Infinity Gaming Magazine November 2021

Page 36

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CLOUDGAMING – ARE WE THERE YET? By Lynn Pearce

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epending on who you speak to, the future has arrived already! However, the more I read, it seems to not be the case – yet! We have come a long way in mobile gaming and even augmented reality, developers are constantly rolling out the latest technology updates to improve gameplay without any lag, 5G is readily available, especially in emerging markets and casino games are becoming more exciting, including live casino, and in-play betting. According to Newzoo, my go-toguide for gaming analytics, cloud

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gaming is expected to surpass $1 billion in revenue and 23 million paying customers by the end of this year, and revenue is projected to grow to more than $5 billion by 2023 as the technology improves. So, what does the future really look like for the gaming industry? And what exactly is cloud gaming, will everything be dependent on cloud technology and outsourcing hardware requirements? Imagine not having to buy an expensive PC, console, or other gaming peripherals, sounds great, but how will this affect the user experience, or will they even care?

Cloud gaming is a way of playing games online through remote servers, hosted in the cloud. This means that you do not need to download the games, as the games will be served to you via online streaming to your home or mobile device, something we are all familiar with already. And the best part is, even games that are not compatible with your device can still easily run via the cloud. All you will need to do is use an app on your device,have 5G or a high-speed internet connection and voila! You can play any game you want, if the game itself is available in the cloud. Obviously, this also means that in


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