Key Players 2013/2014

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Dr. Maximilian Schenk Managing Director German Trade Association of Interactive Entertainment Software (BIU)

Thomas Friedmann Chairman of the Board German Games Industry Association (G.A.M.E.)

Editorial

WELCOME TO

Ladies and Gentlemen, Last year 73.7 million games were sold in Germany – more than ever before. This sales record clearly illustrates the significance of digital games as an industry, but also as the key medium of the digital culture. Turnover, however, did decrease slightly in 2012 due to the transition to a new generation of consoles. This type of downturn in growth, though, is not uncommon for markets in transition. The conditions for dynamic growth are very promising because the indicators regarding the hardware and software on offer are good. In addition, the German consumer environment provides reason for hope: more and more people in Germany are using digital games regularly (2012: 26 million – an increase of five percent compared to 2011). Finally, an essential factor for the stability of the German gaming market is the uniform support for all kinds of business models, platforms and additional services. Germany has been able to establish itself especially in the areas of social gaming, mobile and browser games as one of the top developer countries worldwide. Some of the outstanding games created by German developer studios can be admired every year at the German Computer Games Award. The fact that Germany provides the necessary potential as a location for the industry was recently endorsed by the Federal Minister of Economics and Technology. The industry can look to the future with selfassurance and confidence. With this in mind, I wish you fun and inspiration while reading Key Players.

New markets and Germany’s potential Last year’s forecasts for the gaming industry have proved to be right and the wind of change is still blowing among us. Closed down games, discontinued developments and productions, even shut down studios show where it blew harshest. All of us have read and heard this news. It gets more and more important to have a powerful association for the gaming industry to rely upon. The planned fusion of G.A.M.E. and BIU will provide just that and more. The new association will speak with one voice directly into the ears of Germany’s politicians. They need to help the German game industry in order to prevent it from falling behind international competitors again. High-quality work and bright ideas have always been a key feature of Germany‘s gaming industry and have brought us to the top. We still are in the premiership and it must be our designated target to stay there. Looking through Key Players I see the right people, the expert knowledge, the brilliant ideas. In short: the potential.

CONTENTS Key Players A-Z .......................................................................................... 004 The German Games Market .................................................................. 014 Development............................................................................................... 020 Publishing / Distribution ....................................................................... 068 Public Sector / Education ...................................................................... 122 Technical Service ....................................................................................... 152 Business Service ........................................................................................ 164 Company A-Z ............................................................................................... 186

3


Y E K Y A L P key players A-Z

key players A-Z

A

Abrar, Patrick

Goodgame Studios

Adam, Ralf C. Virgin Lands

Aldrup, Marcel Headup Games

Aleksiev, Virginia GAMES ACADEMY

Altemeier, Thomas flashpoint

Anders, Holger

Infernum Productions

Apel, Glenn

MORPHICON LIMITED

Arnadottir, Erla Crytek

045 163 095 133 085 099 109 155

B

Bairamova, Lilija

games.net berlinbrandenburg

Banzhaf, Simon Koch Media

Bartelt, Oliver flashpoint

4

Barth, Tino

PiXABLE STUDIOS

Behrens, Marcus Bigpoint

Behunin, Candy HitFox Group

Beneke, Uwe

YAGER Development

Beuck, Hannes Playa Games

Beuschel, Tobias upjers

Bhulapatna, David

IDG Entertainment Media

Bleyer, Thomas

Ravensburger Digital

Blumenberg, Markus flashpoint

137 105 085

Bolik, Kai GameDuell

Brandt, Tim

GAMES CAPITAL BERLIN-BRANDENBURG

Brehm, Christian BIU

181 075 097 067 111 121 175 115 085 043 135 125


key players A-Z

D

S R E Y Z A Brunner, Marek USK

Büchtmann, Markus ProSiebenSat.1 Games

Bückle, Oliver

Infernum Productions

Büscher, Sonja Ubisoft

Busen, Armin InnoGames

Buße, Marc exozet

Button-Brown, Nick Crytek

147 113 099 119 101 037 031

C

Cai, Areil Crytek

Chakhchoukh, Yassin Making Games

Choi, Wayne Crytek

k p

Coker, Jeremy Digital River

Decka, Jean-Philippe AppLift

DeMeo, Nicole HitFox Group

Diepes, Christoph HitFox Group

Dlugaiczyk, Thomas GAMES ACADEMY

Dokter, Maik

OFM – OnlineFussballManager

Dornbusch, Stephan Gärtner PR

Duhr, Wolfgang

bitComposer Entertainment

073 097 097 133 053 173 077

E

155 177 155 167

Eckstein, Lothar

ProSiebenSat.1 Games

Emanuel, Netta Bigpoint

Endres, Tim gamescom

Essadi, Skander Headup Games

113 075 171 095

5


Y E K Y A L P key players A-Z

key players A-Z

F

G

Faber, Felix Bytro Labs

Falk, Felix USK

Feldmann, Thorsten Travian Games

Fichtelmann, Carsten Daedalic Entertainment

Fischer, Franko gamescom

Folgueira, Jeronimo F. Bigpoint

Fricke, Kerstin

Kerstin Fricke Localization

027 147 117 081 171 075 184

Friedmann, Thomas

Funatics Software / G.A.M.E.

Funk, Nikola gamescom

Funke, Bernd

041/129 171 053

Gärtner, Dirk Gärtner PR

Glatz, Franz

WERK 1 München

Goersch, Adrian Black Forest Games

Goldybin, Alexander iLogos Europe

Golovatchev, Roman Mail.Ru Games

Götz, Prof. Ulrich

Zurich University of the Arts

Grindel, Benedikt Blue Byte

Grof, Renate

Deutsche Telekom

H

Haase, Andreas Goodgame Studios

OFM – OnlineFussballManager

Habakuck, Norman Ubisoft

Haberlander, Dr. Michaela FilmFernsehFonds Bayern

6

173 149 023 047 107 151 025 083 045 119 127


key players A-Z

J

S R E Y Z A Hamp, Otmar

GAMES CAPITAL BERLIN-BRANDENBURG

Hebecker, Morris MORPHICON LIMITED

Hehmeyer, Marc

Fishlabs Entertainment

Hein, Marko

Deutsche Telekom

Heinert, Dennis InnoGames

Hellwig, Simon

Kalypso Media Group

Hemenway, Jeff Digital River

Hermanns, Michael flashpoint

Hirsch, Volker

Ravensburger Digital

Hitzer, Kai

Fishlabs Entertainment

135 109 039 083 101 103 167 085 115 039

Jackson, Bibi

Game Developers Conference Europe

Jones, Carl Crytek

K

Kalkowski, Michael GameDuell

Keilhaus, Diana gamigo

Kellner, Christopher

remote control productions

Kirchhoff, Steve ad2games

Klein, Stefan

gamecity:Hamburg

InnoGames

IDG Entertainment Media

051/101

Klinge, Heiko

IDG Entertainment Media / Making Games

ad2games / Applift / HitFox Group

Horn, AndrĂŠ

043 091 055 071 131

Klindworth, Hendrik

Hoffmann, Sarah

071/073/097 175

169 031

Klinge, Nicole Making Games

175/177 177 159

Knop, Maximilian Konsole Labs

7


Y E K Y A L P key players A-Z

key players A-Z

L

Knuppertz, Nicole Covus Crobo

Knutzen, Rebekka exozet

Kochann, Alexander Lingoona

k p

Köhne, Christel Digital River

Kolb, Anne Lea SAE Institute

Körbs, Robert ad2games

Kramer, Christian Digitalmindsoft

Kreuzberg, Martin Deutsche Telekom

Kringe, Tobias Bytro Labs

Kuchling, Holger

Independent Arts Software

Kugler, Lukas

Sproing Interactive Media

Kühn, Dennis RockAByte

Kunkel, Boris 8

EA Phenomic / Electronic Arts

079 037 161 167 143 071 033 083 027 049 061 057 035

Lehfeld, Boris BIU

Lenhard, Frank PiXABLE STUDIOS

Lenz, Anette

FilmFernsehFonds Bayern

Lesch, Matthias Covus Crobo

125 181 127 079

Lesser, Hendrik

remote control productions / G.A.M.E.

Liebisch, Mario Lingoona

Limpach, Odile Blue Byte

Lipp, Markus

055/129 161 025 113 027 101

ProSiebenSat.1 Games

Lörken, Christopher Bytro Labs

Luschert, Till InnoGames


key players A-Z

M

S R E Y Z A Mainka, Hendrik Goodgame Studios

Mamontov, Ilya Mail.Ru Games

Marcinek, Stefan Kalypso Media Group

Marschalek, Mirko upjers

045 107 103 121

May, Lisa

nordmedia / Serious Games Conference

May, Robert BIU

141/183 125 079 139 031/093 169 055

Mendez, Orietta Covus Crobo

Messerschmidt, Dana

Mohr, David GameGenetics

Mönch, Lars MOTION AREA

Morgan, Christopher GFACE

Mulderij, Beco Mail.Ru Games

Müller, Siegfried Travian Games

Murawski, Aaron

Game Developers Conference Europe

N

Neupert, Oliver

bitComposer Entertainment

Mitteldeutsche Medienförderung

Metzger, Dirk Crytek / GFACE

Mickey, Colleen

Nguyen-Khac, Tung ProSiebenSat.1 Games

077 113

O

Game Developers Conference Europe

Minich, Michael

089 179 093 107 117 169

Oehler, Claas G.A.M.E.

129

remote control productions

Oehlmann, Jan

nordmedia / Serious Games Conference

141/183

9


Y E K Y A L P key players A-Z

key players A-Z

P

Pahl, Nadja

games.net berlinbrandenburg

Payne, Andy Havok

Peters, Andrea

games.net berlinbrandenburg

k p

Petri, Daniel Digital River

Pinsdorf, Volker

EA Phenomic / Electronic Arts

Piutti, Alexander GameGenetics

Popp, Sebastian MORPHICON LIMITED

Purwin, Heico GAMES ACADEMY

137 157 137 167 035 089 109 133

R

Radmacher, Richard Havok

Rausch, Patrick

bitComposer Entertainment

Reis, Torben

OFM – OnlineFussballManager

10

Reuter, Birgit

GAMES CAPITAL BERLIN-BRANDENBURG

Richter, Michael upjers

Richter, Thomas GameGenetics

Riegler, Harald

Sproing Interactive Media

Ringe, Dirk

EA Phenomic / Electronic Arts

Rohmann, Thorsten Playa Games

Rolf, Johannes ad2games

Romanens, Verena

Zurich University of the Arts

Rostalski, Benjamin

Stiftung Digitale Spielekultur

157 077 053

Rothstegge, Esther

GAMES CAPITAL BERLIN-BRANDENBURG

135 065 089 061 035 111 071 151 145 135


key players A-Z

S

S R E Y Z A Scavio, Meggan

Game Developers Conference Europe

Schade, Michael

Fishlabs Entertainment

Schaefer, Prof. Dr. Klaus FilmFernsehFonds Bayern

Schellbach, Philipp YAGER Development

Schenk, Dr. Maximilian BIU

Schlichte, Esther Deutsche Telekom

Schmidt, Pascal Travian Games

Schmitt, Klaus upjers

Schmitz, Christopher Blue Byte

Schneider, Simon CipSoft

Schober, Johanna

Sproing Interactive Media

Schoeller, Dieter Headup Games

Schrader, Björn MOTION AREA

169 039 127 067 125 083 117 065 025 029 061 095 179

Schueler, Benedikt Ubisoft

Schultz, Marco

Ticking Bomb Games

Schulz, Christine USK

Schulz, Paha GFACE

Schwebe, Ruben USK

Sommer, Thomas AppLift

Speer, Andreas Black Forest Games

Stadler, Michael gamigo

Stecher, Andreas

Fishlabs Entertainment

Stock, Ralph

Serious Games Solutions

Stolley, Eike

YAGER Development

Straten, Nicole

MORPHICON LIMITED

Sturm, Björn Gärtner PR

119 063 147 093 147 073 023 091 039 059 067 109 173

11


Y E K Y A L P key players A-Z

key players A-Z

T

Taner, Kaya AppLift

Thies, Maike

Zurich University of the Arts

Th端rnagel, Jens Bigpoint

Tscherne, Peter

Stiftung Digitale Spielekultur

W

073 151 075 145

U

Ullmann, Timo

YAGER Development

Unger, Thorsten G.A.M.E.

Gameforge

Vogler, Stephan CipSoft

von Henning, R端diger GameDuell

Waddle, Brian Havok

12

GameDuell

Weerts, Tanja Gameforge

Weidenhaupt, Andreas Infernum Productions

Weiligmann, Anja Spielworte

Wein, Martin Koch Media

067 129

V

van Husen, Carsten

Wasmuth, Boris

Weing辰rtner, Tobias Virgin Lands

Weinreis, Lisa-Marie Ticking Bomb Games

Wendel, Tom

WERK 1 M端nchen

087 029 043 157

Wertich, Volker

EA Phenomic / Electronic Arts

Westermann, Remco gamigo

Wetzel, Michael Mail.Ru Games

Weyl, Stefan

bitComposer Entertainment

043 087 099 184 105 163 063 149 035 091 107 077


key players A-Z

Z

S R E Y Z A Wilfarth, Jan InnoGames

Wirsing, Ralf Ubisoft

WiĂ&#x;mann, Alexandra MOTION AREA

Wolf, Stefanie CipSoft

Wolter, Claas

Daedalic Entertainment

Wutzl, Peter

Sproing Interactive Media

051 119 179 029 081 061

Zahn, Frank Alexander exozet

Ziliotto, Christopher H. Crytek

Zillmer, Michael InnoGames

Zingel, Stefan RockAByte

037 155 051 057

Y

Yerli, Avni Crytek

Yerli, Cevat Crytek

Yerli, Faruk Crytek

031 031 031

13


H T M provided by

THE GERMAN GAMES MARKET: AN INTRODUCTION

The German games industry recorded sales of computer and video games totalling 73.7 million units in 2012. This represents an increase of four percent on the previous year. The turnover of computer and video games software in 2012 in Germany totalled 1.85 billion euros. These revenues are distributed over three core business fields: • Boxed games and downloads: sale of games for PC and consoles as well as mobile games • Online and browser games: expenditures for subscriptions and premium accounts • Downloadable content: expenditures for additional items / item selling

Market Volume

Games Sold

226 124

Figures in million euros

80 1.501 60 Figures in million euros

physical and downloads Fees for online and browser games Micropayment / Item-Selling

© 2013 BIU/GfK

Revenues from computer and video games software totalled 1.85 billion euros on the German market in the year 2012. With a share of 1.501 billion euros, the classic sale of physical games or downloaded games (games for mobile consoles, smartphones & tablets included) still comprises the lion’s share of revenues. Newer business models, such as fees for subscriptions and premium accounts (online and browser games) or expenditure on game expansions and additional items (downloadable content) make up about 19 percent of total revenues.

14

40

70.2

68.4

2008

2009

71.1

70.9

2010

2011

73.7

20

0

2012 © 2013 BIU/GfK


The German Games Market

E H RKET A M SALES OF DATA MEDIA AND DOWNLOADS

The selling of computer and video games – physical or by download – represents the classic business model of the games industry. The consumer acquires a software license that entitles him to use a certain game. During 2012 in Germany 73.7 million games for PC, consoles and mobile devices such as mobile telephones, handhelds or smartphones were sold. This represents a turnover of 1.5 billion euros.

Games sold as Downloads Share in percent

100

More than one third of all games sold in Germany are purchased by download.

80

60

79

80

75

74

62

21

20

25

26

38

2008

2009

2010

2011

2012

40 20

0

Downloads Physical

© 2013 BIU/GfK

Sales trend by platforms (physical and downloads) Figures in million euros

1.800 1.600

Turnover shares of games for PC, consoles and mobile devices

1.400

1.000

800

Share in percent

435

335

264

239

218

745

857

883

889

819

462

413

444

445

464

2008

2009

2010

2011

2012

1.200

600

100

400 80

36

34

34

35

33

200 0

60 27

34

33

35

31

40 20 0

37

33

33

30

35

2008

2009

2010

2011

2012

Mobile Devices Consoles PC

© 2013 BIU/GfK

PC Consoles Mobile Devices

© 2013 BIU/GfK

15


THE GER GAMES MA ONLINE- AND BROWSER GAMES

14 million Germans played online and browser games in 2012, making them an integral part of the German games market. This number fell however from 15.5 million in 2011, and with it the revenues from online and browser game fees from 183 million euros to a total figure of 124 million euros in 2012. Browser games refer to internet games which are played directly using the web browser or in a social network. Online games are games which are played mainly or exclusively on the internet and require a previous program installation on the computer. Not included is turnover from the sales of virtual items.

Figures in million users

14

User Statistics

12

10

14 million Germans play online and/or browser games. With 11.1 million users, they are the favored game variant on the internet. Online Games are played by 5.4 million people in Germany.

8

6

4 2

14.0

11.1

5.4

0

Online- and Browser Games Browser Games Online Games

Š 2013 BIU/GfK

Figures in percent

100 80

User Gender In the past years browser games increasingly became a male domain; in 2012 however the number of female browser gamers rose from 47 to 49 percent. In case of online games men are still far ahead with their numbers growing from 64 to 66 percent.

51

34

49

60 40 20 0

Online Gamer female male

16

66

Browser Gamer Š 2013 BIU/GfK


19

25

User Age

80

18

The online gamer in Germany is on average 33 years old, 2 years younger than in 2011. Same goes for the average browser gamer, who is on average at the age of 36. Two-thirds of these players are older than 30 years of age.

24

60

20

The German Games Market

RMAN ES ARKET Figures in percent

100

16

40

22

19

20

22

17

0

Online Gamer Ø age: 33 years old

Turnover by online subscriptions and premium accounts

Browser Gamer Ø age: 36 years old

40-49 50+

10-19 20-29 30-39

© 2013 BIU/GfK

26

98

Figures in million euros

Fees for Online Games Fees for Browser Games

Increase in turnover and users of online- and browser games

© 2013 BIU/GfK

Figures in million users

16

A turnover of 124 million euros was generated in Germany in 2012 by fees for subscriptions and premium accounts, 59 million euros less than in 2011. With 98 million euros fees for online games account for the majority of revenue, fees for browser games sit at 26 million euros. Turnover from sales of virtual items is not included in these statistics.

14.5

14 12

11.5

15.5 14.0

12.4

10 8

194 169

6

183

156

4

124

2

Following a positive development in the years 2008 to 2010, the market for online and browser games has seen a fall for the second time in a row; turnover from subscriptions and premium accounts fell by 32 percent to 124 million euros in 2012. Parallel to this, the number of users fell by 10 percent to 14 million. Turnover from sales and virtual items is not included in these statistics.

0

2008 Users Turnover

2009

2010

2011

2012

© 2013 BIU/GfK

17


THE GER GAMES MA ITEM SELLING

Virtual items include new characters and virtual weapons for online and browser games as well as additional playing levels for games which were acquired by data media or download. Turnover for virtual items amounted to a total of 226 million euros in 2012. This represents a decline by 3 percent from 233 million in 2011. Against the background of the increasing dynamics of digital business models, the statistical methods used in the co-operation between BIU and GfK to measure turnover of virtual items have been adjusted. For the year 2010, this resulted in an increase in expenditure on virtual items from 73 million euros to 137 million euros. The turnover on virtual items of 233 million euros in 2011 thus increased by 70 percent compared to the previous year. With these adjustments, both growth and changes in user behavior in the segment are realistically reflected.

Figures in million euros

+ 70 %

250 200

Turnover on item selling

150

Following the increase in turnover by 70 percent in 2011 is a slight fall by 3 percent to 226 million euros in 2012. The number includes both game add-ons, for example additional levels or so-called map packs and virtual items, which are used in online and browser games.

100 50 0

137

233

226

2010

2011

2012

© 2013 BIU/GfK

13

Age of Buyer

19

20

The buyer of virtual items is on average 33 years old. When purchasing virtual items, young people in particular between the age 10 and 19 are more restrained.

26 21

Ø Age: 33 years old 10-19 20-29 30-39 18

Figures in percent

40-49 50+ © 2013 BIU/GfK


Gender of Buyer

The German Games Market

RMAN ES ARKET 32

With 68 percent, men were well ahead of women regarding the purchase of virtual items in 2012, however this number fell by 4 percent in comparison to 2011.

68

Figures in percent

male female

5.0

Š 2013 BIU/GfK

4.7

4.0

3.7 3.2

3.0

63.5 43.0

2.0 1.0 0

48.3 1.0

1.1

Buyers of virtual goods and average expenditure 2008

2009

Buyers in million Ependiture in euro p.p.

2010

2011

2012

Š 2013 BIU/GfK

In 2011, the number of gamers who bought virtual items for games rose to 3.7 million. This trend continued in 2012, increasing the number of buyers to a total of 4.7 million. However, the average annual expenditure per person fell by 24 percent to 48.3 euros.

19


E V E D P O L EN NINTENDO 3DS

20

V


E T N

Development

DEVELOPMENT

Contents

Black Forest Games .................................................... 23 Blue Byte.................................................................... 25 Bytro Labs .................................................................. 27 CipSoft ....................................................................... 29 Crytek ........................................................................ 31 Digitalmindsoft .......................................................... 33 EA Phenomic .............................................................. 35 exozet games ............................................................. 37 Fishlabs Entertainment .............................................. 39 Funatics Software ...................................................... 41 GameDuell ................................................................. 43 Goodgame Studios ..................................................... 45 iLogos Europe............................................................. 47 Independent Arts Software ........................................ 49 InnoGames................................................................. 51 OnlineFussballManager ............................................. 53 remote control productions ........................................ 55 RockAByte .................................................................. 57 Serious Games Solutions ............................................ 59 Sproing Interactive Media .......................................... 61 Ticking Bomb Games.................................................. 63 upjers ......................................................................... 65 YAGER Development .................................................. 67

VITA IPAD

WII U

21



Black Forest Games GmbH

www.facebook.com/BlackForestGames

Key Contacts

Andreas Speer Managing Director +49 (0) 781 / 310 57 91 0 aspeer@bfgames.biz

Our Expertise

Key Projects

Xbox Wii U

• Desperados • Helldorado • Airline Tycoon • Giana Sisters DS • ArcaniA • Giana Sisters Twisted Dreams

PlayStation

Black Forest Games is an independent developer for cross-platform-games. Its 40+ team has a proven experience of developing international successful games like Desperados (Real-Time Tactics), Airline Tycoon (Simulation), ArcaniA (RPG), all under the flag of Spellbound Entertainment and since 2012 as BFG with Giana Sisters: Twisted Dreams and Route 666. The studio has three business areas: Workfor-hire, Self-publishing and Serious Games. Core assets are an own open-world-streaming technology, outstanding graphics, focused and innovative game-design and a flexible and reliable production. BFG is known for taking care of its fancommunity e.g. by hosting a bi-weekly livestreaming-show and being the first German studio ever successfully made a Kickstarter campaign and released the title.

PC

Adrian Goersch Managing Director +49 (0) 781 / 310 57 91 0 agoersch@bfgames.biz

Development

Hauptstrasse 1a | 77652 Offenburg | Germany phone +49 (0) 781 / 310 57 91 0 mail info@bfgames.biz | web www.black-forest-games.com

3DS

In-house Team: 40+ Company-Language: English Work-for-Hire, Selfpublishing, Serious Games

Browser-/Social Games

Company Facts

Mobile 23



Blue Byte GmbH

Key Contacts

Odile Limpach Managing Director odile.limpach@bluebyte.de

Our Expertise

Browser-/Social Games Mobile

Andrej Maibaum Director of Human Resources andrej.maibaum@bluebyte.de

Founding Year: October 1988 CEO: Yves Guillemot Some Numbers: Blue Byte has produced over 30 Games. The ANNO® Games have sold more than 5 Million units. The Settlers® Series has sold more than 9 Million units worldwide.

3DS

Company Facts

Wii U

Christopher Schmitz Director of Product Development christopher.schmitz@bluebyte.de

• Anno Online (Browsergame) • Anno 2070 – Complete Edition (PC) • The Settlers Online (Browsergame) • Silent Hunter Online (Browsergame) • Might and Magic Heroes Online (Browsergame)

Xbox

Key Projects

PlayStation

Blue Byte is a leading publisher and developer of AAA PC, console, browser and mobile games in Germany. In 2013, Blue Byte celebrates its 25th Anniversary with the acquisition of its longstanding partner studio Related Designs, which is now fully embedded into the Blue Byte studio structure. With this acquisition Blue Byte is now present in Düsseldorf, Mainz and Bucharest. Founded in 1988 one of the studio’s first hits became The Settlers® in 1993. The company became a wholly-owned subsidiary of Ubisoft in 2001. With the acquisition of Sunflowers in 2007 Blue Byte took charge of the ANNO® Series. The release of The Settlers Online® in 2010 turned Blue Byte into the center of excellence for free-to-play gaming within Ubisoft, while also pushing into the mobile market. Today, Blue Byte is a multiplatform studio developing, operating and marketing its games on a global level. It is now a 350+ person studio continuing to grow. Blue Byte was recently awarded Best European Studio 2012. As part of the Ubisoft group, the Blue Byte teams are part of a global network of 26 studios, collaborating with studios across the world to create the next generation of Ubisoft brands on various platforms.

PC

Benedikt Grindel Director of Live Operation benedikt.grindel@bluebyte.de

Development

Adlerstrasse 74 | 40211 Düsseldorf | Germany Römerpassage 1 | 55116 Mainz | Germany phone +49 (0) 211 / 33800 - 0 mail info@bluebyte.de | web www.bluebyte.de

25


excellence in games


Bytro Labs GmbH

Key Contacts

Felix Faber Managing Director (Operations) +49 (0) 40 / 369 054 00 felix.faber@bytro.com

Our Expertise

Mobile

• Founded in 2009 • Located in the heart of Hamburg • Creator of high-performance HTML5 engines • Deloitte »Technology Fast 50 Rising Stars 2012« award • More than 100 marketing partners worldwide • Partners: Bigpoint, DMAX, History Channel, SyFy, 13th Street, GIGA, SPORT1GAMES

Browser-/Social Games

Company Facts

3DS

Christopher Lörken Managing Director (Technology) +49 (0) 40 / 369 054 00 christopher.loerken@bytro.com

Wii U

• Supremacy 1914 (2009, Browser Game) • Topia Island (2012, Browser Game) • Industrie Tycoon (2010, Browser Game) • PanzerWars (2011, Mobile Game)

Xbox

Key Projects

PlayStation

We are one of the leading HTML5 developers for mobile and browser games in Europe. Publishing all games on our own, we have attracted more than 2.5 Million players in 15 different language regions. This approach has earned our independent company many game awards as well as the »Technology Fast 50 Rising Stars« award by Deloitte as one of the fastest growing technology companies of 2012. Our game design and our publishing activities are both driven by a very analytical approach that takes into account statistical analysis as well as customer feedback. Focusing on our Motto »Excellence in Games«, we combine cutting-edge game engines with a high level of creativity and great depth in gameplay. This gives our users the best long-term gaming experience possible. Our first game, Supremacy 1914, is one of the most unique strategy browser games on the market. The highly innovative island builder Topia Island impresses with a fresh, diverse game play and full crossplatform capabilities. We are always looking for new partners, so if you are interested, contact us at bizdev@ bytro.com. If you want to create high-quality games at an aspiring company, contact us at jobs@bytro.com.

PC

Tobias Kringe Managing Director (Product Development) +49 (0) 40 /369 054 00 tobias.kringe@bytro.com

Development

Rödingsmarkt 29 | 20459 Hamburg | Germany phone +49 (0) 40 / 369 054 00 mail info@bytro.com | web www.bytro.com

27



CipSoft GmbH

facebook.com/CipSoft

Key Contacts

Stephan Vogler Managing Director +49 (0) 941 / 630 828 0 vogler@cipsoft.com

Our Expertise

3DS Browser-/Social Games

Stefanie Wolf HR Manager +49 (0) 941 / 630 828 0 wolf@cipsoft.com

Wii U

• Employees: 70+ • Turnover 2012: 8.8 Mio

Xbox

Company Facts

PlayStation

• Tibia, MMORPG, online since 1997 • TibiaME, Mobile MMORPG, online since 2003 • Prototypes, online since 2013

PC

CipSoft is an independent developer and publisher of online computer games. When founded in 2001, CipSoft’s first MMORPG called Tibia had already been online for more than 4 years. Hence Tibia is now the oldest MMORPG worldwide being online for more than 15 years without any interruption ever since. In 2003 we released our second game, called TibiaME, the first MMORPG for mobile phones worldwide. Both Tibia and TibiaME are still growing strongly until today. In 2013, CipSoft launched their first Prototypes. They are part of CipSoft’s new innovation management. Our vision is to develop and to publish innovative products that are based on new technologies. As developers we aim to realise our own ideas and to develop truly innovative products rather than to imitate existing concepts.

Key Projects Simon Schneider Marketing Manager +49 (0) 941 / 630 828 0 schneider@cipsoft.com

Development

Prüfeninger Strasse 20 | 93049 Regensburg | Germany phone +49 (0) 941 / 630 828 0 mail contact@cipsoft.com | web www.cipsoft.com

Mobile 29



Crytek GmbH

Key Contacts

Faruk, Cevat and Avni Yerli Founders and Managing Directors contact@crytek.com

Our Expertise

Browser-/Social Games Mobile

Dirk Metzger General Manager Publishing dirk@crytek.com

• Crytek has over 800 employees spread across nine international offices. • There are 42 different nationalities represented by Crytek staff. • Crytek develops games for PC, console and mobile platforms.

3DS

Company Facts

Wii U

• CryENGINE® 1-3 • Far Cry® (2004) • Crysis® Franchise (2007/2008/2011/2013) • Fibble® – Flick ‘n’ Roll (2012) • Warface® (2012) • Ryse® (November 2013) • Homefront® 2 (coming soon)

Xbox

Key Projects Carl Jones Director of Global Business Development carl@crytek.com

PlayStation

Crytek is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences with their cutting-edge 3D game technology, CryENGINE®. Founded by brothers Avni, Cevat, and Faruk Yerli in 1999, Crytek has its headquarters in Frankfurt, Germany, with additional studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (United Kingdom), Shanghai (China), Istanbul (Turkey), and Austin (USA). Since its establishment, Crytek has consistently been recognized for excellence in its field – earning accolades such as the 2011 Develop Award for Best Independent Studio and a 2010 Red Dot Design Award. Its award-winning games include Far Cry®, Crysis® (Best PC Game of E3 2007), Crysis Warhead® (Best Graphics Technology at IGN Best of 2008 Awards), Crysis® 2 (Best Shooter of E3 2010 and Gamescom 2010), Fibble® – Flick ‘n’ Roll and Crysis® 3 (Electronic Playground Best of E3 2012 and Most Valuable Game from PC Gamer E3 2012). In 2010, Crytek announced Warface® (Best Social/Casual/Online Game of Gamescom 2012), their first free-to-play game service and a major milestone in the studio’s history. For more information, please visit www.crytek.com.

PC

Nick Button-Brown General Manager Games nickb@crytek.com

Development

Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail contact@crytek.com | web www.crytek.com facebook.com/crytek | @Crytek

31



Digitalmindsoft e.K.

facebook.com/Digitalmindsoft

Key Contacts

Christian Kramer Managing Director & CEO +49 (0) 162 / 408 48 67 chris.kramer@digitalmindsoft.eu

Development

Wichernstrasse 10 | 89073 Ulm | Germany phone +49 (0) 162 / 408 48 67 mail info@digitalmindsoft.eu | web www.digitalmindsoft.eu

Our Expertise

PC PlayStation

Digitalmindsoft is an independent, privately held digital media company founded by Chris Kramer in July 2006 and located in Ulm, Germany. As a growing player within the video games industry, we at Digitalmindsoft endeavor to provide our consumers with the highest quality products matched with unrivaled post launch support. We believe developing games goes beyond crafting software, but creating communities, interacting with our players and offering service long after the initial release. Most importantly our products must contain soul. Character and depth are quintessential to our development process and we are never satisfied until our customers can tangibly see the dedication woven into our content. We are devoted to offering our players the best possible product coupled with exceptional service. We at Digitalmindsoft guarantee to hone our skills, deliver deeper, richer content and always push the envelope within our industry. Passion is our driving force and we aim to craft extraordinary games.

Xbox

• Founded 2006

Browser-/Social Games

Company Facts

3DS

• Men of War • Men of War: Assault Squad • Men of War: Assault Squad 2 • Call to Arms

Wii U

Key Projects

Mobile 33



EA Phenomic / Electronic Arts GmbH

facebook.com/EAPhenomic

Key Contacts

Dirk Ringe General Manager dringe@ea.com

Our Expertise

Volker Pinsdorf Recruiting Apply via jobs.ea.com

Mobile

• Employees: ~ 40 • Founded year: 1999 (EA since 2006) • Planned hires (2012/2013): ~15 • Additionally: diverse internship roles in QA, Software Engineering & Art • Apply via jobs.ea.com to get in the game

Browser-/Social Games

Company Facts

3DS

• Battleforge (2009) • Lord of Ultima (2010) • Command & Conquer Tiberium Alliances (2012)

Wii U

Boris Kunkel Senior Development Director bkunkel@ea.com

Xbox

Key Projects

PlayStation

Phenomenal Gameplay Headquartered in Ingelheim am Rhein, Germany, Phenomic Game Development was founded in 1999 by Volker Wertich, known by many as the mastermind behind the hugely successful »Settlers« series, where he played a major role in the development of the first and third part. In August 2006 Phenomic became an internal development studio of Electronic Arts Inc. and is called »EA Phenomic«. EA Phenomic focuses on the creation of outstanding computer and video games for an international audience, specializing in strategy, empire building and role playing online games for mobile, browser & social platforms. During development, emphasis is placed on the user experience and making games that are fun to play. For us, innovative, motivating and easily accessible – in a word, »phenomenal« – gameplay is the most important foundation for developing a game. EA Phenomic offers a unique workplace for talented and highly mo­ tivated game developers, and each employee can look back on many years of experience creating top­notch computer games. The potent combination of skilled man­ agement with highly qualified leads and an experienced team makes EA Phenomic a top­tier international development studio.

PC

Volker Wertich Creative Director vwertich@ea.com

Development

Binger Strasse 38 | 55218 Ingelheim | Germany phone +49 (0) 6132 / 78 35 0 mail dringe@ea.com | web www.phenomic.de

35



exozet

Key Contacts

Frank Alexander Zahn CEO +49 (0) 30 / 24 65 60 - 0 frank.zahn@exozet.com

Our Expertise • Berlin-based game developer in the family and brand entertainment sector • Services: development, publishing and marketing for an international audience • Bringing big name brands to all relevant platforms (e.g. Catan, Carcassonne, Emily the Strange) • Creative porting of established games (e.g. Diamond Dash / Wooga, Forge of Empires / InnoGames) • Social browser games based on exozet’s inhouse framework ZUMO (e.g. MyFestival, Soccer Attack)

PlayStation Xbox Wii U

Company Facts

3DS

• Founded in 2004 • Located in Berlin, Potsdam, Vienna • Team size: 150 employees • Special assets: Experienced cross-platform development teams, worldwide mobile distribution services, Game Management System • Awards: Pocket Gamer Mobile Game of the Year & Readers’ Choice Award 2012, digita 2012, Airgamer Awards, Deutscher Entwicklerpreis, Pocket Gamer Silver Awards

Browser-/Social Games

Marc Buße Digital Distribution Manager +49 (0) 2131 / 402 66 - 63 marc.busse@exozet.com

• Catan (iOS, Android, Java, NDS, Kindle), Catan | USM • HABA apps for kids (iOS), Habermaaß • Playmobil – Der Piratenschatz (iOS), Playmobil • Carcassonne (Android, Java, Windows Phone), Hans im Glück | Microsoft Studios • Soccer Attack (Browser/Facebook), Bild Digital • Diamond Dash (Android), Wooga • Forge of Empires (iOS, Android), InnoGames

PC

Key Projects

Rebekka Knutzen Account Director Games +49 (0) 30 / 24 65 60 - 129 rebekka.knutzen@exozet.com

Development

Rotherstrasse 20 | 10245 Berlin | Germany phone +49 (0) 30 / 24 65 60 - 0 mail games@exozet.com | web www.exozet.com facebook.com/exozet | @exozet_games

Mobile 37



Fishlabs Entertainment GmbH

Key Contacts

Michael Schade CEO / Co-Founder +49 (0) 40 / 88 88 00 161 m.schade@fishlabs.net

Key Projects

Browser-/Social Games Mobile

• Located in Hamburg • 75 employees • 120+ million downloads • German Game Developer Award & German Computer Game Award 2011 • Double Winner of the International Mobile Gaming Award in 2011 • Mobile Excellence Awards 2012 – »Best Entertainment Related Marketing Campaign« – Sports Car Challenge by Fishlabs Entertainment for Volkswagen Group China • Digital Communication Award 2012 – »Corporate Games« – Sports Car Challenge by Fishlabs Entertainment for Volkswagen Group China • Partners: Apple, Samsung, Blackberry, Microsoft, Nokia, Nvidia, Intel, Coca-Cola, Volkswagen

3DS

Company Facts

Wii U

• Galaxy on Fire – Alliances • Galaxy on Fire 2 HD • Galaxy on Fire 2 HD – Valkyrie • Galaxy on Fire 2 HD – Supernova • Sports Car Challenge • Rally Master Pro • Snowboard Hero

Xbox

Kai Hitzer Marketing Director +49 (0) 40 / 88 88 00 181 k.hitzer@fishlabs.net

Pioneering the mobile space since 2004, Fishlabs Entertainment has been spearheading the most exciting branch of the entertainment industry for almost a decade. Over the years, Fishlabs has constantly raised the bar for mobile gaming in order to bring console-quality gaming experiences to the hottest smartphones and tablets on the market. As a world-leading developer of high-end 3D action, racing and strategy games for a broad variety of platforms such as iOS, Android and BlackBerry, we are cooperating with the biggest hardware companies in the business, such as Apple, Samsung and Sony Mobile. And we are also developing stateof-the-art brand games for blue chip clients such as Volkswagen, Coca-Cola and Barclaycard. Our iconic Galaxy on Fire™ series has spawned no less than two action-packed sci-fi shooters and two extensive story add-ons as well as a multiplayer strategy spin-off by the name of Alliances. All in all, our games have generated over 120 million downloads worldwide!

PlayStation

Marc Hehmeyer CTO +49 (0) 40 / 88 88 00 163 m.hehmeyer@fishlabs.net

Our Expertise

PC

Andreas Stecher EVP BizDev & Sales +49 (0) 40 / 88 88 00 141 a.stecher@fishlabs.net

Development

Großer Burstah 50-52 | 20457 Hamburg | Germany phone +49 (0) 40 / 88 88 00 0 mail info@fishlabs.net | web www.fishlabs.net facebook.com/fishlabs | @Fishlabs

39



Funatics Software GmbH

Key Contact

Thomas Friedmann Managing Director +49 (0) 208 / 306 66 70 friedmann@funatics.de

Development

Essener Strasse 66 | 46047 Oberhausen | Germany phone +49 (0) 208 / 306 66 70 mail info@funatics.de web www.funatics.de | www.cultures-online.de facebook.com/FunaticsGames | @FunaticsGames

Our Expertise

3DS Browser-/Social Games Mobile

• Key team: 28 people • Game development for more than 100 years of life • Two sales awards in gold, one in platinum • Uncounted media awards

Wii U

Company Facts

Xbox

• Catan – The First Island (1999) • Cultures – Discovery of Vinland (2000) • Zanzarah (2002) • The Settlers – Heritage of Kings (2004) • The Settlers – 10th Anniversary (2006) • Die Siedler – Aufbruch der Kulturen (2008) • Tom Clancy’s Endwar (2008) • Cultures Online (2010) • UFO Online – Fight for Earth (2013)

PlayStation

Key Projects

PC

The renowned development studio Funatics Software was founded by gaming industry veterans Thomas Friedmann, Thomas Häuser and Thorsten Kneisel in 1998. Since then, Funatics has been following its central philosophy: »Games mainly need to be fun to play!« As early as 1999, Funatics landed a major coup with a conversion of the tabletop classic »The Settlers of Catan« titled »Catan – The First Island«. Hundreds of thousands of enthusiastic players proved that the game is great fun to play indeed – even over ten years after release, the game is still said to be the best board-game conversion of all time. Just one year later, »Cultures« laid the foundation for one of the most successful product lines in the company’s history: A total of seven titles appeared in the popular »Cultures« series. Funatics has developed several sequels of »The Settlers« partly in corporation with BlueByte, released by Ubisoft. End of 2008, Funatics’ first NDS / PSP title was released: »Tom Clancy’s Endwar«, as well as »Die Siedler – Aufbruch der Kulturen«, which laid the foundation for the first online project of Funatics – »Cultures Online« on www.cultures-online. com. Following this success Funatics has released a new browser game in 2013. »UFO Online – Fight for Earth« is a Unity 3D based browser game, featuring the thrills of a turn-based tactical strategy game and shows high-class 3D graphics. UFO Online has raised frenetic applause in the international press.

41



GameDuell GmbH

Key Contacts

Kai Bolik CEO kai.bolik@gameduell.de

Our Expertise

Browser-/Social Games Mobile

Rüdiger von Hennig Head of Human Resources ruediger.vonhennig@ gameduell.de

• Team: Over 200 team members from more than 20 countries • Community: Over 80 million players across all platforms • Games: Over 70 games available in 7 languages • Marketing: Over 1,000 partner portals and sites • Web Traffic: 500 mio. page impressions per month on GameDuell.com • Offices: Berlin and San Francisco

3DS

Company Facts

Wii U

Boris Wasmuth Managing Director Marketing boris.wasmuth@gameduell.de

• Bubble Speed • Jungle Jewels • Fluffy • Maya Pyramid • Little Diggers

Xbox

Key Projects

PlayStation

GameDuell – Bringing people together to have a good time with games With more than 80 million registered players across all platforms GameDuell counts among the leading casual and social games providers of the Western hemisphere. Founded in 2003, the company offers a broad portfolio of over 70 casual online games such as Fluffy, Maya Pyramid, Bubble Speed, Jungle Jewels and game classics like Hearts, Solitaire and Pool mostly developed in-house. On the popular game and matchmaking site www.GameDuell.com, players compete in unique game duels and large-scale tournaments. GameDuell is expanding strongly across different platforms and offers many of its games on social networks and mobile devices. With a team of 200 experienced team members in Berlin and San Francisco, GameDuell strives to bring people together to have a good time with games – wherever, whenever. GameDuell is known for its outstanding team spirit and unique company culture. We believe that it’s our team that is our most important asset. If you want to make a difference, seize the opportunity and join us!

PC

Michael Kalkowski Creative Director michael.kalkowski@ gameduell.de

Development

Taubenstrasse 24-25 | 10117 Berlin | Germany phone +49 (0) 30 / 288 768 210 mail press@gameduell.com | web inside.gameduell.com facebook.com/GameDuell | @GameDuell

43


! d e t n a w s e u g a e l l o c five reasons to work for us: We’re building something big and we make our own decisions We value our employees

We see ourselves as a team

We develop in-house

We take healthy growth seriously

www.goodgamestudios.com/jobs


Goodgame Studios

Key Contacts

Hendrik Mainka Head of Human Resources jobs@goodgamestudios.com

Development

Theodorstrasse 42-90, House 9 | 22761 Hamburg | Germany phone +49 (0)40 / 219 880 - 0 mail info@goodgamestudios.com web www.goodgamestudios.com facebook.com/GoodgameStudios | @GoodgameStudios

Your Career @ Goodgame Goodgame Studios is Europe’s fastest growing gaming company and one of Germany’s most successful technology businesses. With more than 500 employees at our headquarters in Hamburg we develop innovative online and mobile games which are played by more than 150 million players in 25 languages across 200 countries. Our talented, motivated team of experts and newcomers forms the basis of our success. Become a part of the success story and apply now at www.goodgamestudios.com!

We Offer

Wii U 3DS Browser-/Social Games

• Founded: 2009 • Team: 500+ • Users: 150+ million • Localization: 25+ languages

Xbox

Andreas Haase Press Officer pr@goodgamestudios.com

PlayStation

Company Facts

PC

Patrick Abrar Chief Sales Officer sales@goodgamestudios.com

• Exciting, demanding jobs with fresh challenges to face every day • Top development possibilities and further education • A dynamic, success-hungry team with friendly, highly qualified colleagues • An outstanding working atmosphere, flat hierarchies and short decision paths • Flexible working hours and childcare places available – right on the company premises • Regular team events and many benefits, such as a swimming pool, sports facilities, breakfast, fresh fruit and free drinks

Mobile 45



Pezolddamm 98a | 22175 Hamburg | Germany phone +49 (0) 160 / 700 29 27 mail alexander@ilogos.biz | web www.ilogos.biz

Key Contact

Development

iLogos Europe UG

Our Expertise iLogos Europe is a leading independent game production company in Europe, providing affordable first-class game production and coproduction services since 2006, primarily for social, browser, mobile and cross-platform games.

Alexander Goldybin CEO & Co-Founder +49 (0) 160 / 700 29 27 alexander@ilogos.biz

Year by year our highly experienced team successfully completes projects of varying complexity and scope, with more than 300 projects completed to date totalling around 200 million players. With over 200 staff we cover all major areas of game development, such as art creation (2D and 3D), programming, game design, project management, QA, games porting and other services.

3DS Browser-/Social Games

• Employees: 200+ • Founded: 2006

Wii U

Company Facts

Xbox

• Megapolis iOS / Android / Facebook • Vector iOS / Android / Facebook • Sloto Lotto Facebook • 11x11 Facebook / Google+ / Browser • Shadow Fight Facebook / Yahoo / NK.PL / Mein VZ / Studi VZ • Fishao Facebook / Browser

PlayStation

Key Projects

PC

We are proud of our successfully completed game projects and our reputation as a reliable partner for a number of well-known game companies.

Mobile 47



Münsterstrasse 5, HAMTEC Haus 2b | 59065 Hamm | Germany phone +49 (0) 2381 / 488 818 mail info@independent-arts-software.de web www.independent-arts-software.de

Holger Kuchling CEO kuchling@independentarts-software.de

Since it’s founding in 1990, IAS has steadily grown in size and reputation, making it one of the studios with the richest tradition in Germany. More than 150 titles on various platforms have been successfully shipped since the beginning. Besides the production of original titles, IAS expertise lies in successful remittance work and porting as well. Our competence stretches from games dedicated to the hardcore user to lovely children edutainment. IAS stands for dedicated and experienced employees, reliability, professional project management and accurate observance of time limits! Our experience and philosophy have proven to be an ideal combination of organization expense and team structure, high productivity and corresponding efficiency. These were the cornerstones for products that entirely satisfied customers and publishers alike for more than 20 years in the development business!

Key Projects

3DS Browser-/Social Games Mobile

• Team size: 25+ • Key Clients: core x games, dtp entertainment, SevenOne Intermedia, RTL Games, Koch Media/Deep Silver, Midway, Atari, THQ/ Valuesoft, Ubisoft, Mindscape, Kiddinx, Tivola • Certificate: Registered Nintendo GBA/DS/Wii Developer, Official Sony PSP and PS3 Developer, Official Microsoft Xbox 360 Developer • Awards: German Developer Awards 2006 and 2007 for Best Mobile Game and Best Casual Game, GIGA Maus 2008 for Princess Lillifee, BIU Sales Award 2009 for Think Logic Trainer NDS

Wii U

Company Facts

Xbox

• On the Ball, Amiga/PC • WarCommander, PC • My Pet Hotel, PC/GBA/DS/Wii • Think Logic Trainer, DS/Wii • Princess Lillifee, DS • Against Rome, PC • Musiic Party, Wii • Hexenbesenrennen 2, Nintendo Wii/3DS • Winter Sports 2012, PC/Wii/3DS • King of Castles, iOS/Android/Browser • Grundschule 1. - 4. Klasse, iPad (No 1 App Store, April 2013) • Schach & Matt, iOS/Android

PlayStation

Our Expertise

PC

Key Contact

Development

Independent Arts Software GmbH

49


InnoGames career.innogames.com


InnoGames GmbH

Key Contacts

Hendrik Klindworth Chief Executive Officer Product Development +49 (0) 40 / 78893350

Mobile

• Founded in 2007, roots go back to 2003 • 250 employees from more than 20 nations at the Hamburg headquarters

Browser-/Social Games

Company Facts

3DS

Games (e.g.): • Tribal Wars (2003, browser and mobile game) • Grepolis (2009, browser and mobile game) • Forge of Empires (2012, browser game, mobile coming soon) Portal: www.innogames.com (2011)

Wii U

Key Projects

Xbox

With more than 100 million registered players, InnoGames is one of the world´s leading developers and publishers of online games. Our titles such as Tribal Wars, The West, Grepolis and Forge of Empires are available in more than 30 languages and are all free to use without restrictions or time limits. Players have the option to purchase premium accounts or items that offer additional advantages in the games. Our games stand out due to a high long-term motivation with a very well balanced game design. Ten years of experience in developing browser games enables us to create high quality games in various programming languages like PHP, Java and frontend technologies like Flash or HTML5 with our international team. Our company policy is to focus on quality rather than quantity. We aim to publish two or three in-house developed games per year and put a high focus on every single one of them. In the future, InnoGames will focus on mobile as well. We have released apps for some games already, and are simultaneously working on several future cross-platform projects for iOS and Android. Because of this, we are especially searching for developers with solid skills in Adobe Air, Cocos 2D-X or C++ mobile. As a growing company, we are always searching for highly motivated developers – frontend and backend – as well as skilled marketing professionals or graphic artists. We offer senior positions as well as traineeships. In our modern office in Hamburg, we live a company culture with flat hierarchies and high team spirit.

PlayStation

Jan Wilfarth Head of Human Resources +49 (0) 40 / 78893350

Our Expertise

PC

Michael Zillmer Chief Operative Officer Human Resources +49 (0) 40 / 78893350

Development

Harburger Schloßstrasse 28 | 21079 Hamburg | Germany phone +49 (0) 40 / 78893350 mail info@innogames.de | web www.innogames.com facebook.com/innogames | @innogames

51


OnlineFootballManager.com ...the management game on the internet!


OFM – OnlineFussballManager GmbH

Key Contacts

Maik Dokter CEO m.dokter@ onlinefussballmanager.de

Our Expertise

Browser-/Social Games Mobile

• Founding Year: 2003 • Employees: 13 • CEO: Frank Lukaschewski, Maik Dokter • Independent privately held, debt-free company with no external financing • Awards: Best Sports MMO Of The Year 2012 & 2013 • Monthly active users: 250,000 • Registrations: 2,800,000

3DS

Company Facts

Wii U

Bernd Funke Head of Marketing/PR b.funke@ onlinefussballmanager.de

Launch of OnlineFootballManager in Germany, Austria, Switzerland, France, United Kingdom, Poland, Italy, Spain, Russia and Turkey (achieved May 2013).

Xbox

Key Projects

PlayStation

This year, the team of football enthusiasts at OnlineFussballManager GmbH is celebrating its 10th anniversary. The independent development company is the name behind the game OFM, which was born in 2003 and which has developed into a significant player in the online gaming sector. OFM’s internationalization began in 2011 with Austria and Switzerland. Since then, OnlineFootballManager has also moved into France, the United Kingdom, Poland, Italy, Spain, Russia and Turkey. Additional countries will follow as part of the continual expansion of OFM’s user base. The collaboration between the developers, designers and the marketing and public relations department has enabled the company to establish a successful and international management game. Through its cooperation with specialized partners, freelancers, agencies and networks, OFM has cultivated a prosperous working environment. A homogenous community management, numerous volunteers and an enthusiastic user base has proven a recipe for an exciting and continually growing browser-based game. The game’s outstanding quality was recognized in 2012 and 2013 when it was awarded the title of »Best Sports MMO of the Year« two years running.

PC

Torben Reis Project Manager t.reis@onlinefussballmanager.de

Development

Eupener Strasse 60 | 50933 Cologne | Germany phone +49 (0) 221 / 8889292 0 mail office@onlinefussballmanager.de web www.onlinefussballmanager.de facebook.com/OFMGmbH | @OFM_Browsergame

53


JUST. IMAGINE.

...and we‘ll get it done. high quality. in time. on budget.

germany's major games developer network

Chimera Entertainment is with 25+ employees the biggest studio of the rcp family with a focus on mobile gaming and cross platform development. main platforms: mobile, browser

it Matters Games is a mobile games developer based in Berlin. Focussing on serious topics, educational or ecological issues will also be playfully presented to gamers. platforms: mobile

GamesInFlames is a new generation mobile games label where quality matters. GIF still moves with great speed and rapidly create, test and opimize our games.

Wolpertinger Games is a specialized taskforce to deliver highly polished and well-designed fun to your game – for entertaining and serious purpose alike! platforms: mobile, PC, consoles

Zeitland focuses on the development of games and interactive experiences, complimented with their specialist expertise in creating complex storyworlds and transmedia concepts. platforms: mobile, web

Engaginglab is Germany‘s thought leader for Gamification, winner of the 1st international gamification contest and ranked among the Top15 Gamification-experts worldwide. platforms: brain

more development teams of the RCP family:


remote control productions GmbH

facebook.com/remote.control.productions @r_control

Key Contacts

Hendrik Lesser Managing Director +49 (0) 89 / 210 205 715 hlesser@r-control.de

remote control productions (RCP) is Germany’s major developer network and an independent production house focusing on development and production of games. Since 2005 the Munich based company is supporting, financing and coaching startups and development studios. RCP is also participating in projects in the fields of serious games, gamification, conferences, education and lobbying. While doing this, RCP partnered up and became co-owners of multiple development studios. The ever-expanding network consists of a dozen studios with different fields of expertise like mobile games, browser games, serious games or gamification applications. Thanks to our network and additional partners nationally and internationally, RCP established itself as a credible, efficient and reliable production partner on more than 50 projects for PC, mobile, browser and console. Our work for hire, publishing and licensing partners include Koch Media, ProSiebenSat.1 Games, Ravensburger Digital, Ubisoft, Deutsche Telekom, Gamevil, RNTS Media, Chillingo, Volkwagen, Spilgames, dreamfab, Bigpoint, Intel and BMW.

Browser-/Social Games Mobile

• Developer Network • 10+ studios with various fields of expertise • 80+ employees and 50+ happy customers • German Developer Award 2008, 2011 • German Computergame Award 2011, 2013

3DS

Company Facts

Wii U

• Memory (iOS / Ravensburger Digital) • Demolition Dash (iOS, Android, Mac / dreamfab) • Happy Hills (iOS, Android / dreamfab) • Warstory: Europe in Flames (browser / GamesInFlames, RNTS) • Mission: Genesis (browser / dtp) • Skylancer (browser / GamesInFlames) • Word Wonders (PC, iOS / THQ, dreamfab) • Towers & Dungeons (iOS / Ravensburger Digital) • Cognitive Trainings for »Aktiv mit MS« (browser / TEVA) • Sara’s Cooking Class (iOS, Android / spilgames) • My Dolphin Show (iOS, Android / spilgames) • Rally The World (iOS, Android / Aperto, VW) • Sheep Shack (iOS / Just A Game) • 15 unannounced games in production

Xbox

Key Projects

PlayStation

Michael Minich Business Development Manager +49 (0) 89 / 210 205 710 mminich@r-control.de

Our Expertise

PC

Christopher Kellner Business Development Manager +49 (0) 89 / 210 205 750 ckellner@r-control.de

Development

Sendlinger-Tor-Platz 6 | 80336 Munich | Germany phone +49 (0) 89 / 210 205 715 mail info@r-control.de | web www.r-control.de

55



RockAByte GmbH

Key Contacts

Stefan Zingel Managing Director +49 (0) 221 / 801479 - 55 stefan.zingel@rockabyte.com

Our Expertise

Company Facts

Mobile

• Team size: 12+ • Games/Apps released: 70+ • Independent & self-financed since day one • Creativity fuel up to now: >25k cups of coffee & >3k bottles of Club Mate

Browser-/Social Games

• Energetika 2010 (2010/2011, Flash, energetika.rockabyte.com) • The Lost Shapes – Magic Chess (2011/2012, iOS, lostshapesmc.rockabyte.com) • Zen Shapes (2012, iOS, zenshapes.rockabyte.com) • StingOut (2013, iOS, stingout.rockabyte.com)

3DS

Key Projects

Wii U

• Games: dreamfab, Ubisoft Blue Byte, ToysRUs, screendepartment • Industry: SapientNitro, RheinEnergie, Deutsche Bahn BahnPark, United Nations FCCC

Xbox

Key Customers

PlayStation

Founded in 2008, we focus on the production of games and apps for the platforms online (Flash/ Flex), mobile (iOS & Android) and handhelds (NDS & Wii U GamePad). As a full service provider we manage all levels easily – starting with the idea up to the final product. Taking over contractual work, we offer both turnkey solutions as well as the implementation of parts of the production chain. We develop internally – no offshoring! Made in Germany. Made with love in Cologne. Our Values: We think ahead as well as along the lines of our customers. We love to pick up your idea, craft a cradle, tailor the cloth and rock your »baby« until it’s mature enough to walk on its own. And even then, we’ll continue watching your back. Our high quality standard drives us as well as our passion for games and innovations. We will gladly provide you with our entire creative potential available. Snatch at the offer!

PC

Dennis Kühn Business Development Manager +49 (0) 221 / 801479 - 54 dennis.kuehn@rockabyte.com

Development

Schaafenstrasse 25 | 50676 Cologne | Germany phone +49 (0) 221 / 801479 - 50 mail info@rockabyte.com | web www.rockabyte.com facebook.com/RockAByte | @rockabyte

57



Serious Games Solutions GmbH

facebook.com/Serious-Games-Solutions-GmbH

Key Contact

Ralph Stock Managing Director +49 (0) 331 / 231 896 80 ralph.stock@ serious-games-solutions.de

SERIOUS GAMES SOLUTIONS The Applied Games Experts

Development

August-Bebel-Strasse 27 | 14482 Potsdam | Germany phone +49 (0) 331 / 231 896 80 mail mail@serious-games-solutions.de web www.serious-games-solutions.de

Our Expertise

3DS Browser-/Social Games Mobile

• 20 years of experience: First serious game developed back in 1993 • More than 220 projects successfully realized • Top reference customers in Germany and many European countries • State of the Art development know how due to sister companies developing top consumer game titles

Wii U

Company Facts

Xbox

• Hewlett-Packard GmbH: Adventure Game for Consumers • Auswärtiges Amt (German State Department): Corporate Information Game • AOK (German Health Insurance Company): Job Advisor Game App • BASF AG: Corporate Information Game App • …and 210 more projects!

PlayStation

Projects and Customers

PC

Serious Games Solutions GmbH is your partner for serious games. We provide full spectrum consulting and development and know our business for more than 20 years. Since we started developing serious games in 1993, we successfully realized more than 220 products. Some of Germany’s and Europe’s top companies and organizations are among our customers, but also smaller enterprises ask for our advice. In our powerful team we involve graphics specialists, software designers and coders, psychologists, educators and of course, top game designers. One of our most important plus factors is the fact that we work in a close cooperation with our sister companies Quadriga Games and Sixteen Tons Entertainment, both reputable full price game development studios located in the Berlin and Stuttgart area. Serious Games Solutions GmbH will provide the whole bunch of experience even for high end game development requirements. For more information please talk directly to Ralph. With his game development history starting as a professional in 1984, he is one of the top games experts in Germany. He will help you to find out how a serious game development will make sense for you and how you can reliably avoid the most common mistakes.

59


ONE JUMP AHEAD

sproing.com facebook.com/sproing


Sproing Interactive Media GmbH

facebook.com/Sproing

Key Contacts

Harald Riegler CEO/Managing Director +43 1 604 30 28 31 harald.riegler@sproing.com

Our Expertise

Wii U 3DS Browser-/Social Games Mobile

• Athena 2: Our highly effective game engine for consoles (PS4, PS3, PSVita, Xbox360, Wii, WiiU, 3DS), PC, the browser (within Flash), Android and iOS. • Orion: High performance C++ Free-to-Play game server (synchronous and asynchronous multiplayer), tied together with the Athena 2 engine. • Browser MMO technology: Flash (including extensive Stage3D and HTML5 experience), PHP, Databases, Java and JavaScript • Expertise: Free-to-Play Online, Browser, Tablet and Console • Sproing is a member of IGCG, G.A.M.E and TIGA

Xbox

Peter Wutzl Business Development Manager +43 1 604 30 28 31 peter.wutzl@sproing.com

Company Facts

PlayStation

Lukas Kugler Development Director +43 1 604 30 28 41 lukas.kugler@sproing.com

• TBA: Synchronous PvE + PvP action game (2014, Native C++, Multi-platform, Top Publisher) • Asterix & Friends (2013, Flash Browser Game, Deutsche Telekom) • Battle of Crowns (2013, HTML5, Browser Game, Gameforge) • Silent Hunter Online (2013, Flash 3D Browser Game, Ubisoft) • Schlag den Raab iOS (2013, iOS, BitComposer) • Kinect Sports Gems (2012, Xbox360, Microsoft Game Studios) • Your Shape Fitness Evolved (2012/13, WiiU, Ubisoft)

PC

Sproing is Austria’s leading game developer, and a leading independent studio focused on the creation of multi-platform Free-to-Play games, located in the center of Vienna. The studio has shipped more than 50 retail games on all major platforms, and in 2010, began leveraging that experience to become a major creator of Free-to-Play games. Our team of over 80 developers just released the Ubisoft co-developed WiiU launch title Your Shape Fitness Evolved 2013 and is currently launching major Free-to-Play games Asterix & Friends, Battle of Crowns and Silent Hunter Online. Aside from recently hitting the #1 spot in the Appstore with Schlag den Raab on iOS, we are also working on other still unannounced AAA browser, mobile and tablet based Free-toPlay games for various top-tier publishers.

Key Projects Johanna Schober COO/Managing Director +43 1 604 30 28 38 johanna.schober@sproing.com

Development

Fernkorngasse 10 | 1100 Vienna | Austria phone +43 1 604 30 28 0 mail office@sproing.com | web www.sproing.com

61



Ticking Bomb Games GmbH

facebook.com/TickingBombGames

Key Contacts

Marco Schultz Managing Director info@ticking-bomb-games.de

Development

Harburger Schloßstrasse 22a | 21079 Hamburg | Germany phone +49 (0) 40 / 788 933 517 0 mail info@ticking-bomb-games.de web www.ticking-bomb-games.de

Our Expertise Ticking Bomb Games GmbH is a leading developer of browser-based 3D MMO games. The Hamburg based team sees itself as a creative powerhouse that continuously sets new impulses with innovative and creative ideas. Ticking Bomb’s debut title was the trading simulation Gilde 1400, which won several awards, including the prestigious German Developer Award in the category »Best Browser Game«. The current project is the imposing Action MMO Kartuga, which keeps on setting new standards in the browser area. We are always looking for talented associates who want to help us grow our team by adding their enthusiasm, expertise and their sense of fun. PC

• Gilde 1400 (2009, Browser Game) • Kartuga (2013, Action MMOGame)

Company Facts

Wii U

• Founded: 2008 • Team: 30+ • Location: Hamburg

Xbox

Lisa-Marie Weinreis Human Resources Manager jobs@ticking-bomb-games.de

PlayStation

Key Projects

3DS Browser-/Social Games Mobile 63


FREE ONLINEGAMES


upjers GmbH & Co. KG

Key Contacts

Klaus Schmitt CEO/Founder mail@upjers.com

Development

Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 510 908 - 0 mail mail@upjers.com | web www.upjers.com facebook.com/upjers | @upjers

Our Expertise With over 60 million registered players and thousands of new registrations every day, upjers ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published more than 30 games to date. Constantly reinventing established genres, our dedicated teams at our company’s HQ in Bamberg, Germany, work tirelessly on maintaining and updating our released titles and on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year«, »Best casual game« and »MMO of the year«, gratifying our efforts to constantly excel ourselves. PC

• My Free Zoo • My Little Farmies • My Free Farm • My Fantastic Park • Brave Little Beasties

3DS

• Employees: 100+ • Registered users: over 60 Mio.

Wii U

Company Facts

Xbox

Michael Richter Creative Director m.richter@upjers.com

PlayStation

Key Projects

Browser-/Social Games Mobile 65


WE ARE HIRING ACROSS ALL DISCIPLINES

WWW.YAGER.DE/CAREER


YAGER Development GmbH

Key Contacts

Timo Ullmann Managing Director timo.ullmann@yager.de

Our Expertise

• Founded: 1999 • Team size: 100+

Browser-/Social Games

Company Facts

3DS

Philipp Schellbach Director of Development philipp.schellbach@yager.de

Wii U

• Unannounced AAA Project (Xbox One, PS4, PC) • Unannounced F2P Project • Spec Ops: The Line (Xbox 360, PS3, PC), Publisher: 2K Games • Yager (Xbox, PC), Publisher: THQ • VEGA Technology

Xbox

Key Projects

PlayStation

YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 15 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multiplatform experiences for a global audience. We believe that happy, empowered people make better games. Our company is structured with a flat hierarchy that involves employees in decision-making, allowing everyone to make their mark. We invest in the development of our workers, and reward their contributions with perks such as company parties, free beer after milestones, opportunities for workshops, and more. We are constantly on the lookout for new talent and experienced professionals. If you think you can contribute to our team and would like to live in a wonderful city like Berlin, we’d like to get to know you.

PC

Eike Stolley Human Resources Manager eike.stolley@yager.de

Development

Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 / 695 976 60 mail contact@yager.de | web www.yager.de facebook.com/yager.de | @YAGERdev

Mobile

Uwe Beneke Creative Director uwe.beneke@yager.de

67


I L B U P HIN S DIS 68


Contents

ad2games .................................................................. 71 AppLift ....................................................................... 73 Bigpoint ..................................................................... 75 bitComposer Entertainment....................................... 77 Covus ......................................................................... 79 Daedalic Entertainment ............................................. 81 Deutsche Telekom ...................................................... 83 flashpoint................................................................... 85 Gameforge ................................................................. 87 GameGenetics ............................................................ 89 gamigo ...................................................................... 91 GFACE ......................................................................... 93 Headup Games ........................................................... 95 HitFox......................................................................... 97 Infernum Productions ................................................ 99 InnoGames............................................................... 101 Kalypso Media.......................................................... 103 Koch Media .............................................................. 105 Mail.Ru Games ......................................................... 107 Morphicon................................................................ 109 Playa Games............................................................. 111 ProSiebenSat.1 Games ............................................. 113 Ravensburger Digital................................................ 115 Travian Games .......................................................... 117 Ubisoft ..................................................................... 119 upjers ....................................................................... 121

T S ION

Publishing / Distribution

I L G N RI PUBLISHING / DISTRIBUTION

69


Dedicated to games

www.ad2games.com A HitFox Group Company


HitFox ad2games GmbH

Key Contacts

Johannes Rolf Managing Director +49 (0) 30 / 240 888 222 jr@ad2games.com

Mobile

Sarah Hoffmann HR Manager +49 (0) 30 / 240 888 204 sho@hitfoxgroup.com

• Founded in 2007 and acquired by HitFox Group in 2012 • 400+ online game campaigns live • Partners with over 150 major free2play game publishers • 30 employees coming from over 20 different countries and speaking over 10 languages

Browser-/Social Games

Company Facts

3DS

For Publishers • More than 400+ online game campaigns • Great selection of different ad formats • Highest payouts in the market • Innovative, high eCPM advertising formats • Dedicated personal account managers • Detailed real-time reporting

Wii U

For Advertisers • Quality channels: gaming affiliates + display, social, mobile, search • Reach gamers in over 50 countries • Risk-free performance campaigns (CPL, CPA, CPP) • Branding campaigns on premium sites • Dedicated personal account managers • Detailed real-time reporting

Xbox

Key Advantages

PlayStation

Steve Kirchhoff Head of Affiliate Relations +49 (0) 30 / 240 888 220 sk@ad2games.com

HitFox ad2games GmbH is an innovative performance marketing network for games. ad2games is the largest game-focused affiliate & advertising network in Europe and one of the leading players worldwide. Working directly with the most renowned gaming portals around the globe, ad2games provides quality users for more than 150+ game publishers such as Bigpoint, Gameforge, Goodgame Studios, EA, Perfect World, Bluebyte, Disney Interactive and Nexon Europe. ad2games is present in over 50 countries and provides more than 500,000 quality leads for premium publishers every month. If you want to reach paying users in Europe and beyond or want to monetize your website traffic through quality free2play games, ad2games is your number one partner. The company is headquartered in Berlin with additional HitFox offices in San Francisco, Seoul and Paris and employs marketing and gaming experts from various countries.

PC

Robert Körbs Head of Advertiser Relations +49 (0) 30 / 240 888 221 rk@ad2games.com

Our Expertise

Publishing/Distribution

Rosenstrasse 17 | 10178 Berlin | Germany phone +49 (0) 30 / 240 888 221 mail info@ad2games.com | web www.ad2games.com facebook.com/ad2games | @HitFoxad2games

71


User Acquisition Traffic Monetization

We YOUR GAME

APP

Berlin - San Francisco - Seoul - Paris www.AppLift.com info@applift.com

A HitFox Group Company


AppLift GmbH

Key Contacts

Kaya Taner CEO & Co-Founder +49 (0) 151 / 418 549 71 kt@applift.com

Our Expertise AppLift helps mobile game advertisers acquire loyal, quality gaming users at scale on a CPI basis. Hereby, a strong focus is placed on tracking and optimizing the Customer Lifetime Value of the users delivered. On the supply side, media partners can easily and effectively monetize their traffic with relevant game offers, on both iOS and Android through non-intrusive and engaging integration formats. AppLift offers its partners extensive and personalized support in order to deliver the highest performance. AppLift partners with 80+ quality game publishers such as King, Wooga and EA.

Browser-/Social Games Mobile

Sarah Hoffmann HR Manager +49 (0) 30 / 240 888 204 sho@hitfoxgroup.com

• Founded in August 2012 by HitFox Group, Kaya Taner and Tim Koschella • Backed by HitFox Group and Prime Ventures • Headquartered in Berlin, with further offices in San Francisco, Seoul and Paris • Partners with over 80 major mobile game publishers and 500 media partners • Employs 60 people coming from over 20 different countries and speaking over 10 languages

3DS

Company Facts

Wii U

Thomas Sommer PR & Marketing Manager +49 (0) 157 / 803 107 85 tso@applift.com

• Offers on all major platforms: unparalleled portfolio of Free-to-Play mobile Games • Campaigns in 50+ countries • eCPM Optimization: our in-house-built algorithm, we optimise your ads’ eCPM in real time! • Fast payments, dedicated account management: daily and weekly payments for premium media partners • Transparent, real-time metrics: partners have access to our live reporting dashboard

Xbox

For Media Partners

PlayStation

Jean-Philippe Decka VP Global Business Development +33 (0) 6 26 29 07 50 jd@applift.com

• 100% Focus on games • No risk – CPI campaigns, no minimum budget • Global Reach: we provide users from all 5 continents! • Active monitoring of traffic quality: we make sure we deliver paying users • CLV Optimization: we go beyond CPI and track post-install events to optimize traffic quality

PC

For Advertisers

Publishing/Distribution

Rosenstrasse 17 | 10178 Berlin | Germany phone +49 (0) 30 / 240 888 208 mail info@applift.com | web www.applift.com facebook.com/hitfox.applift | @applift

73



Bigpoint GmbH

Key Contacts

Marcus Behrens Publishing +49 (0) 40 / 881413 0 m.behrens@bigpoint.net

• Merc Elite • Game of Thrones Seven Kingdoms • Stay up-to-date via bigpoint.net about upcoming projects

Company Facts

Mobile

Jens Thürnagel Human Ressources +49 (0) 40 / 881413 0 j.thuernagel@bigpoint.net

• One of the leading online game developers and publishers worldwide • More than 300 million registered users in 200 countries • Distribution network of more than 1,000 international partners • Large 70+ game portfolio of high-quality, award winning games • All gamer segments covered from casual to core

Browser-/Social Games

Netta Emanuel Partnerships +49 (0) 40 / 881413 0 n.emanuel@bigpoint.net

3DS

New Projects

Wii U

Successful Games Portfolio Bigpoint designs high-quality games: Merc Elite, Drakensang Online, Battlestar Galactica Online, Rising Cities, Farmerama, Pirate Storm, Seafight, Dark Orbit and many more.

Xbox

Key Projects

PlayStation

Bigpoint is one of the leading online game developers and publishers worldwide. Headquartered in Hamburg, Germany, Bigpoint designs high-quality games for all gamer segments published on bigpoint.com, as well as by more than 1,000 international distribution partners and media companies. Employees from 35 countries use state-ofthe-art technology to transform the industry with innovative gaming concepts, while setting international standards to fulfill the expectations of more than 300 million gamers in over 150 countries. Every one of the 70 online games in Bigpoint’s portfolio is free-to-play and includes a customized micropayment system for each game to allow users to make micro payments to speed up their game progression. Many of the titles have won various international prizes and audience awards, such as the MMO of the Year 2013 for Rising Cities and the Best Browser MMORPG 2012 for Drakensang Online.

PC

Jeronimo F. Folgueira Business Affairs +49 (0) 40 / 881413 0 j.folgueira@bigpoint.net

Our Expertise

Publishing/Distribution

Drehbahn 47-48 | 20354 Hamburg | Germany phone +49 (0) 40 / 881413 0 mail info@bigpoint.net | web www.bigpoint.net facebook.com/BigpointGames | @Bigpoint

75



bitComposer Entertainment AG

facebook.com/bitComposer.Games

Key Contacts

Wolfgang Duhr Board of Directors +49 (0) 61 96 / 77 93 81 0 wolfgang.duhr@bitcomposer.com

Browser-/Social Games Mobile

• Founded: March 2009 • Board of Directors: Wolfgang Duhr, Oliver Neupert, Patrick Rausch, Stefan Weyl

3DS

Company Facts

Wii U

• The Voice of Germany 2 • The Voice International • Schlag den Raab iOS • Air Conflicts Vietnam • S.T.A.L.K.E.R.: Call of Prypiat • Jagged Alliance Back in Action

Xbox

Stefan Weyl Board of Directors +49 (0) 61 96 / 77 93 81 0 stefan.weyl@bitcomposer.com

Key Projects

PlayStation

Patrick Rausch Board of Directors +49 (0) 61 96 / 77 93 81 0 patrick.rausch@bitcomposer.com

bitComposer Entertainment AG, with its head office in Eschborn, is an independent publisher of PC and video games. The company focuses on the national and global marketing and distribution of entertainment software products for the classic PC, console and handheld platforms. Its subsidiary, bitComposer Online GmbH, specializes in the rapidly expanding online games market. bitComposer Entertainment AG continues to publish all its retail products for PC, console and handheld platforms under the bitComposer Games label. bitComposer Entertainment AG works with experienced development teams and service providers worldwide to create its own in-house projects, licensed products and commissioned titles. The core team in the publishing sector now has 25 employees in the marketing, production, licensing and sales departments. bitComposer’s portfolio currently comprises 35 titles, among which games such as »Race On« from the renowned racing game developers SimBin, and »S.T.A.L.K.E.R.: Call of Prypiat«, created by the Ukrainian development studio GSC Gameworld. In February 2010, bitComposer secured the global rights to the Jagged Alliance license, and »Jagged Alliance: Back in Action« was released in February 2012; the first title in the Jagged Alliance series for many years. »The Voice« and »Schlag den Raab« launched two video game versions of the famous TV shows »The Voice of Germany« and »Schlag den Raab« on the market.

PC

Oliver Neupert Board of Directors +49 (0) 61 96 / 77 93 81 0 oliver.neupert@bitcomposer.com

Our Expertise

Publishing/Distribution

Mergenthalerallee 79-81 | 65760 Eschborn/Frankfurt a.M. Germany phone +49 (0) 61 96 / 77 93 81 0 mail info@bitcomposer.com | web www.bitComposer.com

77


• Wide variety of media channels that generate the right results. • Trademarked delivery and analytic technologies to acquire valuable gaming users. • Specific consultation for Branding & Performance-based campaigns. CROBO IS A

COMPANY


Covus Crobo GmbH

Key Contacts

Matthias Lesch Managing Director +49 (0) 30 / 284 450 964 matthias.lesch@covus.com

Covus Crobo offers advertisers the full range of online marketing services for branding & performance-based gaming campaigns. We provide amplified consultation on every stage, based on specific game competitive analysis, including compliance monitoring of activity and results. Our unique portfolio of media channels allows us to provide a wide variety of ad formats, targeting solutions, and lead generation at large scale. User value and campaign metrics are reviewed on a continuous basis, and results are used for optimization towards higher player monetization. This guarantees only relevant traffic will reach each one of our campaigns.

• Crobo Intelligence System • High Quality Performance Analysis and Optimization platform • Crobo Discovery App • White Label Gaming Portal technology (Web+Mobile) • Responsive Mobile design services for gaming websites • Mobile Payment Provider Integration for remnant traffic monetization • TV advertising consulting for gaming marketing

PlayStation 3DS Browser-/Social Games

Nicole Knuppertz Head of Advertiser Management nicole.knuppertz@covus.de

Crobo has a network of over 600 active publishers in 167 countries. 95% of all companies in the free-to-play area are already in the database. With the support of Crobo 4.9 million conversions are generated every month. 53% of all registrations become active user.

Wii U

Company Facts

Xbox

Key Projects

PC

Orietta Mendez Director Performance Marketing orietta.mendez@covus.de

Our Expertise

Publishing/Distribution

Schwedter Strasse 263 | 10119 Berlin | Germany mail info@crobo.com | web www.crobo.com facebook.com/covuscrobo | @CovusCROBO

Mobile 79



Daedalic Entertainment

Carsten Fichtelmann Managing Director +49 (0) 40 / 43 26 12 70 cf@daedalic.de

Daedalic Entertainment publishes and develops high-quality games of all types and genres, with a strong focus on engaging narratives and compelling characters. Daedalic is one of Germany’s most acclaimed publishers and developers, with numerous awards for adventure game milestones Edna & Harvey, The Whispered World, A New Beginning and Deponia. Daedalic is currently developing a host of new and innovative games that include the upcoming finale of the Deponia series and Blackguards , as well as several unannounced titles for PC and mobile devices. As a publisher of third-party content, Daedalic has released outstanding games like Machinarium, Tales of Monkey Island and Torchlight 2 in the Germanspeaking territories and beyond, with a growing portfolio for 2013 and 2014. Daedalic is also active as a consulting agency in a number of fields, including business development, marketing, PR and the production of serious games.

Key Projects

Wii U

Blackguards, The Whispered World, The Night of The Rabbit, Edna & Harvey, Harvey’s New Eyes, The Dark Eye: Chains of Satinav, The Dark Eye: Memoria, The Deponia Series, Living Stories, 1954 Alcatraz, Botanicula

Xbox

Claas Wolter PR Director +49 (0) 40 / 80 60 11 311 cw@daedalic.de

PlayStation

Our Expertise

PC

Key Contacts

Publishing/Distribution

Papenreye 51 | 22453 Hamburg | Germany phone +49 (0) 40 / 43 26 12 70 mail info@daedalic.de | web www.daedalic.de facebook.com/daedalic | @daedalic

3DS Mobile

• Employees: 120 • Award Highlights: 17 German Game Developer Awards (incl. »Studio of the Year 2009«), Five German Computer Game Awards (incl. »Best Game 2011 and 2013«), Three Red Dot Design Awards (»Best of the Best 2009, 2010 & 2013«), Two Serious Games Awards (»Gold 2011« & »Bronze 2010«) LARA Award 2009 & 2010, European Games Award 2010 and many, many more • Partners: Koch Media/Deep Silver, City Interactive, EuroVideo, Rondomedia, Apple, Sony, GoG, Microsoft, Ravensburger Digital, Amanita Design, BigFish Games, Akella, Runic Games, Frogwares, and many more

Browser-/Social Games

Company Facts

81



Deutsche Telekom AG

facebook.com/gamesload facebook.com/AsterixAndFriends

Key Contacts

Marko Hein Vice President Games +49 (0) 6151 / 680 - 8314 marko.hein@telekom.de

Our Expertise Deutsche Telekom has always put a strong focus on games and pioneered the download market for PC games with Gamesload in 2005. Today, Gamesload ranks among the premier portals for download games and is currently catering to customers in 28 countries across Europe. To further extend exposure to the rapid growth opportunities of today’s games industry, Deutsche Telekom has established an additional publishing division, dedicated to the development and publishing of its own games. The free-to-play browser games »Asterix and Friends« and »Pandaemonic – Lords of Legions« are two of the first major titles in the portfolio, the iPad game »Tiger & Chicken« which is based on the popular Moorhuhn license will be released in 2013.

Publishing/Distribution

T-Online-Allee 1 | 64295 Darmstadt | Germany phone +49 (0) 6151 / 680 - 0 mail info@gamesload.de web www.gamesload.de | www.asterix-and-friends.com

PC

Gamesload: PC Games, Casual Games, Browser Games, Flatrate Games, Game Time Cards (www.gamesload.de) Games Publishing: Browser, iPad, Social (www.asterix-and-friends.com, www.pandaemonic.com, iOS-App Tiger & Chicken)

Xbox

Renate Grof Head of Gamesload +49 (0) 6151 / 680 - 8416 r.grof@telekom.de

PlayStation

Key Projects

Wii U Browser-/Social Games

Esther Schlichte Head of Games Publishing +49 (0) 6151 / 680 - 6723 e.schlichte@telekom.de

• Games Download Shop of Deutsche Telekom AG • Portfolio of more than 2,500 games • Available in EU27 and Norway • Launch of publishing business with own browser games and social games in 2012

3DS

Company Facts

Mobile

Martin Kreuzberg Head of Marketing Games +49 (0) 6151 / 680 - 4409 m.kreuzberg@telekom.de

83


www.flashpoint.de

Distribution Handpicked after careful evaluation, Flashpoint distributes various games, accessoires and strategy guides including well known brands like Guild Wars or Aion exclusively in Germany, Austria and Switzerland while also taking care of marketing and public relations. A veteran field sales force and key account team covers all relevant retailers in the GAS territories.

Wholesale With 40.000+ products Flashpoint is completely assorted in the area of games and video. Supported by an experienced telesales team, Flashpoint offers a whide variety of services like dropshipping or just in time delivery to specialized retailers, video stores, onlineshops and many more.

Category Management An elaborated VMI system independently manages the complete customers inventory via flashpoint. Based on a daily processing of the inventory or sales data, the company can carry out a comprehensive analysis regarding its customers‘ stock requirements.

E-Commerce Having forseen the increasing importance of e-commerce and e-business, Flashpoint has expanded it‘s services to those crutial areas. A great variety of services from product information databases to white label and affiliate e-commerce solutions - Flashpoint is well set for todays and future needs of it‘s customers.


flashpoint AG

Key Contacts

Thomas Altemeier CEO +49 (0) 40 / 71 00 61 12 thomas.altemeier@flashpoint.de

PlayStation Xbox Wii U

A passion for entertainment is the foundation on which flashpoint was built and which to this day still fuels the company’s motivation. And just as our people invest their heart and soul in their work every day, flashpoint actively invests in its employees. The entertainment experts take each and every aspect of a project into respect to conceive the very best solutions. Campaigns are realized with creativity and engagement, rather than being shoehorned into rigid formats. The commitment to this ethos can be clearly seen in the successful development of flashpoint AG itself. flashpoint is firmly anchored in the area of soft- and hardware. The company is active in many parts of the value chain and supports products on their route to becoming successful sales articles by means of smoothly interlinked spheres of activity. Along with a systematic sales process, expertly managed logistics afford a country-wide coverage. The additional service of dedicated PR and marketing rounds up the whole package. The vast range of product on offer from flashpoint is convincing: computer, video and online games sit with DVDs and Blu-ray titles. These lines are complemented with accessories and merchandise items. The entertainment specialists support their customers with expert knowledge and competence in order to assemble a relevant title selection to suit every interest in a steadily growing product jungle.

PC

Oliver Bartelt Head of Sales +49 (0) 40 / 71 00 61 27 oliver.bartelt@flashpoint.de

Our Expertise

Publishing/Distribution

Valvo Park - Haus 5c | Tarpen 40 | 22419 Hamburg | Germany phone +49 (0) 40 / 71 00 60 mail info@flashpoint.de | web www.flashpoint.de

3DS

Markus Blumenberg Head of Purchasing +49 (0) 40 / 71 00 61 32 markus.blumenberg@ flashpoint.de

Company Facts

• Guild Wars 2 (PC) • The Walking Dead (PC, Xbox 360, PS3) • Wildstar (PC) • We Sing Reihe (Wii) • NIS • Piggyback Game Guides • Merchandise

• Founding Year: 1988 • CEO: Thomas Altemeier • Employees: 90

Mobile

Key Projects

Browser-/Social Games

Michael Hermanns Marketing Director +49 (0) 40 / 71 00 61 42 michael.hermanns@flashpoint.de

85



Gameforge AG

Key Contacts

Carsten van Husen CEO Gameforge 4D +49 (0) 721 / 354 808 0

Our Expertise With an impressive portfolio of more than 20 titles and over 400 million registered players, Gameforge is the leading provider of massively multiplayer online games (MMOGs) in the western hemisphere. The internationally active corporate group, based in Karlsruhe, offers its online games in more than 75 countries. Its portfolio includes client-based game worlds such as AION, TERA, Europe’s most successful MMOG Metin2, 4Story, Runes of Magic, Elsword, Wizard101 and RaiderZ, browser-based online games such as the popular classic OGame and the award-winning Ikariam as well as mobile games. The company employs approximately 500 staff members.

Publishing/Distribution

Albert-Nestler-Strasse 8 | 76131 Karlsruhe | Germany phone +49 (0) 721 / 354 808 0 mail info@gameforge.com web www.gameforge.com | corporate.gameforge.com facebook.com/Gameforge | @Gameforge

PC Xbox

Tanja Weerts Head of Public Relations +49 (0) 721 / 354 808 2760 tanja.weerts@gameforge.com

• AION • TERA • Runes of Magic • Metin2 • Ikariam • OGame • NosTale

PlayStation

Key Projects

Wii U Browser-/Social Games

• Founded in 2003 • More than 20 titles in the field of client-, browser- and mobile games • Games translated into over 50 languages and offered in more than 75 countries • Over 400 million registered players

3DS

Company Facts

Mobile 87


More than 30.000.000.000 gaming ads per month To attract more relevant users to YOUR game, we are showing 12.500 gaming ads across the globe – every second.

Take the easy way to reach your audience.


GameGenetics GmbH

facebook.com/GameGenetics

Key Contacts

Alexander Piutti CEO & Founder +49 (0) 30 / 9225 127 70 ap@gamegenetics.com

PlayStation Xbox

Key Projects

Mobile

• Working with 200 developers from all over the world • Portfolio of 600 online and mobile games • Approx. 2,200 quality traffic partners • Currently delivering more than 30 billion game views per month to drive quality leads • Team: Specialists from 8 nations (plus 3 dogs!) located in Berlin Kreuzberg, Germany

Browser-/Social Games

Company Facts

3DS

• User acquisition for online and mobile games • Partnerships with large traffic channels, presenting our games portfolio to a global audience • Game channel integrations in 20+ countries on sites like bild.de, web.de, games.de, news.at, MSNArabia.com, topgear.pl and many others • Advertising in mobile games • partner.popmog.com - our easy-to-use affiliate program

Wii U

David Mohr Head of Games +49 (0) 30 / 9225 127 64 dm@gamegenetics.com

GameGenetics is the leading distributor of digital games. We drive large numbers of users to some of the best games around, while our games portfolio is growing every day. Our vast network of international distribution partners is strengthened by exclusive media partnerships our app, Free Online Games, is pre-installed on all new devices by Dell and Lenovo. For Game Developers: GameGenetics secures quality traffic from all over the world to push sign-ups, registrations and app installs for your online and mobile games. We find gamers that activate and monetize well, and we drive them to your games through our extensive network of performance partners, content websites and our own media buying efforts. For Traffic Owners: GameGenetics works with all major publishers like EA, Kabam and Ubisoft, to offer you the best games to monetize your traffic. Tailored to your needs, we offer you a customized gaming channel, performance-based campaigns or a quick-and-easy affiliate program to join.

PC

Thomas Richter VP Business Development +49 (0) 30 / 9225 127 71 tr@gamegenetics.com

Our Expertise

Publishing/Distribution

Ritterstrasse 3 | 10969 Berlin | Germany phone +49 (0) 30 / 9225 127 69 mail info@gamegenetics.com | web www.gamegenetics.com

89



gamigo AG

Key Contacts

Remco Westermann Executive Board Member

gamigo AG is one of the leading publishers of Free-to-Play Massively Multiplayer Online Games (MMOGs) in Europe and North America. gamigo was founded in 2000 and is thereby one of the most experienced companies in the field of Free-to-Play Online games. Around 80 employees in Hamburg and San Francisco attend to the marketing, technology, support, and community management of the game portfolio, which currently consists of 10 games. gamigo has very successful games with loyal customer bases with Fiesta Online, Last Chaos and Cultures Online. In total, more than 10 million player accounts worldwide are registered with gamigo. gamigo belonged to Axel Springer AG up till fall 2012 when it was then taken over by the investor Samarion SE.

Xbox

• Last Chaos – Action MMORPG • Fiesta Online – Fantasy MMORPG • Loong: Dragonblood – Asia Fantasy MMORPG • Cultures Online – Simulation-Browsergame • UFO Online – Sci-Fi Action Browsergame

PlayStation

Key Projects

PC

Diana Keilhaus Director CRM & PR gamigo AG +49 (0) 40 / 441 885 - 290 diana.keilhaus@gamigo.com

Our Expertise

Publishing/Distribution

Behringstrasse 16B | 22765 Hamburg | Germany phone +49 (0) 40 / 411 885 - 0 mail info@gamigo.com | web www.gamigo.com/corporate facebook.com/gamigo.games | @gamigo

Wii U

• 80+ employees in Hamburg and San Francisco • 20+ titles published • Games available in 7 languages • Genres: MMORPG, Fantasy, Strategy, Action • TOP 3 European free-to-play MMOG-Publisher • Global IP

Browser-/Social Games

Michael Stadler Managing Director gamigo Advertising GmbH +49 (0) 40 / 441 885 - 125 michael.stadler@gamigo.com

3DS

Company Facts

Mobile 91



GFACE GmbH

Key Contacts

Dirk Metzger General Manager Publishing info@gface.com

Our Expertise GFACE revolutionises the relationship between social media and gaming by bringing friends together to enjoy the highest quality free-toplay games experience possible in a browser. An exciting real-time social network and publishing platform, GFACE is backed up by award-winning developer Crytek – ensuring we have the technology, vision and commitment to quality to turn our growing team’s big ideas into a reality. We are looking to increase our portfolio of games, so be one of the first to join the revolution and grow with us! A new audience and a new home for your work are just some of the benefits.

Browser-/Social Games

Christopher Morgan Business Development chris@gface.com

We are always looking for talented people to join our growing team: For more information about careers with GFACE go to: www.gface.com/careers • Number of employees: 30+ • Different nationalities: 11

3DS

Company Facts

Wii U

• Publishing • Distribution • Marketing • Payment • Support • QA

Xbox

Paha Schulz Director of Business Development games as a service paha@gface.com

PlayStation

Key Services

PC

GFACE is looking for: • Free to play, casual and core multiplayer games • Cross Platform PC, mobile and browser games

Publishing/Distribution

Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 776 60 mail info@gface.com | web www.gface.com facebook.com/wearegface | @wearegface

Mobile 93



Headup Games GmbH & Co. KG

Key Contacts

Dieter Schoeller Managing Director +49 (0) 2421 / 486 87 01 schoeller@headupgames.com

Mobile

• Awarded as »Best Publisher« in 2012 by the German Developers Association • Over 70 SKUs published, focusing on PC and mobile/tablet • Plenty of highly awarded games in the portfolio • Reaching millions of players through all channels: The classic retail market, dedicated listings in all relevant digital distribution channels and direct access to all relevant mobile marketplaces • Highest dedication to our partners and their creations • Fair and honest business behavior is our credo

Browser-/Social Games

Company Facts

3DS

Skander Essadi PR & Marketing Manager +49 (0) 2421 / 486 87 03 essadi@headupgames.com

Wii U

• Bridge Constructor & Bridge Constructor Playground • The Inner World • Super Meat Boy • Limbo • Terraria • The Binding of Isaac • Shiny The Firefly

Xbox

Key Projects

PlayStation

We are an independent games publisher located near Cologne in Germany and have recently been awarded as Best German Publisher in 2012 by the German Developers Association. Together with our partners, we focus on the contentment of our customers and the best gameplay experience delivered at the fairest price-quality ratio. Since our foundation, we published over 70 SKU’s, including many projects from highly talented developers that are known for their potential and creativity. Our portfolio features high-quality games such as Super Meat Boy, The Inner World, The Binding of Isaac, Terraria, Limbo, The Basement Collection, Grotesque Tactics, Q.U.B.E., Frozen Synapse and many more as well as the million sellers #1 iOS Hits Bridge Constructor and Bridge Constructor Playground. Furthermore, we offer internationally growing companies the possibility to enter the German or European market with an honest and experienced partner on location. Fair and transparent relationships with our business partners are the basis of our company’s mission statement.

PC

Marcel Aldrup Executive Producer +49 (0) 2421 / 486 87 02 aldrup@headupgames.com

Our Expertise

Publishing/Distribution

Nordstrasse 102 | 52353 Düren | Germany phone +49 (0) 2421 / 486 87 00 mail info@headupgames.com | web www.headupgames.com facebook.com/HeadupGames | @HeadupGames

95


www.hitfoxgroup.com Berlin - San Francisco - Seoul - Paris


HitFox Group

Key Contacts

Sarah Hoffmann HR Manager sho@hitfoxgroup.com

Our Expertise HitFox Group is a fast-growing incubator focused on founding and buying companies within the mobile and online games distribution market. Its start-ups ad2games, AppLift and Game Finder are partnering with 180+ game publishers and 1,000+ media companies such as EA, King and RTL. There are 100 professionals on the HitFox team headquartered in Berlin with local presences in San Francisco, Seoul and Paris. HitFox is 85% founder and employee owned and backed by Germany’s top-tier VC Holtzbrinck Ventures, among others.

Wii U 3DS Browser-/Social Games

Candy Behunin Head of European Marketing/ PR & Events cb@hitfoxgroup.com

• Founded in May 2011 by serial entrepreneurs Jan Beckers, Tim Koschella, Hanno Fichtner and Ruben Haas • Investors include Holtzbrinck Ventures and Heiko Hubertz • Headquartered in Berlin, with further offices in San Francisco, Seoul and Paris • Partners with more than 180 game publishers and 1,000 media partners • Team of 100 professionals from over 25 different countries • Company language: English

Xbox

Company Facts

PlayStation

Nicole DeMeo VP Marketing & Strategic Relations nd@hitfoxgroup.com

• www.applift.com Mobile Games Marketing • www.ad2games.com Game Performance Marketing • www.hitfoxgamefinder.com Mobile App Discovery

PC

Key Projects

Publishing/Distribution

Rosenstrasse 17 | 10178 Berlin | Germany phone +49 (0) 30 / 240 888 201 mail info@hitfoxgroup.com web www.hitfoxgroup.com facebook.com/HitFoxGroup | @HitFoxGroup

Mobile

Christoph Diepes PR & Marketing Manager cd@hitfoxgroup.com

97



Infernum Productions AG

Key Contacts

Andreas Weidenhaupt CEO / Founder +49 (0) 30 / 577 01 20 0 contact@infernum.com

Our Expertise

Mobile

• All-star team of online gaming professionals • Fast, flexible and focused • Close partnerships with distribution channels and media partners • Unmatched knowledge in persistent monetization of virtual economies • Cross-platform operation and marketing experience • Game improvement expertise • Complete management of security and fraud issues • Extensive network of co-publishers • 100% product dedication • Brand building mastery

Browser-/Social Games

Oliver Bückle Marketing Manager +49 (0) 30 / 577 01 20 51 obueckle@infernum.com

3DS

Company Facts

Wii U

• Brick-Force – 2012 A free-to-play online shooter that allows players to create the worlds and maps they always dreamed of, brick by brick, and fight each other with a variety of weapons. • Dragon’s Prophet – 2013 This brand new MMORPG by Runewaker Entertainment is all about dragons. Players can capture and tame them to gain powerful allies, ride, swim, glide, and fly through the game world of Auratia and extend the abilities of their characters.

Xbox

Holger Anders PR Manager +49 (0) 30 / 577 01 20 41 handers@infernum.com

PlayStation

Key Projects

PC

Infernum is an international publisher and developer of online games, based in Berlin. The company was founded in summer 2011 by online gaming veterans Andreas Weidenhaupt and Tobias Gerlinger, and focuses on high-quality free-to-play online titles. Infernum also expands its game experiences by extending PC titles to mobile devices such as smartphones and tablets (cross-platform). Infernum is a hand-picked team of people who have worked on many international MMO success stories, including Runes of Magic, Tera, World of Warcraft, Guild Wars, Eve Online, Rift, RaiderZ, Lineage II as well as AAA console and PC games such as Killzone II and III, Heavy Rain and Little Big Planet I and II. The team successfully launched online games in many countries across Europe and North America. After succesfully publishing the first title »Brick-Force«, Infernum Productions is working on their next major MMO »Dragon’s Prophet«.

Publishing/Distribution

Alt-Moabit 91B | 10559 Berlin | Germany phone +49 (0) 30 / 577 01 20 0 mail contact@infernum.com | web www.infernum.com facebook.com/InfernumProductions | @dp_europe

99


InnoGames www.innogames.com


InnoGames GmbH

Key Contacts

Hendrik Klindworth Chief Executive Officer +49 (0) 40 / 788 9335 0 info@innogames.de

Mobile

Dennis Heinert Head of Public Relations +49 (0) 40 / 788 9335 68 dennis.heinert@innogames.de

• Founded in 2007, roots go back to 2003 • > 100 million registered players from nearly 200 countries • Games available in more than 30 languages • 250 employees from more than 20 nations at the Hamburg headquarters

Browser-/Social Games

Company Facts

3DS

Games (e.g.): • Tribal Wars (2003, browser and mobile game) • Grepolis (2009, browser and mobile game) • Forge of Empires (2012, browser game, mobile coming soon) Portal: • www.innogames.com (2011)

Wii U

Till Luschert Head of Marketing +49 (0) 40 / 788 9335 0 info@innogames.de

Xbox

Key Projects

PlayStation

With more than 100 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of online games. Our titles such as Tribal Wars, The West, Grepolis and Forge of Empires are available in more than 30 languages and are all free to use without restrictions or time limits. Players have the option to purchase premium accounts or items that offer additional advantages in the games. Our games stand out due to a high long-term motivation with a very well balanced game design. The ten years of experience in developing browser games enables us to create high quality games in various programming languages like PHP, Java and frontend technologies like Flash or HTML5 with an international team of top developers. Our company policy is to focus on quality rather than quantity. This especially applies to our game releases. We aim to publish two or three games per year. These games will be very high quality and we’ll put a high focus on every single one of them. This includes marketing cooperations with a good working network and trustworthy partners on all important game markets. In the future, the mobile market will become even more important to us. We have launched the first apps for our games and have several cross-platform projects in the pipeline. Do you want to learn more about InnoGames? Just contact us!

PC

Armin Busen Chief Financial Officer +49 (0) 40 / 788 9335 0 info@innogames.de

Our Expertise

Publishing/Distribution

Harburger Schlossstrasse 28 | 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.com facebook.com/innogames | @innogames

101



Kalypso Media Group

facebook.com/kalypsomedia

Key Contacts

Simon Hellwig Global Managing Director simon.hellwig@ kalypsomedia.com

Our Expertise Kalypso Media is a global, indepedent developer, marketer and publisher of interactive entertainment software founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek. Along with Headquarters in Worms, Germany, Kalypso has offices in the United Kingdom and the United States. Kalypso Media also enjoys very strong global digital distribution through its Kalypso Media Digital Ltd. subsidiary, and owns three development studios – Realmforge Studios GmbH, Gaming Minds Studios GmbH and Noumena Studios GmbH – and works with multiple leading independent developers.

Publishing/Distribution

Wilhelm-Leuschner-Strasse 11-13 | 67547 Worms | Germany phone +49 (0) 6241 / 506 19 00 mail info@kalypsomedia.com | web www.kalypsomedia.com

PC 3DS Browser-/Social Games Mobile

• Founded: 2006 • Employees: 120+ • Studios: 3 • Turn-Over 2012: 33.47 Mio. USD Publishing Offices: • Worms, Germany (HQ) • Bracknell, Great Britain • Ridgewood, USA Online Distribution: • Kalypso Media Digital Ltd, Great Britain Development Studios: • Realmforge Studios GmbH (Munich, Germany) • Gaming Minds Studios GmbH (Gütersloh, Germany) • Noumena Studios GmbH (Berlin, Germany)

Wii U

Company Facts

Xbox

Stefan Marcinek Global Managing Director stefan.marcinek@ kalypsomedia.com

• Tropico Series • The Dark Eye - Demonicon • Dungeons Series • Airline Tycoon 2 • Port Royale 3 • Patrician IV • Rise of Venice • Omerta – City of Gangsters • DARK

PlayStation

Key Projects

103



Lochhamer Strasse 9 | 82152 Planegg / Munich | Germany phone +49 (0) 89/ 242 450 mail publishing@kochmedia.com | web www.kochmedia.com

Key Contacts

Our Expertise Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Martin Wein Senior Communications Manager GSA

PlayStation Xbox Wii U 3DS Browser-/Social Games

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 18 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA.

PC

Simon Banzhaf Director of Purchasing & Supplier Relations

Deep Silver has published more than 200 games since 2003, including own brands like a critically acclaimed zombie action franchise, action role-playing games from the Sacred and Risen worlds, successful adventures such as the Secret Files series and the post-apocalyptic tunnels of Metro: Last Light. Upcoming highlights from Deep Silver include Saints Row IV, Sacred 3 and the stylish Suda51 game Killer Is Dead. Deep Silver also owns the development studio Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Publishing/Distribution

Koch Media GmbH

Mobile 105



Mail.Ru Games GmbH

Key Contacts

Ilya Mamontov Managing Director +49 (0) 40 / 41 43 420

About Mail.Ru Games Mail.Ru Games is one of the leading publishers of online games, developing high-quality client and browser-based games played by millions of people around the world. The International business is handled by the European central office Mail.Ru Games GmbH, based in Hamburg. The company is offering localized versions of its top titles to European audiences. Currently, Mail.ru Games GmbH is operating the internally developed games »Drachenkrieg« (»Legend: Legacy of the Dragons«), »Juggernaut«, »Allods Online« and »RiotZone« in up to eight different languages. Additionally, the licensed Asian product »Gunblade Saga« has been released.

Company Facts

Wii U 3DS Browser-/Social Games

Beco Mulderij Head of Marketing + 49 (0) 40 / 41 43 42 - 125

Xbox

• Titles released: More than 70 Browser & Client Games as well as Social Network and Mobile Games • Numerous awards for »Best online game« • Team worldwide: Over 3,000 employees

PlayStation

About Mail.Ru Group Mail.Ru is the largest provider of internet services on the Russian market. The company operates the leading e-mail service, the two largest instant messengers and two of the largest social networks. Mail.Ru is also the major publisher of online games on the Russian-speaking market, offering client and browser-based games as well as games for mobiles and social networks.

PC

Roman Golovatchev Chief Operating Officer +49 (0) 40 / 41 43 420

Our Expertise

Publishing/Distribution

Sachsenfeld 4 | 20097 Hamburg | Germany phone +49 (0) 40 / 41 43 420 mail contact@mailrugames.com | web www.mailrugames.com facebook.com/Mailru-Games | @mailru_games

Mobile

Michael Wetzel PR Manager + 49 (0) 40 / 41 43 42 - 137

107


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JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · RISING STORM · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE BOX VOL 2 · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · SIMULATION CLASSICS - ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS · STRATEGIE CLASSICS - AGE OF ALEXANDER · SIMULATION CLASSICS - ARMED ASSAULT GOLD · SHERLOCK HOLMES - DER HUND VON BASKERVILLE · THE FALL TRILOGY · ACTION CLASSICS - ALPHA PRIME · STRATEGIE CLASSICS - BRIGADE E5 · THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG · ROLLENSPIEL CLASSICS - GOTHIC 2 GOLD EDITION · ADVENTURE CLASSICS - DIE SPUR DER ERWACHTEN · INSANE 2 · STRATEGIE CLASSICS - MEN OF WAR · ARMA 2 - REINFORCEMENTS · TAKE ON HELICOPTERS · MEN OF WAR - ASSAULT SQUAD · RISING STORM · SHERLOCK HOLMES ANNIVERSARY EDITION · STRATEGIE CLASSICS - UFO AFTERMATH · ACTION CLASSICS - EL MATADOR · STRATEGIE CLASSICS - JAGGED ALLIANCE 2 · COMMANDOS ANNIVERSARY EDITION · MEN OF WAR - VIETNAM · DRACULA 4 - THE SHADOW OF THE DRAGON · THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG · ARMA X ANNIVERSARY EDITION · FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · STRATEGIE CLASSICS - UFO TRILOGIE · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · STRATEGIE CLASSICS - SPELLFORCE 2 GOLD EDITION · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · ARMA 3 · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · STRATEGIE CLASSICS - BLOOD BOWL · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · RED JOHNSON‘S CHRONICLES - ONE AGAINST ALL · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · SHERLOCK HOLMES ANNIVERSARY EDITION · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRETEGIE CLASSICS - SPELLFORCE-THE ORDER OF DAWN · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - SHERLOCK HOLMES JAGT ARSÈNE LUPIN · ADVENTURE CLASSICS - SYBERIA · ARMA 3 · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - 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JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ROLLENSPIEL CLASSICS - GUILD WARS · ARMA 3 · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · DRACULA 4 - THE SHADOW OF THE DRAGON · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ARMA 3 · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · RED JOHNSON‘S CHRONICLES - ONE AGAINST ALL · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS · STRATEGIE CLASSICS - AGE OF ALEXANDER · SIMULATION CLASSICS - ARMED ASSAULT GOLD · SHERLOCK HOLMES - DER HUND VON BASKERVILLE · THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG · ACTION CLASSICS ALPHA PRIME · STRATEGIE CLASSICS - SPELLFORCE 2 GOLD EDITION · STRATEGIE CLASSICS - BRIGADE E5 · THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG · ADVENTURE CLASSICS - DIE SPUR DER ERWACHTEN · MEN OF WAR - RED TIDE · FAERY - LEGENDS OF AVALON · ARMA 2 - REINFORCEMENTS · ALTERNATIVA · STRETEGIE CLASSICS - SPELLFORCE-THE ORDER OF DAWN · MEN OF WAR - ASSAULT SQUAD · SHERLOCK HOLMES ANNIVERSARY EDITION · STRATEGIE CLASSICS - UFO AFTERMATH · ACTION CLASSICS - EL MATADOR · STRATEGIE CLASSICS - JAGGED ALLIANCE 2 · COMMANDOS ANNIVERSARY EDITION · MEN OF WAR - VIETNAM · THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG · ARMA X ANNIVERSARY EDITION · FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · RISING STORM · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 4 - THE SHADOW OF THE DRAGON · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · ADVENTURE BOX VOL. 1 · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ARMA 3 · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · DRACULA 5 · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · CARRIER COMMAND · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · RED JOHNSON‘S CHRONICLES - ONE AGAINST ALL · ARMA 2 - OPERATION ARROWHEAD · ARMA 2


Lindwurmstrasse 88 | 80337 Munich | Germany phone +49 (0) 89 / 45 23 54 60 mail info@morphicon.de | web www.petergames.de

Key Contacts

Morris Hebecker Managing Director +49 (0) 89 / 45 23 54 60 morris.hebecker@morphicon.de

PlayStation Xbox Wii U

MORPHICON publishes its games portfolio under the label PETER GAMES which stands for highly innovative, cutting-edge interactive entertainment. Thanks to close collaboration with a wide range of development teams, MORPHICON was once again able to improve their market position in 2012. MORPHICON LTD. was founded in Reading, Berkshire, England in 2004, and established a branch office in Munich, Germany not long after. With the subsidiary MORPHICON MEDIA AG, founded in 2010, we are also expanding into the browser / social games market. MORPHICON is going to further grow its portfolio in 2013 while MORPHICON and PETER GAMES are going to press ahead with the digital distribution of their products and the acquisition of marketing rights for both Europe and worldwide. Since its introduction in 2008, the Peter Games Classics series has become a strong player in the market for budget games. More than 50 titles of the series can now be found in over 1,800 specialist stores and retail outlets all over Germany, and as many as 20 Peter Games Classics titles have made the top 20 of the budget charts so far. In addition to our successful budget games range, we launched three number 1 hits for PC in the full-price segment: Armed Assault, ARMA 2 and ARMA 2: Operation Arrowhead.

PC

Nicole Straten Marketing & Communication Manager +49 (0) 89 / 45 23 54 612 nicole.straten@morphicon.de

Our Expertise

Publishing/Distribution

MORPHICON LIMITED

3DS

• Classics Series • ARMA III • Men of War Series • Red Orchestra Series • Crossbones

Company Facts

Mobile

Sebastian Popp Junior Product Manager Online Games +49 (0) 89 / 45 23 54 614 sebastian.popp@morphicon.de

Key Projects

Browser-/Social Games

Glenn Apel Product Manager +49 (0) 89 / 45 23 54 611 glenn.apel@morphicon.de

• 8 Mio € turnover • More than 100 titles released • Privately held company • Founded in 2004 • Subsidiaries: Morphicon Media AG, workroom

109



Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 mail info@playa-games.com | web www.playa-games.com

Key Contacts

Our Expertise Sangria ala Playa

Hannes Beuck CEO hannes@playa-games.com

Elder syrup 150ml of sparkling water 4 small fresh mint sprigs Ice cubes Chopped up fruit as desired (melon, peaches, raspberries, strawberries) 750ml bottle of Dom Perignon Prepare a large bowl or pitcher. Add in the syrup, sparkling water, ice cubes and fruits. Mix together well. Add in the sparkling wine. Allow to sit for about 15 minutes.

• Shakes & Fidget • Tiny Island • SoccerStar • BloodMoon

3DS Browser-/Social Games

• Founded 2009 in Hamburg, Germany • Won German Game Developer Award, Browsergame of the Year Award, BÄM! Award and GameStars Award • More than 40 Million registered players worldwide

Wii U

Company Facts

Xbox

Thorsten Rohmann COO thorsten@playa-games.com

PlayStation

Key Projects

PC

Enjoy free »Sangria ala Playa« at our GamesCom 2013 booth on Wednesday starting at 5pm.

Publishing/Distribution

Playa Games GmbH

Mobile 111


WE TURN VIEWERS INTO PLAYERS


ProSiebenSat.1 Games GmbH

facebook.com/ProSiebenSat1Games

Key Contacts

Tung Nguyen-Khac Chief Executive Officer Tung.Nguyen-Khac@ ProSiebenSat1Games.com

Mobile

Markus Lipp Managing Director Markus.Lipp@ ProSiebenSat1Games.com

• The ProSiebenSat.1 Group is one of the leading media corporations in Europe. With free TV stations in Germany, Austria and Switzerland it reaches more than 41 million TV households • ProSiebenSat.1 Games is an integral part of the Group’s expanding digital activities • Located in Unterföhring near Munich the online and mobile games publisher employs more than 120 staff from over 20 countries

Browser-/Social Games

Company Facts

3DS

• EverQuest II + EverQuest Next • PlanetSide 2 • DC Universe Online • Creatures Online • GunZ 2 – The Second Duel

Wii U

Markus Büchtmann Managing Director Markus.Buechtmann@ ProSiebenSat1Games.com

Xbox

Key Projects

PlayStation

ProSiebenSat.1 Games GmbH is a subsidiary of ProSiebenSat.1 Media Group. As one of Europe’s leading publishers, the company focuses on the licensing and distribution of high quality online and mobile games, and acts as a strong digital distribution partner for premium publishers all over Europe. The optimal interplay of wide-coverage TV stations (ProSieben, SAT.1 and kabeleins) and online gaming target groups makes up the company’s USP. The portals ProSiebenGames, SAT1Spiele, browsergames.de and the ProSiebenGames Mobile App cover one of the highest turnover user groups within the online and mobile gaming segment: from female casual players to male core gamers. Through its »Mobile Games Talent Pool« ProSiebenSat.1 Games is currently investing in mobile games developers worldwide. A media foundation worth several million euros and access to the media corporation’s marketing channels provide support for innovative projects in this promising market segment. ProSiebenSat.1 Games is also the exclusive partner of Sony Online Entertainment in Europe for many blockbuster games including the next installment of the legendary EverQuest franchise, the award-winning PlanetSide 2 or the successful DC Universe Online. Other titles from the company’s diversified and growing product portfolio include S4 League, Maestia, Audition, GunZ 2 or Creatures Online.

PC

Lothar Eckstein Managing Director Lothar.Eckstein@ ProSiebenSat1Games.com

Our Expertise

Publishing/Distribution

Medienallee 19 | 85774 Unterföhring | Germany phone +49 (0) 89 / 9507 - 8823 mail info@ProSiebenSat1Games.com web www.ProSiebenSat1Games.com

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M OBI L E 路 O N L I N E 路 H Y B R ID TOY S

Ravensburger goes digital


Ravensburger Digital GmbH

facebook.com/RavensburgerDigitalGmbH @RavensburgerDig

Thomas Bleyer Managing Director +49 (0) 89 / 122 28 18 - 0 tbleyer@ravensburger-digital.com

We are part of Ravensburger Group, internationally well-known for its games, puzzles and books. Based in Munich with a team of digital gaming experts, our aim is to develop Ravensburger products for all major digital platforms, as well as creating innovative new product lines that fit with our brand and company values. This includes online and mobile games as well as hybrid games (haptic & digital). Whatever the platform – we believe that high-quality entertainment made by Ravensburger can be successfully brought to market to serve our core target groups of kids, families, casual gamers and traditional board game fans. We are publisher and developer and are working on the basis of various in-house publishing as well as external co-publishing and licensing agreements. Cooperation inquiries of publishers and development teams are always welcome and we are interested to continuously broaden our network within the industry. Please contact us at partner@ravensburger-digital.com

Xbox

Volker Hirsch Head of Product Development +49 (0) 89 / 122 28 18 - 0 vhirsch@ravensburger-digital.com

PlayStation

Our Expertise

PC

Key Contacts

Publishing/Distribution

Kaflerstrasse 8 | 81241 München | Germany phone +49 (0) 89 / 122 28 18 - 0 mail partner@ravensburger-digital.com web www.ravensburger-digital.com | www.ravensburger-games.com

• Subsidiary of Ravensburger AG • Founded: 2009 • Team size: 20 • Partners: Daedalic Entertainment, Intenium, ProSiebenSAT.1, RTL2, etc.

Browser-/Social Games

Company Facts

3DS

• Puzzle Adventures – Social Game Facebook • Das verrückte Labyrinth – Mobile App • Scotland Yard – Mobile App • Las Vegas! – Mobile App

Wii U

Key Projects

Mobile 115


Enjoy Creative Games!

www.railnation.de

www.goalunited.de

www.rogerandout.com

www.miramagia.com

www.travian.com


Travian Games GmbH

Key Contacts

Siegfried Müller CEO +49 (0) 89 / 324 915 - 0 s.mueller@traviangames.com

• Founded in 2005 • More than 130 million registrations worldwide • Multiple awards for various titles

Browser-/Social Games

Company Facts

3DS

Pascal Schmidt Chief Marketing Officer +49 (0) 89 / 324 915 - 151 p.schmidt@traviangames.com

Wii U

• goalunited – MMO sports management game • Miramagia – MMO gardening RPG • Rail Nation – MMO tycoon game • Travian – MMO real time strategy • Roger & Out – hilarious sci-fi adventure

Xbox

Key Projects

PlayStation

Travian Games stands for gaming fun – anywhere, anytime. Since 2005, Munich-based Travian Games has been active in the publishing, developing, hosting and marketing of browser based online games. With our creative ideas and the latest technology, a team of enthusiastic gamers and qualified experts in the sector, ensure that each game lives up to the highest standards. With releases in over 40 languages, Travian enjoys a special status even among well-established browser games. Additionally, our portfolio encompasses various other popular titles such as the real time strategy game Rail Nation, the sports management game goalunited, the magical gardening simulation Miramagia, hilarious sci-fi adventure Roger & Out or the adventure-oriented role-playing game Travians. 2013/2014 we plan to launch additional titles. Our games allow for many strategic options that sustain the players’ interest – many of them enjoy our games for years. Travian Games is always open for creative concepts and innovative games, especially for mobile platforms.

PC

Thorsten Feldmann Chief Publishing Officer +49 (0) 89 / 324 915 - 114 t.feldmann@traviangames.com

Our Expertise

Publishing/Distribution

Wilhelm-Wagenfeld-Strasse 22 | 80807 Munich | Germany phone +49 (0) 89 / 324 915 - 0 mail mail@traviangames.com | web www.traviangames.com facebook.com/traviangamesgmbh | @traviangames

Mobile 117



Ubisoft GmbH

Key Contacts

Our Expertise

Ralf Wirsing Managing Director ralf.wirsing@ubisoft.com

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 29 countries and has sales in more than 55 countries around the globe. It is committed to delivering highquality, cutting-edge video game titles to consumers. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com

Publishing/Distribution

Adlerstrasse 74 | 40211 Düsseldorf | Germany phone +49 (0) 211 / 33800 0 mail info.germany@ubisoft.com | web www.ubisoft.com facebook.com/ubisoft | @Ubisoft

Key Projects

Company Facts

Wii U 3DS Browser-/Social Games

Sonja Büscher Human Resources Director GSA sonja.buescher@ubisoft.com

Xbox

• Founding year: October 1986 • CEO: Yves Guillemot

PlayStation

PC

Benedikt Schueler Marketing Director GSA benedikt.schueler@ubisoft.com

Assassin’s Creed®, Just Dance™, Tom Clancy’s Splinter Cell®, Tom Clancy’s Rainbow Six®, Tom Clancy’s Ghost Recon®, Petz®, Rayman®, Imagine™, Prince of Persia®, Driver®, Far Cry®, Rabbids®, Might & Magic®, The Settlers®, ANNO™, Your Shape™, Trials™, The Crew™, Watch_Dogs™, Tom Clancy’s The Division™, The Mighty Quest for Epic Loot™, Rocksmith®

Mobile

Norman Habakuck Head of PR norman.habakuck@ubisoft.com

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FREE ONLINEGAMES


upjers GmbH & Co. KG

Key Contacts

Tobias Beuschel CMO t.beuschel@upjers.com

PlayStation

With over 60 million registered players and thousands of new registrations every day, upjers ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published more than 30 games to date. Constantly reinventing established genres, our dedicated teams at our company’s HQ in Bamberg, Germany, work tirelessly on maintaining and updating our released titles and on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year«, »Best casual game« and »MMO of the Year«, gratifying our efforts to constantly excel ourselves. If you are a developer seeking for a strong partner to publish your game, please do not hesitate to get in touch with us. With our well-established games portal upjers.com, an experienced team for product localization as well as existing cooperative ventures with topnotch partners, we offer great opportunities to get your game going and beyond.

PC Xbox

Mirko Marschalek Company Lawyer m.marschalek@upjers.com

Our Expertise

Publishing/Distribution

Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 510 908 - 0 mail mail@upjers.com | web www.upjers.com facebook.com/upjers | @upjers

• Employees: 100+ • Registered users: over 60 Mio.

Browser-/Social Games

Company Facts

3DS

• My Free Zoo • My Little Farmies • My Free Farm • My Fantastic Park • Brave Little Beasties

Wii U

Key Projects

Mobile 121


C I L B U P CTO E S UCA 122

D E


Contents

BIU ........................................................................... 125 FilmFernsehFonds Bayern ........................................ 127 G.A.M.E. ................................................................... 129 gamecity:Hamburg .................................................. 131 GAMES ACADEMY ..................................................... 133 GAMES CAPITAL BERLIN-BRANDENBURG .................. 135 games.net berlinbrandenburg ................................. 137 Mitteldeutsche Medienförderung ............................ 139 nordmedia ............................................................... 141 SAE Institute ............................................................ 143 Stiftung Digitale Spielekultur ................................... 145 USK .......................................................................... 147 Werk1 München ....................................................... 149 Zurich University of the Arts ..................................... 151

Public Sector/Education

C R O ION PUBLIC SECTOR / EDUCATION

T A

123


Hier spielt die Zukunft. Alles 端ber die Zukunft des Gamings schon heute erfahren. Marktzahlen, Hintergrundinformationen, Events und Branchennews finden Sie auf dem Informationsportal des BIU - Bundesverband Interaktive Unterhaltungssoftware e.V.: www.biu-online.de

BIU

Brands & associated images include trademarks and/or copyrighted materials of their respective owners.


Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 240 8779 0 web www.biu-online.de

Key Contacts

Dr. Maximilian Schenk Managing Director office@biu-online.de

Boris Lehfeld Senior Manager Public Events lehfeld@biu-online.de

Our Expertise The German Games Association (BIU) is the body which represents the relevant providers and producers of entertainment software in Germany. It organises the interests of relevant companies in the field of interactive entertainment. As the central point of reference for media, political and social institutions, the BIU provides information on all themes related to games such as Cloud Computing, Social Media, mobile entertainment and artificial intelligence. Furthermore, BIU is the promoting agency for Europe’s highlight event, the internationally leading annual consumer and trade fair with a focus on interactive entertainment software: the gamescom. As a host or co-organizer of conferences, workshops and round table discussions, BIU furnishes information about a sector that enhances innovation and entertains a growing audience, currently numbering several millions of customers.

Public Sector/Education

BIU – Bundesverband Interaktive Unterhaltungssoftware e.V. (BIU)

Key Projects • gamescom (trade fair, B2B, B2C), Cologne • GDC – Game Developers Conference Europe, Cologne • Deutscher Computerspielpreis (German Federal Game Awards), Munich/Berlin • Stiftung Digitale Spielekultur • Unterhaltungssoftware Selbstkontrolle USK

Christian Brehm Public Relations and Public Affairs brehm@biu-online.de

Company Facts • Members: ActivisionBlizzard, Bandai Namco Partners, Electronic Arts, Koch Media, Konami, Microsoft, Nintendo, Sony, Take2, Ubisoft, Warner Brothers Interactive Entertainment • Member’s Market Share in Germany: 75% • Visitors at gamescom 2012: 275,000

Robert May Market Research and Member Services may@biu-online.de

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1)

3)

2)

FUNDING. INDUSTRY. EDUCATION.

BAVARIA – ENTER THE GAME

4)

5)

Gestaltung: fuenffi chten.de

6)

7)

SPIELE AUS BAYERN Gefördert vom FFF Bayern mit Mitteln der Bayerischen Staatskanzlei 1) Word Wonders von Chimera Entertainment 2) The Last Tinker: City of Colors von Mimimi Productions 3) Bubbles DeeBee Entertainment 4) Bernd das Brot und die Unmöglichen von bumm fi lm 5) Fold-Challenge von Cribster 6) Die Welser von retroteam 7) Toms Welt von Reality Twist 8) Chaos Chronicles von Coreplay

8)


Sonnenstrasse 21 | 80331 Munich | Germany phone +49 (0) 89 / 544 602 - 0 mail filmfoerderung@fff-bayern.de | web www.fff-bayern.de facebook.com/FilmFernsehFondsBayernGmbh

Key Contacts

Prof. Dr. Klaus Schaefer Managing Director, Head of the Allocation Committee +49 (0) 89 / 544 602 - 0 / - 14 filmfoerderung@fff-bayern.de

Dr. Michaela Haberlander Funding Advisor Digital Games +49 (0) 89 / 544 602 - 15 michaela.haberlander@ fff-bayern.de

Our Expertise FilmFernsehFonds Bayern (FFF Bayern) is the public funding organization of Bavaria which offers a variety of funding programs including film, TV, cinemas, up-and-coming filmmakers and digital games to its creative industry with a budget of some 28 Euros milllion per year. Since September 2009, FFF Bayern supports in cooperation with the Bavarian State Chancellery the development of high quality games with a culturally and educationally ambitious approach within the region. With an annual budget of 500,000 Euros, funding can be applied for: • Content & Concept Development • Prototype Development • Production All relevant dates for the application and the Allocation Committee are published at the beginning of each year.

Public Sector/Education

FilmFernsehFonds Bayern GmbH Gesellschaft zur Förderung der Medien in Bayern

We support and connect The Medien Netzwerk Bayern as well as the MedienCampus offer strategic networking and information for the games industry to further develop Bavaria as a media hub. Additionally, the newly founded WERK1 functions as a business incubator for start-ups of the digital industry by organizing numerous events as well as offering office- and co-working-spaces. Our Goal Enhancing and strengthening the Bavarian games development and production industry.

Key Projects RDin Anette Lenz Bavarian State Chancellery +49 (0) 89 /2165 - 2913 anette.lenz@stk.bayern.de

• Word Wonders developed by Chimera Entertainment, Publisher: Games in Flames – DCP for best mobile game in 2013 • The last Tinker: The City of Colors developed by Mimimi Productions • Die Welser by retroteam, Publisher: Koch Media • Bernd the Bread & The Impossibles – The Case of the Stolen Yak developed by Bumm Game and Chimera Entertainment, Publisher: Koch Media/Deep Silver • Tom’s World co-developed by Studio Film Bilder, Reality Twist and Studio Fizbin, Publisher: Studio Film Bilder

127


Extensive lobbying for your business on a national level regarding the legislation “The Protection of Minors”, consumer & dataprotection and copy right protection.

Expert and round

table discussions with

politicians at all level (national & regional)

Legal advice for our members Principal supporter of the “deutsche gamestage,

germany´s leading developers event” Founding Member of the European

Games Developer Federation

G.A.M.E. Bundesverband der Computerspielindustrie e.V. Schönhauser Allee 10-11, 10119 Berlin Tel.: + 49 (0) 30 / 443 186 68 info@game-bundesverband.de

www.game-bundesverband.de


Schönhauser Allee 10-11 | 10119 Berlin | Germany phone +49 (0) 30 / 443 18668 mail info@game-bundesverband.de web www.game-bundesverband.de

Key Contacts

Our Expertise

Thomas Friedmann Chairman friedmann@ game-bundesverband.de

G.A.M.E. German Games Industry Association Founded in March 2004, G.A.M.E. is representing more than 100 German game developers, publishers, producers as well as other game related organizations. As the largest German association of its kind we want to be a safeguard for the political and economic interests of our members. Therefore we take part in political discussions to create an objective perception of politicians and society about all aspects of games and gaming. We offer various services to our members ranging from supplying market data, juristic advice to organizing events and supporting networking within the games industry and beyond. We are strengthening the German industry to stay competitive in an international environment and take part as a member of EGDF on a European level.

Public Sector/Education

G.A.M.E. Bundesverband der Computerspielindustrie e.V.

Hendrik Lesser Key Projects & Deputy Chairman Associations Responsibility: international relations amongst others hlesser@chimera-entertainment.de • Stiftung Digitale Spielekultur • USK • Deutscher Computerspielpreis • Member of deutscher Kulturrat • Deutscher Entwicklerpreis • Gamescom • Member of the Parlamentskreis Games of the German Bundestag • Founding Member of the EGDF European Games Developer Federation Claas Oehler Task forces: Managing Director Law and • Serious Games regulations, Executive Director • Law and regulation (interim) oehler@game-bundesverband.de • Regions • Education • Piracy • Funding

Thorsten Unger Managing Director Politics unger@game-bundesverband.de

Association Facts: • Founded: 2004 • Companies: game developers, publishers, producers • Place of residence: Berlin • Represented by: Thomas Friedmann, Hendrik Lesser, Dr. Florian Stadlbauer, Heiko Hubertz, Carsten Fichtelmann

129


Gamecity Hamburg

Harbour of the Games Industry Enjoy the Service and Support of Germany’s Top Games Business Network. www.gamecity-hamburg.com


Hamburg@work gamecity:Hamburg

facebook.com/gamecityHamburg @gamecityHamburg

Key Contacts

Stefan Klein Managing Director +49 (0) 40 / 22 70 19 - 41

Our Expertise gamecity:Hamburg is the largest regional network of the games industry in Germany. Established in 2003 as a section of the Hamburg@work initiative for media, IT and telecommunication, gamecity:Hamburg optimizes local conditions for the digital entertainment industry. Its target groups are computer, console and mobile game developers and publishers, as well as related industries such as advertising, technical service providers, online agencies, and music and film production companies from Hamburg and Europe. The network helps companies to establish cooperation agreements and to break into new markets. In addition, gamecity:Hamburg supports local businesses by providing a broad range of services including workshops, industry meetings, joint trade show appearances in Germany and abroad, recruiting tours, affordable office space, start-up consulting and qualification programmes. To provide demand-oriented training of junior staff, a Games master’s degree programme was created in cooperation with the Hamburg University of Applied Sciences (HAW Hamburg) which began in the 2010 summer term.

gamecity

Public Sector/Education

Habichtstrasse 41 | 22305 Hamburg | Germany phone +49 (0) 40 / 22 70 19 - 41 mail info@gamecity-hamburg.de web www.gamecity-hamburg.com

Key Projects • Networking, Events & Conferences – Gamecity Treff, Gamecity Fish Roll Reception at gamescom, Hamburg Games Conference • Professional training and advanced schooling – Gamecity Lecture Series, GamecityLab, Games Master’s Program • National & International Recruiting Tours • Gamecity Port – The business center for games startups in Hamburg • Trade shows and international cooperation – Joint appearances at the major national/ international games industry conventions, international delegates’ excursion

Company Facts Our Network: • 2,000 gamecity:Hamburg members • 150 games-related companies in Hamburg

131


LERNE VON DEN BESTEN! Europas führende Schule für interaktive Unterhaltungsmedien – gegründet 2000.

GAME DESIGN GAME ART & ANIMATION GAME PROGRAMMING GAME PRODUCTION FILM ART & ANIMATION COMIC DESIGN

START APRIL & OKTOBER!

GAMES-ACADEMY.DE ✆ 0180 500 42 80 14 CENT AUS DEM DT. FESTNETZ


GAMES ACADEMY TM BERLIN

GAMES ACADEMY TM RHEIN-MAIN

Hanauer Landstrasse 146 | 60314 Frankfurt | Germany phone +49 (0) 69 / 42 69 64 60 mail frankfurt@games-academy.de web www.games-academy.com

Key Contacts

Thomas Dlugaiczyk Principal and Managing Partner + 49 (0) 30 / 29 77 91 20

Mobile

• More than 12 years of experience • Over 150 lecturers from the industry • Sole European school with DevKits from Nintendo • Currently 200 students and over 500 alumni • Award winning student project

Browser-/Social Games

Company Facts

3DS

Heico Purwin Branch Manager Rhein-Main +49 (0) 69 / 42 69 64 60 heico.purwin@games-academy.de

Watch our website for further courses and advanced training like Comic Design/Character Design.

Wii U

• Game Design • Game Art & Animation • Game Programming • Game Production • Film Art & Animation

Xbox

Key Projects

PlayStation

GAMES ACADEMY is Europe’s first and most prominent specialist college for computer and video game development. Since 2000 we focused on the professional education of qualified employees, helping them to go on and find positions in the industry. Our education model is catered to the students’ needs and wants as well as their capabilities and previously acquired knowledge. From our 2-week trial lessons to bachelor degree (at one of our partner universities in Germany) students are able to choose the course program that fits their needs. We take every opportunity to introduce our students to possible future employers or business partners – visits to studios and trade fairs such as the gamescom, Cologne-Germany or GDC, San Francisco are as much a part of our agenda as inhouse presentations and Career Days. Training projects created at the GAMES ACADEMY have earned a great deal of recognition. This qualitative advantage, along with our extensive industry contacts, has helped our graduates find employment in Europe’s most renowned games studios.

PC

Virginia Aleksiev Branch Manager Berlin +49 (0) 69 / 29 77 91 20 virginia.aleksiev@ games-academy.de

Our Expertise

Public Sector/Education

Rungestrasse 20 | 10179 Berlin | Germany phone +49 (0) 30 / 29 77 91 20 | mail info@games-academy.de facebook.com/GAMES.ACADEMY | @GAMES_ACADEMY

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THE GAMES INDUSTRY IN BERLIN AND BRANDENBURG


GAMES CAPITAL BERLIN-BRANDENBURG

Key Contacts

Our Expertise

Birgit Reuter Berlin Partner +49 (0) 30 / 399 80 - 241 birgit.reuter@berlin-partner.de

Berlin-Brandenburg is known for setting new trends and putting innovative ideas into practice. The region is home of successful game developers for PC, mobile, web and consoles, as well as a hotbed for start-ups in the fields of design, technology, social media, and browser games. The capital region hosts a wide range of industry services, including in-game advertising, payment systems, sound recording, localization, quality assurance and concept artwork. Not only thanks to games. net, Berlin-Brandenburg is well networked and a wide range of advisory services, financing and subsidies ensures a strong business environment. The industry associations G.A.M.E. and BIU have their headquarters here. The sector’s leading players gather regularly in Berlin for the DGT -Deutsche Gamestage. The Computer Games Museum offers a globally unique permanent games exhibition. Add to that numerous research institutions and no other location in Germany offers such a comprehensive infrastructure in the field of games.

Otmar Hamp ZAB Brandenburg Economic Development Board +49 (0 ) 331 / 6 60 - 32 31 otmar.hamp@zab-brandenburg.de

Esther Rothstegge medienboard +49 (0) 331 / 743 87 27 e.rothstegge@medienboard.de

Public Sector/Education

c/o medienboard berlin-brandenburg GmbH August-Bebel-Strasse 26-53 | 14482 Potsdam | Germany phone +49 (0) 331 / 743 870 mail info@medienboard.de | web www.medienboard.de facebook.com/medienboard | @medienboard

Key Advantages • International, creative, innovative, cost-efficient • Host of the events Deutsche Gamestage/Quo Vadis, A MAZE. and Deutscher Computerspielpreis/LARA • Tight network for the games industry thanks to games.net, medienboard, ZAB and Berlin Partner, BIU, G.A.M.E. and many more • Grants of up to 50 % for labor costs and capital investment in fixed asset grants, and loans for tech-oriented R&D projects • Public-private partnerships and trade fair appearances (gamescom, GDC etc.) • Financial support (VC Fonds Kreativwirtschaft Berlin, VC Fonds Technologie Berlin, Frühphasenfond Brandenburg, BFB II Growth Fund) • Funding for game development projects (medienboard berlin-brandenburg) • Top education for top talent (Games Academy, MD.H, S4G, QANTM, L4, HTW, Uni Potsdam, TU and HU Berlin etc.)

Key Facts Tim Brandt medienboard +49 (0) 331 / 743 87 46 t.brandt@medienboard.de

• Where content meets technology • International breeding ground for start-ups • Pioneer in funding innovative game content • Germany’s leading talent pool

135


Connecting the games industry in Berlin-Brandenburg

Organized by

Supported by

Funded by

Part of


games.net berlinbrandenburg

facebook.com/media.netbb

Key Contacts

Andrea Peters Managing Director +49 (0) 30 / 2462 857 - 17 peters@medianet-bb.de

Our Expertise games.net berlinbrandenburg is the most recent initiative of the media business network media. net berlinbrandenburg. The platform for the games industry in Berlin and Brandenburg represents and connects companies in the Capital Region in order to create a sustainable businessto-business network. It supports big players and startups with excellent contacts to the industry, politics and science whilst accelerating direct dialogue. Regular networking events, executive level roundtables, trade fairs and recruitment services promote varied exchange between all members from corporation to universities.

Public Sector/Education

c/o media.net berlinbrandenburg Wöhlertstrasse 12-13 | 10115 Berlin | Germany phone +49 (0) 30 / 2462 857 - 10 mail games.net@medianet-bb.de | web www.gamesnet-bb.de

Key Projects • Regular Networking Events such as games.netSOMMERTREFF • Executive Level Round Tables • Trade Fairs such as gamescom • Recruitment Services Nadja Pahl Project Management +49 (0) 30 / 2462 857 - 10 pahl@medianet-bb.de

Lilija Bairamova Project Management +49 (0) 30 / 2462 857 - 14 bairamova@medianet-bb.de

Company Facts • games.net berlinbrandenburg is organized by media.net berlinbrandenburg and funded by Medienboard Berlin-Brandenburg • media.net berlinbrandenburg is the crosssectoral business association of the creative industries in the capital region • Connecting about 400 members – major global companies as well as startups • Connecting 13 sectors – ranging from advertising, film/tv and music to print and digital media • Connecting 2 states – Berlin and Brandenburg

137


Mitteldeutsche Medienfรถrderung GmbH (MDM) supports economically promising game projects with special focus on project development, i.e. the creation of prototypes. An important criterion for support is a lasting regional effect in the federal states of Saxony, Saxony-Anhalt or Thuringia.

projects supported by MDM:

YOKO Game Drakensang

Galaxy Racers

www.mdm-online.de


Mitteldeutsche Medienförderung GmbH

facebook.com/MDMedienfoerderung

Key Contact

Our Expertise

Dana Messerschmidt Funding Consultant for Multimedia Projects +49 (0) 341 / 269 87 - 22 dana.messerschmidt@ mdm-online.de

Mitteldeutsche Medienförderung GmbH (MDM) is the regional film funding body in Central Germany (Saxony, Saxony-Anhalt and Thuringia). Shareholders are the three federal states of Saxony, Saxony-Anhalt and Thuringia and the two German public broadcasters Mitteldeutscher Rundfunk (MDR) and Zweites Deutsches Fernsehen (ZDF). Since its foundation in 1998 MDM has also been supporting economically promising multimedia projects. Since 2001, funding in this area has been mainly targeted at games. Funding can be granted as conditionally repayable, interest free loans. Apart from a high quality of the project in terms of content and game play as well as economic and technical know-how of the developer, important criteria for funding are sustainable economic effects in Saxony, Saxony-Anhalt or Thuringia. Furthermore, MDM supports hands-on training and qualification opportunities for developers in the region.

Public Sector/Education

Hainstrasse 17-19 | 04109 Leipzig | Germany phone +49 (0) 341 / 269 87 - 0 web www.mdm-online.de

Our Goals • Support of economically promising game projects • Support of regional game developers and strengthening of the regional economic infrastructure • Industry growth

139


Funding and Networking for the Games Industry

Prototype Concept

Production Distribution nordmedia Film and media support in Lower Saxony and Bremen info@nordmedia.de www.nordmedia.de


Expo Plaza 1 | 30539 Hannover | Germany phone +49 (0) 511 / 123456 - 0 mail info@nordmedia.de | web www.nordmedia.de facebook.com/nordmedia

Key Contacts

Jan Oehlmann Funding Consultant +49 (0) 511 / 123456 - 61 j.oehlmann@nordmedia.de

Our Expertise nordmedia is the central funding organization for media projects in the states of Lower Saxony and Bremen. The aim of the organization is to strengthen and further develop the multimedia cultural scene in Lower Saxony and Bremen in both quantitative and qualitative terms. nordmedia has recently expanded its games funding: with funds from the Economic Development Fund of the Federal State of Lower Saxony, since 2011 funding can be provided for concepts, prototypes, production and the distribution of games. You will find detailed and current information on www.nordmedia.de/games.

Public Sector/Education

nordmedia – Film- und Medienförderung in Niedersachsen und Bremen

Our Activities • Games funding • Support • Networking • Various events and workshops Lisa May Project Consultant +49 (0) 511 / 123456 - 70 l.may@nordmedia.de

Key Projects • Battle Worlds: Kronos / KING Art Games GmbH • Creepy Towers / Delta Engine GmbH • Fantastic Conquest (W.E.D.O.) / TG Nord GmbH • Gods of Soulcraft / MobileBits GmbH • Kamicat Football / Kamicat GmbH • Nanofights / Quantumfrog GmbH • Soulcraft Arena / MobileBits GmbH

141



SAE Institute

facebook.com/sae.institute.germany

Key Contact

Anne Lea Kolb Marketing Manager Germany +49 (0) 89 / 189 083 823 a.kolb@sae.edu

Our Expertise SAE Institute was founded in 1976 by Dr. Tom Misner in Sydney, Australia. SAE Institute has since grown to become the world’s largest practical creative media educator with 54 campuses in 26 countries and an expanded course portfolio in creative media technologies with a strong tradition of practical application and industry recognition. Qantm was established by leading universities and various government agencies to provide the highest quality creative media education. Qantm College (founded in 1996 in Australia) was one of the first colleges in the world to develop a dedicated practical game degree. In 2004 Qantm was acquired by SAE Institute. Bringing with it an unrivalled excellence in the field of technology education, with more than 50 colleges around the globe, SAE has become a dominant force in the fields of audio, film, multimedia and cross-media communication education. The combined expertise of SAE and Qantm looks set to revolutionize the teaching of game programming, web design, game art & 3D animation, and graphic design around the globe. Thanks to very successful graduates SAE Institute has had an unexpected growth over the past few years expanding both its programme offer and locations. The SAE Institute therefore offers two degrees: • Bachelor of Arts / Science (Hons.) Interactive Animation • Bachelor of Science (Hons.) Game Programming

Public Sector/Education

Berlin | Hamburg | Köln | München | Bochum | Stuttgart Frankfurt | Leipzig mail germany@sae.edu | web www.sae.edu/games

Key Facts • SAE Students reach their bachelor graduation after two years • SAE Institute is accredited by Middlesex University, London UK. Students enrolled on a validated programme will receive a Middlesex award on successful completion of their studies. • SAE Institute and its students are connected to the SAE Alumni Association, one of the largest networks of media professionals • Convenient locations in Brisbane, Sydney, Melbourne, Singapore, Amsterdam, London, Vienna, Zurich, Berlin, Cologne, Hamburg, Bochum, Stuttgart, Frankfurt, Leipzig and Munich • Industry experienced lecturers • Small class sizes • Over 35 years of media education experience

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Stiftung Digitale Spielekultur

facebook.com/StiftungDigitaleSpielekultur

Key Contacts

Peter Tscherne Managing Director +49 (0) 30 / 29 04 92 91 tscherne@ stiftung-digitale-spielekultur.de

Benjamin Rostalski Project Manager +49 (0) 30 / 29 04 92 92 rostalski@ stiftung-digitale-spielekultur.de

Our Expertise We strive to increase the level of acceptance and relevance of digital games in our society. To this end, we initiate, support and sponsor projects in these four areas: 1. Business and job training 2. Education and upbringing 3. Art and culture 4. Research and science. Through our work, we aim to provide expert information on the various facets of digital games. We see ourselves as enthusiastic yet critical promoters of digital gaming culture. The foundation stems from a joint initiative of the German federal government’s commissioner for culture and the media with the two associations of the computer games industry, the German Trade Association of Interactive Entertainment Software (BIU) and the German Games Industry Association (G.A.M.E.). A high-caliber advisory board, whose fourteen distinguished members are active in politics, education, science, society and culture, steers the activities of the foundation and ensures its independence and transparency. The Berlin-based foundation started its work in October 2012. Its largest project is the overall organization of the German Computer Game Awards (»Deutscher Computerspielpreis«).

Public Sector/Education

Torstraße 6 | 10119 Berlin | Germany phone +49 (0) 30 / 29 04 92 90 mail kontakt@stiftung-digitale-spielekultur.de web www.stiftung-digitale-spielekultur.de

Key Achievements Peter Tscherne: German Vice-Champion in »100 Meter Dash / Summer Games« (1984); Completed Rayman Jungle Run with 100% (2013) Benjamin Rostalski: Seriously considered going pro in Guitar Hero (2008-2010); put 100+ hours into GTA IV prior to release for the sake of age rating

145


Age Classiďƒžcation in Germany


Torstrasse 6 | 10119 Berlin | Germany phone +49 (0) 30 / 240 88 66 - 0 mail kontakt@usk.de | web www.usk.de

Key Contacts

Felix Falk Managing Director falk@usk.de

Christine Schulz Rating Process Coordinator schulz@usk.de

Marek Brunner Head of Test Department brunner@usk.de

Our Expertise Germany has the world’s most binding rules for the examination and sales restrictions of computer and video games. The Unterhaltungssoftware Selbstkontrolle (USK) is the self-control body of the games industry with internationally recognized testing facilities. The USK has almost twenty years of experience in testing and rating games. The rating process is accompanied and executed by one of the Permanent Representatives of the Supreme Youth Protection Authorities of the Federal States (OLJB) and thereby an authoritative administrative act. Apart from that the USK provides consultancy services for developers and publishers of computer and video games independent from the official classification process. Therefore the client can incorporate aspects regarding youth protection relevant contents in Germany before and during the development process in a more considerate manner and include them in the marketing strategy. Advice can be sought on the design and development of an individual product in line with the relevant legislation. For providers of online game contents various services are offered to conform to the specific rules of youth protection in Germany. The USK can for example offer its members legal protection and active risk management when it comes to youth protection matters online. Companies that decided for a USK membership are, among others: Nintendo, Bigpoint, McGame, Computec, Gameforge, IDG Entertainment, eFusion, ProSiebenSat.1. Since the founding of the USK a worldwide unique archive of more than 20,000 international products has been created. More information on www.usk.de

Public Sector/Education

USK – Unterhaltungssoftware Selbstkontrolle

Company Facts • Advisory Council consisting of 14 members • 2 Permanent Representatives of the Supreme Youth Protection Authorities • 10 administrative staff • 60 experts (age rating and protection of minors) • 2,500 procedures annually Ruben Schwebe Consultant schwebe@usk.de

147


FUNDING. INDUSTRY. EDUCATION.

Where Luke would park his ? -Wing. Business Incubator CoWorking & Event-Space.

Grafinger Str. 6 ▪ 81671 München www.werk1muenchen.de


WERK1 München

Key Contacts

Tom Wendel Community Manager Games/Bavaria +49 (0) 89 / 995299 - 23 tom.wendel@werk1muenchen.de

Our Expertise WERK1 München is a business incubator for the digital industry in the centre of Munich. This means not only to rent some nice and cheap offices, but also to support the local community in any way, provide high quality events and run a business network through all the relevant industries. This is how we build a central homebase for the local games industry and IT-related people. Game developers, startups and digital creatives work and exchange experience at the same place. Therefore many big and small events are hosted or own organized and WERK1 is becoming a hotspot of the digital scene in Munich. In addition the team of WERK1 takes care of some special things like the Bavarian »games/ bavaria« booth at gamescom.

Public Sector/Education

Grafinger Strasse 6 | 81671 Munich | Germany phone +49 (0) 89 / 995299 0 mail info@werk1muenchen.de | web www.werk1muenchen.de facebook.com/werk1muenchen | @werk1muenchen

Key Projects Franz Glatz CEO +49 (0) 89 / 995299 - 25 franz.glatz@werk1muenchen.de

Proud hoster of the following events and institutions: • games/bavaria • Videospielkultur e.V • GameCamp Munich • Global Game Jam • Games im Zentrum

Company Facts • Total area of 2,000 m2 • 28 Offices over two floors • Several flexible eventspaces • A lot of leisure activities very close to us • Strong internet connection • Around 2-3 awesome events per week

149


„Shattered“ by Jan Werner & Yury Schicker, BA-Project 2013. Below: Various student projects.

Specialization Game Design Zurich University of the Arts http://gamedesign.zhdk.ch

Z

hdk

— Zürcher Hochschule der Künste


Zurich University of the Arts (ZHdK) Department Design | Specialization Game Design

Key Contacts

Prof. Ulrich Götz Head of Specialization in Game Design Serious & Applied Games +41 43 446 3251 ulrich.goetz@zhdk.ch serious.games@zhdk.ch

Verena Romanens Secretariat +41 43 446 32 54 info.vgd@zhdk.ch

Our Expertise The Zurich University of the Arts (ZHdK) offers a six-semester Bachelor Degree in Game Design. We also offer a three-semester specialization, leading to a Master Degree. Both programmes deal with conceptual, creative, and technological aspects of video game design, as well as with practical applications. Our curriculum in Game Design focuses on the culture and design of interactive games. Coursework builds fundamental specialist knowledge and skills through various game development projects. Students further deepen their expertise by acquiring the essential analytical, planning, and implementation techniques. Our BA programme is a general course of studies. The broad-based curriculum includes modules and courses such as: Game Culture, Interactive Storytelling, Game Mechanics, Programming, Usability Design, Game Conception, Game Analysis, Game Business, Visual Techniques, Game Engine Programming, Game Design Projects, Character Design, 3D Modelling, and Animation. MA Design students specialize to become versatile and innovative experts in Interaction Design and Game Design. They open up new, highly qualified professional fields for themselves. The Master Study combines an individual, research orientated project derived from the theoretical background of the Master Thesis. The research projects focus on topics from the fields of Collaborative Worlds, Game Production, Ludic Game Art, and Serious Games.

Public Sector/Education

Ausstellungsstrasse 60 | 8031 Zurich | Switzerland phone +41 43 446 32 54 mail info.vgd@zhdk.ch | web www.gamedesign.zhdk.ch facebook.com/Game-Design-ZHdK | @gamedesign_zhdk

Key Projects Game Culture, Storytelling, Game Mechanics, Usability Design, Game Conception, Game Analysis, Game Business,Visual Techniques, Game Programming, Game Design Projects, Character Design, 3D Modelling & Animation Maike Thies Communication & Press + 41 43 446 3263 maike.thies@zhdk.ch

Company Facts • Founding year: 2004 • Full B.A.- and M.A.-curriculum in Game Design, based in Switzerland • Award winning student projects • Game research & development in Serious & Applied Games and other fields

151


H C E T ICAL N ER S 152


L A R E

Technical Services

TECHNICAL SERVICES

Contents

Crytek ...................................................................... 155 Havok ....................................................................... 157 Konsole Labs ............................................................ 159 Lingoona .................................................................. 161 Virgin Lands ............................................................. 163

153



Crytek GmbH

facebook.com/CryEngine-3

Key Contacts

Areil Cai Director of Business Development – CryENGINE areil@crytek.com

Our Expertise Specializing in surpassing expectations, the CryENGINE® provides an unparalleled development solution for the creation of blockbuster games, movies, high-quality simulations and interactive applications. Crytek are officially licensed by Microsoft, Sony and Nintendo, and CryENGINE 3 remains the only all-in-one development solution that empowers developers to create games for all leading platforms. CryENGINE 3 is used by studios around the world, who benefit from its multi-award winning graphics and the fact it provides all necessary game systems and tools out of the box.

3DS Browser-/Social Games Mobile

Christopher H. Ziliotto Account Manager US – CryENGINE chrisz@crytek.com

• More than 300 universities from all over the world and from a wide variety of fields have signed up for a free CryENGINE® 3 educational license since its release in 2009. • The Free SDK has been downloaded around 5 million times at www.crydev.net, and we have over 250,000 active users. • Since 2009 Crytek have travelled more than 1,5 million km around the globe to provide in-depth support to CryENGINE licensees.

Wii U

Key Facts

Xbox

Erla Arnadottir Account Manager EMEA – CryENGINE erla@crytek.com

PlayStation

Wayne Choi Business Development Director, APAC wayne@crytek.com

• Far Cry® (Crytek) • Crysis® Franchise (Crytek) • Warface® (Crytek) • Ryse® (Crytek) • Homefront® 2 (Crytek) • Aion® (NCSoft) • NexuizTM (Illfonic) • Cabal 2TM (EST Soft) • Mechwarrior® Online (Piranha) • Sniper Ghost Warrior 2 (City Interactive) • Archeage® (XLGames) • Monster Hunter Online (Tencent, Capcom) • Forged By Chaos (Panzar) • Asta (Polygon® Games) • Golfzon® (Golfzon) • God Slayer (Sohu) • The Preemptive Strike (Giant) • Icarus Online (Wemade) • Star Citizen® (Roberts Space Industries) • Nike + Kinect Fitness® (Microsoft Game Studios) • State of Decay® (Undead Labs)

PC

Key Game Projects

Technical Services

Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail cryengine@crytek.com | web www.mycryengine.com

155



Arbachtalstrasse 6 | 72800 Eningen | Germany phone +49 (0) 712 / 198 6993 mail info@havok.com web www.havok.com | www.projectanarchy.com

Brian Waddle VP of Worldwide Sales & Marketing brian.waddle@havok.com (Based in the U.S.)

As a leading provider of games development technologies, Havok has serviced the most demanding technology requirements for leading customers in the commercial games industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 titles including cutting-edge franchises such as Skyrim™, Halo, Assassin’s Creed®, Uncharted and Skylanders. Havok recently launched Project Anarchy, a free mobile 3D game production engine that includes Havok’s Vision Engine together with access to Havok’s industry-leading suite of Physics, Animation and AI tools. Games developed using Project Anarchy technology can be deployed for free on iOS, Android, and (initially) Tizen platforms without commercial restrictions on company size or revenue. Paid upgrade options are also available for additional source and support or in deploying on additional platforms.

Mobile

• Awards: Frontline Award (2008-2012), Academy of Television, Arts & Sciences Emmy (2008)

Browser-/Social Games

Company Facts

3DS

Havok works in partnership with the world’s best known publishers, developer studios and developer teams including Microsoft Games Studios®, Sony Computer Entertainment Inc., Nintendo®, Ubisoft®, NC Soft, EA, Bethesda ™, Insomniac, Bungie, Naughty Dog, Evolution Studios, Guerrilla Games, Gameloft, AMA Studios, Avalanche Studios, Cauldron, CCP, Creative Assembly, Double Eleven, Feral Interactive, Firefly Studios, Housemarque, Ninja Theory, Quantic Dream, Remedy Entertainment, Saber Interactive

Wii U

Andy Payne EMEA Regional Sales Manager andy.payne@havok.com (Based in the UK)

Key Partners & Customers

Xbox

Richard Radmacher Sales Director – Germany, Switzerland, Austria richard.radmacher@havok.com (Based in Germany)

PlayStation

Our Expertise

PC

Key Contacts

Technical Services

Havok

157



Konsole Labs GmbH

facebook.com/konsolelabs

Key Contact

Maximilian Knop Managing Director knop@konsole-labs.com

Our Expertise We are specialized in building native apps for iOS and Android for media (radio & TV), broadcasters and the games industry in Germany. Our team has more than 15 years of experience in consulting for development, media and the game business. Our apps are licensed by nearly half of the German public broadcasters. We are producing interactive apps for iOS and Android tablets.

Technical Services

Gritznerstrasse 42 | 12163 Berlin | Germany phone +49 (0) 30 / 2363 4838 mail info@konsole-labs.com | web www.konsole-labs.com

Key Projects PC PlayStation Xbox Wii U

• GameStar (IDG Entertainment Media – Digital Publishing) • GamePro (IDG Entertainment Media – Digital Publishing) • Making Games (IDG Entertainment Media – Digital Publishing) • Macwelt (IDG Tech Media – Digital Publishing) • Rundfunk Berlin-Brandenburg (Native iOS & Android Radio & TV Apps) • Hessischer Rundfunk (Native iOS & Android Radio Apps) • Mitteldeutscher Rundfunk (Native iOS Radio & TV Apps) • Friedrich-Ebert-Stiftung (Native iOS & Android Apps) • Aspria.de (RFID - Mobile Data Mining)

3DS

• Over 15 years in business • Based in Berlin • 7 Employees • Our office is located in an old pub – visit us! We have cookies and beer!

Browser-/Social Games

Key Facts

Mobile 159



Hildastrasse 38 | 68723 Plankstadt | Germany phone +49 (0) 6202 / 409 50 30 mail info@lingoona.com | web www.lingoona.com

Key Contacts

Alexander Kochann CEO alexander.kochann@lingoona.com

Browser-/Social Games Mobile

• Founder and CEO Alexander Kochann is active in the field of localization, development of programs and language translation solutions for games since 2002.

3DS

Company Facts

Wii U

• The Elder Scrolls Online ZeniMax Online Studios • Warhammer Online: Wrath of Heroes Electronic Arts / BioWare, 2012 • Star Wars: The Old Republic Electronic Arts / BioWare, 2011 • Warhammer Online: Age of Reckoning Electronic Arts / Mythic Entertainment, 2006

Xbox

Key Projects

PlayStation

Lingoona Grammar Library Each language has its own specific features that usually need to be considered when developing a game (e.g. position of nouns’ adjectives, changes of spelling according to word order, gender and meaning, case forming, etc.). The Lingoona Grammar Library does all of this work automatically, saving valuable development time and resources and without forcing you to use additional toolchains or file formats. Key Features: • API that creates grammatically correct sentences in real-time, using dynamically supplied text blocks and placeholder texts that are assembled and adjusted on the fly before shown on the screen of the user. • Provides developers and translators with numerous options for flexible adaptation of texts and text blocks. • No additional toolchains required to use or translate texts – use the file formats or loaders you are familiar with. • Optional built-in name generator creates proper names from supplied nouns and adjectives. (e.g. for randomized objects, livings, etc.) • Very small, fast and simple API that can be integrated directly into the game (full source code in C++, cross-platform compatible, about 200 KB/language, supporting more than 10,000 requests/sec.) • Available in 6 languages: English, German, French, Italian, Spanish, Russian

PC

Mario Liebisch Managing Assistant mario.liebisch@lingoona.com

Our Expertise

Technical Services

Lingoona GmbH

161



Gneisenaustrasse 10/11 | 97074 Würzburg | Germany phone +49 (0) 931 / 804 900 0 mail info@virgin-lands.com | web www.virgin-lands.com

Key Contacts

Ralf C. Adam Managing Director +49 (0) 931 / 804 900 0 adam@virgin-lands.com

Browser-/Social Games Mobile

• We’ve been making games look great since 1997! • Team size: 25+ • Key clients: Atari, Bigpoint, Blue Byte, Deep Silver, Deutsche Telekom, dtp, Gameforge, Gamigo, Goodgame, InnoGames, Koch Media, EA Phenomic, Related Designs, Sony, Take 2, THQ, Travian Games, Ubisoft, Vivendi • Awards: Animago Award, German Game Developer Award, red dot Award, Stevie Award

3DS

Company Facts

Wii U

• Aion • Anno 2070 • Anno Online • BigFarm • Farmerama • Goalunited • Goodgame Empire • Heroes of Might & Magic Online • Kartuga • Miramagia • Silent Hunter Online

Xbox

Key Projects

PlayStation

»Virgin Lands« embodies the search for new lands, the discovery of the unknown. Founded in 1997, we were among the first studios dedicated to developing graphics for computer games. And to this day, on-going revolutionary developments in both hardware and software mean that we continue to embrace new challenges and possibilities. We are one of today’s top service providers of computer game graphics in Germany, right across the board; from lending a unique style to the buildings of Anno 2070, through to giving faces to the characters of Risen 2. Our portfolio encompasses both big and small productions for games of all kinds: 3D and 2D assets, cinematics, trailers, box artwork and TV spots. You will have seen our work! We set your requirements firmly at the heart of what we do and we place all of our experience at your disposal. We understand games and the flexibility that is needed to create them – and people will see that in your game. Guaranteed.

PC

Tobias Weingärtner Managing Director +49 (0) 931 / 804 900 0 weingaertner@virgin-lands.com

Our Expertise

Technical Services

Virgin Lands GmbH, 3D Graphics & Animation

163


I S U B ESS N ER S 164


S R E

Business Services

BUSINESS SERVICES

Contents

Digital River ............................................................. 167 Game Developers Conference Europe ....................... 169 gamescom ............................................................... 171 G채rtner PR ............................................................... 173 IDG Entertainment Media ........................................ 175 Making Games ......................................................... 177 Motion Area ............................................................. 179 PiXABLE STUDIOS ..................................................... 181 Serious Games Conference ....................................... 183 Freelancer Business Service ...................................... 184

165


make it easy for your customers to pay and play (and then pay and play some more) Digital River helps thousands of publishers around the globe drive sales and player retention at every stage of the game. Subscriptions Micro-transactions Global payment methods and currencies Lower overhead, higher margins

digitalriver.com/games To learn more about our global commerce solution for games, email us at info@digitalriver.com

Š 2013 Digital River


Vogelsanger Strasse 78 | 50823 Cologne | Germany phone +49 (0) 221 / 310 88 - 614 mail info@digitalriver.com | web www.digitalriver.com

Key Contacts

Jeff Hemenway Group Vice President, Games +1 612-260-31 61 jhemenway@digitalriver.com

Xbox

Key Customers

Mobile

• Key Services: Online store development, in-game micro transactions, global payments, subscriptions, in-depth e-marketing solutions, strategies for selling direct-to-gamers • Team Size: 1,450 associates from across Asia, Europe, North America, South America • Offices: Minnesota, California, Austria, Germany, Ireland, Luxembourg, Sweden, UK, China, Japan, Taiwan, Brazil, Canada • Public Company – NASDAQ: DRIV

Browser-/Social Games

Company Facts

3DS

Activision, Aspyr, Atari, Capcom, Mattel, NVIDIA, Square Enix, Turbine, Ubisoft, Wizards of the Coast and more.

Wii U

Jeremy Coker Director of Games Sales jcoker@digitalriver.com

PlayStation

Daniel Petri Managing Director, Digital River Online Games – fatfoogoo GmbH +43 1 2362297-10 dpetri@digitalriver.com

With more than 15 years of commerce experience, Digital River processes $22 billion in global online transactions for some of the most recognized multi-national games companies, as well as leading software, consumer electronics, and travel and entertainment companies. As a global commerce partner that game publishers and developers depend on to help monetize their games revenue, we offer solutions for publishers that enable consumers to pay and play with ease not just once, but repeatedly throughout a product’s lifecycle. That’s how Digital River helps you maximize revenue and player retention at every stage of the game. With Digital River, you can: • Access flexible strategies that cover freeto-play, pay-to-play purchase and long-term play-and-pay subscriptions, micro-transactions and more; • Enjoy lower overhead, higher margins and greater control; and • Gain direct relationships with your gamers. Digital River makes it easy. Let us take your e-business to the next level.

PC

Christel Köhne Key Account Manager, Games Sales +49 (0) 171 / 865 69 68 ckoehne@digitalriver.com

Our Expertise

Business Service

Digital River GmbH

167


learn.network.inspire.

game developers conference™ eUrope 2014 otHer UBm Tech game neTwork eVents: noVe MB er 5 – 7, 2 0 13

s e p t e MB e r 1 5 – 1 7, 2 0 1 3

Ma r CH 17– 2 1, 2 0 14

app DeVelopers ConFerenCe + GDC next

GaMe DeVelopers ConFerenCe™ CHina 2013

GaMe DeVelopers ConFerenCe® 2014

Los Angeles Convention Center, Los Angeles, CA

Shanghai International Convention Center, Shanghai, China

adconf.com | gdcnext.com

gdcchina.com

gdconf.com

For more information on our events, products, and services visit:

Moscone Center, San Francisco, CA

jointhegamenetwork.com


GDC Europe

facebook.com/Game-Developers-Conference-Europe @GDC_Europe

Key Contacts

Our Expertise

Meggan Scavio General Manager, GDC Events +00 1 415 947 6123 meggan.scavio@ubm.com

The Game Developers Conference Europe serves as the largest pan-European game developer event providing a deep look into the European game industry, from top level sessions led by industry experts, an international expo floor, and a vast range of parties and networking opportunities. Held in conjunction with gamescom, Europe’s largest trade fair for interactive games and entertainment, GDC Europe serves as the central location for doing business and learning the newest trends and techniques emerging in the industry today.

Business Service

European Business Development of UBM Tech 303 Second St. | Suite 900, South Tower San Francisco, CA 94107 | United States phone +00 1 415 947 6000 mail info@gdceurope.com | web www.gdceurope.com

Event Facts

Aaron Murawski Vice President of Sales +00 1 415 341 1025 aaron.murawski@ubm.com

• 2,000 conference attendees from over 47 countries • 270 press and media representatives • 130+ speakers in over 80 sessions • 40 exhibitors and sponsors

Other Key Events • Game Developers Conference, March 17-21, 2014, www.GDConf.com • Game Developer Conference China, September 15-17, 2013, www.GDCChina.com

Bibi Jackson Director of Marketing +00 1 415 947 6417 bibi.jackson@ubm.com

Colleen Mickey Senior Conference Manager + 00 1 415 947 6204 colleen.mickey@ubm.com

• Game Developers Conference Next, November 5-7, 2013, www.GDCNext.com • App Developers Conference, November 5-7, 2013, www.ADConf.com

169


PARTNER COUNTRY 2013

FRANCE

AUGUST 21–25, 2013 COLOGNE www.gamescom-cologne.com

Koelnmesse GmbH Messeplatz 1, 50679 Cologne Germany Telefon: +49 180 60 16 015 gamescom@visitor.koelnmesse.de


gamescom

facebook.com/gamescom.cologne @gamescomcologne

Key Contacts

Tim Endres Project Manager +49 (0) 221 / 821 - 3894 t.endres@koelnmesse.de

Nikola Funk Sales Manager Exhibitors +49 (0) 221 / 821 - 2880 n.funk@koelnmesse.de

Franko Fischer Communications Manager +49 (0) 221 821 - 3051 f.fischer@koelnmesse.de

Our Expertise

Business Service

Messeplatz 1 | 50679 Cologne | Germany phone +49 (0) 221 / 821 - 3894 web www.gamescom-cologne.com

gamescom is the largest trade fair and event highlight for interactive games and entertainment. It is held annually since 2009 in the media and event city Cologne, Germany. The conceptual fundaments of gamescom consist of an efficient and comfortable business area, an entertainment area for the ultimate gaming experience and the gamescom festival in the centre of Cologne to attract new target groups. In addition, the Game Developers Conference Europe (GDCE) takes place in the direct run up to gamescom. As the only event of its kind, gamescom links the entire value-added chain, from developers, publishers and the trade all the way down to consumers, while stimulating discussion forums at every level. The entire games world will present itself to the public at gamescom. It is the leading B2B and B2C trade fair in Europe and beyond. In 2013 hundreds of world- and European premieres and innovations in games software and important hardware news are expected to be shown in Cologne. Celebrate the games with us.

Key Projects • business area, halls 4/5 • entertainment area, halls 6-10 • casual games park and serious games park in hall 10.1 • fanshop arena • and other spectacular presentations of news and innovations of the entire industry • gamescom campus • gamescom award • Game Developers Conference Europe • gamescom festival, Cologne

Facts & Figures gamescom 2012 was a complete success: • 603 exhibitors from 40 countries • more than 275,000 visitors • including 24.500 trade visitors (52% from abroad) • 5,300 media representatives from 52 countries 171


Stand out from the masses!

www.gaertner-pr.de


Gärtner PR

Key Contacts

Dirk Gärtner Owner +49 (0) 89 / 307 668 57 dg@gaertner-pr.de

Mobile

• 5 Employees • Games-PR for GSA Special Interest and consumer / Life-Style-media • Other European and international countries in a strong and experienced network of partners • PR Consulting • Campaign Planning, Press Office, Media Events, Press Tours, Trade Shows and more

Browser-/Social Games

Company Facts

3DS

• 2K Games • Digital Extremes • Morphicon Ltd. • Minority Media

Wii U

Stephan Dornbusch PR Manager sd@gaertner-pr.de

Xbox

Key Clients

PlayStation

Gärtner PR is a creative full service pr agency for print, online, social media, radio and TV PR, with a focus on games, soft- and hardware, as well as entertainment and lifestyle in a wider sense. It doesn’t matter whether we are working for an established company or a start-up, whether a national or international approach is required: We work on individual projects, if necessary take over a company’s day-to-day pr business, offer support for campaign planning – and by doing so, we position topics and products both in general interest and special interest media outlets. We offer you exactly the communication support you need. What we do for you depends on your requirements and your wishes. As a trustworthy pr partner, we can take on all of your marketing activities – from creating and sending out press releases, the personal contact to relevant media partners and opinion leaders, all the way to the support for your presence at trade shows or the organisation and management of your own media events. And not just in Germany. With partners in France, Spain, Italy, UK, and several other European countries as well as the US, we’re working on constant media coverage for games of all kinds, from the classic retail product and MMO’s to the ever growing Free2Play-and Casual games. For international publishers or developers looking for an entry into these markets, Gärtner PR also offers marketing- and licensing-services by well-experienced partners.

PC

Björn Sturm Senior PR Manager bs@gaertner-pr.de

Our Expertise

Business Service

Karl-Theodor-Strasse 72 | 80803 München | Germany phone +49 (0) 89 / 307 668 57 mail info@gaertner-pr.de | web www.gaertner-pr.de Gärtner PR | @GaertnerPR

173


IDG Entertainment Media GmbH

Custom Publishing Services

PRINT PUBLICATIONS

Let us help you communicate with the gamers!

WEBSITES

TV SPOTS TRAILERS TV SHOWS

MEDIA GMBH


Lyonel-Feininger-Strasse 26 | 80807 Munich | Germany phone +49 (0) 89 / 360 86 0 | fax +49 (0) 89 / 360 86 180 mail dbhulapatna@idg.de | web www.idg.de

Key Contacts

André Horn Member of the executive board ahorn@idg.de

Heiko Klinge Editor-in chief Making Games and Key Players hklinge@idg.de

David Bhulapatna Head of Production dbhulapatna@idg.de

Our Expertise

MEDIA GMBH

Business Service

IDG Entertainment Media GmbH

We offer a broad range of custom publishing services – from print (brochures, magazines) to multimedia (trailers, tv spots, web-tv shows, company portraits) to web (programming, design, apps, widgets). But we’re not just another multimedia agency. We are gaming experts. We know the market, we know the target audiences, we know the games. Briefing us is easy. We add adapted ideas to deliver a better product. We also offer business services for publishers and developers – from specialized market research among core gamers (dedicated panel) to consulting (game quality analysis, mock reviews) to customized events and trainings. We have a deep knowledge of all things related to gaming: target audiences, markets, trends, game mechanics and game design. IDG Entertainment Media is a Munich-based company that publishes websites and special interest magazines on Computer- and Videogames. Our best known brands are GameStar, GamePro and the developer magazine Making Games.

Key Projects • Websites: deadisland.com, geheimakte2.de, letsplay.deepsilver.com etc. • TV-Spots/Trailers: Sing4, Jane’s Advanced Strike Fighters, Elsword etc. • Localization: Operation Flashpoint Red River • TV Shows: gamescom TV • Print publications: Official SIMS magazine (EA-IDG joint venture), Games for Windows (8 page brochure), Key Players etc. • Training series »Spieleexperte« (for Retailers) • Making Games Talents (Recruiting Events) • gamescom Jobs & Career (Recruiting Event) • Key Players (Industry Compendium)

Company Facts • IDG Entertainment Media established 1997 • We offer Custom Publishing services since 2007 • Team size (webdev + multimedia only): 15 • Key clients: Atari, Koch Media, Electronic Arts, Sega, Media-Saturn Holding, Gameforge, Bigpoint, Microsoft, Samsung Semiconductors, DTP, Deep Silver, FFF Bayern, PC Welt, CIO etc.

175


your Key to the

german games industry Making Games Magazine: 10,000 readers Central Europe’s most relevant magazine for game developers makinggames.de: 8,000 unique visitors Germany’s biggest website about game developmenT facebook.com/MakingGames: 4,000+ fans Europe’s largest game developer community on Facebook Making Games Mail: Email database with more than 9,000 B2B-contacts Making Games Professionals: Lead database with more than 600 fully qualified games professionals Making Games Talents: Germany’s most successful recruiting event for the games industry Key Players: The world’s biggest games industry compendium with more than 100 company portraits

TALK TO US! projects@makinggames.de


Making Games IDG Entertainment Media GmbH

www.facebook.com/MakingGames www.twitter.com/MakingGames_de

Key Contacts

Heiko Klinge Editor-in chief Making Games and Key Players hklinge@idg.de

Our Expertise

Founded: 2005 Magazine: ~ 10,000 readers / issue Recruiting: >300 successfully mediated jobs at >40 companies since 2008

Browser-/Social Games

Company Facts

3DS

Nicole Klinge Sales & Project Consultant nklinge@idg-consultant.de

Wii U

• Making Games Magazine: Central Europe’s biggest and most relevant magazine for game developers • facebook.com/MakingGames: Europe’s biggest Game Developer Community on Facebook • makinggames.de: Germany’s biggest website about game development • Making Games Talents: Germany’s most successful recruiting event for the games industry • Making Games Mail: Email-database with more than 9,300 B2B-contacts

Xbox

Yassin Chakhchoukh Project Manager yassin@idg.de

PlayStation

Key Projects

PC

Making Games is Central Europe’s leading media brand and communication platform for professionals in the video game industry, be it print, mobile or online. Topics include game development, business development, workshops, research and market analysis. Making Games also organizes industry conferences, hands-on seminars and recruiting events, such as Making Games Talents and the official Jobs & Career Forum at the gamescom, the largest games trade fair. We understand ourselves not only as a media and service provider, but also as a central organ of the German games industry. Therefore, we are an official media partner of every major business event, including the GDC San Francisco, Casual Connect, E3, the German Game Developer Award, Quo Vadis and GDC Europe.

Business Service

Lyonel-Feininger-Strasse 26 | 80807 Munich | Germany phone +49 (0) 89 / 360 86 660 mail projects@makinggames.de | web www.makinggames.de

Mobile 177



Sommerstrasse 3 | 65197 Wiesbaden | Germany phone +49 (0) 611 / 56597577 | fax +49 (0) 611 / 56597578 mail info@motion-area.de | web www.motion-area.de

Key Contacts

Lars Mönch Managing Director +49 (0) 611 / 56597577 lars.moench@motion-area.de

Our Expertise MOTION AREA is the multimedia production studio in Wiesbaden in the Rhine-Main area, where you can finalize your motion picture productions and media contents (in SD, HD and 3D, with access to all Debug consoles for capturing). This includes TV/Cinema Ad, Trailer, Product Film, Image Film, Event- & Fair Film, Featurette, PR Film, WEB-TV & Podcast, Infotainment, Documentary, up to POS support. • Are you looking for faster, more efficient and better communication than your competition? • Would you like to enjoy the undivided attention of your clearly defined target viewers? • And all that in the midst of information overload?

3DS Browser-/Social Games Mobile

• Founded in 2005 • More than 20 years of experience and expertise in the Entertainment Industry • A network of high level specialists available for: production, story-boarding, casting, direction, camera, sound, post-production, 3D / CGI, etc.

Wii U

Company Facts

Xbox

• Projects Family Trainer 3 – Treasure Adventure, S.T.A.L.K.E.R. – Call of Pripyat, Schlag den Raab, Dr. Kawashimas Body and Brain Exercises for Kinect, Ace Combat Assault Horizon, The Voice of Germany, Dragonball Z for Kinect, Giana Sisters – Twisted Dreams, Jagged Alliance – Back in Action, New Art Academy and many more • Clients Atari, bitComposer Games, bitComposer Online, NAMCO BANDAI Games Europe, NAMCO BANDAI Partners Germany, Nintendo of Europe, BANPRESTO, 20th Century Fox Home Entertainment, Paramount Home Entertainment, Pioneer Electronics, Nestlé Professional and many more

PlayStation

Björn Schrader Production +49 (0) 611 / 56597577 bjoern.schrader@motion-area.de

Key Projects

PC

Then, MOTION AREA is the right place to be. We are full of passion and stocked up to the roof. MOTION AREA develops visual concepts, shoots live action and creates digital worlds. We love it all, but it’s taking a project from concept to completion we love most. MOTION AREA simplifies the complicated. We want what you want: mind-blowing, breath-taking results. Alexandra Wißmann Assistant to the Managing Director +49 (0) 611 / 56597577 alex.wissmann@motion-area.de

Business Service

MOTION AREA GmbH

179


ALL-EMBRACING ASSET SOLUTIONS


Buchenstrasse 16b | 01097 Dresden | Germany phone +49 (0) 351 / 563 413 60 mail info@pixable.de | web www.pixable.de

Tino Barth Managing Director / Business Development +49 (0) 351 / 563 413 60 tino@pixable.de

Pixable is a 3D content provider working for the game and film industries. Animation, modeling of game assets, visual effects, game trailers and commercials are the core of our portfolio. Our strength is production planning and control. Consistent standardization and automation of our workflow guarantee top results in major projects »in time« and »in budget«. Recently we began developing our own products. In summer of 2011 we completed our first animated short film. Parallel to the release of the German children’s feature film »Yoko« by Sony, we developed and launched a mobile game. Our plan is to expand our activities in the fields of film / game production. Pixable’s strength is the efficient planning and implementing of high-budget media productions. Our network of experienced media professionals works in conjunction with a selected pool of creative resources from the game, film and advertising industries. This combination has enabled a wide range of products and services.

Key Projects

Browser-/Social Games Mobile

• Established in 2005 by Frank Lenhard & Tino Barth • Based in Dresden, Germany • Head count: 2 Co-Founders and up to 50 Freelancers available

3DS

Company Facts

Wii U

• Ubisoft / Blue Byte: Settlers 6, Settlers 7 • Koch Media / Piranha Bytes: Risen 1, Risen 2 • Deck 13: Haunted • Innogames: Commercials • Daedalic: Not announced yet • Upjers: Commercials • Travian: Commercial • RTL Interactive: Commercials • Playmobil: Commercial and animated short film • ARD: VFX /CGI for several TV documentaries • ZDF: VFX /CGI for several TV documentaries • KiKA: VFX for cartoon series »Chi Rho« • Constantin Film: VFX for the movie »Werner 5« • Sony Pictures / Blue Eyes Fiction: Mobile Game of the Movie »Yoko« • Caligari: CGI for animated TV series

Xbox

Frank Lenhard Managing Director / Production +49 (0) 351 / 563 413 60 franky@pixable.de

PlayStation

Our Expertise

PC

Key Contacts

Business Service

PiXABLE STUDIOS GmbH & Co KG

181


nordmedia Film and media support in Lower Saxony and Bremen sgc@nordmedia.de www.seriousgamesconference.de


Serious Games Conference

nordmedia – Film- und Medienförderung in Niedersachsen und Bremen

Business Service

Expo Plaza 1 | 30539 Hannover | Germany phone +49 (0) 511 / 123456 - 0 mail sgc@nordmedia.de | web www.seriousgamesconference.de facebook.com/Serious-Games-Conference

Key Contacts

Jan Oehlmann Funding Consultant +49 (0) 511 / 123456 - 61 j.oehlmann@nordmedia.de

Our Expertise The »Serious Games Conference« is organized by nordmedia – the state owned media company for Lower Saxony/Bremen and its strong partners – The German Trade Association of Interactive Entertainment Software (BIU), Hessen-IT, The State Media Authority of Lower Saxony (NLM), as well as the CeBIT. The »Serious Games Conference« is aimed at representatives and game developers as well as employees in the management and marketing sectors of industry and economic branches. The annual event concept, devised by and for publishers and developers, includes lectures and discussions which focus on the Serious Games branch and its overall societal relevance.

Facts & Figures

Lisa May Project Consultant +49 (0) 511 / 123456 - 70 l.may@nordmedia.de

The Serious Games Conference 2013: • More than 150 participants from the fields of science, industry and the public sector • Highlighted issues: Educational Games and Gamification • Lectures by national and international keyplayers • Located at the world’s largest trade fair showcasing digital IT and telecommunications solutions

Serious Games Conference 2013 (Photographer: Ole Hoffman)

183


Freelancer Business Service

Kerstin Fricke Localization EN ➜ DE (Translation & Editing)

Kerstin Fricke +49 (0) 30 / 200 592 46 kf@kf-uebersetzungen.de www.kf-uebersetzungen.de

As I have always been an avid gamer (playing online, offline and tabletop) I really enjoy translating and editing games. I know the terminology of all common platforms as well as the language of the gamers. I translate everything from dialogues and on-screen texts to the manual, the packaging and the website to ensure a consistent and homogeneous localization. For huge projects I cooperate with other freelance translators, and due to this close teamwork we can provide completely translated and edited games projects of almost every size in a reasonable time and with ensured consistency and quality.

• >10 years experience • >9 million translated words • >3 million edited words • Specialization: (MMO)RPGs, Action & Adventure games • Translation of game-related novels, comic books, strategy guides

Anja Weiligmann / Spielworte Freelance Translator / Translation, Localization (English ➜ German)

Anja Weiligmann +49 (0) 2504 / 73 99 601 anja@spielworte.de www.spielworte.de

The language used in-game is a vital component in the enjoyment of a title; a translation may be technically correct, but will strike a false note if it fails to achieve the tone and feel required for the game. Other crucial factors in the success of a game are dialog that sounds authentic, language that is both clear and consistent and a good helping of humor. Besides all this, my love of language and long-standing passion for games will ensure that I provide the right German version for your title.

Key Strengths • 100+ translation projects • Translation of various genres and types of text (dialog, manuals, on-screen text, etc.) • Expertise in console-specific terminology and requirements • Linguistic testing • Knowledge of the market

Impressum

Verlag

Chefredakteur Heiko Klinge (verantwortlich, Anschrift der Redaktion)

IDG Entertainment Media GmbH Lyonel-Feininger-Straße 26 80807 München Tel.: 089 / 360 86-0, Fax: 089 / 360 86-501 www.idg.de

Redaktion Yassin Chakhchoukh Layout (ltd.) Sigrun Rüb Layout Eva Zechmeister Manfred Aumaier Freie Mitarbeiter Nicole Klinge (Projektmanagement) Anita Blockinger (Layout) Georg Wieselsberger (Lektorat)

Haftung & Co.

184

Key Strengths

© Copyright IDG Entertainment Media GmbH Haftung: Für die Richtigkeit von Veröffentlichungen können Redaktion und Verlag trotz Prüfung nicht haften. Die Veröffentlichungen in key players erfolgen ohne Berücksichtigung eines eventuellen Patentschutzes. Auch werden Warennamen ohne Gewährleistung einer freien Anwendung benutzt.

Geschäftsführer: York von Heimburg Verlagsleitung: André Horn Veröffentlichung gemäß §8, Absatz 3 des Gesetzes über die Presse vom 08.10.1949: Alleiniger Gesellschafter der IDG Entertainment Media GmbH ist die IDG Communications Media AG, München, die 100% Tochter der International Data Group Inc., Boston, USA, ist. Vorstand: York von Heimburg, Keith Arnot, Bob Carrigan Aufsichtsratsvorsitzender: Patrick J. McGovern Produktionsleitung: Jutta Eckebrecht Druck und Beilagen: Mayr Miesbach GmbH, Druckerei und Verlag 83714 Miesbach


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足 M O C ANY P Company A-Z

Company A-Z

ad2games

Blue Byte

+49 (0) 30 / 240 888 221 www.ad2games.com

+49 (0) 211 / 33 800 0 www.bluebyte.de

PUBLISHING / DISTRIBUTION

071

Anja Weiligmann / Spielworte.de

Bytro Labs

+46 (0) 2504 / 73 99 601 www.spielworte.de

+49 (0) 40 / 369 054 00 www.bytro.com

BUSINESS SERVICE

184

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AppLift

CipSoft

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+49 (0) 941 / 630 828 0 www.cipsoft.com

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073

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Bigpoint

Covus Crobo

+49 (0) 40 / 88 14 13 0 www.bigpoint.net

www.crobo.com

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+49 (0) 61 96 / 77 93 81 0 www.bitComposer.com

PUBLISHING / DISTRIBUTION

+49 (0) 69 / 219 77 66 0 www.crytek.com

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+49 (0) 40 / 43 26 12 70 www.daedalic.de

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029 079

031 155

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Deutsche Telekom

Black Forest Games

+49 (0) 781 / 310 57 91 0 www.black-forest-games.com

027

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BIU

+49 (0) 30 / 240 8779 0 www.biu-online.de

PUBLISHING / DISTRIBUTION

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bitComposer Entertainment

186

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+49 (0) 6151 / 680 0 www.gamesload.de

023

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+49 (0) 221 / 310 88 614 www.digitalriver.com

+49 (0) 208 / 306 66 70 www.funatics.de

BUSINESS SERVICE

167

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G.A.M.E.

+49 (0) 162 / 408 48 67 www.digitalmindsoft.eu

+49 (0) 30 / 443 186 68 www.game-bundesverband.de

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033

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Game Developers Conference Europe

+49 (0) 6132 / 78 35 0 www.phenomic.de

+00 1 415 947 6000 www.gdceurope.com

DEVELOPMENT

035

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exozet

gamecity:Hamburg

+49 (0) 30 / 24 65 60 - 0 www.exozet.com

+49 (0) 40 / 22 70 19 41 www.gamecity-hamburg.com

DEVELOPMENT

037

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FilmFernsehFonds Bayern

GameDuell

+49 (0) 89 / 544 602 0 www.fff-bayern.de

+49 (0) 30 / 288 768 210 inside.gameduell.com

PUBLIC SECTOR / EDUCATION

127

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Gameforge

+49 (0) 40 / 88 88 00 9 www.fishlabs.net

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flashpoint

GameGenetics

+49 (0) 40 / 71 00 60 www.flashpoint.de

+49 (0) 30 / 9225 127 69 www.gamegenetics.com

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足 MY N Z 足 A Digital River

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Goodgame Studios

+49 (0) 30 / 29 77 91 20 www.games-academy.com

+49 (0) 40 / 219 880 0 www.goodgamestudios.com

PUBLIC SECTOR / EDUCATION

DEVELOPMENT

GAMES CAPITAL BERLIN-BRANDENBURG

Havok

+49 (0) 331 / 743 870 www.medienboard.de

+49 (0) 712 / 198 6993 www.projectanarchy.com

PUBLIC SECTOR / EDUCATION

135

TECHNICAL SERVICE

games.net berlinbrandenburg

Headup Games

+49 (0) 30 / 2462 857 10 www.gamesnet-bb.de

+49 (0) 2421 / 486 87 00 www.headupgames.com

PUBLIC SECTOR / EDUCATION

137

PUBLISHING / DISTRIBUTION

gamescom

HitFox Group

+49 (0) 221 / 821 - 3894 www.gamescom-cologne.com

+49 (0) 30 / 240 888 201 www.hitfoxgroup.com

BUSINESS SERVICE

171

PUBLISHING / DISTRIBUTION

gamigo

IDG Entertainment Media

+49 (0) 40 / 411 885 0 www.gamigo.com/corporate

+49 (0) 89 / 360 86 0 www.idg.de

PUBLISHING / DISTRIBUTION

091

BUSINESS SERVICE

Gärtner PR

iLogos Europe

+49 (0) 89 / 307 668 57 www.gaertner-pr.de

+49 (0) 160 / 7002927 www.ilogos.biz

BUSINESS SERVICE

173

DEVELOPMENT

GFACE

Independent Arts Software

+49 (0) 69 / 219 776 60 www.gface.com

+49 (0) 2381 / 488 818 www.independent-arts-software.de

PUBLISHING / DISTRIBUTION

188

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Mail.Ru Games

+49 (0) 30 / 577 01 20 0 www.infernum.com

+49 (0) 40 / 41 43 420 www.mailrugames.com

PUBLISHING / DISTRIBUTION

099

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InnoGames

Making Games

+49 (0) 40 / 788 9335 0 www.innogames.com

051 DEVELOPMENT PUBLISHING / DISTRIBUTION 101

+49 (0) 89 / 360 86 660 www.makinggames.de

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Mitteldeutsche Medienförderung

+49 (0) 6241 / 506 19 00 www.kalypsomedia.com

+49 (0) 341 / 269 87 0 www.mdm-online.de

PUBLISHING / DISTRIBUTION

103

BUSINESS SERVICE

PUBLIC SECTOR / EDUCATION

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MORPHICON LIMITED

+49 (0) 30 / 200 592 46 www.kf-uebersetzungen.de

+49 (0) 89 / 45 23 54 60 www.petergames.de

BUSINESS SERVICE

184

PUBLISHING / DISTRIBUTION

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MOTION AREA

+49 (0) 89/ 242 450 www.kochmedia.com

+49 (0) 611 / 5659 7577 www.motion-area.de

PUBLISHING / DISTRIBUTION

105

BUSINESS SERVICE

Konsole Labs

nordmedia

+49 (0) 30 / 2363 4838 www.konsole-labs.com

+49 (0) 511 / 123 456 0 www.nordmedia.de

TECHNICAL SERVICE

159

PUBLIC SECTOR / EDUCATION

Lingoona

OFM – OnlineFussballManager

+49 (0) 6202 / 409 50 30 www.lingoona.com

+49 (0) 221 / 88 89 292 0 www.onlinefussballmanager.de

TECHNICAL SERVICE

161

DEVELOPMENT

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139

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179

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Serious Games Conference

+49 (0) 351 / 563 413 60 www.pixable.de

+49 (0) 511 / 123 456 0 www.seriousgamesconference.de

BUSINESS SERVICE

181

Playa Games

Serious Games Solutions

+49 (0) 40 / 767 93 22 0 www.playa-games.com

+49 (0) 331 / 231 896 80 www.serious-games-solutions.de

PUBLISHING / DISTRIBUTION

111

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ProSiebenSat.1 Games

Sproing Interactive Media

+49 (0) 89/ 9507 8823 www.prosiebensat1games.com

+43 1 604 30 28 0 www.sproing.com

PUBLISHING / DISTRIBUTION

113

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Stiftung Digitale Spielekultur

+49 (0) 89 / 122 28 18 0 www.ravensburger-games.com

+49 (0) 30 / 29 04 92 92 www.stiftung-digitale-spielekultur.de

PUBLISHING / DISTRIBUTION

115

PUBLIC SECTOR / EDUCATION

remote control productions

Ticking Bomb Games

+49 (0) 89 / 210 205 715 www.r-control.de

+49 (0) 40 / 788 933 517 0 www.ticking-bomb-games.de

DEVELOPMENT

055

DEVELOPMENT

RockAByte

Travian Games

+49 (0) 221 / 801 479 50 www.rockabyte.com

+49 (0) 89 / 324 915 0 www.traviangames.com

DEVELOPMENT

057

SAE Institute

www.sae.edu/games

PUBLIC SECTOR / EDUCATION

190

BUSINESS SERVICE

PUBLISHING / DISTRIBUTION

183

059

061

145

063

117

Ubisoft

143

+49 (0) 211 / 338 00 0 www.ubisoft.com

PUBLISHING / DISTRIBUTION

119


Company A-Z

足 MY N Z 足 A upjers

+49 (0) 951 / 510 908 0 www.upjers.com

DEVELOPMENT PUBLISHING / DISTRIBUTION

065 121

USK

+49 (0) 30 / 240 88 66 0 www.usk.de

PUBLIC SECTOR / EDUCATION

147

Virgin Lands

+49 (0) 931 / 804 900 0 www.virgin-lands.com

TECHNICAL SERVICE

163

WERK 1 M端nchen

+49 (0) 89 / 995 299 0 www.werk1muenchen.de

PUBLIC SECTOR / EDUCATION

149

YAGER Development +49 (0) 30 / 695 976 60 www.yager.de

DEVELOPMENT

067

Zurich University of the Arts +41 43 446 32 54 gamedesign.zhdk.ch

PUBLIC SECTOR / EDUCATION

151

191


Notes Notes 192


Notes Notes 193


Notes Notes 194



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