STUDIO AIR
2018, SEMESTER 1 TUTORIAL 1, JACK WONG SI NGA (EMILY), 813823
Table of Contents Introduction Part A Conceptualisation A.1 Design Futuring A.2 Design Computation A.3 Design Composition A.4 Conclusion A.5 Learning Outcome Reference List
INTRODUCTION
I am Wong Si Nga, Emily. I am currently third year architecture student in University of Melbourne. I am interested in drawing and painting. The interest in exploring the space and function of a place drive me studying architecture. In my opinion, architects are the people that create the environment and the space that is suitable for the people living in there. In Architecture Design Studio Earth and Water, I have explored this idea by accomplishing different projects in the aspect of understanding relationship between human and the environment. Digital design first come to my mind in the course, Digital Design and Fabrication. It introduced the basic 3D modelling skill with the tool Rhino3D. It allows me starting to explore more different form of architecture. Also, I realized that architecture is not only about designing a boring block. It can be something experimental and influencing the way of people thinking.
Introduction 3
4
CONCEPTUALISATION
Part A. Conceptualisation
CONCEPTUALISATION 5
A.1 DESIGN FUTURING
Fig.1 Montreal Biosphere
Fig.2 Hy-Fi
6
CONCEPTUALISATION
pRECEDENT 01
BUCKMINSTER FULLER, mONTREAL bIOSPHERE, 1954 / the living, hy-fi, 2014 As human uses the natural resources as an infinite product, too much ecological damages are caused to the earth. The importance of environmental protection must be realized.1 By design futuring, the defuturing actions could be alleviate and a sustainable lifestyle could be redirected. The precedent below, Hy-Fi, has addressed the importance of sustainability by experimenting the advanced organic materials. Hy-Fi, designed by The Living, has contributed to sustainability and recycling. Merged by three tall cylinders with three openings on the top (Fig.4), Hy-Fi created the interior temperature advantages compared to the experior. It is built mostly by ‘organic and biodegradable bricks’, which is grown from the mushroom root in 5 days, requiring no energy used and no carbon emission in the process. A few non-organic reflective bricks (Fig.5) placed at the top helped reflecting the light to the interior space. Calculated by using computer, the shape of the structure is explored with the most efficient way of laying the bricks and resisting the exterior challenges to the structure, such as wind and water. The temporary structure, Hy-Fi, could be composted and used in community gardens. 2 The advanced building technology of Hy-Fi has influenced and generated new idea for the future of sustainable architectural and construction design. Another related precedent is the Montreal Biosphere, designed by Buckminster Fuller. It experimented the material efficiency in creating a ‘sustainable and easily replicable’ shelter during the housing shortage in American. By combining the same geometrical units to create a spherical shelter, the biosphere is lightweight and providing the maximum efficiency with less material use. 3 As energy and material efficiency are significant in the future, both the precedents contribute to slower the defuturing future. They are the prototypes of the future in architectural design that contribute next level of exploration.
Fig.3 connection joint for Montreal Biosphere
Fig.4 three openings
1. Tony Fry, Design Futuring (London: Bloomsbury Academic, 2014), p.1-16.
2. Rory Stott, ‘Hy-Fi, The Organic Mushroom-Brick Tower Opens At MoMA’s PS1 Coutyard’, ArchDaily (revised June 2014) <https://www.archdaily.com/521266/hy-fithe-organic-mushroom-brick-tower-opens-at-moma-s-ps1-courtyard> [15 March 2018]
3. David Langdon, ‘AD Classic: Montreal Biosphere/ Buckminster Fuller’, ArchDaily (revised November 2014) <https://www.archdaily.com/572135/ad-classics-montrealbiosphere-buckminster-fuller> [15 March 2018]
Fig.5 reflective and non-organic bricks
CONCEPTUALISATION 7
A.1 DESIGN FUTURING
Fig.6 the Dolphin Embassy
8
CONCEPTUALISATION
pRECEDENT 02
ant farm, the dolphin embassy, 1947 While the climate change and the rapid population grown are the focus by the media, the significance of biodiversity is not taken attention from the publics.4 Therefore, the unbuilt research project, the Dolphin Embassy by Ant Farm in 1974, has addressed the possible communication between human and dolphins, as well as the ways to establish a harmonious and livable space for the future.
Addressed in Design Futuring (2009), ‘design and the ecological have to break free of a biocentric configuration’. 6 Although the Dolphin Embassy is failed to be built, this utopia successfully addressed the closely linked relationship between human and animals and promote the importance of the coexistence of different creatures, as well as the exploration of it in the future.
Dolphins have been living on earth for 30 million years and are found to have similar intelligence to human. It is believed that dolphins have the knowledge that could ‘create new attitudes, technologies and spiritual insight’, which contribute to the future evolution of the human society. The Dolphin Embassy, settling in the water, thus, experiments the cetacean communication. The swimming pool in the Dolphin Embassy is open to the sea to invite the cultural communication between dolphins and human. Hi-tech equipment is facilitated for translating the language of dolphins to eliminate the barrier of the conversation with human. 5
The ecological system could be well excavated by taking the conversation with the dolphins as the imagination in the Dolphin Embassy. The biodiversity helps building a healthy and sustainable future and the wellbeing of its residents by providing water and pollution filtration, nutrient cycling and so forth. Thus, the project has shown the tasks that design futuring is trying to emphasize on: to slower the defuturing rate and towards a sustainable society. The Dolphin Embassy can be considered as redirecting project that could ‘deliver the means to make crucial judgements about actions that could increase or decrease futuring potential’.7
Fig.7 perspective of the Dolphin Embassy
Fig.8 the function of the Dophin Embassy
4. Tony Fry, Design Futuring (London: Bloomsbury Academic, 2014), p.1-16.
5. Constance Lewallen, Steve Seid, Chip Lord, Ant Farm 1968-1978 (California: University of California, 1969), p.144-145.
6. Fry, Design Futuring, p.1-16.
7. Fry, Design Futuring, p.1-16. CONCEPTUALISATION 9
A.2 DESIGN COMPUTATION
Fig.9 Living Mushtari 10
CONCEPTUALISATION CRITERIA DESIGN
pRECEDENT 01
neri oxman, living mushtari
The Living Mushtari experimented the intersection of multimaterial 3D printed internal fluid channel and Synthesis Biology. It explored the possibility of human traveling to other planets, such as Jupitar. The liquid in the internal channel was a combination of two organisms: while the photosynthetic microbe converts sunlight to sucrose, the compatible microbes convert it into life-sustaining elements. 8 The geometry of Living Mushtari was defined by generative growth algorithms. By computation, numerous iterations are created to make it wearable (Fig.10), following the human body shape. Moreover, the location, where transparency is needed, was tested within the product to allow the photosynthetic microbe to produce sucrose by receiving light (Fig.11). However, there was challenge that must be solved during the fabrication process. The design group developed a liquid-based support into the internal channel that could be easily disposed after fabrication.9
Fig.10 iterations
Computation is the most efficient way in design process that it will not make mistakes and provide many possible solutions 8. Mediated Matter, ‘Wonderers: Living Mushtari’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/environments/details/wanderers-livingmushtari#prettyPhoto> [15 March 2018]
9. Neri Oxman, ‘Mushtari’, Neri Oxman (Neri Oxman, revised 2018) < http://www. materialecology.com/projects/details/mushtari> [15 March 2018]
Fig.11 movement analysis
CRITERIA DESIGN
11
A.2 DESIGN COMPUTATION
Fig.12 Mickey Matter
12
CONCEPTUALISATION
pRECEDENT 02
design computation lab, mickey matter The project, Mickey Matter, tries to develop a production method which is cost-effective and time-efficient. Three different sizes of aluminum molds are designed and fabricated by CNC milling. It then creates the spherical elements (Fig.13), by using material ABS pellets, with a joint connection. Therefore, the spherical elements could be light in weight and material-efficient. Moreover, the spherical geometry provides easy installation with less precision needed. Furthermore, the different-sized spherical elements are assembled by robot arm with a custom-made vacuum gripper (Fig.14).10 The complex structured products are made by various size of elements and the rotation of the elements (Fig.15). Different possibility of structure, patterns and the installation methods of the spherical elements are explored by using algorithms, as well as testing the workability or constraints of the combination and the connection behaviour. Furthermore, the computational assembling enhances the precision and the speed of fabrication. Besides, the Mickey Matter emphasizes the probability of producing large building elements and transported and assembled them on site, which could possibly change the ways of construction.11
Fig.13 elements
Fig.14 fabrication
Fig.15 mold
10. Design Computation Lab, ‘RC4-MickeyMatter’, Design Computation Lab <http:// designcomputationlab.org/rc4-mickeymatter> [15 March 2018]
11. Design Computation Lab, ‘RC4-MickeyMatter’, Design Computation Lab.
CONCEPTUALISATION 13
A.3 COMPOSITION/ GENERATION
Fig.16 Silk Pavilion
14
CONCEPTUALISATION
pRECEDENT 01
NERI OXMAN, SILK PAVILION ‘Computation is redefining the practice of architecture’. Computational tools can generate and analyze various responsive design solutions during the design process.12 The building performance and the material quality could be experimented and simulated using generation during the architectural design process in the following precedent, the Silk Pavilion by Neri Oxman. The Silk Pavilion focused on the computational form-finding process. By computation, the spinning range of silkworms could be calculated (Fig.19). The overall aperture and the density distribution could be experimented in computer by controlling the position of the light, as the movement of the silkworms is affected by the intensity of the light (FIg.18). Thus, the platform for the swarms is built within the data collected by computation.13
Fig.17 aperture location
Fig.18 solar heat analysis
The project was inspired by the ability of generating 3D cocoon of silkworms. The silk that the swarms produce forms the complex architectural details that 3D printing cannot perform. The fiber-based structure is created by the intersection of enormous silk produced freely by swarms within the control of computation, based on the external performance criteria.14 As Nerri Oxman said that the architects should unite the two worldviews, where the biological fabrication fills in the gap of the computational design process, where the nature inspired design towards the design inspired nature.15 The Silk Pavilion has successfully incorporated the generation of design with the biological fabrication. The parametric modelling is an efficient tool in foreseeing and testing the various designs with different data inputted. Most importantly, the combination with biological fabrication achieved the natural and organic material quality that computation could not.
Fig.19 spinning range of swarms
12. Brady Peters, ‘Computation Works: The Building of Algorithmic Thought’, Architectural Design, 82.2 (2013), 08-15.
Fig.20 predicted silk density
Fig.21 composition of structure
13. Mediated Matter, ‘Silk Pavilion’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/environments/details/silk-pavillion> [15 March 2018]
14. Mediated Matter, ‘Silk Pavilion’.
15. TED, ‘Design at the intersection of technology and biology’, TED (TED, revised March 2015) < https://www.ted.com/talks/neri_oxman_design_at_the_intersection_of_ technology _and_biology> [15 March 2018]
CONCEPTUALISATION 15
A.3 COMPOSITION/ GENERATION
Fig.22 Vaulted Willow 16
CONCEPTUALISATION
pRECEDENT 02
THE VERY MANY, VAULTED WILLOW The Vaulted Willow, in Edmonton and designed by The Very Many, is a typical structure that has adapted the parametric modelling. The structure is made of 721 aluminum strips, 14,043 connectors and 60 epoxy concrete anchors. 24 base plates are connected to the concrete footings to resist the structural and external loads. The project’s aim is to develop the ‘lightweight and self-supported shells’ by applying computation.16 The parametric modelling is used in testing the structural form of the pavilion in the aspects of the strength, the constraints and the workability of the material and the structure within the windy environment (Fig.23). The form of the pavilion is achieved by inflating the 2D geometry and inputting the parameters. Moreover, the colour on the structure indicates the analysis of the different stress the structure is carrying.17 The ability of algorithmic thinking and parametric modelling take an important position in the current development in architecture practice. As Brady Peters stated that ‘we are moving from an era where architects use software to one where they create software’. It is significant that architects understand and know how to modify the parameters to explore various design options.18 Architects, as a result, have to manipulate and take the advantage of computation.
16. World-architects, ‘Vaulted Willow’, World-architects (revised October 2015) <https:// www.world-architects.com/cs/architecture-news/works/vaulted-willow>
[15
March
2018]
17. The Very Many, ‘Vaulted Willow’, The Very Many <https://theverymany.com/ projects#/public-art/11-edmonton/> [15 March 2018]
18. Brady Peters, ‘Computation Works: The Building of Algorithmic Thought’,
Fig.23 computational analysis
CONCEPTUALISATION 17
A.4 CONCULSION Sustainability is an important issue over the decade. The significance of the environmental protection need to be realized. In achieving the target, the ecological system and the understanding of animals have to be explored. The development of the idea of the coexistence of human and animals help us towards a better future, which is against the defuturing. The computation can reinforce this idea by incorporating it with the biology that is trend nowadays. Also, parametric modelling is a convenient and useful tool in the architectural design process. It can create various design options, analyze the structural performance and response to different issue. Furthermore, technology keeps developing. Understanding and controlling the scripting and parametric modelling is new trend for architects. Therefore, algorithmic thinking need to be developed by everyone.
A.5 LEARNING OUTCOME The first three week has discussed the topic of design futuring, design computation and composition to generation. I start to explore the parametric modelling and algorithmic thinking by practicing the tool of grasshopper. The experience is different from the two studios that I have done. I only focus on one possibility of design in the past. However, with the parametric tool, various form of structure can be achieved by testing and modifying with different parameter. It is important for me to control this powerful tool rather than controlled by it.
18
CONCEPTUALISATION
A.6 APPENDIX-ALGORITHMIC SKETCHES Iteration 1
Iteration 2
Iteration 3
Iteration 4
Family 1
Family 2
Family 3
Family 4
CONCEPTUALISATION
19
20
CONCEPTUALISATION
Solitary
CONCEPTUALISATION 21
Stingy
Tiny
Bulbous
22
CONCEPTUALISATION
REFERENCE LIST David Langdon, ‘AD Classic: Montreal Biosphere/ Buckminster Fuller’, ArchDaily (revised November 2014) <https://www. archdaily.com/572135/ad-classics-montreal-biosphere-buckminster-fuller> [15 March 2018] Design Computation Lab, ‘RC4-MickeyMatter’, mickeymatter> [15 March 2018]
Design
Computation
Lab
<http://designcomputationlab.org/rc4-
Fry, Tony, Design Futuring (London: Bloomsbury Academic, 2014). Lewallen, Constance, Steve Seid, Chip Lord, Ant Farm 1968-1978 (California: University of California, 1969). Mediated Matter, ‘Silk Pavilion’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/environments/ details/silk-pavillion> [15 March 2018] Mediated Matter, ‘Wonderers: Living Mushtari’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit. edu/environments/details/wanderers-living-mushtari#prettyPhoto> [15 March 2018] Neri Oxman, ‘Mushtari’, Neri Oxman (Neri Oxman, revised 2018) < http://www.materialecology.com/projects/details/ mushtari> [15 March 2018] Peters, Brady, ‘Computation Works: The Building of Algorithmic Thought’, Architectural Design, 82.2 (2013). Rory Stott, ‘Hy-Fi, The Organic Mushroom-Brick Tower Opens at MoMA’s PS1 Coutyard’, ArchDaily (revised June 2014) <https://www.archdaily.com/521266/hy-fi-the-organic-mushroom-brick-tower-opens-at-moma-s-ps1-courtyard> [15 March 2018] TED, ‘Design at the intersection of technology and biology’, TED (TED, revised March 2015) < https://www.ted.com/talks/ neri_oxman_design_at_the_intersection_of_technology_and_biology> [15 March 2018] The Very Many, ‘Vaulted Willow’, The Very Many <https://theverymany.com/projects#/public-art/11-edmonton/> [15 March 2018] World-architects, ‘Vaulted Willow’, World-architects (revised October 2015) <https://www.world-architects.com/cs/ architecture-news/works/vaulted-willow> [15 March 2018]
CONCEPTUALISATION 23
FIGURE LIST Fig.1 Archeyes, ‘Montreal Bioshpere’, Archeyes (revised April 2016) <http://archeyes.com/montreal-biosphere-1967buckminster-fuller/> [15 March 2018] Fig.2 MoMA PS1, ‘Hy-Fi’, Designboom <https://www.designboom.com/architecture/hy-fi-the-living-david-benjamin-momaps1-young-architects-program-2014-07-01-2014/> [15 March 2018] Fig.3 ArchDaily, ‘the connection joint for Montreal Biosphere’, Archdaily (revised Novemeber) <https://www.archdaily. com/572135/ad-classics-montreal-biosphere-buckminster-fuller> [15 March 2018] Fig.4 MoMA PS1, ‘three openings’, Designboom <https://www.designboom.com/architecture/hy-fi-the-living-davidbenjamin-moma-ps1-young-architects-program-2014-07-01-2014/> [15 March 2018] Fig.5 MoMA PS1, ‘reflective and non-organic bricks’, Designboom <https://www.designboom.com/architecture/hy-fi-theliving-david-benjamin-moma-ps1-young-architects-program-2014-07-01-2014/> [15 March 2018] Fig.6 Hidden Architecture, ‘the Dolphin Embassy’, Hidden Architecture (revised Febrauary 2016) <http://www. hiddenarchitecture.net/2016/02/dolphin-embassy.html> [15 March 2018] Fig.7 Hidden Architecture, ‘perspective fot the Dolphin Embassy’, Hidden Architecture (revised Febrauary 2016) <http:// www.hiddenarchitecture.net/2016/02/dolphin-embassy.html> [15 March 2018] Fig.8 Hidden Architecture, ‘function of the Dolphin Embassy’, Hidden Architecture (revised Febrauary 2016) <http://www. hiddenarchitecture.net/2016/02/dolphin-embassy.html> [15 March 2018] Fig.9 Mediated Matter, ‘Living Mushtari’, Mediated Metter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/wanderers-living-mushtari#prettyPhoto> [15 March 2018] Fig.10 Mediated Matter, ‘iterations’, Mediated Metter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/wanderers-living-mushtari#prettyPhoto> [15 March 2018] Fig.11 Mediated Matter, ‘movement analysis’, Mediated Metter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/wanderers-living-mushtari#prettyPhoto> [15 March 2018] Fig.12 Design Computation Lab, ‘Mickey Matter’, Design Computation Lab <http://designcomputationlab.org/rc4mickeymatter> [15 March 2018] Fig.13 Design Computation Lab, ‘elements’, Design Computation Lab <http://designcomputationlab.org/rc4-mickeymatter> [15 March 2018] Fig.14 Design Computation Lab, ‘fabrication’, Design Computation Lab <http://designcomputationlab.org/rc4-mickeymatter> [15 March 2018] Fig.15 Design Computation Lab, ‘mold’, Design Computation Lab <http://designcomputationlab.org/rc4-mickeymatter> [15 March 2018] Fig.16 Mediated Matter, ‘Silk Pavilion’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/silk-pavillion> [15 March 2018] 24
CONCEPTUALISATION
FIGURE LIST Fig.17 Mediated Matter, ‘aperture location’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/silk-pavillion> [15 March 2018] Fig.18 Mediated Matter, ‘solar heat analysis’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/silk-pavillion> [15 March 2018] Fig.19 Mediated Matter, ‘spinning range of swarms’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media. mit.edu/environments/details/silk-pavillion> [15 March 2018] Fig.20 Mediated Matter, ‘predicted silk desity’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit.edu/ environments/details/silk-pavillion> [15 March 2018] Fig.21 Mediated Matter, ‘composition of structure’, Mediated Matter (MIT Media Lab, revised 2018) < http://matter.media.mit. edu/environments/details/silk-pavillion> [15 March 2018] Fig.22 The Very Many, ‘Vaulted Willow’, The Very Many <https://theverymany.com/projects#/public-art/11-edmonton/> [15 March 2018] Fig.23 The Very Many, ‘computational analysis’, The Very Many <https://theverymany.com/projects#/public-art/11edmonton/> [15 March 2018]
CONCEPTUALISATION 25
26
CREITERIA DESIGN
Part B. Creteria Design
CRITERIA DESIGN
27
B.1 RESEARCH FIELD Patterning Patterns are the fundamental form for interior, architectural, urban and landscape design. The application of patterning could be perforating or transforming a series of repeating units, identical or similar objects or geometries and, thus, creating a system or program for the design. Through patterning, the basic geometry could be evolved into many different complicated geometries, in order to create different spatial qualities. From the past, patterns were largely influenced by religion, geometry, mathematics, arts and crafts. They were considered as a style or decoration of the buildings. However, the evolution of the digital technology and programming techniques in the present allows designer to create, expand and explore patterns that become more dynamic and innovative in the aspects of spatial qualities, functions and types. Furthermore, the patterning in the contemporary architecture achieves better qualities in cultural, material and structural performance. As a result, it exceeds its limitation merely as a style and decoration, but the spatial design with a more inconspicuous quality.1
1. Mark Garcia, â&#x20AC;&#x2DC;Patterns of Architectureâ&#x20AC;&#x2122;, Architectural Design, 79, 6(2009), 6-17.
28
CRITERIA DESIGN
B.2 CASE STUDY 1.0 Herzog de Meuron, de Young Museum De Young Museum, designed by Herzog de Meuron, experimented the quality of material and different patterns generating different spatial quality. It is famous for its design of the façade. The metal façade was made of two techniques: perforation and extrusion. Copper was chosen for its material of the façade, as the colour of it will gradually become green by oxidation and, thus, will be merged to the natural surroundings harmoniously. The idea of the perforated panels was inspired by the light filtering from the actual trees. The photos of the tree canopies from the surrounding park were used to transform the abstract patterns into the panels of ‘dimples and pimples’ through the algorithmic system. Thus, the design team has created 7,200 unique panels for the exterior of the museum.
Fig.1 Shape of tree canopy
2. Adelyn Perez, ‘M.H. de Young Museum/ Herzog & de Meuron’, ArchiDaily (ArchiDaily, revised
June
2010)
<
https://www.archdaily.com/66619/m-h-de-young-museum-
herzog-de-meuron > [26 March 2018]
3. Sally B. Woodbridge, ‘The de Young Museum Revisited’, Robin Chiang & Co (Robin Chiang & Co, revised 2018) < http://designbythebay.com/de-young-museum/> [26 March 2018]
Fig.2 Perforation and extrusion
CRITERIA DESIGN
29
B.2 CASE STUDY 1.0
SPECIES 1 IMAGE SAMPLING
SPECIES 2 IMAGE SAMPLING domain start: 0.05 domain end: 0.19 number of segment u=30 number of segment v=20
domain start: 0.05 domain end: 0.17 number of segment u=34 number of segment v=18
SPECIES 3 EXTRUSION
z= 0.1
30
CONCEPTUALISATION
z=0.4
domain start: 0.15 domain end: 0.17 number of segment u=34 number of segment v=18
domain start: 0.09 domain end: 0.00 number of segment u=50 number of segment v=50
domain start: 0.09 domain end: 0.00 number of segment u=50 number of segment v=50
z=0.5
CONCEPTUALISATION 31
B.2 CASE STUDY 1.0
SPECIES 3 EXTRUSION
z=1
z=range domain: (-5)-5 no. of step = 80
SPECIES 5 EXTRUSION SHAPE
top radius= 0.45 bottom radius=0.06
SPECIES 6 COMBINATION
32
CONCEPTUALISATION
top radius= 0.27 bottom radius=0.24
z=random n=23 seed=9
top radius= 0.37 bottom radius=0.07
z=random n=37 seed=55
top radius= 0.45 bottom radius=0.41
z=random n=56 seed=16
radius=0.59
CONCEPTUALISATION 33
Algorithmic Sketch 03
Family 1
Family 2
Family 3
Family 4
34
CONCEPTUALISATION
CONCEPTUALISATION 35
Algorithmic Sketch 04 Cellular Cell
36
CONCEPTUALISATION
CONCEPTUALISATION 37
Algorithmic Sketch 04 Aggregated Cell
38
CONCEPTUALISATION
CONCEPTUALISATION
39
Pollination Penetration Plan
node and path
40
CONCEPTUALISATION
green area
a and waterway
inbeded system
CONCEPTUALISATION 41
Site Analysis
42
CONCEPTUALISATION
Existing Programs
Water Ways ( Merri Creek)
Vehicle Paths
Foliage
Merri Creek Walking Trail
Bridge (Arthurton Rd)
CONCEPTUALISATION 43
Site Analysis Merri Merri Table
Table Cafe
Cafe
Organic Organic Grocery
Vistor Centre
Grocery
Honey Honey
Lane
Lane
Hives
Hives
Nursery
Amphitheatre
1
Amphitheatre
Vistor Centre
Nursery Multicultural Classroom
Multicultural Dapur
Classroom
Training
Red Train
Training
Room Red Train
Room
Maintenance
Pavilion
Workshop
2
Dapur
Maintenance
Pavilion
Workshop
Education Office
D.I.G Office
Education Office
D.I.G Office
4
Facilities
1
1 2
2 4 6
3 5
4
3
circulation
6 44
CONCEPTUALISATION
5
6
Posible Site
1 2
3
4
5
6 CONCEPTUALISATION 45
AF
6 x existing objects that you
Structure hanging around the trees
Structure could act as a shelter
Structure could be hang to roof structure 46
CONCEPTUALISATION
Foundation
u could hang/ suspent a structure from
Structure could be hang on a tree
Structure could act as a shelter
Structure could be hang on a tree CONCEPTUALISATION 47
A Fou
6 x existing objects that you c
Structure could stand on the flat place
Structure could root on/ around the dome structure
48
Structure could root around a tree
CONCEPTUALISATION
undation
could seed/ root your structure to
Structure could root on the slop (grassland)
Structure could root on the sand
Structure could root across the river CONCEPTUALISATION
49
A San
6 x potential sites that have ideal natural cond
50
CONCEPTUALISATION
nctuary
ditions for the need/ habits of blue banded bees
-shaded -privacy, away from trail
-soft -near river
-dark shaded place -river provide water -privacy CONCEPTUALISATION 51
REFERENCE LIST Adelyn Perez, ‘M.H. de Young Museum/ Herzog & de Meuron’, ArchiDaily (ArchiDaily, revised June 2010) < https://www. archdaily.com/66619/m-h-de-young-museum-herzog-de-meuron > [26 March 2018] Garcia, Mark, “Patterns of Architecture”, Architectural Design, 79, 6(2009), 6-19 Sally B. Woodbridge, ‘The de Young Museum Revisited’, Robin Chiang & Co (Robin Chiang & Co, revised 2018) < http:// designbythebay.com/de-young-museum/> [26 March 2018]
52
CRITERIA DESIGN
FIGURE LIST Fig.1 Zahner, ‘Shape of tree canopy’, Zahner (Zahner, revised 2018) <https://www.azahner.com/works/de-young> [26 March 2018] Fig.2 Zahner, ‘Perforation and extrusion’, Zahner (Zahner, revised 2018) <https://www.azahner.com/works/de-young> [26 March 2018]
CRITERIA DESIGN
53