FIA2 – The Extreme Wearable Art
Artist Statement The task required the construction and development of two wearable art pieces to be worn in the upcoming musical ‘The Wiz’. Therefore, a requirement is for the wearable art to be gender neutral and able to fit different styles and body types. My first wearable art piece was a jacket with a consistent green and white colour pallet. Iris Van Herpen has been a large influence on the design and structure of my artwork. Her unique use of line and form have been the inspiration behind the white lace fabric which accents the jacket. Proportion and space are also evident as there is a clear use of space of the additional fabric on the jacket. Following the assessment criteria, the construction of my wearable art uses repurposed materials. These resources have many creative qualities which I have implemented into both wearable art pieces, such as the manipulation of wire and the layering of fabrics to create texture.
Wearable Art piece #1
Details of Wearable Art piece #1
Process of Wearable Art piece #1
Wearable Art piece #2
Details of Wearable Art piece #2
Process of Wearable Art piece #2
Supporting evidence Wearable Art #1 – Jacket My first wearable art piece is the jacket, which included many artistic elements. For example, the use of texture is evident in my wearable art in the additional fabric on the bottom half of the jacket. The differentiating patterns from the additional fabric to the base fabric demonstrates texture and contrast. Principles of design are incorporated as there is a clear unity between the different fabrics through colour, the same colour pallet of green and white consistent throughout the wearable art piece. The choices made when planning for this wearable art project were made in connection to the task criteria. A green colour was chosen for my wearable art in relation to the criteria for the Wiz colour theme, as well as a use of recycled materials (e.g. fabric cuttings) in relation to the task.
Supporting evidence Wearable Art #2 – Headpiece My second wearable art piece is the headwear, which incorporated artistic elements such as line and shape, which is a key feature in my design. Proportion, a principle of design, was incorporated through the differentiating levels and sizes of the wire design, this being consistent through the repetition on my wearable art. These elements and principles of art are evident in my planning to the right as the annotations break down the larger scale piece. The choices made for this wearable artwork were made in relation to the task, the headpiece being gender neutral and following the required colour scheme for the ‘Emerald City.’ A lot of the inspiration behind both wearable art pieces came from Claudia Williams, who helped create ideas and a clear design process.
Supporting evidence