Water Cycling: Consume Representation in GH

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.:: Water Cycling: Consume Representation in GH ::.

Source: www.proactiveinvestors.co.uk

DESIGNING ASSOCIATIVITY by luis fraguada

carvallo + nichani


CONCEPT STRATEGY :

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This Final Designing Associativity project is inspired by the Research Studio, ‘Self Sufficient Building’. The block we are working on is 75% empty, and we are proposing to have a water cycling system [and other additional systems] that will make the block water self-sufficient in comparison to the other blocks, and provide the natural liquid element to its inhabitants, and possibly to the neighboring blocks.

Source: Own rendering

DESIGNING ASSOCIATIVITY

carvallo + nichani


CONCEPT STRATEGY ::

Natural cycle of water is also an inspiration for this project, and its metabolism concept will be used as the main strategy for this final assignment, and for the research studio. Two main sources of fresh water: natural (rain), and artificial (city) Source: www.dwc-water.com

DESIGNING ASSOCIATIVITY

carvallo + nichani


BACKGROUND : According to the Environmental Board for the Metropolitan Area of Barcelona, today’s Barcelona resident consumes approx. 111.4 litters of water a day versus the almost 115 litters a day spent 3 years ago. This represents a reduction of 3%. Approx. population per block: 1000 people Litters per person in block: 111.4 x 1000 = 111,400 litters/day Estimate consume in our block 40% of 111,400 litters/day = 44,560 litters/day In Barcelona, climate presents mild winters and warm summers, with a warming trend observed in the 1990s. Precipitation values oscillate around 500-700 mm a year, although means and averages make little sense when considering strong inter-annual and intra-annual variations.

Source: Google Earth

DESIGNING ASSOCIATIVITY

carvallo + nichani


BACKGROUND ::

Source: Own diagram

The Grasshopper definition will show the difference of water flow between our block and the surrounding blocks. While the consuming and recycling of our block will be slower then the other blocks, which will keep their normal rhythm, but in comparison to our block the other blocks will spend more and faster water loads than ours. The representation of the block will be as exact as a block is, its cubical shape will be divided by several boxes or cubes that will represent an amount of water in cubic litters. The definition and explanation of the grasshopper file is as follows.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS : To make a three dimensional grid of points from the x, y, and z coordinates of each point the values are cross referenced to generate the coordinates. This was repeated for all the existing 9 blocks.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS :: Centre box: used to draw a three dimensional box with its centre at each point on the 3 dimensional grid generated prior.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS ::: Vb script: used to generate the diminishing size of the boxes via scripting. When the toggle of x is set on true then the timer starts and keeps increasing the size of each cube in the individual block to show the water being consumed.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS :::: Text in the VB script: here the value of the length of each side of the cube is returned at a.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS ::::: Here the gradient tool is used to keep changing the color of the individual small cubes as the timer goes on and the size keeps increasing. This is used to make the animation more visually clear.

DESIGNING ASSOCIATIVITY

carvallo + nichani


PROCESS :::::: A similar process is repeated for our block (the one at the center) but here the water being used is less since the block recycles water and uses only a portion of the water supplied to it from the city of Barcelona. Thus, the size and color of each cube in our block changes a speed lesser than the other blocks surrounding it.

DESIGNING ASSOCIATIVITY

carvallo + nichani


FINAL VISUALIZATION :

DESIGNING ASSOCIATIVITY

carvallo + nichani


FINAL ANIMATION :

DESIGNING ASSOCIATIVITY

carvallo + nichani


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