Foundations of Design : Representation, Sem 1, 2017 PORTFOLIO Isira Gunathilake 921446 Studio 3 - Raynaldo Ali
MEASURED DRAWING OF A CROISSANT
These photos were taken at the Fabrication Lab of the MSD. The photos were then imported to photoshop and edited. Tools used in Photoshop Eraser, Level adjustment and cropping tool.
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SKETCHES OF CROISSANT
These sketches were made by tracing the photographs. The sketches were then scanned and edited using Photoshop. Pencils used (lead) - 2H, 4H, 2B. 4B and HB
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FINAL RESULT - ORTHOGRAPHIC PROJECTION This is the final result. An orthographic projection constructed from the previous steps. I initially did this on tracing paper, re-traced with a fineliner, then attached a sketched image of the top view and re-scanned the duo to get this image. Fineliner : 0.5, 0.3 Tools used in Photoshop - Eraser, level adjustments, cropping tool.
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FLATNESS VS PROJECTION - MARIO WORLD In this module the objective was to determine : differences between ‘subjective’ and ‘objective’ points of view, the thought that begins to define 2d and 3d spatial constructions, and impact on perception. Two images from the game Mario World were used. These images were then projected onto an axonometric drawing. This drawing was later scanned and traced on Adobe Illustrator.
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NEW MARIO WORLD
The making of new Mario world. The sections that were given to me consisted of a cloud level in Mario World. This usually happens when Mario is exploring the map with his friendly dinosaur ( Yoshi ), therefore I added that into my combined version of Mario World. He can y within the two worlds with Yoshi as she has wings. The red tube connects the scene to the lower level which consists of land and water.
I used Adobe Illustrator CC 2017, to compose my nal work. Below the clouds is my main addition to Mario World. I used my imagination and a few pictures which I have added to the appendix. All additional characters and scenes were hand-drawn and traced over using the pencil tool. I focused a lot on the ne details of each character, this can be seen when zoomed.
To increase the 3-Dimensional e ect of my world, I assumed that the main source of light was from right to left in the picture. I used the gradient tool and di erent shades across my artwork.
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This is the combined pen drawing of Mario. I initially did it with pencil, the used a seperate piece of tracing paper and a neliner pen. ( 0.1 and 0.4) I have added extra characters and a scene below the clouds. This will be the connection between the two Mario Worlds. This is a scanned image that has been cleared and ad- justed on Adobe Photoshop CC 2017( Using levels and an Eraser tool ) Since it is a pen drawing, there are a few lines that seem distorted because of the scanning process.
This is a photograph of the pencil drawing, before I added extra characters and scenes to it to create a combined Mario World. A T- square and set squares are used to ensure that the measurements are accurate. This took approximately 5 hours to complete. Pencils used were 2H, 4H
This is a photo of the pen trace that I made. This was done using a fineliner. The thickness of the nib varied from 0.05 to 0.5.
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PATTERN VS SURFACE
The making of new landscape In this module the objective was to manipulate topography as surface using Rhino 3d panelling tool. This consisted of using digital tools to manipulate form to create effects and produce a physical model. A piece of land of 59.4x59.4cm was given. A custom terrain was to be created which consisted of 2D and 3D shapes. The final result was unrolled, adjusted and printed on 180gsm paper. The digital result was then handmade, into a 3D model. Software used - Rhino3D(WIP), Adobe Illustrator.
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This is a zoomed in version of my final work, it shows the shadows that were created within the mountains in the insides. 9
First set of hand built panels.
This is a click of my halfway point of progress. i didnt attach all the pieces together until I built the whole panel.
This is a focus photo on one of my custom 3d shapes. It shows the neat folds and creases.
Annotate your drawing
This is a photo of the final result. All panels have been attached and glued in. 10
INVISIBLE CITY - DOROTHEA
The objective of this module was to introduce perspective, a technique of representation first theorised in Renaissance Italy and further developed as a tool in cinema. Mapping of movements and figured were critical for this module. Rhino 3D was used to build the OLD QUADRANGLE of Melbourne University. The city of Dorothea from the novel “Invisible Cities� by Italo Calvino was to be combined a scene from the old quad building. This interpretation of the novel shows the market place within the quad building. Characters seen within the two scenes are those mentioned in the novel. Software used - Rhino3D(WIP), Adobe Illustrator, Adobe Photoshop, Adobe InDesign.
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This scene shows the camel and the three ladies,well dressed with broad smiles and sharp gazes. The camel rider mentioned by the author is seen too. The great city of Dorothea is in the Background. The market is the place of the city where people of different societies mix as they enjoy the pleasant day.
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The scene shows in detail of what Marco sees as he walks around the market. The city of Dorothea is in the back- ground. The main focus of this seen is at the back where soldiers play the trumphet. On the right side and in the middle are the poorer people of the city. I added multiple textures onto the columns, the oor and the ceiling. My obejective was to give the roof a ‘wooven mat’ effect which was usually done in ancient cities.
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REFLECTION
1) What did you learn from these projects with reference to lectures? The projects gave an understanding of perspevctive and projection. Each individual module focused on learning forms of visual communication via 3D and 2D work. 2) What skill set did you gain? All software used in these modules were new to me. It took a lot of time to learn how to use the Adobe Creative Suite and Rhino 3D. Other drawing and hatching skills, orthographic projection etc. were all newly learnt skills too. 3) If a particular module is not successful, why? and how can you improve it? If you have made amendmnets to improve drawings, please note it here. My Module 2 - The mario World was rather unsuccessful as the lines have error with regards to perspective. This was a technical issue as I was new to using Adobe Illustrator. With time and more practice, I was able to learn how to use the software more efficiently and this did not occur later on in Module 4.
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