![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/475c06ef43aceccfd1a35f5913fb1c2a.jpg?width=720&quality=85%2C50)
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Rendering Output
Step 1 : Change Dimensions
A number of output settings can be accessed through the Settings tab of the V-Ray Asset Editor.
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Safe Frame
Displays a visual cue in the viewport, showing the expected render output area. If there is a difference in aspect ratio between the viewport and image size, this button toggles the safe frame overlay on and off.
Image Width/Height
Specifies the width and height of the rendered image, in pixels. If stereo is enabled, this represents the size of the image for one eye only.
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/108c1618f34f737064a1406ce0b6d039.jpg?width=720&quality=85%2C50)
Aspect Ratio
Sets the proportional relationship between height and width of the rendering in the V-Ray frame buffer. The listed Aspect Ratio options can be grouped in three types.
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/67d07d2095a75b7683a0e4e0d60886c6.jpg?width=720&quality=85%2C50)
16:9 - Widescreen 1:1 - Square 4:3 - Picture 5:4 - Landscape 4:5 - Portrait Match Viewport Custom
Rendering Output
Step 2 : Save Image
Save Image – Enables you to set or change the File Path.
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/1555e3c557c5569f9b8c8619087c16b0.jpg?width=720&quality=85%2C50)
File Path – Specifies the file location and type to save the rendered image.
File Type – Specifies the image file format. The following file type options are available: png, bmp, tga, hdr, sgi, jpg, exr, pic, tif, vrimg.
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/7821c018a6f6c03b83a6e95a7ecb60e4.jpg?width=720&quality=85%2C50)
Image Options
Alpha – Determines how the Alpha channel is handled. This option is available for the following formats: .png, .tga, .sgi, .exr, .pic, and .tif.
No Alpha – No Alpha channel is saved. The background is visible even if the output image format supports transparency. Include Alpha – The Alpha channel is saved as image Alpha or Transparency depending on the file format. Separate Alpha – The Alpha channel is saved as a separate file.
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/5e1cf5588b44ea27e8eb8804ed653db1.jpg?width=720&quality=85%2C50)
Compression Level – Specifies the image compression level for the .png file type.
Rendering Output
Step 3 : Production Render & VFB
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/3b5b69da35647e7a6cc47b5a5d24d83e.jpg?width=720&quality=85%2C50)
Step 1. Select Render with V-Ray
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/d1b318c4a3858ed667a61dd4e9f61e56.jpg?width=720&quality=85%2C50)
Step 2. Open and check progress window
Step 3. Click left corner button to open VFB ((V-Ray Frame Buffer)
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/8a5fa6f0a135bf895971240a5dc42b27.jpg?width=720&quality=85%2C50)
Step 4. Render output after VFB adjustment
![](https://assets.isu.pub/document-structure/201104001614-d45a94fe72dc8e85537bd07fdacd1915/v1/13e2b3a9b357d0d5351447b02301b35f.jpg?width=720&quality=85%2C50)
Save image