace Problem with current Workplaces
Device Applications 02
Reason to move
Workplace
FYA
[Precedent/History]
[Client/Brief]
Site Analysis
Designing with site conditions
Site Applications
[To generate starting geometries/extents]
Translation to Architecture Device Analysis
Device Applications 01 [Tectonic Plate Transformations]
Outcome Additional Programs [For Synergy Effect]
Market
[Prototype]
Base of Operation
[Forms to start device applications]
Boolean Operation [Merging applications]
Negotiation [Detail Design]
Playground [Activation]
Beyond The Workplace
Process Design
Step 01: Grid Set Grid (4m x 4m), allocate entry facades and offset to the closest grid create a zone of entrance
Beyond The Workplace
Step 02: Main Circulation Create othogonal circulation paths (2m Wide) from mid point, connecting through the site except adjacent entrances
Step 03: Secondary Circulation Locate first contact points from each streets and create expressway (2m Wide) except adjacent points, disregard paths outside of site boundary
Step 04: Built/Unbuilt Divide the lands into built (rooms) and unbuilt (platforms) by calculating the area = unbuilt <55m2> built
Step 0: Faculty/Large Program Zoning Assign each faculty and large programs into sections of the site relative to adjoinging facades. Exposure to density = collaborative programs.
Site Applicataion
Device 01:
Tectonic Plate Movement To generate building form [Large Gesture]
Tension
Device 02:
Compression
Shear
Igneous Intrusion To create public interaction with business [Void]
Pluton Pluton
Laccolith
Laccolith
Batholith
Batholith
Device 03:
Metamorphism To Design rooms and transfromations [Program]
Regional Metamorphism
Thermal Metamorphism
Beyond The Workplace
Device Application
Engagement Multi-Purpose= Continental Crust with Public High Low Single-Purpose= Oceanic Crust High Low
Working in Private/Collaborative Plate Tectonic Type Collaborative Aggressive Private Still Private Neutral Collaborative
Tension Compression Shear
Still Neutral Still
Neutral Aggressive Aggressive
Aggressive Still Neutral
Aggressive Still Neutral
YSP
20 Boss
YSP
YSP
Ocean
Continent
Playground Market Continent
Counciling
Ocean
Ocean
Faculty/Large Program Engagement with Public Working in Private/Collaborative Plate Tectonic Type
$20 Boss Low Private Still
YSP High Collaborative Aggressive
YLAB Low Collaborative Neutral
Counsellling Low Private Still
Auditorium High Collaborative Aggressive
Library High Private Neutral
Market High Collaborative Aggressive
Playground High Collaborative Aggressive
Library
Continent
Auditorium YLAB Continent Ocean
Step 01: Translation
Original Plan
Translate Faculties and Large Programs into Tectonic Plates and assign characteristics to each typologies
Axonometric Together
Step 02: Movement & Collision Create building form and apply Tesnion/Compression/Shear movement to manipulate in vertical transformation
Change 01
Change 02
Change 03
Change 04
Change 05
Change 06
Level 00
Level 01
Level 02
Level 03
Level 04
Level 05
Beyond The Workplace
Device Applicataion (Tectonic Plate Movement)
Groundfloor Intrusion
Site Application
Level 02
Level 01-05 Intrusion
Faculty Zoning
Level 03
Beyond The Workplace
Ground Floor
Level 04
Volcano data together
Level 01
Level 0
Volcano Form
Volcano is formed by triangulating the â&#x20AC;&#x2DC;unbuilt areaâ&#x20AC;&#x2122; across multiple levels and creating zone of intrusions
Boolean operation on Tectonic form
Device Applicataion (Igneous Intrusion)
Step 01: Extract points from edge of Market Zones in each levels
Beyond The Workplace
Step 02: Generate Metaball via Script to generate thermal metamorphism
Step 03: Overlay onto design and boolean operate to produce public zones within programs
Device Applicataion (Metamorphism)
Public Program
Business Faculty Metaconglomerate
Conglomerate
YSP Gneiss
20 Boss Amphipolite
Various Rocks Playground Marble
Market Anthracite Coal
Counciling G. Gneiss
Library Hornfel
Conglomerate rock compose of variety of small pebble sedemented on top of eachother from nearby watersource. Likewise metaconglomerate further squish these minerals enlarging the minerals. No specific sequence of transformation as it depends on the composition of protolith. - - - - -
Amphipolite
Metamorphism of Public Program: $20 Boss Basalte – Chloriste Schist – Amphipolite
Chlorite Schist
Igneous rock basalt when subjugated to high pressure metamorph into amphibolite, sometimes flattens and elongates the mineral grains to produce a schistose texture. - Lava from ocean floor - Smooth - Lack crystal - Heavy - Dark colour - Have little gas holes formed by bubbles - Medium to coarse grain size
Basalt
$20 Boss: Amphipolite
Auditorium Metaconglomerate
Various Minerals
Gneiss
Metamorphism of Public Program: Library Varies Minerals – Hornfel Hornfels is the result of fine grained rocks exposed to thermal metamorphism. Because regional metamorphism does not apply to hornfels, there are no significant formation within the rock and composition depends on the protoliths.
Schist
- Made from minerals - Flinty material - Texture depends on parent rock - Homogenous
Slate
-
Step 04: Translation Translate Faculties and Large Programs into Metamorphic Rock typologies and layer them in verticals
Unable to break cleanly Variable composition makes unreliable strength Grain size: course Stretched pebbles Not much change through metamorphism
Auditorium: Metaconglomerate
Hornfel
YLAB Quartzite
Metamorphism of Public Program: Auditorium Varies rocks – Conglomerate – Metaconglomerate
Phyllite
Mudrock
Fine grain size
Library: Hornfel
- - - - -
Most variety of transformations Splitting to banding Platy characteristic Crystal gets bigger as it goes down
Fine grain size
Metamorphism of Public Program: YLAB Sandstone – Quartzite
Marble Limestone, which contains high calcite if often the result of fossils and biological debris lithifying. These recrystallise though regional metamorphism resulting in growth of the crystals and interlocking matrix forming. The clay materials within the rock transforms into mias and more complex silicate structure Limestone
- - - - - -
Quartzite
Sandstone
Start at low water depth Organic material Calcium from organic material Primarily composed of mineral
Soft/easy to carve Fine-course grain size
Playground: Marble
Quartzite is a nonfoliated rock composed almost entirely of quartz. The quartz within the sandstone recrystallize through heat and pressure increases in size and forming interlocking matrix. This system allows the stone to have incredible strength. - Sandy rock - Cementing behaviour - Quartz interlocks due to pressure - Strong - Tough/hard/durable -
Fine-coarse grain size
Youth LAB: Quartzite
Metamorphism of Public Program: Couselling Granite – Granite Gneiss
Metamorphism of Public Program: Market Bitiuminous Coal – Anthracite Coal Anthracite Coal
Bitiuminous Coal
Granite Gneiss
Coal is formed by the accumulation of plant debris within swamp area. The water, usually deficient in oxygen, allows the debris to not decay and metamorph into coals though long period of time. The level of carbon content increases via metamorphism removing other minerals. Anthracite coal has shiny texture due to high level of carbon contents. - - -
Beyond The Workplace
This rock metamorphism sequence contains the most transformations. The high clay contents transforms into mica and increases the size as the level of metamorphism increases. The increase pressure brings the minerals together forming bands usually forming zebra-like structure of dark crystals and light crystals.
Young Social Pioneers: Gneiss
Metamorphism of Public Program: Playground Limestone – Marble
Market: Coal
Metamorphism of Public Program: YSP Mudrock – Slate – Phyllite – Schist – Gneiss
Granite
Carbon amount increase Both used for burning material
Course grin size
Counselling: Granite
Intense heat and pressure metamorphose granite into granite gneiss, though this is more of structural change rather than mineralogical. Like the gneiss rocks, granite gneiss also creates foliation and banding transforming the rock structure to be elongated. - - - - - -
Lava from land Grainy surface Large crystals Structural change instead of mineral change Dark/light banding Fine to medium grain size
Device Applicataion (Metamorphism)