Beyond The Workplace Digital Presentation

Page 1

Neo-Guild House

Beyond The Workplace Can architecture of contemporary office typology transform into Neo-Guild House? How can the public realm be merged with office environment, bringing clients and business together, in order to create and develop relationship between the two? The key concept of Neo-Guild House is about creating connection between clients and workers as well as each other and the architecture is acting as a physical hub/platform where you work and communicate and congregate. The natural behaviour of ‘Terraforming’ allows for one material (rock) to shape various forms that transforms depending on situations. By using these devices, we can bring public/private together and build relationship between workers/clients all in one building envelope. Thus creating a separate world within the office, where Foundation for Young Australians can work privately and allow publics (possible future clients) to engage the workspace.


Playground

Neo-Guild House

Market

Beyond The Workplace

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Architectural Qualities

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Beyond the Workplace

Aspirations

Project Vision


Modern Workplaces Workspace in the 21st Century is getting smaller in private space while spreading wider in public domain and further in the digital realm. Without any intervention by architects, office is going to retreat back to individual’s homes where they can work more conveniently, just like how the Dark Ages followed complex multinational trade dependant Bronze Age. Therefore, we need to go back in time and search for possible answer and the concept of Guild Houses needs to return to 21st Centrury evolved into Neo-Guild House. What is Neo-Guild House? Neo-Guild House is type of work environment where the company becomes a Guild, an association, transforming employers and employees into Guild Members (agents) and Guild House (architecture) becoming a hub for these people to work as well as allowing public to enter the workspace in various ways. Essentially, Neo-Guild House becomes the zone of that particular workforce, within the public realm.

How can we replace current office, glass fortress, into ‘Guild House’ and transforming the urban layer into medieval square? Can the employees become agents of the company consulting in both private and public realms while collaborating with the non-members?

Key Concepts of Neo-Guild House • Company employees becoming agents of the company • Building serving as hub for information • Architecture embedded into the urban layer • Inviting public into the space • Despatching workers out into the world • People with similar interest can congregate • Architecture that helps building relationships

Beyond The Workplace

Neo-Guild House


FOUNDATION FOR YOUNG AUSTRALIANS (FYA) The Foundation for Young Australians (FYA) is an Australian non-profit organisation whose purpose is to improve the learning outcomes and life opportunities of young Australians. Projects of the foundation include the Safe Schools Coalition Australia and publishing research.

Company not visible from main street

Hidden in dark alley

Uninviting place for young adults

Business Type: NGO Affiliations: Department of Education and Training

Main working style

Main business typologies

Worker typology

Improving & Reports

FYA

Undertaking Project Sending out agents

Trainer

Training Clients

School

Feedback

Business Structure CEO

Board

Legal

Finance Manager

Manager

Project Team

Project Team Client

Facility Trainer

Beyond The Workplace

Managing Team (15%)

Members

Facility usage

In charge of managing the company, job is to overlook Principal the vision of the company and obtain projects from Board members clients as well as manage internal issues. Generally Lead consultant stationed within the company but initial meeting with client done by managers.

Private rooms Meeting room Manager room

Project Team (35%)

Members

Facility usage

In charge of individual projects, working in team to start/develop/achieve the goal set out by the manager. Working with the clients as well as team members thus require group workstation.

Project manager Project members Co-ordinator

Cubicles Collaborative room Touch down area Workshop

Trainers (25%)

Members

Facility usage

Specialised individuals/teams that are in charge of Trainers either training the workers or be sent outto clients. Majority of the work is to be done outside office. General workspace to be used when in the office.

Touch down area Collaborative Workshop Auditorium

Finance (10%)

Members

Facility usage

In charge of revenue and expenses of the business, getting reports from project team and reporting to managing team. Working in the office and require individual workstation.

Accountant Marketing Investor

Private room Auditorium Meeting

Legal (5%)

Members

Facility usage

In charge of business legal activities. Stationed within the office working with the managing team

Legal co-ordinator

Private room Auditorium Meeting

Service (10%)

Members

Facility usage

In charge of building facility and business softwares. Working within the office and require individual workstation.

Facility manager IT manager Website/Social network operator Reception

Private room Service room Touch down area Storage

Brainstorming Library Thinking Meeting room Storage

Training Storage meeting

Client: Foundation for Young Australians


Superblock: World within one Building

Operation Theatre: Exposed Workspace

Neo-Guild House Ground Floor

Neo-Guild House View into YLAB

Beyond The Workplace

Future Workplace Concepts


Playground: Familiarity + Attention Interface Breakout Space

Office

on ti ina t Des

Eng

a

Ble ndi ng

en gem

t

Playground

Public

Precedent: The Rampart Wave by BASE Landscape Architecture, Lyon France

Playground Relationship Diagram

Neo-Guild House Playground

Market: Engagement with business + Prototype Advertise Hospitality

Office

i at l e R

Cr

e eat

t

Des

ty

on

ina ti

ita li

p

Hos

hi s n o

p

Market

Public

Precedent: Ssamjigil by Ga.A Architects, Seoul Korea

Beyond The Workplace

Market Relationship Diagram

Neo-Guild House Market

Consession Programs accompanying Workplace


Key Aspirations

Job Availability board for John Smith

M J

Job Description

A

Job Job Job Description Description Description

Design

Blurring boundaries

To activate the building further than a place for working and even after business hours, there needs to be public engagements. Blending the two spatial qualities together.

Dynamic Breakout Space

The architecture should embed break spaces that engages other people, creating relationships. This space should be more than simple furniture layouts.

Level of Visibilities

Manage

Tech

Job Description

Consult

Field

Job Board System

Different programs require different exposure to outside so Incentive based system where employees and companies can each room should be designed accordingly. Also by enabling benefit each other. This helps workers to belong to the visibility, people can know if they can use certain spaces. business and give progress to individual’s achievements.

Key Architectural Qualities

CORRIDOR

MEETING

CORRIDOR BREAK

CORRIDOR

COLLABORATION

LIBRARY

CAFE PRIVATE

BALCONY

WORKSOP CORRIDOR

RECEPTION

Superblock

Creating a separate world within one building envelope, mimicking theme park atmosphere. Many variety of programs exists but all under

Beyond The Workplace

Occupiable Void Space

Void space just becomes an excuse if it isn’t being utilized. By creating occupancy into these zones, the building can be activated at every corner.

Dynamic Circulations

Modern offices have one set of lifts where everyone uses being the only place to make contact with people on other levels yet the experience is claustrophobic.

PUBLIC

Split Levels

Each room require different dimensions, horizontal distance can be easily transformed but it is important to respect required height of each rooms.

Aspiration + Architectural Qualities


Architectural Question: Can architecture of contemporary office typology transform into Neo-Guild House? How can the public realm be merged with office environment, bringing wonderers and business together, in order to create a homogeneous relationship between the two? Spatial Question: Can office become a place for living instead of place of working, where individuals have to mingle constantly with others? Political Question: Can an office have reasons to visit besides for business consulting and be an inviting place to be used outside business hours? Social Question: How can an office act as hub for exchanging information and build relationship?

Beyond The Workplace

Summary


Job Availability board for John Smith

CORRIDOR

CORRIDOR

A

Job Description

To activate the building further than a place for working and even after business hours, there needs to be public engagements. Blending the two spatial qualities together.

Dynamic Breakout Space

The architecture should embed break spaces that engages other people, creating relationships. This space should be more than simple furniture layouts.

Neo-Guild House

Level of Visibilities

CAFE PRIVATE

Job Job Job Description Description Description

Design

Blurring boundaries

CORRIDOR

COLLABORATION

LIBRARY

J

MEETING

BREAK

M

Manage

Job Board System

Tech

Job Description

Consult

BALCONY

WORKSOP CORRIDOR

RECEPTION

PUBLIC

Field

Different programs require different exposure to outside so Incentive based system where employees and companies can each room should be designed accordingly. Also by enabling benefit each other. This helps workers to belong to the visibility, people can know if they can use certain spaces. business and give progress to individual’s achievements.

Superblock

Creating a separate world within one building envelope, mimicking theme park atmosphere. Many variety of programs exists but all under

Occupiable Void Space

Void space just becomes an excuse if it isn’t being utilized. By creating occupancy into these zones, the building can be activated at every corner.

Dynamic Circulations

Modern offices have one set of lifts where everyone uses being the only place to make contact with people on other levels yet the experience is claustrophobic.

Split Levels

Each room require different dimensions, horizontal distance can be easily transformed but it is important to respect required height of each rooms.

View From Hardware Lane


Warburton Ln

Racing Club Ln

YSP

YSP

$20 BOSS YSP

$20 BOSS

YSP MARKET

Hardware Ln

PLAYGROUND

COUNSELLING

LIBRARY

MARKET

KEY

WAITING AREA

LEDEND Facade Curtain Glazing Wall

Circulation Path/Public Zone

Market Zone

Enclosed Room

AUDITORIUM

YLAB

Device Driven Furniture

Landscape Garden

TECH VIP

Void Zone

Bourke St

Neo-Guild House

Plan (Ground Floor)


Warburton Ln

Racing Club Ln

Warburton Ln

Racing Club Ln

YSP

$20 BOSS

YSP MARKET

Hardware Ln

Hardware Ln

COUNSELLING

MARKET

YLAB

LIBRARY

KEY

LEDEND Facade Curtain Glazing Wall

Circulation Path/Public Zone

Market Zone

Enclosed Room

AUDITORIUM Device Driven Furniture

Landscape Garden

Void Zone

Bourke St Level 02.5

Neo-Guild House

Bourke St Level 04

Plan (Level 2.5 & 4)


LEVEL 0

LEVEL 0.5

LEVEL 1

LEVEL 1.5

LEVEL 2

LEVEL 2.5

LEVEL 3

LEVEL 3.5

LEVEL 4

LEVEL 4.5

LEVEL 5

LEVEL 5.5

Neo-Guild House

Diagrammatic Plans


Neo-Guild House Lvl 00 View


Neo-Guild House Lvl 04 View


Neo-Guild House

Section Bourke Street


Neo-Guild House

Section Hardware Lane


Business Faculty

Public Program

$20 Boss

Auditorium

YSP

Library

YLAB

Playground

Counselling

Market

Programs transforming in all directions [vertical & horizontal]

Paths/Furniture linking all programs

Neo-Guild House

Program Components Diagrams


Metaconglomerate

Conglomerate

Various Rocks

Location of Auditorium within Neo-Guild House

Auditorium Isolated

Metamorphism of Public Program: Auditorium Varies rocks – Conglomerate – Metaconglomerate Conglomerate rock compose of variety of small pebble sedemented on top of eachother from nearby watersource. Likewise metaconglomerate further squish these minerals enlarging the minerals. No specific sequence of transformation as it depends on the composition of protolith. - - - - -

Unable to break cleanly Variable composition makes unreliable strength Grain size: course Stretched pebbles Not much change through metamorphism

Metamorphism

4-5 = Presentation Room - Small rooms for presenting used by stakeholders - Normal seats with desks - COW

2-3 - - - -

= Lecture Hall Medium room used by faculty Tiered seats with long desks Fixed presentation pc Fixed projection space

0-1 = Auditorium - Large room used by any people - Stage - Tiered Seating with fixed desks - VIP room - Waiting area - Balcony box - Technician room

Beyond The Workplace Metamorphism

Public Program [AuditoriumV] Auditorium (Public Program)


Auditorium (Public Program)


Metamorphism of Public Program: Library Varies Minerals – Hornfel

Hornfel

Various Minerals

Hornfels is the result of fine grained rocks exposed to thermal metamorphism. Because regional metamorphism does not apply to hornfels, there are no significant formation within the rock and composition depends on the protoliths. - Made from minerals - Flinty material - Texture depends on parent rock - Homogenous - Fine grain size

Location of Library within Neo-Guild House

4-5 - -

Library Isolated

Metamorphism

= Quiet Study Area Linear desk with partitions No small windows, only façade curtain wall for concentration

3 = Collaboration rooms - Collaboration hall - Linear window to connect view into the void space 1-2 - - - G-3 - - - -

= Reading Space Dynamic book cases Series of platform furniture for reading/study/congregating Large internal windows to connect views = Void Space Library void space Façade brining sunlight into void space Linear desk with partitions for TDA purpose Internal curtain wall to connect view into space

Beyond Metamorphism The Workplace

Public LibraryProgram (Public Program) [Library]


Library (Public Program)


Metamorphism of Public Program: Playground Limestone – Marble Marble Limestone, which contains high calcite if often the result of fossils and biological debris lithifying. These recrystallise though regional metamorphism resulting in growth of the crystals and interlocking matrix forming. The clay materials within the rock transforms into mias and more complex silicate structure Limestone

Location of Playground within Neo-Guild House

Playground Isolated

Metamorphism

- - - - - -

Start at low water depth Organic material Calcium from organic material Primarily composed of mineral Soft/easy to carve Fine-course grain size

3 = Stool - Breakspace accessed from Lv3

G-2 = Interactive Playground - Ladder - Platforms - Interactive wall (Climbing) - Glass facade to connect views

Beyond The Workplace Metamorphism

Business Faculty Boss] Playground (Public[$20 Program)


Playground (Public Program)


Metamorphism of Public Program: Market Bitiuminous Coal – Anthracite Coal Anthracite Coal

Bitiuminous Coal

Location of Library within Neo-Guild House

1-5 - - - - -

= Dynamic passage and platforms Market space within the void Accessed from bridge passages More dedicated for YSP’s kickstarting prototypes Linking device connecting horizontal access Exposed space visually connecting in vertical axis

G - - - - -

= Large Platforms Series of platforms 0.5-1m tall for concession shops and prototypes to be displayed Irregular shaped steps suggesting dynamic break space Linking device connecting outside and inside Linking device connecting each faculties and programs Sloped passage mitigating the level difference

Beyond Metamorphism The Workplace

Library Isolated

Metamorphism

Coal is formed by the accumulation of plant debris within swamp area. The water, usually deficient in oxygen, allows the debris to not decay and metamorph into coals though long period of time. The level of carbon content increases via metamorphism removing other minerals. Anthracite coal has shiny texture due to high level of carbon contents. - - -

Carbon amount increase Both used for burning material Course grin size

Public MarketProgram (Public Program) [Market]


Market (Public Program)


Amphipolite

Metamorphism of Public Program: $20 Boss Basalte – Chloriste Schist – Amphipolite

Chlorite Schist

Igneous rock basalt when subjugated to high pressure metamorph into amphibolite, sometimes flattens and elongates the mineral grains to produce a schistose texture.

Basalt

Location of $20 Boss within Neo-Guild House

$20 Boss Isolated

5 - -

= Private level Private room for management personals TDA

4 - - - -

= Working together 02 Thinking room for individual inspirations Brainstorming room before stating project Collaboration room to work together on project Meeting room to update any progress

3 - - -

= Working together 01 Collaboration room to work together on project Meeting room to update any progress Cubicles for individual working employees

1-2 - - - -

= Breakout levels Kitchen for eating together Game room for employees/clients/visitors Gym for employees Workshop to bring people together

G - - - -

= Entrance Reception for clients and lobby for them TDA for anyone to use Lounge area for Trainers Few meeting rooms

Beyond The Workplace Metamorphism

- Lava from ocean floor - Smooth - Lack crystal - Heavy - Dark colour - Have little gas holes formed by bubbles - Medium to coarse grain size

Metamorphism

Business $20 Boss Faculty (Business [$20 Faculty) Boss]


$20 Boss (Business Faculty)


Gneiss

Schist

Phyllite

Slate

Mudrock Location of YSP within Neo-Guild House

5 - -

YSP Isolated

Metamorphism of Public Program: YSP Mudrock – Slate – Phyllite – Schist – Gneiss This rock metamorphism sequence contains the most transformations. The high clay contents transforms into mica and increases the size as the level of metamorphism increases. The increase pressure brings the minerals together forming bands usually forming zebra-like structure of dark crystals and light crystals. - - - - -

Most variety of transformations Splitting to banding Platy characteristic Crystal gets bigger as it goes down Fine grain size

Metamorphism

= Thinking room Small rooms for kickstarting personals to brainstorm and study Visual connection from outside as well as within the building

3-4 - - -

= Workshop 02 Small workshops to work on early stage projects Large space for displaying prototypes drawing other professional’s attentions Good visual connection to draw attention

1-2 - - -

= Workshop 01 Large workshop to work on projects with many different professionals Small space for displaying prototypes Limited visual connection from outside for oncentration purpose

G.5 = Contact offices - Open plan office to engage interested clients - Space for quick repair or modification to prototypes - Dynamic seating furniture to engage conversations G - - -

= Expo Majority of space dedicated for displaying prototypes of kickstating business ideas Storage spaces for the client’s needs Visual connection to Hardware Ln via façade

Metamorphism Beyond The Workplace

Young Social Pioneers Business (Business Faculty Faculty) [YSP]


Young Social Pioneers (Business Faculty)


Metamorphism of Public Program: YLAB Sandstone – Quartzite Quartzite

Sandstone

Location of YLAB within Neo-Guild House

YLAB Isolated

Quartzite is a nonfoliated rock composed almost entirely of quartz. The quartz within the sandstone recrystallize through heat and pressure increases in size and forming interlocking matrix. This system allows the stone to have incredible strength. - Sandy rock - Cementing behaviour - Quartz interlocks due to pressure - Strong - Tough/hard/durable - Fine-coarse grain size

Metamorphism

5 = Breakout - Exposed breakout space for informal meeting 3-4 - -

= Meeting space Series of clear enclosed pockets of meeting spaces Good visual connection from outside as well as inside

1-2 = Interface - Large open space within enclosed structure - Dynamic bookcases for waiting people - Dynamic vertical circulations and void space from ground G = Entrance - Large open space for icebreaking activities - Large furniture to engage many people - Clear view from outside and within the building

Beyond The Workplace Metamorphism

Business FacultyFaculty) [YLAB] Youth LAB (Business


Youth LAB (Business Faculty)


Metamorphism of Public Program: Couselling Granite – Granite Gneiss Granite Gneiss

Granite

Location of Counselling within Neo-Guild House

Counselling Isolated

Metamorphism

Intense heat and pressure metamorphose granite into granite gneiss, though this is more of structural change rather than mineralogical. Like the gneiss rocks, granite gneiss also creates foliation and banding transforming the rock structure to be elongated. - - - - - -

Lava from land Grainy surface Large crystals Structural change instead of mineral change Dark/light banding Fine to medium grain size

5 = Private room - Enclosed private rooms for personal counselling 3-4 - -

= Small meeting Small pockets of space for individual counselling Breakout spaces to engage other employees

1-2 - -

= Group meeting Large open room for group counselling Exposed room to engage more participants

G = Entrance - Series of furniture and platform to egage possible clients - Visually exposed room for quick counselling

Beyond The Workplace Metamorphism

Business Faculty [Counselling] Counselling (Business Faculty)


Counselling (Business Faculty)


Beyond The Workplace Neo-Guild House

The End


APPENDIX I:

PROGRAM ANALYSIS


Shadow Study

Open Space in City

Traffic Conflict Frontage

No immediate public green/open area thus the site should dedicate area for public congregation

The site only receives full solar exposure during midday thus reflective materials can assist contact with natural light towards lower ground

SWOT Analysis

Wind Study

INTERNAL STRENGTH

WEAKNESS Exposed structure Painting and finishes are dull and poor Most of the area is non-permeable Poor lighting Multiple entrance points with different levels • Vandalisms across the site • No public amenities within the site

OPPORTUNITIES

THREATS

• Large pedestrian flow from Hardware La and Bourke St • Bourke St frontage has enough space for façade expression • Natural pedestrian flow on all sides • Existing restaurants environment portraying ‘sense of enclosure’ • 3 alleyway connection to site away from main facades • Surrounded by street landscape • Surrounded by Melbourne’s heritage buildings • Public transportation at close proximity • Access to sunlight when built up due to low existing heritage buildings

Beyond The Workplace

• • • • •

• Shared zone of pedestrian and vehicle • Parking restriction to site if building is not a car park • Heritage site thus restriction on development ideas • Exposure from outside • Back entrances located at back alley • Bottlenecked pedestrian flow due to alfresco • Other existing programs to under building

EXTERNAL

NEGATIVE

POSITIVE

• In the heart of Melbourne CBD • Existing brick veneer/concrete façade • Standard grid structure with strong concrete columns • Split levels making 5 layers within 3 levels • Multiple frontages (Hardware Ln & Bourke St as main) • Cantilevered structure providing extra room for building and cover for pedestrians

Site’s main facades receives breeze during summer and cold wind towards back thus rear facades should be used for services

City of Melbourne wants the location to be pedestrian friendly and create public realm in relation to human scale and microclimates

Primary ambition of the entire urban site: The Hardware Ln should maintain its preserved atmosphere which focuses on small business and people interaction, while accommodating a new layer of workspace above that enables synergyeffect by mixing with the aforementioned condition. SWOT ANALYSIS

Site Analysis


Working

Storage

Collaborative

BREAK NON-ACTIVE

Collaboration

SERVICE

Cubicles

Program Accessability Program Typology

YA

EB

YLAB GP

YES

2x1.8x1.3

Meeting

4

SEMI

4.5x6.3x2.7

Thinking

2

YES

6x12x3

Library

2

SEMI

6x5x3

Auditorium

2

YES

9x9x5

Market

5

NO

N/A

Workshop

3

SEMI

5x12x4

Braintroming

3

SEMI

4.5x6x3

Training

2

SEMI

6x12x3

Gym

2

NO

7x10.5x3

Kitchen

2

NO

4x7x1

Playground

5

NO

N/A

Game

3

NO

5x5x3

Cafe

2

NO

8x8x1

Green

2

NO

3x5x5

Lounge

3

SEMI

6x4.5x3

Service

1

YES

4.5x4.5x3

Storage

1

SEMI

4x4.5x3

YA

Counselling Co GP Cl

Program Relationship Wheel

ate Roo

Manager

Priv

u Lo

tio n

Cu

e

ng

ra

bo

m

lla

Co

BO RA TIV E

bic

les

en

Gre Mee

ting Cafe

Thinking

Game

ary

Libr

Pla

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m

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Au

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SEEI NG

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Gy

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Trainin

NI AR LE

Beyond The Workplace

EB

YSP GP

1

DOING

Room Typology Manager Room Private Private Room Working Collaboration Collaborative Cubicles Meeting Thinking Doing Library Auditorium Learning Market Workshop Seeing Brainstorming Training Gym Kitchen Active Playground Break Game Cafe Non-Active Green Lounge Service Service Service Storage

$20 Boss Ma PT Tr CS

Cubicles

BREAK

Service

Private Room

N/A

IVE CT A NON

Private

Service Room

BREAK ACTIVE

SEMI

AC TIV E

Manager Room

5

ce

Training

Collaboration

rvi

LEARN SEEING

Office

4.5x3x2.7

Se

Green

YES

ge

LEARN DOING

2

Stora

Lounge

Workshop

Braintroming

Cafe

Private

Brainstorming

Non-Active

4.5x4.5x2.7

p

Seeing

SIZE

YES

sho

Break

ENCLOSURE

Wo rk

Market

COLAB WORK

2

t

Learning

Game

RELY

ke

Active

PRIVATE WORK

NAME

Manager

ar

Doing

TYPE

Playground

Kitchen

M

Gym

A LL CO

Meeting

G IN RK WO

Auditorium

Thinking

TE PRIVA

Library

Adjacency diagram

SE RVI CE SE RVI CE

Program across the whole project

Program Typologies


e Se

AC TIV E

t

e

ge

Se

Stora

rvic

sho

p Wo rk

AC TIV E

ke t

p sho

Brainstorming

Se

rvic e

ge Stora

E TIV -AC NON

ge

BREAK

BREAK

SEEI NG

Brainstorming

sho

p

ar

ke t

NG

he

n

BREAK

AC TIV E

d

tc

Wo rk

Brainstorming

p sho Wo rk

AC TIV E

ke t ar

n

ygr oun

Ki

m

SEEI NG

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Au

M

BREAK

d

tc

M

BREAK

E TIV -AC NON

M

Brainstorming

ar

ke

E TIV -AC NON

AC TIV E

ar M

Wo rk

Wo rk

Brainstorming

sho

p

M

Ki

ng

Brainstorming

Pla ium

r ito

Gy

p

Game ry

Libra

Traini

sho

BREAK

BREAK

Se rvic e

E TIV -AC NON

E TIV -AC NON

Se

Cafe

d

m

Wo rk

AC TIV E

ke t ar

en

Gre

NI AR LE

M

Au

NG

E TIV -AC NON

E TIV -AC NON

AC TIV E

e

ge Stora

rvic

Brainstorming

p sho

ar

ke t

AC TIV E

Se

Stora

ge Stora

rvic e

Wo rk

Brainstorming

sho

p

M

A LL CO

BREAK

Stora ge

e rvic Se

t ke ar

Wo rk

Brainstorming

p sho Wo rk

ar

ke t

S E RVI CE SE RVI CE

E TIV -AC NON

BREAK

BREAK

AC TIV E

G IN RK WO

rvic e

A LL CO

TE PRIVA

TE PRIVA

Se

S E RVI CE SE RVI CE

Brainstorming

M

e

ge Stora

rvic

E TIV -AC NON

E TIV -AC NON

Se

Se

AC TIV E

t ke ar M

e rvic

Brainstorming

p sho Wo rk

BREAK

BREAK

AC TIV E

t ke

A LL CO

TE PRIVA ge

G IN RK WO

ar

SE RVI CE SE RVI CE

M

Stora ge

e rvic Se

E TIV -AC NON

E TIV -AC NON

Stora ge

rvic

e

G IN RK WO

ge

A LL CO

TE PRIVA

Stora

SE RVI CE SE RVI CE

Stora

TE PRIVA

A LL CO

G IN RK WO A LL CO

p

G IN RK WO

G IN RK WO

sho

TE PRIVA

AC TIV E

n

les

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Brainstorming

S E RVI CE SE RVI CE

A LL CO

tio

Pla ium

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Gy

p

G IN RK WO ra

ge

un

Lo

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DOING

Game ry

Traini

sho

TE PRIVA

A LL CO

TE PRIVA Wo rk

SE RVI CE SE RVI CE

A LL CO

m

o ab

n

Wo rk

m

Gy

ng Traini

Roo

ll Co

BO RA TIV E

Manager

ate Priv

S E RVI CE SE RVI CE

SE RVI CE SE RVI CE Se

A LL CO

G IN RK WO

ke t

G IN RK WO n

ar

TE PRIVA m

tio

M

SE RVI CE SE RVI CE

Roo

ra

bo

NI AR LE

m

tio

G IN RK WO A LL CO

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m

Gy

ng

Traini

ate

Manager

Priv

lla

Co

DOING

m

Gy

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Manager

Roo

ra

ar

oom

ion

m ate Priv

M

R ate

Manager

Priv

t ra

bo

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BO RA TIV E

Roo

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Thinking

Libra

NI AR LE

m

Gy

ng

SEEI NG

Traini

Beyond The Workplace

NG

n

he

Cafe

d

he

tc

ting

d

tc

Ki

Mee

ygr oun

Ki

Co

NI AR LE

m

Gy

ng

ate

Manager

Priv

o ab

Au

NI AR LE

m

Gy

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Traini

NI AR LE

SEEI NG

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Pla ium

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Game ry

d

tc

en

Cu

Thinking

ygr oun

Ki

ge

un

Lo

les Gre

DOING

DOING

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d

Au

General Public

ting

Libra

d

Au

NG

Cafe

Pla ium

n

ygr oun

SEEI NG

bic

Thinking

r ito

he

Mee

Cafe

Thinking Game

tio

n

en

Gre

Cu

ting

ry

ra

tio

n

les

Mee

ting

Libra

bo

m

ge

un

Lo

bic

Pla m

riu

o dit

tc

SEEI NG

General Public

Game ry

Libra

d

NG

ra

tio

Cu

Mee

Cafe

ygr oun

Ki

BO RA TIV E

Roo

Manager

ate Priv

o ab

ra

en

Gre

ll Co

BO RA TIV E

m

o ab

ge

un

Lo

les

n

en

Gre

Pla m

NI AR LE

General Public

Game ry

Libra

Au

m

SEEI NG

bic

he

les

Thinking

riu

Gy

NG

ng Traini

NI AR LE

m

Roo

Manager

ate Priv

ll Co

BO RA TIV E Cu

tc

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un

Lo

bic

ting

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Ki

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Mee

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Gy

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NI AR LE

SEEI NG

lla

n

Co

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DOING

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tc

en

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m

riu

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Ki

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Cafe

Pla

d

NG

Trainer

Game ry

tc

Cu

Thinking

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Au

ge

un

Lo

Cafe

Pla m

riu

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Clients

ting

Libra

Ki

A

NG

Gre

Thinking Game

n

d

it ud

Mee

Cafe

Thinking

NG

BO RA TIV E

m

en

Traini

NI AR LE

m

Roo

n

les

he

ygr oun

m

iu or

SEEI NG

bic

ting

ry

tc

Cu

Mee

Libra

Ki

A

Gy

ate

Manager

Priv

ge

un

Pla

d

it ud

Established Business

Game ry

Libra

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NG

Gre

ting

BO RA TIV E

n

Lo

bic

Mee

Pla m

SEEI NG

tio

Cu

Game ry

Libra

DOING

he

ra

bo

n

en

Gre

lla

m

tio

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Co

BO RA TIV E

Roo

ra

bo

ge

un

Lo

Cafe

Thinking

iu or

ng

Established Business

Traini

NG

SEEI NG

bic

Manager

tc

NI AR LE

m

Gy

ate

Manager

Priv

lla

Co

BO RA TIV E Cu

Ki

A

ng

SEEI NG

Traini

NI AR LE

NG

oom

n

R ate

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Priv

tc

ion

Ki

en

Gre ting

d

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Mee

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m

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Pla

d

A

Project Team

Game ry

Libra

Client

bic

Thinking

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ting

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Pla m

iu or

en

Cafe

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DOING

Game

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Thinking

ry

ge

un

Mee

Cafe

Thinking

Libra

Counseller

Lo

bic

ting

ting

Public

t ra

en

Gre

bo

les

Cu

Mee

Mee

lla

Lo

bic

Co

oom

ge

un

ion

Cu

BO RA TIV E

R ate

Manager

Priv

Stora ge

Young Adults

t ra

en

Gre

bo

les

lla

ion

un

Lo

bic

Co

oom

ge

t ra

bo

lla

BO RA TIV E

R ate

Manager

Priv

Co

BO RA TIV E Cu

TE PRIVA

Young Adults

SE RVI CE SE RVI CE

Manager

Client

Playground

Established Business

Public

Collaborative Spaces

A LL CO

Workshop

Private Room

rvic

FYA Facilities

Market

Private Room

Counselling

[1 on 1 or group consulting]

Young Adults

G IN RK WO

Client School

Trainer

Private Room

Public

TE PRIVA

Project Team

Manager

Established Business

SE RVI CE SE RVI CE

Collaborative

YLAB

[Networking hubs for workers in field]

G IN RK WO

[Kickstarting platform for young adults]

TE PRIVA

Young Social Pioneers

SE RVI CE SE RVI CE

$20 Boss

[Working with Highschools]

Program Relationship Wheel


APPENDIX II:

PROCESS BASED DESIGN


Project Setup

Process Based Design Small Scale Transformations Translation to Architecture

SWOT Analysis

Device Analysis

Public Space

Device Applications 03

Traffic Conflict

[Metamorphism]

Wind

Generate Circulation & Carving

Solar

Translation to Architecture

Neo Guild House

Device Analysis

Aspirations Architectural Qualities Hunch Concepts

[Igneous Intrusion]

Faculties

Generate Large Form Gestures

Programs needed

Future Workplace Problem with current Workplaces

Device Applications 02

Reason to move

Workplace

FYA

[Precedent/History]

[Client/Brief]

Site Analysis

Designing with site conditions

Site Applications

[To generate starting geometries/extents]

Translation to Architecture Device Analysis

Device Applications 01 [Tectonic Plate Transformations]

Outcome Additional Programs [For Synergy Effect]

Market

[Prototype]

Base of Operation

[Forms to start device applications]

Boolean Operation [Merging applications]

Negotiation [Detail Design]

Playground [Activation]

Beyond The Workplace

Process Design


Step 01: Grid Set Grid (4m x 4m), allocate entry facades and offset to the closest grid create a zone of entrance

Beyond The Workplace

Step 02: Main Circulation Create othogonal circulation paths (2m Wide) from mid point, connecting through the site except adjacent entrances

Step 03: Secondary Circulation Locate first contact points from each streets and create expressway (2m Wide) except adjacent points, disregard paths outside of site boundary

Step 04: Built/Unbuilt Divide the lands into built (rooms) and unbuilt (platforms) by calculating the area = unbuilt <55m2> built

Step 0: Faculty/Large Program Zoning Assign each faculty and large programs into sections of the site relative to adjoinging facades. Exposure to density = collaborative programs.

Site Applicataion


Device 01:

Tectonic Plate Movement To generate building form [Large Gesture]

Tension

Device 02:

Compression

Shear

Igneous Intrusion To create public interaction with business [Void]

Pluton Pluton

Laccolith

Laccolith

Batholith

Batholith

Device 03:

Metamorphism To Design rooms and transfromations [Program]

Regional Metamorphism

Thermal Metamorphism

Beyond The Workplace

Device Application


Engagement Multi-Purpose= Continental Crust with Public High Low Single-Purpose= Oceanic Crust High Low

Working in Private/Collaborative Plate Tectonic Type Collaborative Aggressive Private Still Private Neutral Collaborative

Tension Compression Shear

Still Neutral Still

Neutral Aggressive Aggressive

Aggressive Still Neutral

Aggressive Still Neutral

YSP

20 Boss

YSP

YSP

Ocean

Continent

Playground Market Continent

Counciling

Ocean

Ocean

Faculty/Large Program Engagement with Public Working in Private/Collaborative Plate Tectonic Type

$20 Boss Low Private Still

YSP High Collaborative Aggressive

YLAB Low Collaborative Neutral

Counsellling Low Private Still

Auditorium High Collaborative Aggressive

Library High Private Neutral

Market High Collaborative Aggressive

Playground High Collaborative Aggressive

Library

Continent

Auditorium YLAB Continent Ocean

Step 01: Translation

Original Plan

Translate Faculties and Large Programs into Tectonic Plates and assign characteristics to each typologies

Axonometric Together

Step 02: Movement & Collision Create building form and apply Tesnion/Compression/Shear movement to manipulate in vertical transformation

Change 01

Change 02

Change 03

Change 04

Change 05

Change 06

Level 00

Level 01

Level 02

Level 03

Level 04

Level 05

Beyond The Workplace

Device Applicataion (Tectonic Plate Movement)


Groundfloor Intrusion

Site Application

Level 02

Level 01-05 Intrusion

Faculty Zoning

Level 03

Beyond The Workplace

Ground Floor

Level 04

Volcano data together

Level 01

Level 0

Volcano Form

Volcano is formed by triangulating the ‘unbuilt area’ across multiple levels and creating zone of intrusions

Boolean operation on Tectonic form

Device Applicataion (Igneous Intrusion)


Step 01: Extract points from edge of Market Zones in each levels

Beyond The Workplace

Step 02: Generate Metaball via Script to generate thermal metamorphism

Step 03: Overlay onto design and boolean operate to produce public zones within programs

Device Applicataion (Metamorphism)


Public Program

Business Faculty Metaconglomerate

Conglomerate

YSP Gneiss

20 Boss Amphipolite

Various Rocks Playground Marble

Market Anthracite Coal

Counciling G. Gneiss

Library Hornfel

Conglomerate rock compose of variety of small pebble sedemented on top of eachother from nearby watersource. Likewise metaconglomerate further squish these minerals enlarging the minerals. No specific sequence of transformation as it depends on the composition of protolith. - - - - -

Amphipolite

Metamorphism of Public Program: $20 Boss Basalte – Chloriste Schist – Amphipolite

Chlorite Schist

Igneous rock basalt when subjugated to high pressure metamorph into amphibolite, sometimes flattens and elongates the mineral grains to produce a schistose texture. - Lava from ocean floor - Smooth - Lack crystal - Heavy - Dark colour - Have little gas holes formed by bubbles - Medium to coarse grain size

Basalt

$20 Boss: Amphipolite

Auditorium Metaconglomerate

Various Minerals

Gneiss

Metamorphism of Public Program: Library Varies Minerals – Hornfel Hornfels is the result of fine grained rocks exposed to thermal metamorphism. Because regional metamorphism does not apply to hornfels, there are no significant formation within the rock and composition depends on the protoliths.

Schist

- Made from minerals - Flinty material - Texture depends on parent rock - Homogenous

Slate

-

Step 04: Translation Translate Faculties and Large Programs into Metamorphic Rock typologies and layer them in verticals

Unable to break cleanly Variable composition makes unreliable strength Grain size: course Stretched pebbles Not much change through metamorphism

Auditorium: Metaconglomerate

Hornfel

YLAB Quartzite

Metamorphism of Public Program: Auditorium Varies rocks – Conglomerate – Metaconglomerate

Phyllite

Mudrock

Fine grain size

Library: Hornfel

- - - - -

Most variety of transformations Splitting to banding Platy characteristic Crystal gets bigger as it goes down

Fine grain size

Metamorphism of Public Program: YLAB Sandstone – Quartzite

Marble Limestone, which contains high calcite if often the result of fossils and biological debris lithifying. These recrystallise though regional metamorphism resulting in growth of the crystals and interlocking matrix forming. The clay materials within the rock transforms into mias and more complex silicate structure Limestone

- - - - - -

Quartzite

Sandstone

Start at low water depth Organic material Calcium from organic material Primarily composed of mineral

Soft/easy to carve Fine-course grain size

Playground: Marble

Quartzite is a nonfoliated rock composed almost entirely of quartz. The quartz within the sandstone recrystallize through heat and pressure increases in size and forming interlocking matrix. This system allows the stone to have incredible strength. - Sandy rock - Cementing behaviour - Quartz interlocks due to pressure - Strong - Tough/hard/durable -

Fine-coarse grain size

Youth LAB: Quartzite

Metamorphism of Public Program: Couselling Granite – Granite Gneiss

Metamorphism of Public Program: Market Bitiuminous Coal – Anthracite Coal Anthracite Coal

Bitiuminous Coal

Granite Gneiss

Coal is formed by the accumulation of plant debris within swamp area. The water, usually deficient in oxygen, allows the debris to not decay and metamorph into coals though long period of time. The level of carbon content increases via metamorphism removing other minerals. Anthracite coal has shiny texture due to high level of carbon contents. - - -

Beyond The Workplace

This rock metamorphism sequence contains the most transformations. The high clay contents transforms into mica and increases the size as the level of metamorphism increases. The increase pressure brings the minerals together forming bands usually forming zebra-like structure of dark crystals and light crystals.

Young Social Pioneers: Gneiss

Metamorphism of Public Program: Playground Limestone – Marble

Market: Coal

Metamorphism of Public Program: YSP Mudrock – Slate – Phyllite – Schist – Gneiss

Granite

Carbon amount increase Both used for burning material

Course grin size

Counselling: Granite

Intense heat and pressure metamorphose granite into granite gneiss, though this is more of structural change rather than mineralogical. Like the gneiss rocks, granite gneiss also creates foliation and banding transforming the rock structure to be elongated. - - - - - -

Lava from land Grainy surface Large crystals Structural change instead of mineral change Dark/light banding Fine to medium grain size

Device Applicataion (Metamorphism)


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