Complete Scoundrel - 3.5e

Page 94

2nd Level Smoke Stairs: Walk up a column of smoke as if it were solid.

3rd Level Create Fetch: Craft a temporary duplicate of yourself that follows telepathic orders.

4th Level

1st Level Armor Lock: Target’s armor becomes restrictive, slowing movement to 10 ft. Lucky Streak: Target gains +2 luck bonus on rerolls made with luck feats. Mage Burr: Double arcane spell failure chance for target’s armor. Mimicry: Perfectly mimic familiar sounds, voices, or accents. Animate Instrument: Your instrument animates and plays by itself. Catapult: Magically propel an object from your hand. Opportune Dodge: Subject can avoid a single attack of opportunity. Spymaster’s Coin: Hide a scrying sensor in a coin or other Tiny object for later activation.

Spell Theft: Dispel spells on target and gain their benefit for yourself.

5th Level Evacuation Rune: Create invisible rune that you can teleport to as swift action. Harmonic Void: Nearby casters must succeed on Concentration check to use verbal-component spells. Scry Location: Spy on a distant location.

New Cleric Spells 1st Level Healer’s Vision: Gain +5 bonus on Heal checks, and +2 attack and damage on sneak attacks.

2nd Level Manifestation of the Deity: Create illusion of your deity, rendering enemies shaken for 1 round.

5th Level Scry Location: Spy on a distant location.

New Druid Spells

Illus. by E. Deschamps

2nd Level

4th Level

New Spells

New Bard Spells

Disobedience: Subject is shielded from mind control. Create Fetch: Craft a temporary duplicate of yourself that follows telepathic orders.

CHAPTER 4

Assassin’s Darkness: Globe of pure darkness blocks all sight but your own.

3rd Level

1st Level Aquatic Escape: Take the form of a fish. Blockade: Fill 5-ft. square with enormous block of wood. Spore Field: Mushrooms grow from ground, slowing movement and sickening living creatures. Winged Watcher: Take the form of a bird.

2nd Level Smoke Stairs: Walk up a column of smoke as if it were solid.

3rd Level Wall of Vermin: Wall of biting pests provides concealment, attacks anyone passing through.

7th Level Scry Location: Spy on a distant location. Gimble uses the catapult spell to launch a dagger at an unsuspecting target

93


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One Hundred Scoundrel Challenges

14min
pages 156-161

Contacts

15min
pages 152-155

Otyugh Hole

3min
page 151

Heward’s Hall

2min
page 146

Iron Wyrm Vault

2min
page 149

The Highest Spire

9min
pages 147-148

The Frog God’s Fane

2min
page 145

Olidammara’s Shell

4min
page 150

Champion’s Crown

4min
page 143

Court of Thieves

5min
page 144

Seven Ravens Clan

18min
pages 138-141

Surprise Weapons

5min
page 109

Poisons

8min
pages 111-112

Alchemical Items

3min
page 110

The Blind Tower

18min
pages 133-137

Winged Watcher

2min
page 106

Smoke Stairs

4min
page 103

Chapter 4: New Spells

9min
pages 91-93

Wand Modulation

4min
page 105

Animate Instrument

1min
page 94

Evacuation Rune

3min
page 98

Acrobatic Backstab

3min
page 84

Uncanny Trickster

16min
pages 67-70

Psibond Agent

15min
pages 60-63

Spellwarp Sniper

12min
pages 64-66

Mountebank

13min
pages 57-59

Malconvoker

15min
pages 48-51

Magical Trickster

13min
pages 45-47

Gray Guard

20min
pages 40-44

Master of Masks

22min
pages 52-56

Fortune’s Friend

9min
pages 38-39

Battle Trickster

10min
pages 28-30

Scoundrels of Any Alignment

5min
pages 8-9

Combat Trapsmith

16min
pages 34-37

Scoundrels of Any Class

4min
page 10

Playing a Scoundrel

3min
page 11

Cloaked Dancer

12min
pages 31-33

Making a Scoundrel

48min
pages 12-22

Avenging Executioner

15min
pages 24-27
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