Book of Eldritch Might III - The Nexus - 3.5e

Page 85

84

Book of Eldritch Might III: The Nexus

every 1d4 rounds. Thunderkin themselves remain immune to the effects of the thunderous roar. Energy Form (Su): Thunderkin can, up to three times per day, take on the form of living lightning for 10 rounds. In this form, T’kraam become incorporeal but lose their Strength bonus (–2 to listed attack and damage modifiers for tail smash, –2 to attack and –1 to damage for bite). Anyone touching them directly or hitting them with a weapon suffers 2d6 points of electricity damage. They can use dimension door as 10thlevel sorcerers in living lightning form. Flight (Ex): A thunderkin’s body is naturally buoyant. This buoyancy allows it to fly as the spell, as a free action, at a speed of 60 feet. This buoyancy also grants it a permanent feather fall effect with personal range.

Creature of the Mist Template Creatures of the mist are artificial creations given life by magic. They are not constructs or automatons, but actual living creatures. Tales tell of creatures of the mist that occur in nature without having been crafted by some mage. If this is true, these creatures are rare and well hidden. Creatures of the mist resemble other, more normal creatures, from humans to horses to dragons. They are given life, in fact, when a mage takes the exhaled breath of a creature and gives it a life of its own. Since the air is filled with the breath of all sorts of beings, it is simple for a mage to pluck a tiny mote of breath of any creature that lives in the world. A spellcaster cannot create a creature of the mist from a creature that does not breathe or that has not long lived upon the world. As insubstantial as smoke and as vaporous as the breath that gives them life, creatures of the mist float about feeding on the breath of other creatures. In all other ways, a creature of the mist is “born” with the instincts, intelligence, and personality of the creature it mimics. They look like misty or smoky versions of another creature—a griffon made of vapor, a cloud shaped like an ogre, and so on.

Creating a Creature of the Mist “Creature of the mist” is a template you can add to any creature (referred to hereafter as the “base creature”) that breathes—undead and constructs are not allowed, therefore, but plants are. The creature uses all the base creature’s statistics and special abilities except as noted here. Size and Type: The creature gains the air subtype. Do not recalculate the creature's Hit DIce, base atttack bonus, or saves. Size is unchanged. Speed: Creatures of the mist have a fly speed of 30 feet, unless the base creature has a higher fly speed, with perfect maneuverability. Armor Class: The creature loses all natural armor bonuses but gains a deflection bonus equal to half its Hit Dice. Attack: Creatures of the mist can, momentarily, make small parts of themselves substantial enough to make attacks. Thus, a creature with claw and bite attacks can briefly make its claws and teeth solid enough to inflict normal damage. Full Attack: Creatures of the mist can, momentarily, make small parts of themselves substantial enough to make attacks. Thus, a creature with claw and bite attacks can briefly make its claws and teeth solid enough to inflict normal damage. Special Attacks: The creature of the mist retains all the special attacks of the base creature. Saves have a DC of 10 plus half the creature of the mist’s Hit Dice plus the creature of the mist’s Constitution modifier, unless noted otherwise. Choke (Ex): A creature of the mist can engulf opponents by moving on top of them. It fills the air around one creature of its size or smaller without


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Creature of the Mist Template

14min
pages 85-89

Sohr

1min
page 83

Alternate Use

2min
page 82

Sidebar: Adventure Seed (Levels 5 to 8

2min
page 78

Sidebar: Why a City in the Storm?

4min
page 80

Sidebar: Adventure Seed (Levels 17 to 20

3min
page 79

Frozen Dreams

3min
page 72

Map: The Vale of Stars

7min
pages 62-64

The Families of Sanneth

3min
page 81

Sidebar: Adventure Seed (Levels 10 to 13

21min
pages 65-71

Sidebar: Incorporating These Rules

12min
pages 50-53

Starlight Wells of the Dao

2min
page 59

Leatherstrong, Intelligent Belt

5min
pages 46-47

Sidebar: Adventure Seed (Levels 6 to 10

6min
pages 48-49

Alternate Use

3min
page 44

Sidebar: Variant: Multiclassing Items

6min
pages 56-57

Sidebar: Adventure Seed (Levels 1 to 3

14min
pages 39-43

Sidebar: Adventure Seed (Levels 1 to 5

2min
page 38

Sidebar: Adventure Seed (Levels 12

18min
pages 10-15

Transport

4min
page 6

Sidebar: Adventure Seed (Levels 8 to 12

1min
page 24

D’Stradi Demons

17min
pages 18-23

The Kallendine

1min
page 9

Sidebar: Adventure Seed (Levels 3 to 5

17min
pages 25-30

Babiran the Pixie

14min
pages 32-37

Revensfall, the Gatemaster

2min
page 8
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