REFLECTIVE ARCHIVE STUDIO 01
WHAT 'S HOME ?
ACCOMODATION FOR HOMELESS CHILDREN DANQING JOYCE ZHU
PLAY UNIT TOPOGRAPHY
CONTENT
SITE ANALYSIS
NORTH MELBOURNE
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SURVEY ON CHILDREN
HOMELESSNESS
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CONCEPT DESIGN
PLAY? TOPOGRAPHY
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SITE RESPONSE
PROPOSAL DEVELOPMENT
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FINAL DRAWINGS
PLAY, UNIT, TOPOGRAPHY
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SITE BATMAN PARK
NORTH MELBOURNE
NORTH MELBOURNE
The studio has two sites to choose. The Batman Park has its natural advantage in grand scenery of water and the great size of the site, which allows some monumental gesture to happen. While the one located in North Melbourne is more like an anonymous and monotonous local suburb with strong of normal daily life.
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Considering the attribute or nature of a comprehensive accommodation for homeless kids, the first thinking that comes into my mind is its secret existence of this vulnerable group in the city, and the parallel but interweaving life with normal citizen. 4100m2
Rather than giving the design a strong gesture to the public, a more peaceful and implicit attempt is what I want to take, like the possible willing of homeless kids, to fit into the society and be treaty friendly and warm, rather than being strange and vivid against the environment. A design itself corresponds to the need of the host and its own nature. That comes my choice of the site of North Melbourne.
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SITE ANALYSIS
OVERALL LOCATION By investigating into a heating map of the severeness of homelessness situation of different regions in and around Melbourne, we found that homeless people are mainly gathered around Melbourne CBD Port Phillip, Yarran, Maribynong, etc. A site chosen in North Melbourne close to CBD is convincing because of the close distance to CBD and its relative cheap land rent. The site in North Melbourne has facilities like children hospital and kindergarten nearby, it is also not far away from Queen Victoria Market, University of Melbourne and high schools. It means the site has its natural advantage of creating a life of convenience and ease for children, as well as providing an atmosphere of education and community life.
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SITE ANALYSIS
GENERAL SITE CONDITION
ANALYSIS
The series of drawings provided by Natasha clearly illustrates the basic information we need about the site condition, vegetation, circulation, residential and places of interest. What is interesting about the site is its close relationship to Royal Park, which brings more rustic charm of the site, and its sense of boundary of a residential community and freedom.
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CIRCULATION
VEGETATION
CIRCULATION
PLACES OF INTEREST
RESIDENTIAL
PLACES OF INTEREST
SITE ANALYSIS
HUMAN ACTIVITIES Tiffany did the activity map of the site, which conveys the dynamism and open of this community block. The collage style corresponds well with the friendly and brisk atmosphere of the site.
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SITE ANALYSIS
SURROUNDING ENVIRONMENT The street collage piece together a scenario of the surrounding environment. The information conveyed includes the building style of the surrounding building, mainly terraced house with two or three levels, and the building material, basically red brick or timber structure with white finish. It is a narrow street. Melbourne city with tall buildings can be seen at a distance as the background. If you wander around in the street, you can feel an intimate relationship between different buildings and the overlay of people's daily life.
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SITE ANALYSIS
SHADOW My first thinking of the orientation and layout of the building is quite conservative according to the sustainable design of a residential building, not facing west and making the maximum of the sunlight. Thus I investigate into the building distance of each building block and hope to find my building footprint based on that. That really gives a lot of restriction and should sacrifice the facade looking by the pedestrian. Actually it is more like a community building rather than a tall residential complex, the former is relatively free as it allows more flexible human activities in open space, people can adjust their position to find a best positon for sunlight. The latter should consider more about the sunlight as each residential block can have limit orientations, but the area contains all daily activities of a single family.
TIME: SUMMER
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HEIGHT: 6M TEST BLOCK: 10M X 20M TIME: WINTER MIDDAY
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HEIGHT: 12M TEST BLOCK: 10M X 20M TIME: WINTER MIDDAY
TIME: WINTER
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SITE ANALYSIS
TOPOGRAPHY The collage trys to show the building tyle of the surrounding building, mainly terraced house with two or three levels.The material is basically red brick or timber structure with white finish. Melbourne city with tall buildings can be seen at a distance as the background.
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It is a narrow street. If you wander around in the street, you can feel an intimate relationship between different buidings and the overlay of people's daily life.
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HOMELESSNESS CHILDREN IN MELBOURNE Homeless kids are close but also far from our daily life. They are vulnerable but also strong in some sense. They are vulnerable because they are lack of care by the society and family. They bear a lot of pain and view a lot of accident but cannot really find a platform to tell. They are strong because they are trained by the natural society to survive in a bad living condition. They are too numb to pain and too sensitive to love. What is important to them is not a perfect physical environment imposed, but a space with love and care to let them load down their defense and truly feel a sense of belonging and live a healthier and meaningful life.
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HOMELESS CHILDREN
PROBLEM AND CHALLENGE Homelessness is one of the most severe forms of disadvantage and social exclusion that any person can experience. It is also a frightening and traumatic experience, particularly for children and young people just beginning to make their own way in life. Jo Swift said that "Homelessness is not just about a roof overhead, it is about having a stable and secure place to call home. It's about having a solid foundation upon which young people are afforded the support, the security and the care they need to explore their potential and become happy, healthy and productive members of the community"
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HOMELESS CHILDREN
LIFE STYLE INVESTIGATION The life style of homeless children is in a chaos. They sleep in random time in a random place. They sometimes go to school, sometimes not. They are forced to familiar with uncertainty but you can never say they enjoy it. They are wrapped up and brought away and back with the pace of the city. You cannot tell how different is their feeling with yours about the city. Trust and love can grow in a certain and secure living environment. A regular life can provide people with stable emotion and clear sense of life. That is the reason a community life is preferred, you can be influenced by other kids to follow a regular daily routine.
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HOMELESS CHILDREN
SENSE A child grow in a healthy environment can easily recognize their feelings and emotions, and take appropriate and effective responses to avoid harm and seek happiness. That is because they are given love, care, freedom and guide to seek the things that make them feel happy. They are naturally taught to respect their feelings. A homeless kid probably never grows in this kind of environment. Some of their parents themselves cannot even take care of themselves, not to say their kids. Some kids are never encouraged to grow in a healthy way. If life is full of chaos and argue, without hope and love, it is a natural thing to block out feelings and emotions to avoid further harm, but also block out the kindness and warm. There is always a expression of numb and waiting something there through the eyes of homeless kids, To let a person who once suffered from deep pain to open heart to live is tough, but a key to enjoy life journey. Architects should do something to help kids recover from bad feelings, which comes from, but is more than provide a secure shelter. Thus we do a chart to show what kind of the space can help protect and nurture one’s sense.
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HOMELESS CHILDREN 15
SENSE Thus we do a chart to show what kind of the space can help protect and nurture one’s sense.
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PLAY? TOPOGRAPHY TO BE A HOME FOR CHILDREN
The site is now occupied with stepped terrace houses, which align with a natural slope of the terrain. It actually the form we should respect as a local context but also an idea we get inspired, the stepped blocks. Play is the job of kids. If play is the topic, then what kind of it can be? Young kids recognize the world through touching and climbing. How about make use of the local context to be a playground for them, with rocks and steps.
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PRECEDENT STUDY
GENERAL RESPONSE This chart lists some possible ways to treat the boundary and the spatial form.
BRIDGE AS AN ENCLOSING METHOD TO GUARANTEE SAFETY WHILE PROVIDING A STAGE FOR FUN
These precedents mainly focus on kindergartens and primary schools. There are some ideas about linkage and open area which has a strong sense of community is good to follow.
ROOFING AS LANDSCAPE SLOPING
DENSE LANDSCAPE AS A BOUNDARY
BOUNDARY
NORTH
SEPARETED ARRANGEMENT TO DEFINE FUNCTION AND EMPHASIZE CONNECTION
TRANSPARENCY AND COZINESS
DISTRIBUTION
MATERIAL OPENING
INTERIOR
TOP VIEW
WITHOUT WARM SUNLIGHT SPACE FOR SERVICES AND CIRCULATION
REFERENCE: 1. KM Kindergarten and Nursery by HIBINOSEKKEI + Youji no Shiro 2.Chuon Chuon Kim 2 Kindergarten by KIENTRUC O 3.Floating Kindergarten above Historic Beijing Courtyard by MAD 4.TTC Elite Ben Tre Kindergarten by Kientruc O 5.Knarvik Kindergarden by M3 Architecture
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6.Kindergarten Nová Ruda by Petr Stolín Architekt 7.Montessori Kindergarten by Maria Montessori 8.St jerome’s Centre by Orkidstudio 9.Kindergarten Hill by Rastvorgroup 10.WeGrow by Bjarke Ingels Group
CLOSE TO NATURE
FUNCTION EMBEDED
COURTYARD
BRIDGING
RUNNING AND GAMING AREA BIRD-WATCHING VIEW
SWTCH BETWEENINTERIOR AND EXTERIAL
FLEXIBLE OPEN AREA
PRECEDENT STUDY
CONCEPT RELATED RESPONSE The first step of developing concept is to find the link between the topography the building form.
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The two precedents show bold attempts and create something strong.
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Although it is not realistic to build something like this, but these two precedents lay the foundation of texture and atmosphere.
EMBED
DRILLED
PLAYGROUND CLIMBING WALL
LOOKOUT POST HIGHER PLATFORM
STACKED
DIGGED
LANDSCAPE 'RIVER BED’ PLAYING AREA
PLAY IN BETWEEN AND UNDERGROUND
CAVE BUILDING BLOCK BASE AS LANDSCAPE
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NORTH
SOUTH
NORTH
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BUILDING
PRECEDENT STUDY
REFERENCE AT EARLY STAGE These precedents give us the basic idea of what a children space can be like. The left one shows a kind of enclosure of the space with a sense of translucency to hide the building into the terrain. While the middle one shows that the sleeping area can be as a gathering space for children. The right one shows how the building can incorporate with the terrain to create space for play. Initially, we focus on the kindergarten design, but later, we try to consider more about housing design. Actually, these two stages are both important guide to create space for 24 kids between kindergarten and home.
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Kindergarten Nová Ruda Petr Stolin Architekt
Beehive House Jima Design
KENNINGTON PARK CENTRE Erect Architects
PRECEDENT STUDY
REFERENCE AT CONCEPT DEVELOPMENT STAGE The three precedents directly guide the design. Tofu Factor y shows that the building blocks arranged to align with terrain in the same rhythm. The ReSlope House inKobe shows staircase as an interaction space between the upper and lower level. Children's Playhouse The children's Playhouse express the idea of the independent sleeping units divided by staircase
Tofu Factory DnA
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ReSlope House in Kobe Tomohiro Hata
Children's Playhouse Ruetemple
CONCEPT DEVELOPMENT
COLLAGE AT THE INTIAL STAGE The first attempt of the concept collage gives three realistic and ideal scenarios of our initial idea of the boundary, indoor and outdoor space. They are done by three of us group members individually. But it also in some way too realistic to free our thinking. What we need is the one we can get inspired. By thinking what a concept collage is, I try to do something more conceptual, focusing on an idea rather than a scenario. Thus I try to combine the work of us three group members and try to find a path.
CONCEPT COLLAGE
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CONCEPT DEVELOPMENT
COLLAGE AT LATER STAGE After determining the general form of our building, we start to think of defining the atmosphere of our building. Collage is than a good tool to help test. What the building can be like is the style conveying a plain and a bit rustic, but also emotional and modern with artistic expression. Here four collages show the idea of playing with terrain at the corner, the impression to come to a new place, the idea of staircases and the sleeping area.
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CONCEPT DEVELOPMENT 24
PROGRAM ARRANGEMENT The diagrams list the space we need for teenagers and young kids and what kind of criteria we should at based on the sense idea. The linkage between space, activities and sense is playing, which is the topic we are thinking of throughout the semester.
CONCEPT DEVELOPMENT 25
PROGRAM GUIDANCE In order to create a space which is comfortable to live, we focus on senses of human to guide the design. Greenery both indoor and outdoor can benefit both sight and smell. A space to put piano can benefit hearing and make people relax. Play with rock and tree in landscape can build the intimate relationship between kids and nature by touching.
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ATTEMPT SITE RESPONSES FOR THE CONCEPT MIAN
SERVICE
PROGRAM
The design attempt has three stages. One is the general design of a concept we actually give up. The second one is a proposal generated by the group, but is not going through smoothly. There are also thoughts about the entrance. The third one is the final form which is kept developing throughout the TERRAIN semester. A series of drawings of plans sections and facade study are also collected throughout the semester to show the progress of the design.
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SITE EXPLORATION
ATTEMPT ONE The idea is developed around the idea of topography. But we quickly drop the idea of the scattered form, but thinking of a more gathered form in order to protect the child from the public.
PUZZLE
CHILDREN TEND TO FIND THEIR OWN CLUES TO EXPLORE SPACE, PLAYING IN THE FISSURES, IN THE CARVE. THEY ARE GIFTED AT USING THEIR OWN IMAGINATIONS AND LINKING EVERYTHING TOGETHER. HERE THEY ARE ENCOURAGED TO INVENT THEIR OWN STYLE OF PLAYING , LIKE PLAYING PUZZLES.
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A WAY OF GATHERING
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SITE EXPLORATION
ATTEMPT TWO At this stage we provide two solutions of one proposal. What is difficult is to define the entrance and distinguish private kids' play space with public pedestrian.
FUNCTIONS PERFORMING
LEARNING EATING
MASSING
FUNCTIONS
PRIVATE
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PUBLIC
PRIVATE
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PUBLIC
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PERFORMING
LEARNING DINING
SLEEPING GALLERY
ACTIVITY
SPORTING
LANDSCAPE
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GROWING
SOCIALING
SECRET SPOT
RELAXING
SOCIALING
SPORTING
LIGHTING
SECRET SPOT
CIRCULATION
LANDSCAPE
These two ideas are too isolate from the street but only consider the sunlight. We are thinking of the timber facade to create a very soft feeling of the building and a sense of pureness. At this stage, we haven't get the focal point of the project and struggle to move forward.
PROPOSAL TWO
PROPOSAL ONE
SITE EXPLORATION
ENTRANCE
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SITE EXPLORATION 31
TERRAIN The basic shape of the terrain is defined at these stage. The terrain can be a place for kids to play and also a boundary between public and private.
PROPOSAL DEVELOPMENT
FINAL ATTEMPT The final attempt finally finds a way to combine and filter a lot of ideas into one simple and strong form, including teenagers and kids, terrain and staircase and the define of play. It tries to give an atmosphere of a family by incorporating the idea of units and merging space. The larger open space becomes a public living room for all children on the ground level. While each small sleep units above try to create a sense of intimacy by dividing the large group into small number of kids to have a tight relationship between members. The building footprint are basically two wings which intersects with each other, which naturally define the site boundary between in and out.
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MIAN
SERVICE
PROGRAM
TERRAIN
PROPOSAL DEVELOPMENT
PROGRAM FRAMWORK The idea is to find a form in between a typical home of small groups of kids and a typical school of a larger group of kids. The former one featured in a tight and merging relationship of activities in different functional area, while the later one has an efficient use of space by creating a collective use of space. The idea is to find a form in between by incorporating small gathering units of sleeping area with playing area, and coherent larger open space with clear separated functions.
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PROPOSAL DEVELOPMENT 34
SECTIONAL LAYOUT By transferring the program arrangment into sectional layout, the idea seems fit well with the terrain. The lower level locates four open areas: dining space, living area, learning space for kids and learning space for teenagers. They serve as four platforms with steps to correspond with the terrain. While it also serves as a coherent space for kids to freely run and play, corresponding together with the upper sleep units to become an entity of a family layout.
PROPOSAL DEVELOPMENT
INITIAL GROUND LEVEL PLAN The initial plan shows the rough layout of the space and also the idea of incorporating the space with terrain. Things to improve includes the right wing of the space which needs to be minimized and be more fun, the furniture layout to indicate the upper void space, and also the terrain to correspond more with the pedestrian.
OFFICE MEDICAL
MULTIFUNCTIONAL CLASSROOM
OFFICE ENTRANCE KITCHEN
INDOOR SPORTS
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PROPOSAL DEVELOPMENT
INITIAL FIRST LEVEL PLAN The upper layout shows the sleeping units of kids. The staff office is put at the same level to guarantee the safety of kids. There is a roof top garden at the front. Things to be improved includes the detail of the sleeping units, the toilet arrangement, the staircase to go down. and the layout of the staff sleeping area.
STAFF SLEEPING
NET PLAY
NET PLAY
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PROPOSAL DEVELOPMENT
INITIAL BASEMENT PLAN The underground plan shows the sensorial gallery which I want to add to my design at the initial stage. However, the idea is quickly dropped because it breaks the advantage of the building to carefully go with terrain, but set a rigid attitude to dig beneath.
SENSORIAL GALLERY
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PROPOSAL DEVELOPMENT
MID-TERM GROUND LEVEL PLAN Protruding window with steps into the landscape is added to give more interest to the space. The right wing is changed to be a staff office, an activity room and a sports room.
GROUND FLOOR
E. STUDY AREA A. ACTIVITY SPACE E. LIVING AREA A. DINING AREA A. KITCHEN N. TOILET T. LAUNDARY Y. STAFF OFFICE
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�. STAFF OFFICE EE. MEDICAL SERVICE EE. STORAGE EE. MULTIFUNCTIONAL CLASSROOM MM. TOILET EA. TT. SPORTS STORAGE EE. INDOOR SPORTS AREA AA. OUTDOOR SPORTS AREA
PROPOSAL DEVELOPMENT 39
MID-TERM FIRST LEVEL PLAN The shape of the sleeping unit is changed to create a more gathered sense, while the staff sleeping area is also changed to make the most use of the space.
PROPOSAL DEVELOPMENT 40
MID-TERM BASEMENT LEVEL PLAN As the reason above in the initial, although a secluded space can be fun in the building, it breaks the concept a bit. So I finally drop off the idea.
PROPOSAL DEVELOPMENT
GROUND FLOOR PLANS WITH FURTHER DEVELOPMENT
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The cafe idea is quickly developed and dropped, together with the function of the southern wing.
A music classroom is added , while block elements are added to the southern wing.
The landscape also needs a further consideration with the street.
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Block elements served as tree houses.
PROPOSAL DEVELOPMENT
FIRST FLOOR PLANS WITH FURTHER DEVELOPMENT
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The toilet layout also needs to be adjusted. Plan with bigger bedroom windows
Plan with structure
The cafe idea is quickly developed and dropped, together with the function of the southern wing.
Staff bedrooms are protuding out, but still need to align to indicated the shape of the ground level.
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PROPOSAL DEVELOPMENT
GROUND FLOOR PLAN DEVELOPMENT AT LATER STAGE
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Sunken music classroom
Playing blocks with tree elements
Nest play area to climb down
A sunken living area
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PROPOSAL DEVELOPMENT
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Staircases are needed to be close to the slides for further move
Toilet arrangement with a long wash table
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Bigger windows are needed.
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PROPOSAL DEVELOPMENT
SECTION DEVELOPMENT The initial plan shows the strong relationship between building blocks and the terrain. It also shows the volume of the solid and void space.
LONGITUDINAL SECTION
Further, the structure is added to realize the thinking.
SHORT SECTION
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PROPOSAL DEVELOPMENT 46
SECTION AT LATER STAGE These sections try to refine the structure to realize the relationship between sleeping blocks and the passage way. It also combines with the idea of the diagonal cut adding to the facade.
PROPOSAL DEVELOPMENT 47
FACADE DEVELOPMENT The attempt is try to test and define the openings with the building facade. The idea is trying to create an interesting space and get enough sunlight inside, but also guarantee the solid and continuous looking outside.
PROPOSAL DEVELOPMENT 48
FACADE DEVELOPMENT A diagonal cut is tried to imposed on the facade to give a soft move to the facade. Windows are also needed to be larger.
PROPOSAL DEVELOPMENT 49
FACADE DEVELOPMENT The idea is to test the backside and the entrance of the facade in order to give a rhythm and purity to the outside of the building. It also tries to show the identity of the backside with the front side by arranging the layout of openings.
PROPOSAL DEVELOPMENT
LANDSCAPE DEVELOPMENT The landscape idea is trying to add some rock play ideas to the site while refining the height level of the building and landscape.
@Matter Design https://www.archpaper.com/2020/09/matter-design-parlays-its-concrete-research-into-the-grayson-play-lab/
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ATMOSPHERE TESTING
SITE DEVELOPMENT The attempt is trying to link the triangle park in the west tomerge to the site, in order to give more protection of the building with trees. In order to acheive this, the street path and pedestrian path is reguided.
SITE PLAN
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ATMOSPHERE TESTING 52
INTERIOR DEVELOPMENT In order to achieve a sense of nature in the interior, concrete with timber texture and timber material are used to achieve the idea. Hope kids can get relaxed and have a healthy childhood or adolescent period with good sensorial experience in this building.
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FINAL PLAY, UNIT, TOPOGRAPHY
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THE ROYAL CHILDREN HOSPITAL WOMBAT HOUSING MELBOURNE SUPPORT SERVICES
AUSTRALIA POST-HOTHAM HILL LPO
SITE
ROYAL PARK
ROYAL MELBOURNE HOSPITAL THE UNIVERSITY HIGH SCHOOL UNIVERSITY OF NORTH MELBOURNE MELBOURNE PRIMARY SCHOOL
NORTH MELBOURNE RECREATION RESERVE
NORTH MELBOURNE TRAIN STATION
NORTH MELBOURNE
QUEEN VISTORIA MARKET
CBD YARRA RIVER
YAR RA
BATMAN PARK
NORTH MELBOURNE
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HOMELESS HEATING MAP CONTRIBUTION OF EACH PART IN NORTH MELBOUTNE 'SEVERELY’ CROWED DWELLINGS BOARDING HOUSES COUCH SURFING CRISIS ACCOMMODATION SLEEPING ROUGH
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CONCEPT COLLAGE
Beehive House Jima Design
Sleeping area as a gathering space for children
Tofu Factory DnA
ReSlope House in Kobe Tomohiro Hata
The building blocks arranged to align with terrain in the same rhythm
S ta i rca s e a s a i nte ra c t i o n s p a c e between the upper and lower level
Children's Playhouse Ruetemple
Independent sleeping units divided by staircase
SITE PLAN
A. Upper Platfom for rock play B. Inner Platfom to gather C. Backdoor to go out D. Small Screte Garden E. Open auditorium F. Entrance G. Small Park H. Treehouse Play Area I. Backyard
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GROUND FLOOR PLAN
1. Dining Area 2. Living Area 3. Young Kids' Activity Space 4. Teenagers' Learning Area 5. Inner Kitchen 6. Open Kitchen 7. Laundry 8. Male Toilet 9. Female Toilet 10. Staff Office 11. Entrance 12. Music Auditorium 13. Lift 14. Transitional Play Space (WIth a small toilet under the staircase) 15. Treehouse Play Area 16. Backyard
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FIRST FLOOR PLAN
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13. Lift 15. Treehouse Play Area 17. Children's Bedroom 18. Boys' Bathroom 19. Girls' Bathroom 20. Play and Reading Area 21. Staff Bedroom 22. Staff Bathroom 23. Outdoor Platform 24. Slides
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LONGITUDINAL SECTION
ISOMETRICAL SECTION
ISOMETRICAL SECTION