Analogical Architecture, Masumi Yamamoto

Page 1

Section title

1

Analogical Architecture

by Masumi Yamamoto


2

Analogical Architecture


CSA Research Report

3

Project Details Project Lead:

Masumi Yamamoto

Design Tutors:

Sam McElhinney, David Di Duca

Title:

Analogical Architecture

Type:

Research, Installation & Pavilion

Location:

UCA Canterbury Central Quad

Project Dates:

29 September - 03 October 2015 Collaborative build workshop October 2015 - February 2016 Structure open to public 19 February 2015 Collaborative tear-down

Design Period:

24 - 30 September 2015

Budget:

-ÂŁ300

Scale:

15000mm x 3500mm x 36mm

Support:

UCA


4

Analogical Architecture


Section title

5


Analogical Architecture

6

Research Agenda and Process Overview proposing the line between consciousness and unconsciousness as the experience, with gear and cogs mechanisms. The idea came from personal experiences and knowledge about death and question of how architecture enrich for everyday life. That against the fast fashioned mass consumerism, which is not in sustainable production system, also, which is too fast to people lost feeling their actual lives and death. Humanitarian architecture not in disasters, but in everyday life, is the goal of this aspect. When people conscious they live, emotionally and memorably, is when they face someone who they know has dead, when something have end of its term, and, most commonly, when people see the temporal beautiful nature. The situation is consist of emotional duality; sorrow and hope, coexist at the same time. Their two opposing elements are actually chained and circulating in a sustainable way like food chain, which the current monolithic modernism and capitalism break off the relationship. They are all gradationally interactively connected each other. Research Questions 1.

How can people born, live, die and succeed everyday happily?

2.

Is modern architecture built in sustainable way?

3.

How can architecture combine natural environmental aspect and social network?

4.

Can architecture be a kind of junction that everything is involved?

Fig.01 (previous page) Analogical Architecture Prototype


Research Statement

7

Significance and Contribution

This project is a proposal that primitive architecture gently envelop the whole architectural function and people as one; made of simple delicate materials, the sequence of its connections and duplication of its analogical process.

Methodologies 1.

Start from exploring ecological and psychological research.

2.

Make conceptual drawings/models as the hypothesis.

3.

Develop the idea with 2D/3D models making as making a process of line.

4.

Make modules with small/weak/cheap/assemblage/local materials.

5.

Investigate construction techniques.

6.

Go back to stage 2 from feedback.

7.

Simplify/Define more specific details.


Analogical Architecture

8

Design Proposal Analogical Architecture rudimentarily provides a way of how architecture stands and how it should be in the future. The key aspect is the relationship of sustainable environmental methodology, materiality and how people flow among them. This structure is quite brittle and needs at least ten people to handle it. The movement of people support the structure, surround and trace to envelope a space.

Key technological outcomes of proposal 1.

Construction technique of brittle material and making its production line to duplicate

2.

How to envelop people’s behaviour to primitive architecture in a space.

Fig.02 (right) Final wooden house, 2010 (Sou Fujimoto)


Proposal & Context

9

Design Research Context Field of Work TREE FRACTAL Sou Fujimoto mentions in his essay “Primitive Future� that the city and dwelling interiors can have uniquely defined complexity with respect to gradation. For instance, if one were to conceive of the city as just a mere extension of the home, which is continuously connected to all other spaces, then the notion of a segmented and (arguably) hyper-complex city fades. Similarly, if one were to apply

the same thinking to the interior of the dwelling, spaces that were once thought of as simple boxes connected by corridors inherit a much more complex bond. This idea is modeled beautifully by the natural occurring fractal patterns of plants. Unlike basic mathematic fractals, which extend into infinity, plant fractals still respond to environmental influences and material constraints.


Analogical Architecture

10

Design Methodologies Architecture should be design for human and the surroundings where they stand, and they are circulating; rotating and revolving.Then, the bunch of the moment called memory that fertilise a trigger of the next conscious. The circle in a person becomes narrative, then, the bunch of it will be accumulate and expand as history and culture. The experience impressed by surroundings unimaginably intuitively. The theme is creation of a space follow human life cycle, and that could be an innovative but renovative question; how humanitarian architecture could be. The small space I propose has a gentle choreography; open, close, coagulate, dissolve, rotate, revolve, come and go the line between consciousness and unconsciousness. I am not specifically an architect neither an artist. I am in between them. But, I create space using construction technique, psychological, environmental knowledge, scientific theory, etc,

to find an original moment for people feel happiness. Then, I believe the moments accumulate and create emotional experience that create social, community and culture, and these start circulating. People want to classify and categorise everything in the world to settle, however, contextually I experienced the 25 years so far in unstructured environment like floating housing boat on a lake. So I supposed to live more in this kind of way to keep having a look around, as I realised interdisciplinary perspective is a massive key to focus on thinking and designing architecture, because architecture involving everything surrounding people. What I want to achieve by creation for people basically is excavation a kind of really pure gem that is buried in everyone’s mind, that they tend to forget they initially have. Beautiful is the best suitable word to describe the moment; when the unconsciousness turn into primitive consciousness.

Critical Design Elements 1.

Environmental sustainability should interact humanity and social network.

2.

Architecture is built as the relationship of them.

3.

Keep materials cheep but elegant.

4.

The construction and production process should be opensource.


Process & Methods

11

Prototyping and testing a. Element testing

d. Overall form models

In each term, connection of each different material is the most important and problematic point. metals are actually too strong to hold thiner timber and plywood.

Keep questioning what is the next point to develop whole details and how it could be. You need to go back to visual model making stage and come back several times. Then, at a point, b. Fixings and bracing you need to decide what could Make sure pegs and bults situate be final due to financial and time on spots that is able to avoid issues. It also needs to have the future aspect. Some times it is an tention. answer, but also it is a question c. Cantilever tests for investigation to potential Come and go between visual and outcome in the future. physical models to keep testing and developing prototypes. visual models could be more hypothesis of design aspect. physical models would be their feedback and prepairing of next visual models.

Fig.03 (left) Medium scale structural element assembly and stress testing


Analogical Architecture

12

04a

04d

04b

04e

04c

04f


Process & Methods

13

04g

04j

04h

04k

04i

04l


Analogical Architecture

14

05a

05c

05b


Process & Methods

15

05d

05d

05f

05e


16

Analogical Architecture

Fig.06 (left) Prototype for testing strength of connection of timber works, plywood sheets and metal fittings Fig.07 (right) Tests the quality of charred surface of timber


Process & Methods

17

Fabrication Techniques The burning process perhaps as living thing and enrich human sophisticate the project concept. activity. The process and material Charcoal is really popular situated on the opposite of material in most of asian rationalisation, countries for everyday-life as facade material and product, etc. It has a lot of function such as hydration, dehydration,

industrialisation, and mass production, but more human and nature side. The experimentation is making series of

deodorisation, preservation, magnetisation, releasing negative ion, and releasing far infuriated radiation. They are all

appearances, also investigating which stage keeps the intension of original as construction material due to burn just

effective to increase life quality. front side of each. Carbonisation is a strong metaphor of death, but it actually renovate wooden material


18 Fig.08 Film Clips of Final Construction

Analogical Architecture


Process & Methods

Fig.09 Typical form proposal drawing

19


20

Analogical Architecture


Process & Methods

21

Control Systems Each material is very flagile, brittle, small, thin and cheap. But I need to define a beauty and elegance in them. Because they have a lot of potential to connect environmental social aspect. To make it architectual scale, it need to be a simple duplicable module, and that needs a lot of number of modules. Technical sophisticated production line, and precise construction strategy are necessary. a. Element testing

b. Fixings and bracing calculation of tension where is the most gravitational point and how it can be avoided with other parts of structure and installations like ropes and wires. c. Cantilever tests Keep recording what is happened while it is testing. Even one does not work, the record is suitable application to do next steps and further.

d. Overall form models Keep each element simple and Keep their quality is fine, so that shophisticated. you need to clear the construction area clear and tools conditions are best and safe. Financial and time management is also quite important to handle it.

Fig.10 (left) Plan of final prototyped proposal Fig.11 (Right) Production line of materials and modules


Analogical Architecture

22

Occupation and Interaction While its production process, there are a lot of knowledge and techniques to manage a large scale of installation. This proposal could be a mixture of them; time, finances, brittle material, one to one scale model, making small module to big, etc. The most essential aspect is how people involved in the architecture as a space. There are at least 10 people are required to take the structure up, but they were all willing to join in the construction process and build the space together. That is the most reflective

essential fruitful experience that architecture need. Social networks can interact each other in architecture when it has critilcal primitive architectural aspect. Then, they are going to go anywhere anytime whitin online.

Fig.12 (above) Final proposal model in 10 to 1 scale


Review of Outcomes

23

Dissemination and Future Work This work will be published on indivisual prtfolio website at: http:// masumism618.wix.com/my-architecture. This project�s design aspect will be developed to create architecture that stands on more human and nature side.

Fig.13 (above) Final proposal model in 3d rendered image


24

Analogical Architecture


Section title

25


26

Analogical Architecture

Fig.14 (privious page) Construction process Fig.15 (left) Detail of fabric work


Section title

Materials and Suppliers List Timber (from B&Q) 2100 x 12 x 32 Softwood Planed Smooth Timber Plywood (from Elite model) 600 x 1200 x 2 LT. PLY Other sundries: White ropes, B&Q Wood rods, B&Q Ground Anchors, B&Q Bolts and nuts, Screwfix UK Canpaingaz Gas Cartridge, Amazon EU

27


Analogical Architecture

28

Credits MA Architecture Course Leader: Sam McElhinney MA Architecture Design Tutor: David Di Duca Visiting Critics 2014/15: Will Alsop, All Design Hanif Kara, AKT II Jonty Craig - BAT Studio Gem Barton - University of Brighton Jon Hodges - Bare Conductive Guy Woodhouse - Piercy & Co. Charlotte Bocci - Ian Chalk Architects David Lomax - Waugh Thistleton Architects Fiona Zisch - University of Westminster Clemens Plank - University of Innsbruck James Whitaker - Whitaker Studio Kevin Kelly - Pringle Richards Sharrat Tetsuro Nagata - Nissen Richards Studio Elizabeth Upham - MUD Architecture Ruth Lang - Studio ARG Shumi Bose - Blueprint Verity Jane Keefe - The Mobile Museum


Section title

29


30

Analogical Architecture


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.