DigitalFab 4.0 Fall 2010 Projects

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//dylan powell//arch 711//fall 2010

//project1: component prototyping

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Draw a rectangle, then explode it into its constituent parts to use as construction lines.

From the exploded rectangle, draw the lines that form the simplest parts of the component’s shape.

One of the common methods of approaching a design problem in a computational design and fabrication environment is through the means of the ubiquitous Component. Components are employed in a variety of situations, where the reasons are unique to the circumstances. However, a number of postulations about when and how components should be used may be made. Components are often used in situations where a large number of very similar yet unique parts need to be made in order to achieve a continuous surface or the appearance thereof. They are powerful tools of mass-customization at the disposal of designers, due to the fact that they facilitate speedy and accurate fabrication by manufacturers, avoiding material waste and pollution through tighter control methods in the factory. Due to the greater involvement of the designer/ architect in the process of material fabrication, the designer also has the potential for a much greater degree of control over various specific qualities of the design, such as allowing a component to be closed in one area to prevent excess light from entering a space.

Create a loft between the lines to manifest the geometry of the component, separate from that of the entire array of components.

Establish an independent rectangular grid to be populated by the component, as well as the surface geometry that the component must adhere to.

Remap the rectangular grid onto the surface geometry.

Populate the lofted geometry of the component across the surface grid, using an image mapper to create variation in the Z axis of the component.

By exploiting the ease of information transfer between professions, designers can achieve a more holistic result; an integrated effort on the part of all professions and trades involved. In this way digital fabrication is an homage to the ancient ideal of the Master Builder, the designers/contractors/engineers of yore.

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