ARCHITECTURE PORTFOLIO ELIZABETH NORTHEIM
TABLE OF CONTENT
01 MATRIX FOR LOW INCOME HOUSING RESEARCH 02 NORTHSIDE HOUSING DESIGN
03 NEST BOARD GAME
04 ROMANIA CENTER OF ARTS AND LEARNING
05 SUBURBAN DREAMS
06 FOSSIL PARK EXHIBITION CENTER
07 ROW HOUSE
08 ART
WORK
E YP T Y NC A UP
MASONRY CO-HOUSING
STICK BUILT
STARTER HOME
STR EET AT TIT UD E COMMUNITY
MULTI GEN PRIVACY
LIVE / WORK
PASSIVE SOLAR
E BL NA AI ST SU
OC C
CONSTRUCTION T YPE
SUPER INSULATE
S TEM SYS
AGE IN PLACE
FAMILY
WATER MANAGEMENT
1627-1629
COOPER NEITHER
1653 COOPER
VISITABLE
1657 COOPER
STORAGE SOLUTION
1642 POWERS
FIREPLACE
GABLE
TS EN ON MP CO PORCH
MANSARD GARAGE
BUTTERFLY DECK
ROO FLIN E
LOT
ADA COMPLIANT
FLAT SHED
ACCESSIBILITY
1631 COOPER
MATRIX FOR LOW INCOME HOUSING Using past research to create a matrix to give each student a unique combination for a housing design. The componets are based o of requirements given by NEST, the Northside organization the houses were designed for, and by what the students thought would help houses sell.
PAST RESEARCH The matrix for this studio stems from the previous studio’s matrix. I studied the previous matrix and pulled out elements that pertained to my studio. I then formatted the matrix into a circle design. A person could then start in the middle and get a componet from each ring of the matrix. This gave each member of the studio a unique combination for us to research which componets worked well together, did not work together or did not impact each other to try and formulate the best design for low income housing. ADA COMPLIANT
SUPER INSULATE GARAGE
STICK BUILT
BUTTERFLY
MULTI GEN LIVE / WORK
FLAT PRIVACY
3 4
STARTER HOME
2
A
5
1
WATER MANAGEMENT
DECK
COMMUNITY
SHED
CO-HOUSING FAMILY
GABLE
MASONRY VISITABLE
STORAGE SOLUTION
Previous Matrix
Process Matrix
Certain componets from this matrix were completely removed: massing techniques, sq. footage, excess expenses. Other componets made it to the final matrix: sustainable techniques, community or private outlook.
This is the matrix we used to g person a unique combination o Occupant types, rooflines, and were all added to this matrix t in the houses.
OC C
PE TY CY N A UP
MASONRY CO-HOUSING
STICK BUILT
STARTER HOME
STR EET AT TIT UD E COMMUNITY
MULTI GEN PRIVACY
PORCH LIVE / WORK
PASSIVE SOLAR
E BL NA AI ST SU
AGE IN PLACE
SUPER INSULATE
S TEM SYS
FAMILY
WATER MANAGEMENT
1627-1629
MANSARD COOPER NEITHER
PASSIVE SOLAR
LOT
ADA COMPLIANT
1653 COOPER
VISITABLE
NEITHER
give each of componets. accessibility o be included
1657 COOPER
STORAGE SOLUTION
1642 POWERS
FIREPLACE
GABLE
PORCH
MANSARD GARAGE
BUTTERFLY DECK
ROO FLIN E
FIREPLACE
FLAT SHED
Final Matrix This matrix graphic is the ямБnal rendition for the studio. The thick black lines show how many people used each componet.
ACCESSIBILITY
1631 COOPER
TS EN ON MP CO
AGE IN PLACE
CONSTRUCTION T YPE
NORTHSIDE HOUSE DESIGN This is the housing design based on the componets I recieved from the matrix. My design consists of a buttery roof, ADA accessibility, garage, water management, and a community outlook all in a starter home.
LOT 5
I started my design by grouping contraints into pairs that needed to work together. I then ranked these by what needed to be addressed first. The constraints then formed the basic shape and layout of the house. I went through many design interations of the layout to form the most logical one for an ADA Starter home that would still have a resale value for people without these restraints. This created a floorplan with all necessary elements on the first floor, level with the ground, and a loft space and basement for resale value. The butterfly roof is great for the water management. The gutters converge to one gutter on the roof of the car port to feed into a rain garden and water basin. NEUTRA L COMMUNAL GARAGE
BUTTERFLY
STARTER HOME
PUBLIC
MOS T COM PA
WATER
GARAGE
CMU
ADA STARTER HOME
LEAST COMPATIBLE
ADA
NEUTRAL
BUTTERFLY WATER MGMT. MOST COMPATIBLE
MASSING DIAGRAMS
WATER MGMT DIAGRAM
KITCHEN RENDER
MODEL
AXONOMETRIC
OPEN TO BELOW
MECH
W D
UP
UP
FLOOR PLANS
NEST BOARD GAME This board game is an extension of our studio’s research. The game involves parts taken from the matrix to create game pieces and ideas for rules of the game. This game is to help people understand the research the studio conducted to form unique houses based on random selections from the matrix.
GAME PIECES AND RULES The goal in the game is to construct 3 separate buildings on Building Foundation Tiles. To be eligible to construct a building, the player must have 1 Front Face, Back Face and Roof component attached to their building. For additional points, players can add a window to the front, back and side face of the building before constructing AND/ OR by constructing one of the two Passive Systems to the side face. The highlighted elements are labeled as “passive systems” in relation to end of game scoring, and card/ event effects.
GABL The pieces are inspired by the matrix used in the studio. Each roof type, componet, and passive system was explored by multiple people in the studio. A complete building in the game is supposed to represent a completed house in the studio. The game is inspired by sandbox style board games where the main task is not moving a piece from square to square but one where a person must consider how to create 3 successful houses to win the game.
FRONT FACE
SIDE FACE
BACK FACE
ROOF
EVENT CARD
CARD
SPINNER
LE
ROOF TYPES
BUTTERFLY
FLAT
MANSARD
SHED
COMPONENTS
DECK
GARAGE
PORCH
WINDOWS
PASSIVE SYSTEMS
BUILDING CORE
WATER MANAGEMENT
PASSIVE SOLAR
STEAM The board game had to be switched to a digital platform at the beginning of the Covid-19 pandemic. Steam has a board game stimulator that allowed my partner and me to be able to test out the game. Steam turned out to be a quite useful tool in stimulating game play to show critics how the game would work.
ROMANIA CENTER OF ARTS AND LEARNING Located in the Bucharest, Romania’s capital, this building is meant to house, teach and experience the Arts. An unique experience created and inspired by doors from various buildings around Romania.
NINE DOORS While in Romania, I took pictures of many dierent doors in the buildings I visited. I chose nine doors with varying entry sequences. Each door had a unique stair and/or overhang leading up to the doorway. I rebuilt these digitally in Rhino to use as a set up to create my precedents.
NINE DOOR COMBINATIONS Each precedent overhang informed a different roofs identity and circulation leading one through these space markers, the doors. Following, I shifted the doors from the linear configuration and placed them on differing levels and linear sequence (arrayed, crisscrossed, etc.) This specific iteration (enlarged) further informed my building parti.
FINAL DOOR DIAGRAM
FINAL CONFIGURATION My ďŹ nal design is a copy/paste/ stretch version of my copy/paste permutation. Each bend in the building is where a doorway is placed. The hallways also alternate between rising up and descending to create a spatial sequence that although linear provides for intimacy from one zone to the other.
PLAN DIAGRAM
SECTION DIAGRAM
AXON
SITE PLAN
Library
Exhibit
Studio 1ST FLOOR
SECTION
DOOR RENDER
EXERIOR RENDER
COURTYARD RENDER
SUBURBAN DREAMS Located in Greenhills, Ohio President Franklin D. Roosevelt made one of his greenbelt city plans come true. Considering the length of time since it’s creation and the progress that has been made in the US, Greenhills has been looking for new ways to keep its residents and convincing new people to move there. In this project, I explore how topography can connect neighbors creating an alluring space for people to want to move to suburbia.
POROUS The ďŹ rst option I designed for Greenhills is based on porosity. Each unit is staggered to keep in context with the neighborhood. This would enable ease to move around and inbetween units.
RENDER
SITE AXON
SITE SECTION
FLUID The seond option I designed for Greenhills is based on fluidity. The houses are placed in a way that allows a fluid motion in between each residence. The houses are in duplexes, triplexes and quadplexes to stay within the surrounding context of the Greenhills neighborhood.
RENDER
SITE AXON
SITE SECTION
FINAL
ONE BEDROOM
LOCAL CONNECTIVITY Urbanisms must be projected steered and actively managed to grow and change over time. The ďŹ nal design is composed of small units and collectives. Interconnectivity is the main idea behind placement of the housing units. The local relationships are more important than the overall form. I carefully designed rules for intensive linkages at the local scale through muliple pathways.
FOUR BEDROOM
TWO BEDROOM
BASE
PUSH
SLIDE
SHIFT
SITE SECTION
SITE AXON
SITE SECTION
FOSSIL PARK EXHIBITION CENTER Trammel Fossil Park is a hot spot to ďŹ nd fossils in the Cincinnati area. However, this site is rarely visited by Cincinnati natives or travelers. The goal of this exhibition center is to create a space that would entice visiters to utalize the area and search for fossils. I created a building focused on the teaching and learning for the young student.
SITE ANALYSIS The site is mainly a steep hill. I placed the footprint of my building in the at area of the site while keeping it close to parking and the fossil area. The angle of the building is driven from the angle of the hill. The layers exposed on the hillside inspired my layer diagrams and the dierent heights and sections of the building. I noticed the site was only being used by parents and their children. I decided to make my exhibition center and space to exchange knowledge from adult to student. This drove my Transition of Knowledge diagram which the section of my building is derived.
Fossil Diagram
Parti Diagram
Layers Diagram
Layers Diagram
Transition of Knowledge Diagrams
Basement
Massing Model
First Floor
Final Render
Second Floor
Final Render
Model With Site
Sections
Final Renders
ROW HOUSE A row house in Northern Kentucky on the river facing downtown Cincinnati. A list of precedents with diagrams were given to choose from. The design of the row house needed to come from the diagram and show the main ideas of the precedent house.
Diagrams
I picked the White Wood House by Koichiro Ishiguro located in Tokyo, Japan as my precedent. The house has six main attributes that I wanted to apply to my row house: the Exterior Views, MultiLevel Spaces, Socialization, Daylight, Floating and Subtration. I transformed a diagram into my series of diagrams above to create the setion for my row house.
Sections
OP N OPEN T TO BELOW
OPEN TO O BE W BELOW
PE TO T O BELOW ELO
Third Floor Second Floor First Floor
VIEWS DIAGRAM
ART WORK
Pen Drawing with Waterolor
Pen Drawing
Pen Drawing with Waterolor
Pen Drawing with Waterolor
Pen Drawing
Pen Drawing
Graphite Drawing
Micron Pen Drawing
THANK YOU enortheim21@gmail.com 440.822.6284