PARTB CRITERIA DESIGN MATTHEW GREENWOOD
b1:
RESEARCH FEILDS
STRIPS & FOLDING
1
THE PAVILION REACHES OUT WITH STRIPS LIKE A LIVING ORGANISM MESONIC FABRICS BY BIOTHING The Mesonic Fabrics algorithm looks at magnetic fields to compute the direction of the structure. The structure appears to be composed of simple linear components that sprawl out from central focus points and avoid crossing paths with one an other. Initially it may appear to seem like it would be simple to construct however I believe no two of the arms would the be same length or shape meaning each one would have to individual cast/ cut. There is no immediately apparent repetitive element in the design. The aesthetics of the pavilion however are very appealing, the openings play with the direction of light and shadow and it has a very biomemetic feel to it like am organism stretching out with many feelers or some sort of flora branching out to cover an area.
Image: Biothing.org, (2014). Biothing. [online] Available at: http://www.biothing.org/ [Accessed 3 May. 2014]
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Line charge square grid
Line charge
Line charge pframes
Line charge rectangle
Bezier Grid
Conic Graph
Freeform Pipe
Freeform Sweep
Pop’Geom Plane
Pop’Geom 3D
Pop’Geom 3D 2
5 Divisions
Circles Radius
Length of Lines
Height Manipulation
Positive Height Changes
Low Divisions
Different Curve Points
Curves Arrayed
Sweep & Piped Curves
Circle Radius Changes
Sweep, Pipe and Raised Graph
Piped Circles with Spin Force
Higher Vector Force
Extruded Curves
Pipes and Graph Change
Loft between curves
Vector Spin with Boxes
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b2:
CASE STUDY 1.0
EXTRAPOLATION OF OUTCOMES
The two outcomes above were quite interesting as they played with changing the surface area with something other than just piping the curve. The experiment on the top right is also very interesting as it plays with the different effects of spin forces and it has a lot of movement to it. The experiment below I thought was interesting however I was focusing too much to soon on trying to make a structure for the site instead of exploring the algorithm and discovering something new. I was designing with the final intent in mind rather than designing the algorithm.
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b3:
CASE STUDY 2.0
REVERSE ENGINEERING PAVILION BY BIOTHING
PROCESS
Image: Biothing.org, (2014). Biothing. [online] Available at: http://www.biothing.org/ [Accessed 3 May. 2014]
After playing around with the Biothing pavilion in the first case study we decided to use it again in the reverse engineering stage of Part B. This time we created the algorith from scratch without using the original algorith as a reference. As you can see from the 5 steps pictured below the attempt we feel was succesfull. Even though it doesnt have the exact form of the originall pavilion pictured above, it still retains that look of tendrils extening from points along a curve. It still incorporated the major elements of using Field Lines, Charges and Interpolated Curves.
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DSAIR 05
b4:
TECHNIQUE: DEVELOPMENT
SELECTION CRITERIA SURFACE AREA FOR SOLAR EXPOSURE Does the surface allow ample solar exposure? Larger surface areas on the “top” and “exterior”. VISUAL INTRIGUE Does the design create a visual experience? Does it draw attention and provoke exploration? HUMAN INTERACTION Does the design faciltate human interaction, can you explore and dicover the structure?
STARTING ITERATION Below is the final itteration from our Biothing Reverse Engineering task. We really like the form which was created and decided to base out criteria research on this form.
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Number of Points on Curve #1
Number of Points on Curve #2
Number of Points on Curve #3
Number of Divides on Curve #1
Number of Divides on Curve #2
Number of Divides on Curve #3
Number of Divides on Curve #4
Number of Divides on Curve #5
Number of Steps on Curve #1
Number of Steps on Curve #2
Graph Changes Conic
Graph Changes Conic
Conic Graph Piped
Surface Variables Delaunay
Surface Variables Piped
Pipe Variables
Surface Sweep
Surface Sweep Reduced Numbers
Surface Cones
Circle Radius
Graph Parameters
Extrusions
Original Curve Changes #1
Original Curve Changes #
Original Curve Changes #
Original Curve Changes #
Original Curve Changes #
Original Curve Changes #
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Piped Curves as Circles #1
Curve Numbers #1
Curve Numbers #2
Curve Numbers #3
Extruded Curves
Exruded Curves with Intersecting Planes #1
Exruded Curves with Intersecting Planes #2
Exruded Curves with Intersecting Planes #3
Offset Curves
Piped Spin Curves
Piped Spin Curves Graph Changes
Surface Experimentations
Surface Experimentations
Surface Experimentations
Surface Experimentations
Spin Force Experiments
Spin Force Experiments
Spin Force Experiments
Spin Force Experiments
Spin Force Experiments
Spin Force Experiments
Spin Force Experiments
DSAIR 08
b4:
TECHNIQUES: DEVELOPMENT
SUCCESSFUL ITERATIONS
ITERATION 1
ITERATION 2
ITERATION 3
ITERATION 4
NOTES ON THE FOUR SUCCESSFUL ITERATIONS. Iteration 1: This explores the use of a more geometric surface that from initial observation would seem easier to fabricate if we decide to use card. Iteration 2: We really liked the form that appeared in this iteration, it looks like a structure with interesting spaces, its intriguing and there is the potential for interesting fabrication techinques using perspex and card. However we were deterred from this form as it may appear to be a simple shelter form and wasnt as �Unique� as some of our piped forms. We also wanted a challenging form for our technology of dye solar, something that wasnt a typical flat surface. Iteration 3: The perpendicular surfaces of iteration 3 create interesting spaces and play on light. The joints between the curves and the planes also seem quite practical to fabricate. Iteration 4: This is one of our earliest forms however it is the one the like the most. Its complex and tangled yet this provides a really interesting visual experience.
DSAIR 09
b5:
TECHNIQUE: PROTOTYPES
PROTOTYPES
We decided to prototype several ideas so that we could explore the constructablilty of multiple designs. Below is my experimentation with Iteration 1.
ITERATION 1 The look of iteration 1 can be achived through the replication of one single element. By isolation one ‘arm’ of the model I was able to generate a developable surface through the use of the paneing tools plug in for Rhino.
The end result was not as successful as hoped. The time it would take to craft enough “arms” to achieve the same effect would be impractical and the joints between pieces was an issue.
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FURTHER PROTOTYPING PROTOTYPING
The top two prototypes were experiments in using ink and perspex to represent the dye solar technology. They are the result of thinking about other ways to fabricate the structures such as slicing and stacking elements. The photo to the left shows experimentation with resin to create the tubular arms of the model. The experiment wasnt as sucessful as it could have been however the molds were made of plasticine which wasnt the best material so any future attempts at creating resin casting would be with 3D printed molds to create elements that could then be repeated and joined.
DSAIR 11
b1:
LEARNING OBJECTIVES AND OUTCOMES FEEDBACK FROM INTERIM PRESENTATION
The interim presentation was a good chance to receive feedback on our work as there had been no classes for a few weeks and it was good to be able to present our work before the Part B submission date. One of the main critisisms of our works was the models constructed and the method of fabrications. Some more work will need to go into making components and joints and fabricating these directly from our digital model. After the class we looked at how we could achieve this and we are considering researching two avenues, either slicing the model and constructing it from planes using a desigined joint or creating a mold in which to cast the model as a monolithic structure. To aid in the research of casting our model we downloaded and installed 3D coat which we will experment with over the coming weeks. The second critisism of our work was the intergration of the dye solar cells and their angle and placement to the sun paths. In order to explore this we are looking at programs such as ARCSIM and Ladybug.
PART B
CRITERIA DESIGN group 5: lucy, steph, matt
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b1:
ALGORITHMIC SKETCHES
WEEK 4 “CACTUS” The idea of this weeks algorithmic sketch was to arrange objects on a lofted surface. After that I created a base for the object using lofts and intersects.
WEEK 5 “BIOTHING EXPERIMENTATION” This is my extrapolation of the biothing task. We were asked to recreate the biothing and take it further. I lofted different curves and added intersects to create a frame. My intention was to create something that may appear like a habitable structure.
REFERENCES Biothing.org, (2014). Biothing. [online] Available at: http://www.biothing.org/ [Accessed 3 May. 2014]
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