City Guide I
Mirialle’s
Description: Mirialle is a slender young woman with light brown hair and light blue eyes. While very beautiful, she wears shabby clothes and never looks people in the eye when she speaks to them. She carries a healing kit strapped to her back when she is away from her home, and usually has clusters of dried herbs tucked into her belt. Her high-pitched voice is rather shocking at first but people soon adjust to her voice and strange mannerisms.
Mirialle’s
A small cottage squats a few feet away from the road. Dingy, unpainted, and in need of serious repairs, the cottage remains standing by force of will alone. Plants, leaves, and odd objects are suspended in net bags that hang all along the outer edge of the roof. The hanging bags, and the cluster of herbs nailed to the decrepit door, clearly suggest it is a herbalist’s home.
Personality: Mirialle inherited her home, and business, at age 12 when her mother died in a carriage accident. In truth, Mirialle is an extraordinarily beautiful young woman, it is her abrupt personality and inability to look people in the eye that causes people to keep her at an arm’s distance. While her main business is selling herbs and healing kits, she is open to patients of all kinds, and never refuses treatment to anyone under any circumstances. Mirialle wears a faint, twisted smile when talking to customers that also frightens some people as they feel she is hiding something from them. Mirialle has no guiding morals; she secretly sells poisons to assassins at the same time she sells antidotes to the general public. If Mirialle can make a profit without risking herself, she is capable of almost any act.
This is the home to Mirialle Lark, a herbalist and healer with a rather odd reputation. Known throughout the city for her herbs and healing kits, she also has a reputation for making antidotes to various poisons. Unknown to any outside the local assassins’ guild, she also makes some of the same poisons she provides antidotes for. The door has no lock or alarm, even when Mirialle is away. She is somewhat protected by the local assassins’ guild but this is not common knowledge. The filth and decrepit state of her cottage keeps her safe from theft as does the general idea that healers should be left alone
Information and Interactions: Mirialle deals in herbs, poison antidotes, and healing kits and discusses her knowledge of them quite freely. She knows the best areas to find certain herbs, if she doesn’t grow them in her garden already, and can identify the effects of all common poisons. Something she does not discuss is her business with several different assassins. She knows, or suspects, the real names of the leading assassins in the city but does not divulge this information under any circumstances. Her strange sense of business honor leads her to inform the assassins’ guild of any questions related to their business, or to ask them for help if she is assaulted or threatened. Mirialle makes potent poisons used by several assassins and can easily seek protection from the guild any time she requires it. If a PC has a letter or marker from a leading assassin in the local guild she is willing to discuss her poisons and offer them for sale, without such a letter or marker she does not even admit to owning poisons let alone selling them.
Mirialle Lark, Female Human, Exp3: CR2; Medium-Size Humanoid (5 ft. 2 in. tall); HD 3d6; hp 10; Init +2 (Dex); Spd 30 ft.; AC 12 (+2 Dex); Atk +1 melee (1d4-1/crit 19-20/x2, dagger), or +4 ranged (1d4-1/crit 19-20/x2, dagger); AL N; SV Fort +3, Ref +3, Will +6; Str 8, Dex 15, Con 10, Int 14, Wis 12, Cha 13. Skills: Alchemy +10, Appraise +8, Diplomacy +7, Gather Information +7, Heal +7, Knowledge (herbs) +8, Knowledge (poisons) +8, Sense Motive +7. Feats: Great Fortitude, Iron Will, Skill Focus (Alchemy). Possessions: 3 daggers, healing kit, potion of cure light wounds, an ornate silver ring (10 gp), and a pouch containing 14 gp, 47 sp, and 32 cp.
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