Rep portfolio final

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Arc 182: Representation II Jake Hayward

Building Facts / Building Fictions

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Jake Hayward Syracuse Architecture Class of 2022 7205441785 Jakechayward@gmail.com

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Table of Contents Building Facts / Building Fictions Exercise 1 Representing in 2D - Geometric Logic...............................................................................................................................................................................................................................................................................................1 Exercise 1B Representing in 2D - Geometric Logic Transformed.................................................................................................................................................................................................................................................................3 Exercise 2 3D Objects - Variation and Mutation................................................................................................................................................................................................................................................................................................5 Exercise 2B..................................................................................................................................................................................................................................................................................................................................................................7 Exercise 2C Drawing Geometric Logic + Construction Process...................................................................................................................................................................................................................................................................11 Exercise 2D Analytical Drawings - Seaming/Unfolding, Serial Sectioning, Contouring, Kit-of-Parts...............................................................................................................................................................................................15 Exercise 3 METHODS OF 3D FABRICATION..........................................................................................................................................................................................................................................................................................................19 Exercise 4A 3D Field...............................................................................................................................................................................................................................................................................................................................................25 Exercise 4B 3D Field - Spatial Matrix.................................................................................................................................................................................................................................................................................................................29 Exercise 4C 3D Field - Micro-articulation........................................................................................................................................................................................................................................................................................................33 Exercise 4D 3D Field - Rendering.......................................................................................................................................................................................................................................................................................................................35

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Exercise 1 Representing in 2D - Geometric Logic This project focuses on extracting the internal logic behind a particular Gothic window. By showcasing the internal logic of the order and spacial complexity of the Gothic window the viewer is better able to understand its form and order.

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Exercise 01: Part 1A Jake Hayward

ARC182: Representa�on II

Building Facts / Building Fic�ons

Exercise 01: Part 1A Name of Case Study Student Name

ARC182: Representa�on II

Building Facts / Building Fic�ons

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Exercise 1B Representing in 2D - Geometric Logic Transformed The lineaments from the Gothic window are used to showcase its internal logic. These logics are then transformed and used to create a new logic, exploring the densities and sparse areas of a window geometry.

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Exercise 01: Part 1B Jake Hayward

ARC182: Representa�on II

Building Facts / Building Fic�ons

Exercise 01: Part 1A Name of Case Study Student Name

ARC182: Representa�on II

Building Facts / Building Fic�ons

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Exercise 2 3D Objects - Variation and Mutation Through the exploration of 1-degree and 2-degree curvature, classical column orders are studied and analyzed. From the research a column is constructed.

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Exercise 02: Part 2A Rhino 3D: Primi�ve Jake Hayward

ARC182: Representa�on II

Building Facts / Building Fic�ons

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Exercise 2B This project focuses on iterative transformations from the previous column. Curves are extracted from the previous column in plan and section. These curves are arranged in various was and then lofted, swept, and booleaned together in to create various objects with a shared underlying core.

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Sweep 1

Sweep 2

Sweep 3

Sweep 4

Sweep 5

Sweep 6

ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02B Jake Hayward

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Boolean 1

Boolean 2

Boolean 3

Boolean 4

Boolean 5

Boolean 4

ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02B Jake Hayward

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Lo� 1

Lo� 2

Lo� 3

Lo� 4

Lo� 5

Lo� 6

ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02B Jake Hayward

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Exercise 2C Drawing Geometric Logic + Construction Process This project focuses on creating 2-dimensional drawings that describe how the iterative transformations were made. These orthographic projections combined with annotations are used to represent the process of their forms being constructed.

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sweep

sweep

Sweep

Sweep Result

TOP VIEW

ELEVATION

B A ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02C Jake Hayward

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Boolean

Boolean

TOP VIEW

ELEVATION

B A ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02C Jake Hayward

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Boolean

Boolean Result


Lo�

Lo�

Lo�

Lo� Result

TOP VIEW

ELEVATION

B A ARC182: Representa�on II

Building Facts / Building Fic�ons Exercise 02C Jake Hayward

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Exercise 2D Analytical Drawings - Seaming/Unfolding, Serial Sectioning, Contouring, Kit-of-Parts These drawings showcase the underlying logics and systems in creating a finished model. There is an additional focus on annotation, using text, arrows, dashed lines, etc. The four drawings demonstrate the ways in which the object could be modeled.

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A.

A.

B. F.

B. F.

C.

E.

C.

D. E. D.

ARC182: Representation II Building Facts / Building Fictions Exercise 2D: Seaming / Unfolding Jake Hayward

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X - Coordinate Contour

Y - Coordinate Contour

Diagonal - Coordinate Contour

ARC182: Representation II Building Facts / Building Fictions Exercise 2D: Contour Jake Hayward

ARC 182: Representation Buildings Facts / Building Fiction Exercise 2D: Kit-of-Parts Jake Hayward

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A.

C.

B.

I. H. G. F. E. D. C.

F.

B.

E.

D.

A.

H.

I.

G.

ARC182: Representation II Building Facts / Building Fictions Exercise 2D: Serial Section Jake Hayward

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Exercise 3 - Methods of 3D Fabrication This project explores 3D fabrication. It explores the different choices of material, scale, and fabrication methods used in physical modelling. This project focused on - unrolled surface, layered contour, and eggcrate.

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32”

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6 18” 5 2 3

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2

6 1

5

4

Arc182: Representation II Buildings Facts / Building Fictions Exercise 3 Jake Hayward

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32”

32” 9

5

38 37

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2 7

18”

18”

6

1 33

1 2 3 4 5 6 7 8 9

3 4

36

10 11 12 13 14

32”

32”

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18”

40

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32

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18”

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31 21

32”

Laser Cut Files: 5 Sheets

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18”

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Arc182: Representation II Buildings Facts / Building Fictions Exercise 3 Jake Hayward

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red

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Arc182: Representation II Buildings Facts / Building Fictions Exercise 3 Jake Hayward

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3B: Model Photos Jake Hayward

ARC182: Representa�on II

Building Facts / Building Fic�ons

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Exercise 4A 3D Field This project explores 3D roof fields by combining common roof types and roof typologies. These roof fields are then manipulated in a few ways to create different field types. These varying fields are shown through various contours.

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ARC182: Representation II Building Facts / Building Fictions Exercise 4A Jake Hayward

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ARC182: Representation II Building Facts / Building Fictions Exercise 4A Jake Hayward

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ARC182: Representation II Building Facts / Building Fictions Exercise 4A Jake Hayward

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Exercise 4B 3D Field - Spatial Matrix Continuing the 3D fields, roof types are constructed through framing elements. Three forms were created from Matrix as Surface (extracted), Matrix as Surface (projected), and Matrix as Volume.

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ARC 182: Representation II Building Facts / Building Fictions Exercise 4B Jake Hayward

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ARC 182: Representation II Building Facts / Building Fictions Exercise 4B Jake Hayward

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ARC 182: Representation II Building Facts / Building Fictions Exercise 4B Jake Hayward

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Exercise 4C 3D Field - Micro-articulation Taking from the previous fictional roof fields, a greater level of detail is explored on its individual surfaces. A shingle system is created and manipulated further to be customized to specific surfaces. The resulting drawing illustrates the variance in paneling.

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A

Panel Grid (10U, 10V)

Panel Grid Gradient Variable Offset Thickiness

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A 10 9 8 7 6

1/2A

5 4 3 2 1 1

ARC182: Representation II Building Facts / Building Fictions Exercise 04C - Concept Title Jake Hayward

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ARC182: Representation II Building Facts / Building Fictions Exercise 04C - Concept Title Jake Hayward

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Exercise 4D 3D Field - Rendering This project focused on abstract and photorealistic styles of rendering. The 3D roof fields, made previously, are rendered in an abstract and photorealistic way to convey different ideas of design. These renders use light, color, pattern, color, texture, etc to create different effects.

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Exercise 4D: Part 1 Abstract Rendering Jake Hayward

ARC182: Representation II Building Facts / Building Fictons

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Exercise 4D: Part 2 Photorealistic Rendering Jake Hayward

ARC182: Representation II Building Facts / Building Fictons

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