Leeds College of Art BA (Hons) ILLUSTRATION OUIL601 Context of Practice 3
Level
06
Credits 40
Practical Response RESEARCH PROJECT – Initial Proposal Illustrators Name: Gabriella Bracho Overarching Theme: Aesthetics, game design, art theory Specific Subject:
Art in video games - Traditional art aesthetics/references in game design/legitimacy of games as an art-form
Research Question Is the interplay between traditional art aesthetics and narrative in game design creating a new hybrid art-form?
Product(s)
Proposed Outcomes
Media Processes
Question 1
Question 2
Set of prints/illustrations Possible Storyboards/Character Sheets Art Book Presentation Boards
Video Game inspired by a pre-existing story/folktale, using traditional art aesthetics from either a specific movement or painter, illustrator and using these aesthetics in the design. – basic narrative, concept work & characters Promotional work & merchandise Posters, covers, products, etc Screenshots
Traditional & Digital Graphite pencil Gouache, oil, watercolour & acrylic Photoshop Digital painting & drawing Communication & Storytelling
Is the practical itself too vague/broad? Is it doable in of itself or simply too broad and huge to be accomplished within the weeks we have?
Does it link in with my dissertation question? Does the link make sense, as well as it being not too tied down to the material in my essay?
Question 3 Is there an appropriate painter and/or art movement that I could be inspired by?