Verto Productions – Reference Material
Production: “Falling Into the Sky”
Document: Post-Production: Render Setup
Created by: Justin Loranger-Ahluwalia
21/12/14
Verto Productions – Reference Material
Common Steps These steps are used for every scene: 1. Upon acquisition of the file, verify that lighting, materials, cameras, and scene construction are all completed. If there are any issues, correct them immediately 2. Perform a test render to see which settings require adjustment. 3. Set rendering to mental ray 4. Set the Common tab as follows a. Color Management i. Check Enable Color Management ii. Set Default Input Profile as sRGB iii. Set Default Output Profile to Linear sRGB b. File Output i. Set “File Name Prefix” to the name of the scene and shot (ex. Scene 2 shot 3 would be called “Scene0203”) ii. Set “Image Format” to TIFF iii. Set “Frame/Animation Ext” to “name_#.ext” iv. Set Frame Padding to 4 c. Frame Range i. Set Start and End Frames by the start and end keyframes of the current camera (each shot has a unique camera with its start and end frames defined through keyframes. These values are thus determined by selecting the camera in question and analysing the time slider) ii. If the shot in question does not begin at 1, check “Renumber Frames” and set “Start Number” to 1.000 d. Renderable Cameras i. Set “Renderable Camera” to the designated shot camera (these are labelled with the convention “Cam#**”, with # denoting the scene number and ** denoting the shot number; these match with the numbering system used in the storyboard and throughout the project) ii. Check “Alpha Channel (Mask)” and uncheck “Depth Channel (Z Depth)” iii. Remove any other cameras listed e. Image Size i. Set “Presets” to “HD 720” ii. Set Maintain Ratio to Pixel Aspect iii. Ensure that remainder of presets for HD720 remain consistent (Width: 1280, Height: 720, Size Units: pixels, Resolution: 72.0, Resolution Units: pixels/inch, Device Aspect Ratio: 1.778, Pixel Aspect Ratio: 1.0) 5. Verify that the Passes tab remains blank For subsequent options, some options vary by scene (categorised by environment). Those settings are as follows.
Verto Productions – Reference Material
Park Scenes Applicable Scenes: 1.01-1.03 Notes: Maya defaults are used for all settings with the exception of Image Based Lighting, which consists of a designated sky file that is included into the scene.
Figure P1: Features tab settings
Verto Productions – Reference Material
Figure P2: Indirect Lighting tab settings and Image Based Lighting
Verto Productions – Reference Material
Figure P3-4: Quality and Options tab settings
Verto Productions – Reference Material
Figure P5-6: Park Test Renders (note: first render is in jpeg format because sky image has a visibility setting that makes it not appear in .png form)
Verto Productions – Reference Material
Bedroom Scenes Applicable Scenes: 2.01-2.05, 5.01 Notes: Maya defaults are used for all settings.
Figure B1-2: Features & Quality tab settings
Verto Productions – Reference Material
Figure B3-4: Indirect Lighting & Options tab settings
Verto Productions – Reference Material
Figure B5-6: Bedroom Test Renders
Verto Productions – Reference Material
Kitchen Scenes Applicable Scenes: 2.01-2.05, 5.01 Notes: Maya defaults are used for all settings.
Figure K1-2: Features & Quality tab settings
Verto Productions – Reference Material
Figure K3-4: Indirect Lighting & Options tab settings
Verto Productions – Reference Material
Figure K5-6: Kitchen Test Renders
Verto Productions – Reference Material
Xavier’s Apartment Scenes Applicable Scenes: 6.02-6.06 Notes: Maya defaults are used for all settings.
Figure X1-2: Features & Quality tab settings
Verto Productions – Reference Material
Figure X3-4: Indirect Lighting & Options tab settings
Verto Productions – Reference Material
Figure X5-6: Xavier’s Apartment Test Renders
Verto Productions – Reference Material
Render Statistics Scene
# Frames
101* 102* 103* 201* 202* 203* 204* 205* 301 401* 402* 403* 404 405 406 407 408 501 502 503 602 603 604 605 606 TOTAL
257 73 144 48 73 49 73 70 210 163 153 153 153 91 51 66 109 97 163 429 55 49 70 64 36 2950
Date Rendered 18/12/14 18/12/14 17/12/14 19/12/14 19/12/14 19/12/14 19/12/14 19/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 20/12/14 21/12/14 21/12/14 21/12/14 20/12/14 21/12/14 -
Start Time 6:50 am 5:25 am 6:30 am 2:25 am 3:31 am 5:19 am 7:05 am 8:45 am 11:47 pm 4:07 am 1:14 am 6:52 am 10:50 am 11:02 am 11:18 am 11:41 am 12:17 pm 6:54 pm 6:48 pm 11:08 pm 12:28 am 12:40 am 12:48 am 12:55 am 1:04 am -
End Time
Total Duration
11:44 am 6:05 am 7:26 am 3:26 am 4:00 am 6:17 am 8:25 am 10:01 am 1:32 am 6:45 am 3:28 am 8:56 am 12:05 pm 11:45 am 11:40 am 12:33 pm 1:02 pm 8:15 pm 7:56 pm 3:13 am 2:31 am 2:39 am 3:35 am 3:38 am 4:00 am -
4h : 54m (17640s) 40m (2400s) 56m (3360s) 1h : 1m (3660s) 29m (1740s) 58m (3480s) 1h : 20m (4800s) 1h : 16m (4560s) 1h : 45m (6300s) 2h : 38m (9480s) 2h : 14m (8040s) 2h : 4m (7440s) 1h : 15m (4500s) 43m (2580s) 22m (1320s) 41m (2460s) 45m (2700s) 1h : 21m (4860s) 1h : 8m (4080s) 4h : 5m (14700s) 2h : 3m (7380s) 1h : 59m (7140s) 2h :47m (10020s) 2h : 43m (9780s) 2h : 56m (10560s) 47h: 8m (169680s)
Render Rate (seconds/frame) ~68.6 ~32.9 ~23.3 ~76.3 ~23.8 ~71.0 ~65.8 ~65.1 ~30 ~58.2 ~52.5 ~48.6 ~29.4 ~28.4 ~25.9 ~37.3 ~24.8 ~50.1 ~25.0 ~34.3 ~134.2 ~145.7 ~143.1 ~152.8 ~293.3 ~57.5
Total Computers Used for Rendering: 5 (scenes with an * were rendered on a single home computer, while the others were rendered on lab computers in AP236) Setup Brief: one computer to one scene, with files being saved to a common drive and saved to an external hard drive and Google Drive through a single control computer (that is not rendering). Scripts Used: None