fodr portfolio

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Jiaxin Sun | 927490 | Studio 09 - Talia Stoch

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HOW TO DRAW A CROISSANT

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FLATNESS VS. PROJECTION

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PATTERN VS. SURFACE p8-10

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FRAME VS. FIELD

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HOW TO DRAW A CROISSANT

01 Photo of elevation

This module aims to explore a threedimensional object and transform it into twodimensional on a planar surface. It consists plan view, elevation view, section view and an axonometric drawing that shows the threedimensional on a two-dimensional surface.

Photo of elevation

Photocopied plan

Patience and carefulness are required through this whole project. The angles need to be perfect when taking the pictures. The details and accuracy of the drawing are also based on a good consideration. The pictures need to be clean and comfortable when putting them together. During this project, I learned how to edit pictures with Photoshop and InDesign. I also practiced my drawing skills by using pencils and fine line pens.

Photocopied sections

Photo of plan view Photographs and Scans of Croissant.

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HOW TO DRAW A CROISSANT

01 SKETCH OF ELEVATION CROSS SECTION A

104mm

CROSS SECTION B

SKETCH OF ELEVATION

160mm

CROSS SECTION C SKETCH OF PLAN VIEW

Sketches of Croissant by pencil and fineliner

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HOW TO DRAW A CROISSANT

01 CROSS SECTION A

CROSS SECTION B

CROSS SECTION C

Axonometric Drawing of Croissant.

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FLATNESS VS. PROJECTION

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Module two focus on exploring of the relationship between flatness and projection. This project required skills to combine two flat Mario pictures into a three-dimensional Mario world. One of them is used as the reference of the front and the other as the reference of the back. Objects hidden in between and the style it presented are the tricky parts to think about to create a Mario world. Firstly, fixed two Mario worlds in 45 degrees and draw them in axonometric view to form the front and back side. The idea of creating this Mario world is inspired by the broad water area between the front and the back world. With the concealed land form and tall mountains, this can be a haunt of a group of pirates. On the ground level there are golden coins, wooden deck and wooden vets that containing treasure and wine and other life supplies. At the bottom of the sea, there are treasure chests and hard rocks. In the center of this world there is a floating pirate boat with black sails. Pirates reserve their war trophies and hidden treasure they found inside the high mountains. Later on, the hand- drawn axonometric is scanned into Adobe Illustrator to be traced and colored. The details such as shadows and gradient of the color are essential in the three-dimensional space.

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FLATNESS VS. PROJECTION

Set up Drawing Equipment: T-square, set square, pencils, fineline pens and rulers

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Linework in process. Printed Mario worlds and tracing paper aligned at 45 degrees, drawing the back layer of the Mario world.

Drawing the objects between the front and the back layer.

Pen Drawing of Final Mario World. Draft of two Mario worlds putting together with the completed pencil line work.

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PATTERN VS. SURFACE

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Module three aims to manipulate topography as surface using Rhino 3D paneling tool. Students use digital tools and finally produce a physical model. Firstly, apply 2d pattern to assigned topography, then Apply 3d paneling to the landscape terrain. Finally, cutting, folding the card module and glue them into a complete terrain. In this module, I used seven different pyramids and two points to attract the shapes. The easiest one to fold is the low pyramid shape pattern and the most complex one is the pattern that formed by two pyramids. It can be seen that, my landscape is high in the middle and the south-east corner, so in order to keep balance and make contrast between the edges and the middle, I added higher pyramid at the south-east and northwest, and make it lower in the middle. The light and the shadows show the heights of different areas and illustrate the movement of my terrain.

Plan view of the final terrain.

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PATTERN VS. SURFACE

Terrain: the original given surface

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Patterns: The different patterns I used in the 3d terrain surface

Panelized surface: Final 3D panelized surface using seven different patterns in Rhino

My arrangement was inspired by forests. The high and pointy pyramids represent tall trees, the joined two pyramids are the mountains, in the middle gully terrain there is a river flow trough.

Unrolled surfaces of my patterns that printed on the paper and traced on the card

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FRAME VS. FIELD

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Module four is an explanation of frame and field. Through the book- invisible cities, Marco Polo introduced various fantastic cities that need to explore and showed to the world. By using Photoshop, Illustrator and Rhino, a city in the book become three-dimensional in real world. Zenobia is a city that set on dry terrain and stands on high pilings. The houses are made of bamboo and zinc, with many platforms at a different height. Their platforms are linked by ladders and hanging sidewalks. After climbing the high ladders, Marco Polo enters the city of Zenobia from the southeastern side and slowing moved ahead, because he was a little lost in this complicated structure of platforms. When he saw the children, he walked slightly quicker to ask for the road. After asking the children, he went up- stairs and happened to see a Meeting in the middle of the Quad, he didn’t want to interrupt them, so he speeded up his pace and walked through this area quickly. Finally, he slowed down and had a look at the beautiful view of the distance and walked out of the Quad.

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FRAME VS. FIELD

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When Marco Polo first came to this city, he was almost lost, and he saw a group of children playing, singing and dancing over there inside the Quad. Because of the complicated terrain, platforms on different heights with ladder became popular places for children to climb and play. In this image, there are children, pets and an old lady looking after them. There are also bamboo columns and zinc roofs to show Zenobia’s characteristics. The background also shows the height of Zenobians living at. The whole image conveys a pleasant mood and cheerful atmosphere.

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FRAME VS. FIELD

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After asking the way from the children, Marco Polo kept going and happened to see the meeting. This image is a scene of the meeting. The citizen leaders and politicians are having a weekly meeting about how to change the appearance of their city and make it better. This question has been discussed for years but still not having any big break though or ideas that everyone agrees. Every meeting ending with keeping the same old look. This scene is inspired by the book, it says that as the city grow through years, no one remembers why their founder give Zenobia this form, but the image of a happy life of Zenobian is always a city like this. I think it is because of the isolation and the dry terrain make them build their city this way. They have no idea what other cities plans look like, they are completely isolated. And the hotness from the ground made them live on high pilings. The height can also tell for the light, both images are bright and have enough sunlight.

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R E F L E C T I O N Through this semester, FoD:R truly is the most time-consuming subject but also the most useful class. During these four modules, I become much more familiar and attracted by fantastic software I used. Besides taking the workshop classes, I also learned more on websites about these software for my projects, which is really useful and convenient. The first and second module also gave me a practice on the hand-drawing skills which is important in the future study. I also know how to draw orthographic drawings with the T-squares and set squares and how to make axonometric drawings. Every lecture has strong connection with the subject going on during that time. The lectures are leading us to think furtherer and deeper on our own thoughts and ideas on the project. Module one introduced me to the orthographic drawing to make two-dimensional into three-dimensional objects. Module two kept exploring the idea of axonometric and isometric view with more specific definitions and opinion from lecture and readings. During module three I learned how to create three-dimensional panels through Rhino. And module four gave me the concept of frame and perspective and how they worked during a subject. These four subjects made me familiar with the foundation concepts of design by completing a specific module and use what I have learned from class. I also had tutorials with a group of hard-working schoolmates and a thoughtful tutor, from them I felt pressure as well as energy and confidence to finish each of my modules. I learned a lot through communications and pin-up presentations during tutorials. The most unsuccessful module is the last one, in the perspective two I ignored the space we asked to create, only focused on the story and the characters in that image, which is totally off the main point of this module trying to achieve. After this I learned that I have to keep the rules and key points on mind from the beginning. At the end of every subjects I always felt a little stressed and run out of time, I think I should put more work on my time management skill next semester. In conclusion, by taking this class, I realized there are so many new skills waiting for me to learn, so many great masters I need to know. Although there are still weakness for me to improve, I will keep going and do my best.

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