2 minute read
Interface
Workspace
The V-Ray Compact contains the functions of asset editor, V-Ray objects, lights setting and render. Open the asset editor on the main tab to prepare for rendering. The asset editor is comprised of 5 primary aspects.
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Settings
Materials
Material Workplace shows all the selected materials. Right click to add, import, export, rename, remove, and select the objects with current materials, those.
such as assigning current materials to the selected objects or to the selected layers, deleting materials that are not used in the scene, and adding layers with reflections, refractions to the materials.
Lights Interactive and Progressive mode. You are also able
V-Ray for Rhino offers a number of lights essential for a good render. No matter what the type of the scene is, you can find the appropriate lighting options in the V-Ray toolbar or in the Asset Editor.
Depending on the scene and the effect you are trying type of light or any combination of lights.
Geometry V-Ray provides a number of tools that create geometry loaded in the scene at render time, that does not weigh to the scene.
Clipper – A virtual plane for clipping geometry at render time. Proxy Mesh – Imports geometry from an external mesh file, which is fully loaded only at render time. The geometry is not present in the scene. Instead, it is substituted by preview object that does not take any additional resources to be displayed. Infinite Plane – A virtual plane that always extends beyond the camera view. Fur – Creates simple procedural fur at render time. Proxy Scene – Imports a .vrscene file as a proxy, which is fully loaded only at render time.
V-Ray Settings provide control over the parameters that adjust the rendering process. They can be accessed from the Asset Editor in the Settings tab.
V-Ray Settings are organized in two panels - the main one exposes the default options for scene setup. The default options usually work for many kind of scenes, but if access to more advanced options is needed, the right-hand side panel of the Asset Editor provides
Render
The Render rollout provides convenient access to common Rendering functions such as choosing the render devices or turning on and off V-Ray to create with light, you might choose to use only one
to choose from several Quality presets as well.
Workflow
The basic workflow for V-Ray is as follows: > Switch current renderer to V-Ray > Create new or open saved render settings with asset editor > Modify the rendering settings > Preview > Render and Export the image + > note :You can restore, save and load V-Ray settings (in a .vropt file format) from the bottom three buttons in the Settings panel area. The three options are Load Render Settings from File..., Save Render Settings to File... and Revert to Default Render Settings. These options are inactive during rendering.