Gaming America Mar/Apr 2022

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GAMING AMERICA | SCCG

WHAT THE METAVERSE MEANS FOR CASINO GAMING Gaming America regular and SCCG Management Founder Stephen Crystal looks at how the metaverse may affect gaming. What if you were the top-of-mind choice for digital interactions globally? You get home and hop on your gaming console to play your favorite multiplayer game. You want to use voice chat to communicate with your friends, but instead of Xbox Live, Discord, (See Discord graph) Teamspeak, Mumble, or Skype, all your friends connect to your VOIP platform. Your daughter has long since left the nest, and you can guiltlessly convert her old bedroom into a home office. You need to find the right furniture at the best price while ensuring everything fits within the space. Nobody stops at Crate&Barrel, DWR, or IKEA anymore because all roads lead to you. I know what you’re thinking. Market dominance? Super easy, barely an inconvenience. Amazon did it nearly overnight, for online purchases practically of everything but concrete (See Amazon graph). These considerations are driving some of the largest tech companies in the world to invest massive amounts of capital into the metaverse of Web 3.0. The word metaverse was first used for a digital interaction space by Neal Stephenson in his novel, “Snow Crash,” in 1992. The 2011 Ernest Cline novel “Ready Player One” was made into a movie in 2018, where it concretely explained the OASIS. In this massive online setting, the overwhelming share of the world’s population interacts with each other via virtual reality. 14 | GAMINGAMERICA

Discord - Growing and Connecting Gamers (in Millions) 350.00 300.00 250.00 200.00 150.00 100.00 50.00 0.00

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So, what does this have to do with the probably the virtual world, Second Life. Amazon’s Overnight Online Sales Success Story gaming industry? Please stick with us here; Launched in 2003, Second Life lets you Net Revenue in Billions, USD this is a journey. We will get there together, explore a 3D world on your computer and there will450. be a payoff. as an avatar. You could move through the world of Second Life, analyze it 400. and interact with other avatars. You could THE METAVERSE OF YESTERDAY 350. is the idea of using use real money to buy real estate and start Today’s metaverse businesses online, building, shopping, technology like300. augmented reality (AR), and trading digital products and services virtual reality (VR), and holography 250. with others. A wide range of social to create environments that users expression occurred on Second Life, can interact with 200.as an avatar within from a live concert by famous band U2 those spaces. The first metaverse was 150.

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