Stefanidis Konstantinos- Portfolio

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Architectural Portfolio & CV

KONSTANTINOS S T E F A N I D I S 2

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Name: Date-of-birth: Place-of-birth: Adress: 40 Telephone: E-mail: Skype-name: issuu-profile-page:

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Konstantinos Stefanidis 11 May 1987 Thessaloniki, Greece Akropoleos, 54634, Thessaloniki, Greece +30-6942768769, +30-2310204778 stefanidiskg@gmail.com konstantinos.stefanidis87 http://issuu.com/konstantinosstefanidis

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2015_ PSD (Post Specialization Urban Planning from the University Architecture Faculty, School

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Diploma) in Architectural Design & of Thessaly (UTH) in Volos, of Engineering (2013-2015)

2013_ Diploma & M.Arch from Aristotle University of Thessaloniki (AUTH), Architecture Faculty, School of Engineering/ Graduation with honors (2006-2013) 2005_ French

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High

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Graduation School

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with ''Ecole

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honors from Kalamari''

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Greek/ Thessaloniki

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2015_ UIA- HYP CUP 2014, International Student Competition in Architectural Design, FiInalist between 867 entries (participation with the project ''Greek Hotel '') 2013_ International Architectural Competition '' Reconstruction and pedestrianization of the axis which connects the byzantine church Aheiropioitos and the byzantine church of Saint Sofia in Thessaloniki'', 3rd Award between 54 entries 2009_ National Student Architectural Competition '' A new building in the campus of the School of Engineering in Volos'', Short-list of 10 between 61 entries

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2014_ Participation in the 14th Venice Biennale of Architecture, Swiss Pavilion ''Lucius Burckhardt and Cedric Price/A stroll through a Fun Palace'', with the project ''School of the dialogue rooms'' 2014_ '' Psychoulis,

The Artists GIORGIO DE

2013_ ''What DYNAMO

Invite...'', CHIRICO

we share is PROJECT-SPACE

what

curated ART

by Alexandros CENTER, VOLOS

we have GALLERY,

in common'', THESSALONIKI

2013_ '' Reconstruction and pedestrianization of the axis which connects the byzantine church of Aheiropioitos with the byzantine church of Saint Sofia and the seafront of Thessaloniki'', Town Hall of the Municipality of Thessaloniki 2011_ Museum 2010_ School

''D of

design: objects Contemporary

we Art

desire'', of

Macedonian Thessaloniki

''10 studios of Architecture'', Exhibition space of the of Engineering, Aristotle University of Thessaloniki


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2014-2015_ 9 months Practice in Infrastructural Planning, Architectural Design and Building Reconstruction for the Hellenic & Nato Army in Greece (3rd Army Corps - Nato Rapid Deployable Corps, Thessaloniki) 2013_ Participation in the International Architectural Competition ''Reconstruction and pedestrianization of the axis which connects the byzantine church of 'Aheiropioitos' and the byzantine church of 'Saint Sofia', Thessaloniki'', in collaboration with Lefaki S., Zoidis G., Arimi G., Katsiadaki A., Bourlidou A., Pavlidou I. - 3rd award 2010-2013_ ''Ergorama'' 2011_

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Work for Thessaloniki

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Architectural/Construction firm (www.ergorama.gr)

Commission for the interior design of a bar in West Thessaloniki

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Urban issue

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Environmental December

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Design (UED) magazine, 2014, Beijing, China 2014

Catalogue ''Reconstruction and pedestrianization of the axis which connects the byzantine church of 'Aheiropioitos' with the byzantine church of 'Saint Sofia' in Thessaloniki'', Ministry of Environment, Energy and Climate Change , Department of Special Projects, Thessaloniki 2013, p. 21 - 24 SOUL magazine, issue 55- May 2011, ΑAthens, Greece 2011 (for the participation in the digitalinteractive project ''Mycity2'', organized by Sagonas Fotis and Oikonomou Ioannis), p. 81 Domes Architectural magazineInternational review issue, issue 91- August 2010, Athens, Greece 2010,

of Architecture p. 116 - 119

Catalogue of the Student Architectural Competition ''Compe2009A new building in the campus of the School of Engineering in Volos'', University of Thessaly, Volos, Greece 2009, p. 30 - 31

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English:

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Cambridge Lower_

French:

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Autodesk Autocad, Z-Brush, Autodesk Illustrator, Adobe

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COAST

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2002 / I.E.L.T.S. Academic training_ A1,

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2013

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Autodesk 3d Studio Max, Rhinoceros, Grasshopper, Maya, Sketch-up, Adobe Photoshop, Adobe In-Design, Adobe Premier, Microsoft Office- Excel

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INFRASTRUCTURES RUINS BIOTOPES Cinema



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.Dust .Work .Urban .Greek .Terrace .i-Bazaar

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Live

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.All .Medusa

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.Hagia .Solid

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Taxidermy Hotel Square

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Collector

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Sofia

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Blocks

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e 2013 2015 2014 2014 2014 2010

Consume

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Need Funnel

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Blood

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Competition

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2013 2013


Dust Collector

A process of power generation through dust clouds

Dust Collector introduces the concept of a movable and autonomous power generating infrastructure for secluded topographies resembling both the infrastructure attributes and the process of dust harvesting in order to produce energy and develop alternative agricultural techniques activating the metaconditions of a rural wilderness. Dust is collected by robotic vaccum-cleaners-drones from the nearest cities, while energy is generated from the electrostatic charges of the formed dust clouds. Physical forces as the key tool for the function of the Dust Collector provoke the concept of a closed loop system; set up in the middle of a deserted land, where no need of any kind of concrete supporting network is needed, treating the energy of a natural phenomenon by transforming its catastrophic capacity to a free source of power for in situ consumption.

M.Arch Diploma design Thesis (Aristotle University of Thessaloniki) Consultants: Kalfopoulos Apostolos, Tellios Anastasios 2 0 1 3

'' DUST BOWL '' Dust storm in Spearman, Texas, April 14, 1935




plug-in wall for the drones/robotic vaccum cleaners drones/ robitc vaccum cleaners

entrance fot the unloading of dust

generator/ energy core

cables for energy transfer from the dust cloud to the generator

mechanism for folding & unfolding the cables

energy sensors for attracting electrostatic charges of the dust cloud

silo/ dust storage

open-air lab./ folding seats for studying the dust cloud

containers fot storaging the technical support

electrostatic skin




Wo r k . L i v e . C o n s u m e An 10,000

old-fashioned individuals

modern farmers

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city

for workers

Taking place in a non specific site work.live. consume is about an introvert city where individual farmers and workers spend all the everyday life in a 1km x 1km topographic. The city is organised by buildings only in the perimeter of the square, leaving an empty space in the middle dedicated exclusively for famring. The structures are columns-like sizing 6m x 6m, where in the fist two floors markets take place resulting a public space on the ground level of scattered shop-windows. The upper floors are for dwelling and take different shapes for creating luxury balconies for enjoying the spectacle of the labor in the middle space. Each individual owns 100 m2 of the empty territory for managing it. Finally all the entertainment spots (gym, pools, restaurants & bars) are placed on the outside as an escape reflex.

Self-commissioned project after a dream in an August night, while sleeping with Guy Debord's -La SociĂŠtĂŠ du Spectacle2 0 1 5

4th Level- Detail/ HABITATION


Ground Level

Ground level- Detail/ MARKETS



Upper Level


Urban Taxidermy Research for in the

managing the center

unused of

building-stock Thessaloniki

Since the historical center of Thessaloniki's town is characterised by abandoned blocks of multi-storey buildings, this project tries to investigate the possibilities of managing the unused build-stocks by taking advantage of the legislation for the value of the ''build air''. Matching on the rooftops of the old blockstock, the new continuous building molds the old skyline for taking its shape which results a vice-versa archaeology-landmark. Once the new building is completed the old structures which was functioning as static system at that point, can start to be demolished and be replaced by steel columns, while revealing an open free public plan on the ground level.

Research project for Diploma programme/ Team with: Ioannou 2 0

the Post Specialization University of Thessaly Archonti, Kouladourou Ino 1 4




remaining old block at the start of the process

size of the old block

demolished part of the old block for access in the backyard

size of the new upper block


Greek

Hotel

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bathing

facilities

in

hotel

Thessaloniki's

suburbs

The project initially focused on developing the design steps that would reunite a bisected landscape by a stream while considering it a cluster of tourism-facilities. This complex creates a diagrammatic constellation on the site organizing a ''stitch'' on it. The ''stitchin'' is highlighted with extensions of the basic structures toward each other, creating ramps, bridges, shelters and event traces on the ground according to the program requirements. These joins enable the general understanding of the gesture as a ''continuous'' of buildings, natural landscape and Aegean sea.

Participation in the International Student Architectural Competition ''UIA- HYP CUP 2014''/ Finalist between 867 entries Team with: Apostolakeas Vasileios Consultants: Zoidis Georgios, Oikonomou Ioannis (OiiO Architecture) 2 0 1 4

floating cinemas

sea amphitheater

water- beach sports

beach locker rooms

fishing spots

mobile bars

small marina



Section B - B'

Section A - A'


Ground floor plan

1st floor plan

2nd & 3rd floor plan




Terrace Square An unused square in

terrace becomes the center of

a public Thessaloniki

The project suggests the transformation of an existing, unused rooftop into a public square. Public means that everyone has free access to it, while the existing uses of a school theater coupled with a gym of the building below, are treated as alternative activators and extented practices for the upper square. Except the roof cover of the perimeter all the other interventions are the existing elements themselves, transformed into usefull or funny objects according to the programme's needs.

Team with: Konstaki S., Kouladourou I., Kostoula K. Consultants: Rentzou M., Pantazis K. (Point Supreme Architects) 2 0 1 4





i-bazaar Hi-tech

gadget

mall

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media

art

center

i-bazaar is a hi-tech bazaar & media art center located in a huge parking area created in-betweeen different malls in the suburbs of Thessaloniki. Attempting a redefinition of the common experience of an open air market, this digital-fair center seeks to organize itself in an ever-shifting environment of a high mobility car lot. A complex of three chambers, used as a basic functional modulor serving vertical circulation, generates a shape grammar of space variations at the two sides of the building while the rest is circulation and drive-in market, introducing the built intervention as part of a sequence; from man, to vehicle, to building.

Team with: Consultant: 2

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Samara Chrysostomidou Didaskalou 1

Aliki Akis 0



topographic

process of the basic modulor



All you need is blood DNA

samples

as

personal

BUSINESS

CARDS

All you need is blood are Business-Cards series made of blood drops on microscope slides. Since personal information sharing through technology happens in the most spontaneous and unconscious way in everyday life throught social media, smartphones and internet applications, the product attempts to highlight this state condition by providing even biological information for the evaluation of ones profile and skills. At the same time it insinuates the status-quo of the workhunting... Give your blood to get a job! Self-commissioned 2

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All you need is blood... All you need is blood... All you need is blood... blood Blood is all you need



Medusa Funnel I

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A flexible, translucent, circular ice-pack bucket made of silicone. Its form helps to be used as a handle for holding the ice tray when filling with water, as well as targeting the ice cubes into a glass while avoiding coming in touch with bare hands. The final object has a total of 16 trays for ice cubes, which are separated by its geometry in 2 different sizes.

Participation in the exhibition ‘’D_design/ objects we desire’’ Macedonian Museum of Contemporary Art (M.M.C.A.) T h e s s a l o n i k i 2 0 1 1



Hagia Sofia st. Pedestrianization of the axis of Hagia Sofia in Thessaloniki/ Architectural Competition - 3rd award

In collaboration with: Arimi G., Katsiadi A., 2 0

Zoidis G., Bourlidou A., 1

Lefaki Pavlidou

S., I. 3


Solid System of Environment

Commissioned 2

Blocks

arcades for a

by:

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in PC

Waves

Valaoritou -

area Game

Entertainment 1

Systems 3


:{ stefanidiskg@gmail.com (No Waves)


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