ALGORITHMIC SKETCHBOOK
WEEK 1 Experimenting and manipulating finished scripts
Inside the Manipulated Geometry
Original File
Manipulated Geometry
1.1 Voronoi Mapping Beginning with the simple voronoi cells wrapped around a cylindrical shape, I changed the input sizes of the curves to create a cone shape instead. I also enlarged the components to create a different pattern with larger cell sizes.
Inside the Manipulated Geometry
Original Geometry
Manipulated Geometry
1.2 Multi Agent Mesh When opening the file, some points were missing for components so I plugged in the points generated from the hexagonal voronoi components and achieved a box mesh. I then added number sliders to adjust the size of the geometry.