"I like to play", analysis of persuasion through transmediality in advertising campaigns. The case of Sony Playstation.
José Martínez Sáez, Elvira Canós Cerdá, Gemma Sanchis Roca. Luis Vives, 1; 46115 Alfara del Patriarca, Valencia (Spain) Faculty of Arts and Communication CEU Cardenal Herrera University
pemartinez@uch.ceu.es; + 34 669808858 elcanos@uch.ceu.es; +34 605319395 gemma@uch.ceu.es; +34 647735672 ABSTRACT Background: Advertising messages are currently adapted to the type of media in which they are inserted. Nowadays we are faced with transmedia messages that take advantage of new channels of communication in order to reach the target audience. In addition to traditional advertising formats (TV commercial, printed ads...) we can now use websites, viral videos and adver-gaming, among others ways, for advertising. When using these multiple possibilities for advertising, persuasive messages may not appear to the target as obvious as before, as they come subtly through play and interactivity.
Object of study: Sony Playstation®, in its transmedia campaign "I Like To Play" masterminded by TBWA Madrid and awarded one ‘Sol de Oro’ (the name of first awards in Iberoamerican Advertising Festival El Sol) in the Digital Category among other awards, has developed a series of pieces that range from conventional TV commercials to interactive pieces on the web and include, as indicated by the agency itself, "the world's first downloadable web." Our analysis has a dual-focus: One, the formal appearance of the created content and the other, how this campaign has reached the target audience along with how they have perceived it.
Methodology: We will develop a content analysis establishing the formal elements that allow us to compare its different parts. We will analyze the campaign as a case of transmediality: its audiovisual content, the website itself and its usability, mobile phone applications and interactivity with the user. In addition, we will create a questionnaire for parents with young children, whether they are regular users of Playstation® or not,
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