Chapter4 - Design opportunity
Chapter4 - Design opportunity
4.3 Design direction Envisioned effect
The envisioned effect is that new students can better understand how to interact with people in the Netherlands - or simply people from another culture. Through experiencing the design, they have the ability to identify the inappropriate behavior and know how to act upon it. Figure 4.2 further describes the expected emotions that I want to achieve in this workshop design. As you can see in the figure, I hope there is an activity
to trigger participants’ curiosity at the beginning of the workshop and help them to focus on the later content. While during the workshop, I wish them to feel respected, engaged, and amused. After the workshop, they can gain knowledge of dealing with sexual harassment situations. They will feel more relief in the future no matter in asking for help or expressing themselves.
As mentioned above in the design goal, an interactive workshop design is the desired outcome. While considering this outcome, several things are considered. In the following paragraphs, I will elaborate on the detailed reasons for each aspect.
Timing
Firstly, the proper timing to execute. International students need to address many practical issues for better preparation for the new semester; they normally need to arrive in the Netherlands in a few days or weeks. Take TU Delft university as an example; the school provides the introduction week before the new semester starts for new students. New students have a chance to walk around the whole campus and meet new friends from different academic and cultural backgrounds. Therefore, in this case, I suggest implementing the design with the existing activity to increase the feasibility.
Design Form
There are several forms of activities in the introduction week. For instance, having a physical ice break game, walking around the campus, or having a basic introduction of this country and school via an interactive mass lecture. It can be imagined that new students are excited or a bit nervous while surrounding the unknown in this whole new place. Comparing the above activities, the workshop is an approach consisting of the educational function in a short period of time in a relatively small group. (Definition of WORKSHOP, n.d.) Besides, the interactive workshop is a structured set of facilitated activities for participants to explore a problem and its solutions together. (Pavelin et al., 2014) Therefore, the interactive workshop design contains more space for participants to be involved in the workshop, which is a relatively ideal form for accomplishing the purpose.
Figure 4.2 The expected emotion criteria
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