Complete Scoundrel - 3.5e

Page 11

way around a trap, or more specific information to wield the perfect bargaining chip. Clerics: Piety often brings with it a certain authority. The words “scoundrel” and “rogue” have similar meanWielding a deity’s magic and communing with unknowings, but one does not need to be a member of the rogue able powers, clerics have knowledge from beyond this character class to be a scoundrel. While rogues often world and can draw on belief—both their own and that do adopt the lives of daring and cunning common to of others—to get what they want. Clerics of trickster scoundrels, so can barbarians, bards, rangers, and sordeities or deities that favor cunning, debauchery, and cerers. In fact, nothing prevents members of any class theft often turn to the path of the scoundrel, trusting in from taking up lives ruled by their own wit and their skill and their faith to see them resourcefulness. through. Clever worshipers of othEach class from the er divine powers might also take Player’s Handbook can be up this path, employing their infused with a bit of deities’ names to get what they scoundrel flavor. For and their extraplanar patrons more concrete examples want. on how to build a vari   Druids: Druids tap into ety of scoundrels from ancient and mysterious powclass archetypes, see ers of the earth and control Making a Scoundrel its beasts. Veiled in superon page 12. stition and rumor, they Barbarians: sometimes use their fearBarbarians move some reputations to attain fast and strike their goals. With the ability hard to get what to turn into a variety of creathey want, refusing tures, cunning druids could to let anything stand be anywhere, see anything, in their way. They are and at higher levels, look like in tune with their inanyone. These talents might stincts and the harsh allow them to infiltrate a comrealities of the world. munity and work the will of In the remote wilds, nature or their own wills barbarian scoundrels from within. resort to lives of thugFighters: What a gery and brigandage sharp word can’t acin order to survive. complish, a sharp In more civilized enblade probably can. vironments, they make Fighter scoundrels lives for themselves excel at finding the weakby putting their unnesses in their enemies’ defenses, couth natures to work using the best fighting ground to beneath the veneer of make their stands, and setting law and justice. Flexing a up ambushes to finish a battle as few muscles and letting out an swiftly and decisively as possible. OutScoundrels can belong intimidating roar can get barbarian scounside combat, their heavy armor, powerful to any class drels anything they want. weapons, and fierce reputations lend them Bards: Bard scoundrels are talented presence and authority. A fighter scoundrel con artists and manipulators. Using their verbal skill who uses these advantages might get what he wants withand natural charm, they can influence even the most out even unsheathing his weapon. somber, standoffish, or disagreeable individual with a Monks: Daredevils of the highest order, monks few sly words and a well-placed smile. Bards have the attempt feats few other mortals would consider. They can uncanny ability to sway large groups of people, gain circumvent barriers and attain their goals by mastering allies, and manipulate opinion, always with an eye toward little-understood powers to harness their minds and gaining fame, information, or any other goals they desire. bodies in ways others cannot. Some monk scoundrels, Keen-witted and quick studies, they can formulate plans like fighters, use their reputations or displays of their in mere seconds, relying on general knowledge to find a prowess to intimidate, mislead, or simply take what they

Illus. by F. Vohwinkel

CHAPTER 1

Scoundrels of All Types

Scoundrels of Any Class

10


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One Hundred Scoundrel Challenges

14min
pages 156-161

Contacts

15min
pages 152-155

Otyugh Hole

3min
page 151

Heward’s Hall

2min
page 146

Iron Wyrm Vault

2min
page 149

The Highest Spire

9min
pages 147-148

The Frog God’s Fane

2min
page 145

Olidammara’s Shell

4min
page 150

Champion’s Crown

4min
page 143

Court of Thieves

5min
page 144

Seven Ravens Clan

18min
pages 138-141

Surprise Weapons

5min
page 109

Poisons

8min
pages 111-112

Alchemical Items

3min
page 110

The Blind Tower

18min
pages 133-137

Winged Watcher

2min
page 106

Smoke Stairs

4min
page 103

Chapter 4: New Spells

9min
pages 91-93

Wand Modulation

4min
page 105

Animate Instrument

1min
page 94

Evacuation Rune

3min
page 98

Acrobatic Backstab

3min
page 84

Uncanny Trickster

16min
pages 67-70

Psibond Agent

15min
pages 60-63

Spellwarp Sniper

12min
pages 64-66

Mountebank

13min
pages 57-59

Malconvoker

15min
pages 48-51

Magical Trickster

13min
pages 45-47

Gray Guard

20min
pages 40-44

Master of Masks

22min
pages 52-56

Fortune’s Friend

9min
pages 38-39

Battle Trickster

10min
pages 28-30

Scoundrels of Any Alignment

5min
pages 8-9

Combat Trapsmith

16min
pages 34-37

Scoundrels of Any Class

4min
page 10

Playing a Scoundrel

3min
page 11

Cloaked Dancer

12min
pages 31-33

Making a Scoundrel

48min
pages 12-22

Avenging Executioner

15min
pages 24-27
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