Selected Works 2014-2016
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Contents Symbiotic Skyscraper
7
Horizontal Tower
29
City of Freedom
47
Voids of Discovery
57
Street in the Air
71
Plant Factory
85
Light of Tomorrow
91
Minimal Surface
95
5
6
Year : 2016 Duration: 28 weeks Type: Mixed-use Tutor: Thomas Schroepfer Subject: Thesis
Symbiotic Skyscraper A Programme Temporality-Based Approach to High-Density Urban Form
The number of skyscrapers built has increased exponentially in the recent decades and would further increase in the future. This increment also followed by the shift of traditional single-use skyscraper to mixed-use skyscraper.
of skyscrapers which has been criticised many years ago. These issues concerning mixed-use skyscrapers leads to a conclusion that the current model of a high-density city will provide less and less liveability in the future.
However, the current organisation of mixed-use skyscraper still doesn’t fundamentally change the organisation
Therefore, the goal of this thesis project is to ďŹ nd a new typology for mixed-use skyscrapers.
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Symbiotic Skyscraper
By fostering relationships between programmes through the use of programme temporary-based approach and vertical public spaces, networks of city life can be vertically extended from the city into skyscrapers, which could become a solution to liveability in a high dense situation. Thesis Statement
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Symbiotic Skyscraper
Site Plan
With high concentration of activities and people over time, mixed-use skyscrapers should be located in core urban areas with high degree of accessibility and connectivity, such as Telok Blangah MRT Stations. Through understanding the speciďŹ city of the site, various programmes are proposed to be included in this design proposal, including school, community centre, ofďŹ ce, and residential. 9
Symbiotic Skyscraper
Weekday
Weekend
SCHOOL OFFICE COMMUNITY RETAIL Occupation Schedule (before)
Weekday
Weekend
SCHOOL
COMMUNITY OFFICE
OFFICE
RETAIL
Occupation Schedule (after)
As can be seen from the occupation schedule graph, there is an opportunity for a space to be occupied for different programmes at the distinctive timing. Through studies of understanding various spatial needs of each programme and its occupation schedule, a programme temporality-based approach can be implemented in a mixed-use development. 10
Symbiotic Skyscraper
ce
rie
d an m od ary urt oo o F ibr dco eR c L oo e F tor eren rt e S onf cou oom urt tag C ood ty R Co all + S l i l F ctiv tba se H A ske urpo Ba lti-P ck Mu id De Vo ildcare Centre Ch lthcare Hea ic Clin RC Pavilion rpose Court Multi-pu urt Basketball Co Community Garden Playground Fitness Office Special Pantry Function Room Meeti + Breakout A rea Sick ng Room Com Bays p u Lec ter Da ture T Lab Art nce S heatre M s Ro tudio Fo usic om Fa od L Room S b L ab L cie ab Pa ibra nce M r ry Lab Fi ult ade el i-P S d u qu rp a os re/ e Ba Ha sk et ll ba ll
La
G ro
b Fa
b La
s
St or
e
Classroom
Field
l bal ket Bas
y rar Lib
Hall pose i-pur Mult
+ are Squ ade Par
ce ien Sc b
Fo od
La Mu b sic Ro om Art sR oom Dan ce S tudio Lecture
Theatre
Computer Lab Office s
Fitnes
nd grou Play
Food and Be verages
re
Food Court
Sto
Vo id D eck
Ch ild ca re
Ce nt re
en m te oo m an R o C taff ssro S la C
n rde Ga y t i un urt mm Co Co e os ic urp in i-p t Cl l u M
He al th ca re
es ag r ve Be
School OfďŹ ce Community Centre Retail
Compression of programmes space(right=before, left=after)
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Symbiotic Skyscraper
Adjacency Diagram
The new compressed spaces are placed in a compact manner, according to its adjacency relationships. For instance, a housing which requires privacy is located at the perimeter of the whole development, further away from the retail spaces, yet closely connected to the community space. Also, housing
is clustered to create community spirit among the neighbours, yet mix with other programmes, such as offices as to not create inactivated spaces at a particular timing. Furthermore, by placing residential areas next to offices, a public space can serve as both meeting area for office workers and void deck for residents.
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Symbiotic Skyscraper
Sectional Axo
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Symbiotic Skyscraper
W E E K DAY
WEEKEND
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Symbiotic Skyscraper
W E E K DAY
Classroom
Library
Office
Library
Office
WEEKEND
Activities Room
Level 13 Plan
School Office Community Centre Retail
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Symbiotic Skyscraper
We e kd ay Mo r n i n g
Weekday Night
School OfďŹ ce Community Centre Retail
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We ekend M orn i n g
Symbiotic Skyscraper
Weekend Night
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Symbiotic Skyscraper
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Symbiotic Skyscraper
Roof Garden
Large Platform for Void Deck
Playground
Main Plaza
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Symbiotic Skyscraper
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Symbiotic Skyscraper
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Symbiotic Skyscraper
Ground Level Plan
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Symbiotic Skyscraper
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Symbiotic Skyscraper
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Symbiotic Skyscraper
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Symbiotic Skyscraper
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Symbiotic Skyscraper
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28
Year : 2015 Duration: 14 weeks Type: Mixed-Use Tutor: Thomas Schroepfer, Dietmar Leyk Subject: Option Studio 2
Horizontal Tower
This studio will explore future urban typologies in the context of KeppelLabrador-Bukit Merah, a 64-hectare-site situated along Singapore’s southern waterfront that has been earmarked for development. With the brief of designing an architecture and urban design typologies that feature mixes of residential, civic, and commercial programs, this studio hopes to produce radical new forms of urban life for selected locations in the KeppelLabrador-Bukit Merah site. 29
Horizontal Tower
Berlayer Creek Mangrove Forest (21) contains 33% of the world’s mangroves (61); 57% of Singapore’s 37 species (Yong, 2016). Moreover, this is the last natural habitats for Rhizophora stylosa in Southern Singapore – the fundamental reason why Berlayer Creek was kept natural (instead of becoming a concrete canal) in Singapore’s earlier Masterplan. This project aims to create a sustainable typology within Berlayer Creek such that nature can survive and thrive in this biologically diverse site.
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Horizontal Tower
ek re rC ye rla Be e ov gr an M st re Fo
Site Plan
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Horizontal Tower
32
Horizontal Tower
Conceptual Massing Community/Commercial Space Residential
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Horizontal Tower
The spine creates boundary while showcasing the beauty of mangrove forest through its voids. In addiiton, the ground oor is returned to nature, allowing mangrove to thrive. 34
Horizontal Tower
0
10
20
50
Level 1 Plan
100m
35
Horizontal Tower
Level 2 Plan
36
Horizontal Tower
0
10
20
50
Level 7 Plan
100m
37
Horizontal Tower
38
Horizontal Tower
The shelf system can generate various forms and relationships to the community/commercial space. Through this variation, relationship between volumes, indoor and outdoor, streets and buildings can be formed. Also, the transparency that is produced through this system will draw people in. 39
Horizontal Tower
40
Horizontal Tower
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Horizontal Tower
42
Horizontal Tower
0
2
5
Apartment Block Plan
10m
43
Horizontal Tower
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Horizontal Tower
45
46
Year : 2014 Duration: 8 weeks Type: Museum Tutor: Pauline Ang Subject: Core Studio 2
City of Freedom
This project asks for the design of a living repository in the context of Singapore’s 50th anniversary in 2015, showcasing artifacts that shaped the country’s identity over time and provide insights to its possible future trajectory. This project aims to provide complete flexibility in a museum setting to cater for diverse exhibitions. 47
City of Freedom
A single uid space which provides seamless network of cultural arts spaces, exhibition, gathering spaces, and social spaces. 48
City of Freedom
A module of 500mmx500mmx2000mm is being used to form a platform. These modules can be shifted up and down depending on the user’s need and desire. 49
City of Freedom
0 2
5
10
Level 1 Plan
20m
50
City of Freedom
0 2
5
10
Level 2 Plan
20m
51
City of Freedom
Sections: Various Scenario
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City of Freedom
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City of Freedom
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City of Freedom
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56
Year : 2015 Duration: 14 weeks Type: Educational Institute Tutor: Kevin Mark Low, James Coleman Subject: Option Studio 1 Group: Clifford, Felicia, Kenickie, Leon, Sharon, Li Shi
Voids of Discovery
Through the discovery of questions regarding what an university is rather than what it should look like, this studio will produce a version of SUTD through interventions of the existing campus. 57
Voids of Discovery
Macro level Located between residential and industrial areas, SUTD will become a central hub for a diverse group of people around the neighbourhood, to naturally discover the spirit and vibrancy of design and technology in SUTD. Micro level: Gaps between specialisations will be bridged by facilitating the discovery of other ďŹ elds and gradually, the sharing of possessions and skills through strategically positioned spaces of congregation.
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Voids of Discovery
New massing typology is designed to improve the ventilation, accentuate the new logic of programming (distribution of classes), and to activate the main circulation
Introducing large green buffer and establishment of new relationship with nature
Repurposing carpark lots in basement as fab lab
Voids of discovery (to fab lab)
ReďŹ ning the entrance to SUTD
Proposed Site Plan
59
Voids of Discovery
8 7 6 5 4 3 2 1
ESD ASD
ESD
EPD
ASD
ISTD Freshmore
Freshmore
SUTD Curriculum
New ‘branching’ typology for future development
EPD
ISTD
Program Logic
Improved ventilation
60
Reprogramming existing layout
Accentuated the program logic
Voids of Discovery
Existing Site Plan
61
Voids of Discovery
4
6
1
3
1
62
5 2
Voids of Discovery
4
4
4
Proposed Level 1 Plan 5. Library 6. Plaza
63
3. Scrapyard 4. Retail Shops
1. Voids of Discovery 2. Public Fab Lab
Voids of Discovery
The conversion of carpark lots to fabrication lab signify the importance of fabrication in SUTD curriculum. Now located in the heart of SUTD, fab lab is a platform for learning and innovation: a place to play, to create, to learn, to mentor, and to invent.
A
1 1 3 2
2
B
2
3 2
1
A’
64
Voids of Discovery
A
B’
3 1. Production
Metal Workshop, Wood Workshop
2. Assembly
Maker Space Maker Yard
3. Exhibition
Voids
Proposed Basement Plan 1. Production area 2. Assembly area 3. Exhibition area
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Voids of Discovery
Section AA’
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Voids of Discovery
67
Voids of Discovery
68
Voids of Discovery
Section BB’
69
70
Year : 2014 Duration: 12 weeks Type: Residential Mixed-Use Tutor: Kee Wei Hui Subject: Core Studio 3
Streets in the Air
This project aims to translate the idea of the street as a public space which strenghten kampung spirit into a modern housing typology Kampung Spirit A sense of social cohesion in a community where there is understanding and compromise among neighbours, even as preferences differ from household to household. 71
Streets in the Air
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Streets in the Air
Massing Study
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Streets in the Air
Streets is a space for potential beginning or an occasion for many other activities. The street means life in an urban context in which everyone and everything can mingle. 74
Streets in the Air
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Streets in the Air
Housing ought not be a static unit that is packaged and handed over to people. Rather, housing should be conceived of as an ongoing project wherein residents are co-creators. - John Turner 76
Streets in the Air
The residents then added verandas, and even additional terrace, personalizing the sparse dwellings, adding value, as well as a sense of belonging.
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Streets in the Air
Level 2 Plan
78
Streets in the Air
Level 3 Plan
0
79
5
10
20
50m
Streets in the Air
SOHO 3-Bedroom Lower Level
Upper Level
SOHO 2-Bedroom Lower Level
Upper Level
SOHO 1-Bedroom Lower Level
3-Bedroom
2-Bedroom
1-Bedroom Upper Level
Apartment Unit Plan 0 1
80
2
5
10m
Streets in the Air
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Streets in the Air
82
Streets in the Air
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84
Year : 2015 Duration: 14 weeks Type: Mixed-Use Tutor: Naree Phinyawatana, Henry Woon Subject: Toward Carbon-Neutral Architecture Group: Jia En, Felicia, Terence
Plant Factory
To design a farming solution that aims to use natural daylight as a passive design strategy 85
Plant Factory
Terracing: Maximises daylight
Double Terracing
Spiralling Cone
Fin Rotation: Requires the least footprint and have the ability to increase its height while still ensuring each ďŹ n receives sufďŹ cient daylight for farming.
Radiation kWh/m2
86
Plant Factory
0.25 rotation
2.0 rotation
After the massing strategy is determined, the next step was to find out the optimal rotation of the fins at each level so that each fin received as much daylight as possible.
Radiation kWh/m2
87
Plant Factory
% of daylight hours > 20,000 lux Mean daylight autonomy for each level, starting from the top level to the ground level: Mean daylight autonomy = 83.09 % of time occupied Mean daylight autonomy = 66.74 % of time occupied Mean daylight autonomy = 62.03 % of time occupied Mean daylight autonomy = 58.49 % of time occupied Mean daylight autonomy = 57.69 % of time occupied Mean daylight autonomy = 56.79 % of time occupied Mean daylight autonomy = 56.63 % of time occupied Mean daylight autonomy = 61.52 % of time occupied Mean daylight autonomy = 32.59 % of time occupied
Radiation kWh/m2
Daylight Autonomy Study
Mesh Me Mes M esh F es Facade a de aca ac
Solar PV Farm Mart
Program Distribution Drawing
88
Plant Factory
Rainwater Harvesting
Rainwater Harvesting
Solar Exposure
Solar PV
Cross Ventilation
Evaporative Cooling
Water Storage Tank
1. Water
2. Daylight
3. Energy
4. Wind
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Overview of Environmental Strategies
90
Year : 2014 Duration: 4 weeks Type: Exhibition Tutor: Stylianos Dritsas Subject: Digital Design and Fabrication Group: Geraldine, Kenickie, Shalina
Minimal Surface
To create a surface with particle spring system 91
Minimal Surface
1. 4 anchor points are chosen where it will be possible to hang the structure
4. The surface is triangulated
5. Component to be applied to the triangulated surface
2. A twisting surface is created through particle-spring system
3. Final Surface
6. Final design
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Minimal Surface
93
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Year : 2014 Duration: 5 weeks Type: Competition Tutor: Tan Peck Leong Jackson Group: Alexandria
Light of Tomorrow
This competition seeks to challenge the future of daylight in the built environment with an open-minded and experimental approach. This project aims to recover the former glory of the corridor by drawing children into space with traditional games. The simple intervention involves replacing the concrete parapet along the corridor with a perforated steel one. The random perforation on the barrier may seem arbitrary at ďŹ rst glance, but when sunlight seeps trough them, they cast an interesting mix of shadows that form an interface for traditional games to be enjoyed. 95
Light of Tomorrow
Hopscotch involves the player(s) tossing a small object into speciďŹ c area demarcated by where the light concentrates upon and then hop to retrieve the object. Goli Panjang requires the player(s) to throw glass marbles into the area bounded by where the light concentrates while attempting to hit their opponent’s marbles out of the boundary.
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Light of Tomorrow
97