Year 10 VISUAL ART Wearable Art Artist Statements
Title: Artist:
The Extreme Baylee N and Claudia S
Artist Statement The piece communicates how damaging littering is to the environment and how animals are mistaking rubbish floating in the ocean for food. The theme of pollution was demonstrated through elements and principles of design to portray litter and nature throughout the ocean. The utilization of colour symbolism with the blue helps to depict the depths of the ocean as the lower you go, the darker it gets. The colour also symbolises the different sections of the ocean, polluted and clean. The element of texture was used by layering a skirt to emphasise the depth of the ocean and its nature aspect. Plastic bags, straws and pieces of wire were used on the top half of the dress to depict floating rubbish. This is then followed by fake flowers, leaves and vines to portray a coral like figure at the bottom of the dress. The designed earrings represent a toxic oil spill on the ocean surface. This further depicts the polluted ocean, incorporating different methods of pollution.
Title: Artist:
The Extreme Sienna R, Sophie M and Isabel M
Artist Statement The intent of our wearable display, ‘Tainted Atmosphere’, is to determine how air pollution is effecting and depleting the ozone layer, and how e-waste recycling can help to improve the effect of pollution and potentially close up holes in the ozone. In order to communicate the idea of ozone depletion and e-waste, our group is planning to make a dress and a headpiece, both of which advertises the shape and colours of the ozone layers, while also including themes of air pollution and waste. Kosuke Tsumura, an acclaimed Japanese artist and Professor of Scenography, Display and Fashion Design at Musashino Art University, has influenced our ideas in the way he uses rubbish in his long line of “Final Home” artworks to communicate its practicality, as well as its image as a product of recycling. Therefore, the concept behind the product also incorporates social issues such as ecology. Iris van Herpen, a Dutch fashion designer, has also influenced us in the way she is known for fusing technology (also an influential factor in the processing of e-waste) and a constant shape of circular items in her Haute Couture craftsmanship, which helps to communicate the depleting shape of the ozone layer. For the dress and headpiece, we are using tulle and fine mesh to effectively communicate the image of air pollution and the gases of which are causing the depletion of the ozone layer. With the use of metal and wire, the circular shape of the shape and headpieces can be created, while also adding to the recycling and waste idea. In order to further communicate the idea of recycling, bottle can rings are used to emphasize circular sections of tulle in the dress and add detail to the headpiece.
Title: Artist:
The Extreme Jesse S, Tashya D and Lucy M
Artist Statement This wearable art piece was inspired by Claudia Williams and Junya Wantanbe we participially fascinated with how they used and incorporate recyclable materials in their work to depict messages and problems prevalent in our society. The intent of our piece is centred around the detrimental effects that water pollution has on the environment and marine life. Some of the materials that we used include straws, net, rope, bottle lids, plastic etc these materials usually end up in pollution oceans and as a result killing marine life. In this piece we have used a range of elements of art and principle of design this include the use of colour that is seen throughout the artwork and texture shown through the different materials used in the piece Click here to watch the artist talk
Title: Artist:
The Extreme Melanie M and Francesca P
Artist Statement
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This wearable art piece is to show acid rain how it is caused and its effects on nature. It shows the destructive force of humanity’s greed taking over and creating the acid rain as it comes down upon the main piece dooming that life to death. This is to be done with a Headpiece, Bodice, and an armband. The headpiece is a cloud raining - to symbolise the acid rain which is coming around and down onto the Bodice of the piece. Additionally, the colourful crystal ‘rain’ is recyclable, meaning that it does not do any more damage to the environment, because acid rain has already done that enough. The glove - the armband – has small a small amount of wire to symbolise man’s greed slowly creeping in and taking over, obliterating nature. At the top of the glove, there will be dead things like twigs, chunks of driftwood and leaves and as you get further down it will become more alive with vines and flowers. One of the artists that inspired us is Mirjam Lehtonen who has a dark theme mainly revolving around queens. Her work uses a lot of natural-looking material and gave us ideas on how to incorporate them into our work. Some materials used are cotton, fabric, plastic plants, and wire. These will be used to create the base and to decorate our wearable art pieces to create a combined story showing man’s corruptibility infecting and ever creeping closer to the purity and serenity of nature.
Title: Artist:
The Extreme Mikayla C, Molly A and Abbey I
Artist Statement Our wearable art piece “Global warming Ice Glaciers� shows both elements the elements and the principles of wearable art to visually show the melting of ice glaciers caused by global warming. It visually proves to be a melting ice glacier through the use of colour, contrast and unity it is easily portrayed as a melting ice glacier. The texture elements throughout the dress with satin, fishnet and feather fabrics on the top and the bottom of the headpiece, appeal to the texture of our design. Further symbolism of unity is in our art piece with jewels gracefully falling off the top and bottom of our two piece set, to show the harmony of our melting of ice glaciers. Contrast is seen in the development of our artwork, as there are many different materials and artefacts brought together to create a visual impression of the melting of ice glaciers. Such architecture concepts and features help to explain to audiences the impact of global warming on ice glaciers.
Title: Artist:
The Extreme Abbey S, Priya D and Elizabeth A
Artist Statement This wearable art piece intentionally utilizes the visual design elements and principles as well as a range of waste materials to convey the theme of pollution and the significant detrimental impacts on the environment. The form of the skirt was created out of plastic to replicate and reflect the ocean. To further demonstrate pollution in the ocean the waste materials were attached with clear tape, creating texture between the smooth surface of the plastic skirt and the harsh edges of the rubbish. This use of materials as well as the elements and principles of design conveys the literal and non-literal meaning of the artwork. By doing so the audiences will be able to easily recognize their impact on pollution and how rubbish can be upcycled and used for other purposes.
Title: Artist:
The Extreme Stella McD
Artist Statement The theme of e-waste is expressed through the creation of a wearable art piece woven from network cables. The piece seeks to communicate the consequences of copious amounts of e-waste through encasing and weighing down the figure in intertwined, vine-like cables. The ribcage structure of the bodice shows the human desire for technology; it feels like part of us. The skirt is comprised of cables woven together in a naturally repetitive yet messy form. The repetition provides rhythm and flow, while the messy, mass of cables contrasts traditional use of cables and technology, in an organised, binary manner. The materials are woven, plaited, and knotted together as if they were natural fibres to juxtapose the technology with the natural world. The objective is to communicate the idea that if we flood our environment with e-waste, nature will use what we have dumped against us and eventually the e-waste will become part of us as it pollutes and intertwines.
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Title: Artist:
The Extreme Isabella K & Pani S
Artist Statement In the wearable piece ‘Nature in Captivity’ the elements and underlying meaning was clearly demonstrated through the use of texture and colour with various practical techniques being used. There is a cool toned colour palette incorporated throughout the piece. Vibrant colours are used to depict the sea, expressing that it is a lively, spirited thing not to be limited. Further, the colours aim to represent the beauty of the sea and all wild creatures and as such, allow audiences to form an emotional connection and appreciation for this force and become upset by its being restrained. It can be immediately noticed by the viewer that the largest asset to this piece, the skirt made of metal hooks, is used to symbolize a cage. This argues that these animals do not belong to us, that they are meant to be free. This is the thought-process we aim to evoke in the audience; to inspire a conflict within them that questions the morals of entertainments such as zoos and aquatic parks that overwork and exploit animals. This is further articulated with the headpiece having ragged strands of fabric, and harsh netting fabric being used to represent the reality of marine animal captivity, as it appears like a fishing net. The wearable piece is broken up into multiple sections (skirt, cage skirt, head piece, top piece) which altogether form the most visually pleasing communication of the harsh reality that orca’s in captivity must face, and them feeling trapped in a small, closed off space. Click here to watch the artist talk