GLOSSARY OF DIGITALISATION1 DIGITALISATION Digitalisation can be interpreted in (at least) two ways: On the one hand, it describes the digital conversion, execution and representation of information and communication as well as the use of instruments, devices and vehicles in connection with it. On the other hand, it refers to the „digital revolution“, including its political, economic and socio-cultural consequences. Although the term is somewhat vague, it is precisely because of its breadth that it forms the basis of this publication: it is intended to facilitate an integrative discussion of the technological as well as the social and spiritual dimensions of digital phenomena. DIGITAL REALITIES Digital realities are understood here as all spaces that are characterised by a specific technical infrastructure and the digital processes generated by it. This includes the Internet, as well as Virtual or Augmented Realities. VIRTUAL REALITY Computer-generated, often interactive, reality with image (3D) and (usually also) sound. Relevant for education and training (simulators), telemedicine, information transfer and entertainment. AUGMENTED REALITIES Augmented Realities enable the perception of the non-digital world (i.e., ordinary reality), supplemented by virtual aspects (augmented reality). Thus, additional information about the immediate environment can be added, just as, for example, virtual furniture can be inserted into a digital image of the own living room. INTERNET The Internet can be described as a decentralised, global computer network whose goal is the exchange of data between computers via telecommunication networks.
1 Quellen: AEC (2020): Das große Ars Electronica KI-Glossar. https://ars.electronica.art/aeblog/ de/2020/04/02/ki-glossar/; 18.06.2020; Springer Gabler (2020): Gabler Wirtschaftslexikon. https:// wirtschaftslexikon.gabler.de/definition/digitalisierung-54195; 18.06.2020.
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