FURNITURE SCHOOL
FALL 2021 STUDIO ARCH 681 TAITE MCLOUGHLIN
FALL 2021 STUDIO ARCH 681 TAITE MCLOUGHLIN
My name is Taite McLoughlin and I’m a second year MArch student at the University of Oregon. This quarter I’m designing a modern workplace to entice people to return to the office environment after COVID forced us all home. This exploration is being guided by a workflow laid out by my professor that touches on every aspect of design from program and concept to site selection and definition of space.
My undergraduate degree was a double major in math and art with a concentration
in sculpture. Sculpture turned me into a very creative problem solver that thinks efficiently in three dimensions. I ended up working sginificantly with digital fabrication methods and exploring the applications of laser cutting and 3D printing in sculpture. This has been a huge influence on my workflow in Architecture and my model making methods.
My last studio project was an exploration of mining and wildlife interactions in the state of Oregon. It focused on the impact humans have on the landscape and evironment and how that impact can be visualized and communicated grahically and sculpturally.
Prior to that I designed a school of music and dance which utilized the structure of sheet music to bring forward the juxtaposition of rigidity and fluidity in these creative pursuits.
I currently work at the college of design IT desk which, for someone with no computer background, has been a challenge in learning new skills on the job. However, I’m a very proficient Googler, so I never let a roadblock get me down. I was recently promoted to Lead Student Technician which has allowed me to utilize my design and organization skills in creating workflow documentation and management systems.
Because of my creative background, I really want to work in civic and community architecture designing libraries, museums, and spaces where a more playful, colorful environment is appreciated.
IMAGE: Graduation photo from UCSC, 2020EUGENE, LAWRENCE BETWEEN 2ND AND 3RD
This site is a parking lot that serves several businesses on the northern end of downtown Eugene. The site is approximately one hundred and sixty feet in width and two hundred and fity-eight feet in length. My building is pulled back significantly from the top edge of the site to allow for better circulation from the cidery in the North-East corner of the lot.
IMAGE:
The site and topography with the building present.
The programming for this project demanded a design space as well as a construction space. Both spaces had to accomodate two classes of sixteen students each that may be occupying the spaces simultaneously.
The blue is the shop space with a traditional woodshop as well as digital fabrication, finishing, and apholstery spaces.
The white space is administration for the school as well as public cafe and gallery space to showcase the students’ work and generate revenue for the school.
The purple space is the teaching studios and design space for students to draw up designs and plan out projects before moving to fabrication.
IMAGE:
Comparative isometric of building after walls, floors, windows, and doors.
After adding basic walls, floors, windows, and doors. plans can be cut to show door swings, windows, and wall interatctions. Adding the garage doors to the back of the building was a fun lesson in exploring whta is available on Revit. There’s a lot of doors in this project to prevent fumes and dust from migrating between shops and adding every single one of them was definitely an adventure.
IMAGE:
Plans cut at level 2.
After adding basic walls, floors, windows, and doors. Sections and elevations can be taken to show materiality and structure.
The southern elevation (top) is the main enrance and facade of the building. The northern facade shows garage doors that allow students to move work outside in nice weather.
The sections capture key spaces in the model from the centrla courtyard(top) to the main shop spaces (bottom), They give an idea of layout and structure in the building.
IMAGE:
Top: North-South cut middle looking West
Mid: North-South cut East side looking East Bot: East-West cut North building looking North
After adding further structural details, we can explode the structure into components to show the minutia of the compontents.
The majority of my walls have the same wood panneled consrtuction technique. That can be seen in the top image.
The front of the furniture school is a large curtain wall that allows viewers on the street a glimpse into the first floor gallery and students in the second floor common space and view out to downtown Eugene.
IMAGE: Exploded axonometric detailing wall placement. Purple represents the wooden wall structure and blue represents the curtain wall.
There are two stairways located in the furniture school. Both are in the front building as the back is only a single story.
This section, taken through the landing of the eastern stair and the third segment of the western stair, shows the relationship between the front building and the stairs. The section is split apart below the initial
image to show further detail on each staircase within the section.
To the right, the stairways are shown individually in axon to give better detail on their structuring and
IMAGE:
Left: Western stairway in NW axonometric
Right: Eastern stairway in SW axonometric
Once the structure has been finalozed and the vertical circulation installed. We can look at the relationship between floors and fenestration by exploding the axonometric view of the structure and pulling out all windows and glazing systems.
Openings in walls can be more clearly seem and curtain wall or custom window
sizes more simply understood when pulled out of the larger model as seen in this spread.
By analyzing in an axonometric view, we can see the relation ship between each floor and the different methods of circulation. For example, on the right page we can see that the elvator will fall in the widdle of the C-shaped stair.
IMAGE:
Left: Vertical circulation axon detail
Right: Femestraion of north wall detail
The most important part of any building is the visitor experience. If a building is not enjoyable to be in, people will not use it. When presenting a design, showing how the user will experience the building is crucial.
On this first page. we see the main entrance to the building as some one walking up from the street would.
This second perspective view shows the building from the North-East corner which faces the patio of a restraunt and cidery so many potential visitors will see it.
Using a rendering software like revit allows for buildings to be seen in a more realistic light before their built and can help potential clients or team members envision the final product of a proposal.
I used the same street view from the perspective drawings to demonstrate how the change in lense can effect the impact of an image.
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This render shows the building in site in a 3D view to show all of the different textures in the materials.
ROOF VARIATION
Designing is often a team effort and major design decisions have to be properly modeled to clearly communicate to the full team what the options are moving forward.
The roof of this building was the last thing I designed and I’ve a;ways wanted a chance to further explore ideas, so I used this as the ideal opportunity to explore.
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Here I show the design variation in color on the site to give a more clear undrsatdning of how it fits in.
1/16" = 1'-0" 1 Section 1
1/16" = 1'-0" 2 Section 2
1/16" = 1'-0" 3 Section 3
Date: Scale: 12/9/2022 12:30:43 PM 1/16" = 1'-0" Revit
1/16" = 1'-0" 2 East
1/16" = 1'-0" 1 South
Project Name: Sheet Name: Taite McLoughlin
Date: Scale: 12/9/2022 12:30:44 PM 1/16" = 1'-0" Revit Class Elevations