city as a workplace workshop and lecture series - 2010
technopolitanstudio.
CITY AS A WORKPLACE PROGRAM July 2010
City As a Workplace Workshop Strelka Institute, Moscow
May 2010
City As a Workplace Workshop Bartlett School, London
April 2010
Tiers-Lieux Archi Camp La Cantine, Paris
April 2010
La ville Comme lieu de Travail? Chronos Think Tank, Paris
Dec 2009
Third Place Bartlett School, London
Nov 2009
Third Place Creative City, British Council, Moscow
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? “The 2 “iron rules” of work (co-synchrony and co-location) are no more valid” William Mitchell, MIT
[ city + mobile workstyles ]
WHY LOOKING AT MOBILE WORK? Recently, technological milestones have altered the dynamics within our cities so profoundly that some believe the movement rivals the changes brought on
“City as a Workplace” explores the emerging gap within our cities to provide a ‘third place’; an alternative work/leisure place to one’s home (first place) or office (second place).
by the Industrial Revolution. The evidence of these changes is embedded in our
In particular; it explores the emerging role for urban
popular culture and our increasing dependency on
spaces to facilitate an expanded range of activities
new technology and digital processes within our daily
which goes beyond its traditional functionality.
lives.
Particularly prominent in recent years is the impact of technological advancement on the evolution of work. New Technologies in many ways have liberated the nature of work in both content and methodology; and yet in most cases the workplace, inherited from the early 20th Century Taylorism, remains paradoxically static and constant. “City as A Workplace” workshop at Strelka Institute, Moscow
selected student works
CUBE3 YOTA PAVILION
[ pavilions + customization of base units ] MOVEMENT SCHEME
The “Cube” is a unique working environemnt which allows individuals to customise there space to reflect differing work and social conditions.
The customization of the cubes in partnership with local communities encourage it’s appropriation and the necessary flexibility of uses. strelka workshop: City as a Workspace: Office of the Future curators: Edouard Moreau & Daniel Horner
The cubes would flexibly fit in public spaces during summer and stock vertically during winter. The cubes could be sponsored by private companies and act as a revenue generator.
“A third place is first and foremost a place which users can appropriate the space.” INSPIRATION LAB BAIBAKOV GALLERY
[ community focus + sharing platform + public profile + crowd curating ] The inspiration lab was designed as a participatory community space within baibakov art gallery. Designed for the art community, this space would offer
strelka workshop: City as a Workspace: Office of the Future curators: Edouard Moreau & Daniel Horner
an ‘open source’ attitude to collating new works. The space and programme allowed Individuals to upload their own work, from which Visitors could vote for
one’s favorite pieces of arts to be displayed digitally or physically within the cafe.
While in most art gallery, the viewer “consume art” and leave, this new generation of art cafe for Baibakov Gallery offers a space for viewers to participate as “crowd curators”. Visitors will be able to enjoy being inspired by the sharing platform made by “ipad tables” where digital magazines and other art content could be accessible to everyone for free and shared with the possibility of leaving comments.
SLOW-TECH LIFESTYLE LONDON ROYAL PARKS
The nocturnal scape
[ spectrum of connectivity + diversity of work conditions ]
Raja manikandan, Sujitha Chandrasekharan, Vaishnavi Rajasekaran
This pavilion was designed to offer different spaces for different work conditions, from an hyper-connected
‘Slow-Tech’ Lifestyle
ea dr ead
room to a silent room were even mobiles are not us-
fee b reak coffee break coffee
r vi ng la ughing
total connectivity
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g res o r k in ing w read
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reading ation agin
relaxa tion r el
semi-connectivity
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laxa tion
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t pla ht contem
dy writing stu
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hatt ing
a rese
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eep thought
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arning develo chatting le pme nt c
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en vem drawing impro
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able. The pavilion itself is made of a material which blocks mobile waves, the shape of the pavilions direct-
no connectivity
ly answers the functionality and usage of the space.
strelka design competition bartlett| m.arch-ud caterina avitabile, daniel comerford, cris mitry, raffaele patitucci
The experience of the different spaces encourages the user to become aware of the different level of connectivity and its consequences on social interactions.
“With its constant commotion, unnecessary meetings, and infuriating wastes of time,
the modern workplace optimizes interruptions and makes us all work longer, less focused hours.
”
Workalicious.com about Jason Fried’s interview, cofounder of 37signals
NOCTURNAL SCAPE LONDON ROYAL PARKS
[ nightwork + public space activation ] The nocturnal scape
Raja manikandan, Sujitha Chandrasekharan, Vaishnavi Rajasekaran
“The project intends The to provide a better 9-to-5 lifestyleworking for night shift workers by creating traditional hours is less and lessa nocturnal community”
ndary facilities d kiosk
relevant in our contemporary workstyles. The major
The current urban scenario demands people to work around the clock for the society to sustain. The major focus of the project is to provide a better quality of work life style thereby reducing the complexity of working at nights and creating a better interactive nocturnal community. The module is designed to be a self-luminating workspace which not only radiates light recharged from the sun during the day time, but also provides to be the predominant thriving factor for seconday programs around it. This in turn activates the city’s dead spaces at night and serves as an urban public space after dark. The incandescent object , apart from illuminating the surroundings, serves as an active workspace due to its radiance within, thus improving the productivity.
opping ure sports rket fee shops
focus of this pavilion is to provide a better quality of work/live environment that reflects are increasingly nocturnal lifestyle.
night workspace - IT field - creative field - BPO - security forces - clinics - research field
“The project intends to provide a better lifestyle for night shift workers by creating a nocturnal community”
secondary facilities - food kiosk - bar - shopping - leisure sports - market - coffee shops co
nocturnal community people - night shifters - general public - residents of neighborhood
nocturnal community
The current urban scenario demands people to work around the clock for the society to sustain. The major focus of the project is to provide a better quality of work life style thereby reducing the complexity of working at nights and creating a better interactive nocturnal community. The module is designed to be a self-luminating workspace which not only radiates light recharged from the sun during the day time, but also provides to be the predominant thriving factor for seconday programs around it. This in turn activates the city’s dead spaces at night and serves as an urban public space after dark. The incandescent object , apart from illuminating the surroundings, serves as an active workspace due to its radiance within, thus improving the productivity.
nocturnal workplace prototypes
Conceptual section
The module is designed to be a selfluminating workspace which not only radiates light recharged from the sun during the day time. nocturnal workplace prototypes This in turn activates the city’s dead spaces at night and serves as an urban public space after dark.
The design is inspired from a lantern with its flexibility to adapt itself based on the context. The module is designed to contract and expand depending upon the weather conditions and the space rquirements.
The design is inspired from a lantern with its flexibility to adapt itself based on the context. The module is designed to contract and expand depending upon the weather conditions and the space rquirements.
The module is designed to contract and expand depending upon the weather conditions and the space requirements.
CITY CLAIMER LONDON ROYAL PARKS
[ public space online booking system + modular funitures] The City Claimer has the ambition to revive public space by enabling people to partially book under utilised urban space for public activities.
A public online booking system enables anyone to book a registered public space in the city for a community event and offer the possibility for the delivery of basic furniture and kit. The system would work similarly to flash mobs and other informal public events, but in a controlled way and with the necessary tools.
“Choose what you want to do – or watch someone else doing it. Learn how to handle tools,
paint, babies, machinery, or just listen to your favourite tune. Dance, talk or be lifted up to where you can see how other people make things work. Sit out over space with a drink and tune in to what’s happening elsewhere in the city. Try starting a riot or beginning a painting – or just lie back and stare at the sky.
”
Cedric Price, 1960.
INFO-FARM RED OCTOBER FACTORY
[ co-working space + sharing platform + modular furniture ]
The Info-farm, located in a large industrial space in the centre of Moscow, was essentially designed as a ‘stage’ which could facilitate a wide range of differing activities and allow ‘users to make the content’. Highly modular furniture would have an RFID tag for security and easy management and enabling the public to fully control the space. A system of events booking regulates the space. Users can leave what they want to share through a common sharing platfom.
A “mood board” was designed so that users can share their virtual emotions and “mood tweets” easily through a info-reacting ceiling system.
City as a workplace workshop. Anton Ivanov, Anya Fesenko, Irina Antonova, Katya Nazarenko, Polina Kozlovskay, Sonya Khazova
CORE SPONSORS/INSTITUTIONS Yota Strelka Institute, Moscow Bartlett Shool of Architecture, London Skolkovo, Moscow FING, Paris Groupe Chronos, Paris La Cantine, Paris
PROGRAM CURATORS Daniel Horner, Director, Technopolitan Studio Edouard Moreau, Director, Technopolitan Studio
THE GUEST LECTURERS Denis Sverdlov, General Director, Yota Phil Erhart, International Product Management, Apple Ilya Oskolkov-Tsentsiper, president of Strelka Dmitry Falaleev, Editor Harvard Business Review Mikhail Ivanov, founder Ivanov, Mann and Ferber Vladimir Pirozhkov, Designer Interrossa Dilara Trupia, Project Manager, La Cantine Igor Bevzenko, Director Danilovskaya Manufactura Anton Merkurov, Internet-analyst Sergey Kuznetsov, Owner Content Group Vasily Voropaev, Founder of Free-lance.ru, Frank Duffy, Founder DEGW Dmitry Repin director Digital October
THE STUDENTS BARTLETT Raffaele Patitucci Caterina Avitabile Daniel Comerford Cris Mitry Atis Charoenkoo Liu Chang Liang Lok Mei KIM Yong-kyun Li Shanke Rajaei Zahra Cheng Yani Sabzevari Maryam Yao Yi Qin Jing Yang Silu Dou Jianshan Olga Banchikova Dinani Saraswati Theodoros Themistokleous Enol Vallina Maria Averkina Abdullah Mousalli
Raj Kumar Suresh Francesca Pintus Jan Polverini Jie Liu Ying Chen Sivaraman Rajamanikandan Vaishnavi Rajasekaran Sujitha Chandrasekaran STRELKA Valeria Savinykh Nastya Kalmikova Constantin Yerokin Svetlana Bogdanova Anna Shevchenko Marina Shalyapina Olga Ponomarenko Marat Belov Danila Chekushkin Ann Antipova Anna Berger Elena Talskaya Diana Gertsin Anna Bakhlina Olga Mikhaleva Irina Ponomareva Anna Kaydanovskaya Denis Brezhnev Lisa Eolemskaya Anna Epaneshnikova Anna Rubtsova Mila Titova Marina Rukavishnikova Anastasia Dmiterko Ivan Smekalov Ivan Solomin Daria Bellini Anastasia Dvornikova Maria Broytman Lisa Katelina Dmitriy Finkor Anna Razguloua Anna Leksina Julia Napolova Irina Zhdanova Valeria Kuznetsov Maria Polishchuk Elena Sadkovsky Katya Nazarenko Xenia Chernobrovtseva Elizabeta Eden Max Samoilov
portrait of a third place
CONCEPT The ‘third place’ is a phrase first coined by Ray Oldenburg in his book The Great Good Place (1989). Oldenburg calls one’s “first place” the home and those that one lives with. The “second place” is the workplace — where people may actually spend most of their time. Third places, then, are “anchors” of community life and facilitate and foster broader, more creative interaction.
A third place is a hub of interaction, networking and creativity whist providing a convenient workspace for the growing number of self employed and startup companies. Co-working offers a solution to the problem of isolation and distractions that many freelancers experience while working at home. The collaborative and creative atmosphere of co-working spaces not only acts as a platform for networking but establishes a creative setting for new ideas and innovation. A co-working space can attract a large community of regular users for a number of hours, as well as “one-off ” visitors, creating a highly dynamic space.
WORK
COLLABORATE
CUSTOMIZE
BARCAMP DISPLAY
TWEET
FLEXIBLE FURNITURE
THIRDPLACE
SOCIALIZE
TAG NETWORK INNOVATE
CO-WORKING DOWNLOAD
PERFORM CALL
PUBLISH
LEARN
COLLABORATE
CONSULT
PUBLIC PROFILE
COMMUNICATE READ WATCH
MEET
TECHNOPOLITAN FLANEUR
APPROPRIATE
PRESENT WRITE BOOK RELAX
LOCAL CONNECTIVITY
PLAY
EXHIBIT
ART
SYNCHRONISE
DRINK
NIGHT WORK
DISCOVER THE CITY
SHARE
EVERYDAY IS DIFFERENT
PRIVATE MEETING PRIVACY CONTROL DESYNCHRONISE
DO YOUR OWN PLANNING SOUND CONTROL HYPER-CONNECTIVITY
ECONOMIC MODEL There are various models for co-working spaces; the most successful are those which capitalize on their users innovative and creative profiles and facilitate addition creative functions.
with other services, such as café, performance space, bars and cinemas. Successful co-working space should be highly flexible to accommodate these different activities efficiently and be able to adapt to the rapid evolution of its users work-styles
Co-working spaces often establish partnerships with local organisations and institutions to organize events, think tanks and workshops, which is run in conjunction
Howard Schultz, chief executive of Starbucks, who made the announcement at a conference in New York, described it as a way to bridge the online world and real-world coffee outlets. The new partnership with Yahoo, which is called the Starbucks Digital Network, will include an online section on business and careers that will include tools for people searching for jobs or writing résumés, Mr. Gillett said. Customers will also get free access to paid Web sites, like those of The Wall Street Journal and Zagat, free iTunes downloads and previews of not-yet-released movies and albums. They will see local content based on the coffee shop’s location, like news from Patch, AOL’s local news site, check-ins on Foursquare and neighborhood photos on Flickr. For publishers and Web sites, the free content will serve as a marketing tool, Mr. Gillett said, letting customers sample things they might be willing to pay for later.
“We expect this to be a very versatile tool for people who are using Starbucks for what we call the third place, between home and work,” he said. extract from the New-York Times, June 2010
FUNCTIONS
individual workstation
small collaboration
informal space co-working space
A third place can accommodate a wide range of activities and workstyles; individual workstations for quick and focus work, coworking tables for a more collaborative work, quiet zone for reading or a relax area for casual and louder conversation.
ojet technopolitan studio: Tabernacle, Notting Hill
A third place is a place to meet and interact. The use of hyper-connectivity tools is not only reserved for the online world. Integrated in a physical space, it can help bringing people to meet, talk and interact.
e, Notting Hill
A third place is a place of merged-use. The notion ‘Merged-Use’ goes beyond Mixed-Use to accommodate a variety of different uses at either the same point in time or in quick succession of each other within the same physical space. Enhanced flexibility will not diminish a places identity and character; ‘merged use’ simply reduces the wastage and inefficiencies of having buildings which are only used 30% of the time. (like office buildings or night clubs).
KEY DESIGN FEATURES
Kanagawa Institute of Technology, common workplace for students, by Junya Ishigami and Associates
In the same way, the web 2.0 proposes platforms where users make the content, a third place should be a very flexible space. New communication technologies combined with new building techniques are offering exciting new perspectives to create “intelligent spaces” which can interact with users and quickly adapt to their needs. In our exponential time, “flexibility” will increasingly become a fundamental aspect of our designs.
A third place is first and foremost a place which users can appropriate the space.
In the same way, the web 2.0 proposes platforms where users make the content, a third place should be a very flexible space.
true urban park, bangkok
A third place is a place adapted for the mobile worker. The furniture should be designed to work comfortably with a laptop, with adequate services like plugs or locks and appropriate environment (natural light, low sound levels, etc.). Third place should provide a wide range of seatings and tables for different workstyles, and should be moveable.
A particular attention should be given to the integration of technologies within the space. The use of “physical material� like wood, books, etc can soften the hardness of digital tools.
NEXT: GOING HYPER-SOCIAL? design and research theme - 2011