Toys n Playthings November 2021

Page 20

L A I C E P S S R O D A S S A B AM

g n i y Pla

s e t i r u o v a f

ding u l c n i aracters h c e t i r online u o s v U a f g r n i e of the lar Amo u m p o o s p h t e i play w from th s s r r e a t t s a e t v Moves ior he a g t n i d n n n a i Our jun s esy of W erheroe t r p u u s o l c e h v t Mar me - bo a g r e y multipla Dad Paul says:

“Herbie is look ing forward to do ing more gaming jigsaws”

Ben says: "You can't see what the other person is doing, so that makes it really exciting. You don't know whether you are going to win or not!"

A Marvel-lous matching game Piece of the action Herbie is a big fan of the online game Among Us, so he was keen to get stuck into a puzzle featuring his favourite characters Dad Paul says: “My nine-year-old son Herbie is an avid gamer, and he really enjoyed playing Among Us while in lockdown, as it meant he could communicate with his friends online. So he was very excited when he found out it was now a jigsaw - he hadn’t done a jigsaw for some time but really enjoyed getting back into it. “It became quite a family activity, with all of us hopping on board to help complete the 500-piece puzzle, and Herbie said he liked doing this with different members of the family over a period of time. It was just right in terms of difficulty - not easy but hard enough to keep him stimulated. “Herbie is now looking forward to doing more gaming jigsaws. I’m really pleased about this - it gets harder as he gets older to find things to entertain him that are not screen-based.’’

Mum Colette says: “My 10-year-old son Ben tried out the Marvel Top Trumps Match game and it was fun! This is a well thought-out game. I like the element of strategy to it - that you have to think carefully about your next move. But it is also really good that you can’t see what the other player is doing. You have to focus on your own game, which makes it a surprise when you win (or lose!). “First impressions were good: it's bright and colourful. The instructions are reasonably clear - we had to read them a couple of times as Ben got ahead of himself and 'just wanted to play'! I also like the fact it’s transportable - I can imagine us taking this on holiday, or to grandparents for the weekend. “Ben played a good few games with his older sister and then with a grownup, so it kept him entertained for about 90 minutes. It's quite a simple game but with an element of luck as well as strategy.’’ This is a two-player, matching and connecting game. You have to match five cubes in a line to score points. The first player to score five points wins the game. There are 25 character cubes and 15 cards. You take it in turns to push out the cubes to build your line of five. You can also win two points if your line matches your character card - if not, you can still win one point or your opponent can 'snatch the match'. Colette explains: “It’s not unlike Connect 4 in principle, but with the aspect of not being able to see what your opponent is doing - it’s Connect 4, crossed with Battleships, mixed with Marvel! The cubes are all different - with different configurations of the characters on, so you can't second guess them - which is good. “Ben loved that it was Marvel. He enjoyed seeing the characters form a line as he connected them. And he liked the fact that the youngest player started - that made it a winner! He also loved the fact that he won several times against his older sister - less so against his dad! He enjoyed that you have to concentrate on your own tactics - and then you can still lose! It was a genuine surprise when the other player said 'match'. “I think we will play this over and over. The age range is four-plus and I'd like to try it with my nephew who is five Contact: - I think he will like it too. I can see this being played with regularly, because it's Winning Moves quick to set up and fun to do.” 020 3920 8151

www.winningmoves.co.uk

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Articles inside

Don’t Miss - a sneak peek at unmissable products for buyers

4min
pages 67-68

Toys For Adults - a review of products with cross generational appeal

11min
pages 64-66

Licensing Spotlight - check out what’s trending in this dynamic sector

12min
pages 60-63

Q1 Ranges - a round-up of releases planned for the New Year

18min
pages 46-55

Retail Interview - with Alan Simpson, founder and executive chairman of SMF Toytown

11min
pages 42-45

BLE Preview - all you need to know about this year’s event

8min
pages 58-59

Indie Opinion - Diary of a Toy Shop by Amanda Alexander, owner of Giddy Goat Toys in Didsbury

4min
page 57

Trade Talk - suppliers share advice for retailers in light of shortages and price rises

8min
pages 30-31

Consumer Insight - The Insights Family shares three key play and retail trends

5min
page 18

Cover Story - with Andy Griffin, marketing manager of Reydon Sports

5min
pages 28-29

What’s New - fresh launches that you need to get your hands on

6min
pages 26-27

Indie Opinion - Diary of a Toy Shop by Hazel McCarthy, owner of Toy Corner in Galway

5min
pages 24-25

Retail Opinion - John Ryan explores the role of the showroom model for toy retail

3min
page 19

TnP Ambassadors - our tiny testers put two Winning Moves products through their paces

3min
pages 20-21

News Special - the return of Toys“R’’Us. TnP talks to Dr Louis Mittoni, CEO and MD of Toys“R”Us ANZ, about plans to return to the UK in 2022

6min
pages 16-17

Media News - the multimedia rundown

4min
page 14

People News - all the movers and shakers

3min
page 12

News - the latest toy industry headlines

8min
pages 6-8

Licensing News – what’s hot in licensed products

3min
page 13

Trends Column - the U.S. Toy Association highlights toys that appeal to the ‘inner child’ in everyone

4min
page 9

Retail News - what’s happening across the retail landscape

7min
pages 10-11

Media Analysis - Generation Media outlines the importance of a sound ecommerce strategy

3min
page 15

Leader - with Clare Turner

3min
page 5
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