Design Project Domain: Table Of Contents
Urban Social Sustainability
Context
Analysis
Synthesis
Approach
Tactical Design
What is this place?
Confinement
Introduction
Design Charrette
Intervention Areas
Literature Case Study
Spatial Segregation
Usage
Program
Preliminary Ideas
How do they live?
Loosing Sense of Place
Analysis
Vision
N-Game
Concept
Consolidating Ideas
Talking Street
Ju-vel-pura The Game
Play & Unite
Lost notion of Civic Duty
Thesis Topic:
Integrating Community Participation in Urban Transition
Conceptual Plan
By Using “Tactical Urbanism� as a tool for place making
Master Plan
What is Tactical Urbanism?
Illustrative Master Plan & Section
The Pilot Project
Neighbourhood Strategies
Bus a Debate Chamber
Dark to Light
M.Arch. 2016-18
Thesis Guide: Prof. Urvi Desai Presenter: Murtuza Indorewala | PA102116
Case Study
26th Nov. 2018
Faculty of Architecture Area of Major: Urban Design Area of Minor: Sustainability
Conventional Process
Participatory Design Process
Tactical Urbanism
An action taken by local actors at a conceptual level before implementing it to larger political or economical scale.
Position
Ref.: Elemental By Alejandro Aravena & Tactical Urbanism By Mike Lydon
Project Brief
Informed Urbanism: Pushing the boundaries of Urban Design profession where people & professionals both interchange their roles by collaborating and making something uncertain without considering imaginary boundaries of public and private domain. Create a new paradigm where participatory process can not only empower citizens but also inform them through participatory manual for future development which can be done by themselves only, without any professional guidance. By this framework the participatory approach can lead to a tactical act resulting in long-term change.
Participatory Process
Hypothesis
Informed Urbanism
Tactical Urbanism
Project Brief
Design Intervention
Site Study
Participatory Design Process
Intention of this project is to create an example showcasing the benefits of community participation in a design process. The design intervention and site context relevant to study is just a means to run participatory process.
Intent
Project Brief
Participation Process
Project Brief
Tactical Action: Need for action is to be short term which can lead into long-term change, for which we can get by using Tactical urbanism as a tool for place making. In short term action, inhabitants incorporate the things associated to them and vitalize there surroundings with a professional guidance from which a manual can be created to guide them in future similar projects.
Small Interventions Inhabitants
Transition in Need
Association with that place
Project Brief
Approach
Project Brief
Context
What is this place?
Literature Case Study
How do they live?
Location
Introduction
Know the People
History/
Participatory Workshops
Please Complain
Evolution Existing
Perception & Aspiration
Streets/Blocks Spatial Segregation Density
Vibrancy
Demographics
Real Estate Boom Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Criteria to choose site 1. Presence of a sense of community having an active notion of concern towards there well being. 2. Self governing neighbourhood. 3. Role of commons is more compared to an authority. 4. Resistance Tactics
Context
Demographics Real Estate Boom Literature Case Study
Introduction
1. Spatial Confinement
Participatory Workshops
2. Involuntary resettlement
Know the People
How do they live?
Key Points of Juhapura
Please Complain Perception & Aspiration Spatial Segregation
3. Ignorance of Public Services 4. Unique Culture 5. Economically Sustainable 6. Second Citizens because of disenfranchisement
Ref.: NORIA Research Paper
Disturbed Area Act
“Being Muslim in Narendra Modi’s India Ghetto Life, Between Domination and Resistance “ by Charlotte Thomas | May 21, 2015
What is this Place? Process:
Preamble: 1. Prohibition of Immovable properties 2. Protection of tenants from eviction from premises in Disturbed Area. Columbia Research says NCRB has been consistently showing that the state does not witness communal violence. High Court decision in May, 2018, is to tighten the loopholes of Disturbed Area Act.
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Vejalpur
Streets/Blocks Density Vibrancy
Vasna
Sarkhej
Context
Demographics Real Estate Boom Literature Case Study
Participatory Workshops Know the People
How do they live?
Maktampur
Introduction
Location: Juhapura, South west of Ahmedabad, AMC Periphery
Surrounding Areas: Sarkhej, Vejalpur & Vasna
Ward: Maktampura
Please Complain Perception & Aspiration
Land Use
Spatial Segregation
Ref.: 1. AMC & Town Planning Dept. website.
Development Plan Juhapura, Ahmedabad, Gujarat Location Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks
1972 Floods Victim Rehabilitated
Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Preliminary Proposal to Segregate On religion Bases
Finally allotted by People Preferences
Sankalitnagar, a colony of 2,248 homes around which Juhapura developed, was created by Kirtee Shah (ASAG NGO), Funded by HUDCO, AMC, State Govt. & Oxfam.
Ref.: 1. Transformation Drawings: Priyanka sheth, Thesis from CEPT Library
History & Evolution Process:
.Sankalitnagar, for all its fancy planning, is almost 100 per cent Muslim now and nothing more than a teeming slum. The open courtyards have been encroached by huts, raising the number of residential units to more than 3,000.Most of these have come up after 1992.
“The 1992 riots accelerated the Hindus Fleeing Juhapura� By Kirtee Shah (ASAG NGO)
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks
DMart
Density
Muskaan Park
Vibrancy
Cemetery
Context
Demographics Real Estate Boom Literature Case Study
APMC
Introduction
Market Street
Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Existing Plan Of Juhapura 100
0 50
200
Scale
North
Existing View Of Juhapura
Site: Juhapura Area: 7 sq km Population: 7 Lakh Density: 400-800 people per hectare
Cross Section Of Juhapura
Existing Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops
Confined growth at Larger Context
Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Wall Boundary
Ghettoization of Juhapura
Existing Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain
Legend
Perception & Aspiration
Legend
45 m
Legend 45 m
Primary
Spatial Segregation
Legend
24 m
Tertiary
Wall Boundary
Primary
40 m
Secondary
18 m
6m
Secondary
15 m 12 m Tertiary 7.5 m
North
Existing Carriage Way
Existing Streets Priority
New Hierarchy of Streets Proposed in TP Scheme
Streets & Blocks Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction
New addition of Streets
Existing Block
Speculated TP Block
Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend
Inference: New street network will result in the Lost of Sense of Place for the community of Juhapura.
Wall Boundary
North
Streets & Blocks Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Legend
Legend
Please Complain Perception & Aspiration
Legend
30-45m
Built 75%
Spatial Segregation
400
Legend
800
People per hectare
20-25m 9-15 m
Wall Boundary
3-9m 3m Building Heights
Figure Ground
Density
North
Density Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Inference: Large no. of population lives in core of juhapura in dense built fabric whereas new high density built form is emerging at periphery.
Density Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing Streets/Blocks
What is this place?
Density Vibrancy
Context
Demographics Real Estate Boom Introduction
Literature Case Study
Participatory Workshops Know the People
How do they live?
Legend
Please Complain Perception & Aspiration Spatial Segregation
Legend Wall Boundary
Legend
Legend
Residential
Metro Line
Mixed Use
BRTS
Commercial
AMTS
Institution
Railway
Industries
Metro Station
Market Street Vibrancy Map
Transits
Built Use
Vibrancy
Inference: Internal Core of the neighbourhood is more vibrant due to Market Street
North
Vibrancy Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration
Legend
Legend
Spatial Segregation
Legend Wall Boundary
EWS
Sunni Muslims
Low Income Group
Hindus
Middle income Group
Shia Muslim
High Income Group Religion Based
Income Based Map
Demographics Context
Illegal Const. areas
Inference: SankalitNagar belonging to sunni muslims has low income group families and is encouraging illegal activities.
North
Process:
Shia Khoja Muslims
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Open spaces key map
Inference: Real estate Boom is eating up all open spaces
North
Real Estate Boom Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density
Juhapura
Vibrancy
Real Estate Pressure Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Highway
Sarkhej
Inference: North
Real estate pressure is leading to gentrification, in that case Sarkhej might emerge as new juhapura
Real Estate Boom Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Highway
Quinta Monroy Housing 2002-2004 North
Case Study Process:
Av. Pedro Prado, Iquique, Region de Tarapaca, Chile.
Context
Analysis
Case Study
By Ar. Alejandro Aravena Synthesis
Approach
Tactical Design
Master Plan
Location
Minga Workshop
History/
To make tenants learns how to utilized unused spaces for rereational activities.
Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain
Habilitation for community life
Perception & Aspiration
To make tenants learns how to utilized unused spaces for rereational activities.
Spatial Segregation
Facade Workshop Making kids draw there dream house to know there aspiration and desire of a home to live in.
Quinta Monroy Housing 2002-204 Case Study Process:
Av. Pedro Prado, Iquique, Region de Tarapaca, Chile. Context
Analysis
Case Study
By Ar. Alejandro Aravena Synthesis
Approach
Tactical Design
Master Plan
Participants: Total In no.: 15
Location History/
Age
Evolution
8
Existing
What is this place?
6
Streets/Blocks
4
Density
2
Context
Literature Case Study
Participatory Workshops Know the People
How do they live?
1
IIII IIIIII III I I
GENDER III
IIIII I
II
IIIIIIIIII
Please Complain IIIIIII
Perception & Aspiration
IIIIIIIII
III
III
IIIIIII
I
I
III
III
IIIIIIII II
Male
Education
Female
I
II
Literate Non Literate
III
IIIIIII
IIIIIIII
Spatial Segregation IIIIIIIIIIIIIII
IIIIII I
II II I III
Occupation: Service
I
Monthly Income: Ten Thousand Spirit of Juhapura: House resembles there home
Inference: 1) Lack of education leading to Unemployment and labour jobs. 2) Lack of public services leading to poor social, environmental and economical conditions.
Know the People Process:
Context
1
10 to 20 to 30 to 40 to 50 to 20 30 40 50 60
Demographics
Introduction
3
0
Vibrancy
Real Estate Boom
6 4
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Inference: 1) 2) 3) 4) 5)
Lost notion of civic responsibility in people behaviour. Infrastructural Issues Lack of public services evoking a thought of inequality among people. Poor hygiene conditions therefore cleanliness is a major concern Lack of Recreational Areas
Please Complain Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception Inference: 1) Vibrant Urban form due to diverse usage of materials & colours
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception Inference: 1) Active street life used as a open space for an event or recreational purpose
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception Inference: 1) Having notion of street as a unhygienic place to be.
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception Inference: 1) Due to flooding built form has steps which act as a street furniture.
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Perception Inference: 1) Also usage of tiles at every house we can find on exterior due to rains and floods. 2) This artefacts' drawn by kids reflect the tiles pattern.
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Aspirations
Inference: 1. Aspirations of having a house where there is biodiversity which says a lot about the existing open spaces. 2. Notion of having a vast horizon indicating less dense neighbourhood.
Perception And Aspiration Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Muskaan Park
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Boundary Wall Muslim Community Hindu Community
Notional Boundary
Spatial Segregation Process:
Context
Analysis
Case Study
Synthesis
Approach
Inference: Notional Boundary doesn’t overlap due to presence of physical boundary Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Boundary Wall Muslim Community Hindu Community
Spatial Segregation Process:
Hindu Community Spatial Activity Pattern Context
Analysis
Case Study
Synthesis
Approach
Inference: Not a single activity is shared in juhapura area. Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Boundary Wall Muslim Community Hindu Community
Muslim Community Spatial Activity Pattern
Spatial Segregation Process:
Context
Analysis
Case Study
Synthesis
Approach
Inference: D Mart is the single place shared by both the community. Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Boundary Wall Muslim Community Hindu Community
Spatial Segregation Process:
Muslim Community Spatial Activity Pattern near Porous Boundary Context
Analysis
Case Study
Synthesis
Approach
Inference: Change in nature of boundary increases shared activity areas. Tactical Design
Master Plan
Location History/ Evolution Existing
What is this place?
Streets/Blocks Density Vibrancy
Context
Demographics Real Estate Boom Literature Case Study
Introduction Participatory Workshops Know the People
How do they live?
Please Complain Perception & Aspiration Spatial Segregation
Legend Boundary Wall Muslim Community Hindu Community
Spatial Segregation Process:
Inference: Change in nature of boundary increases shared activity areas.
Hindu Community Spatial Activity Pattern near Porous Boundary Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Analysis
Spatial Segregation
Confinement
Physical Boundary
Loosing Sense of Place
Daily Activity pattern
Bounded By Law
Extinction of Open Spaces
Lost notion of Civic Duty
Poor Hygiene Conditions
Gentrification
Polarization
Notional Boundary
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Physical Boundary
Confinement
Bounded By Law
Analysis
Polarization Notional Boundary Spatial Segregation Loosing Sense of Place Lost notion of Civic Duty
Daily Activity pattern Extinction of Open Spaces Gentrification
1. Physical Boundary
Poor Hygiene Conditions
2. Notional Boundaries
Legend Boundary Wall 3. Polarization on basis of caste
Muslim Community Hindu Community
Inference: 1. 2.
Confinement Process:
Context
4. Disturbed Area Act
Analysis
Case Study
Confinement keeps Juhapura isolated in a form of ghetto. Ghettoization is deteriorating Juhapura and encouraging illegal activities.
Synthesis
Approach
Tactical Design
Master Plan
Physical Boundary
Confinement
Bounded By Law
Analysis
Polarization Notional Boundary Spatial Segregation Loosing Sense of Place Lost notion of Civic Duty
Daily Activity pattern Extinction of Open Spaces Gentrification Poor Hygiene Conditions
Legend Boundary Wall Muslim Community Hindu Community Inference: Presence of insecurity between two communities leading to segregation of activities.
Spatial Segregation Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Physical Boundary
Confinement
Bounded By Law
Analysis
Polarization Notional Boundary Spatial Segregation Loosing Sense of Place Lost notion of Civic Duty
Daily Activity pattern
1. Transformation of Open spaces into Towers
Extinction of Open Spaces Gentrification Poor Hygiene Conditions
2. Gentrification leading to make sarkhej a new juhapura
Inference: Juhapura loosing its inhabitants and association with that place. Loosing Sense of Place Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Physical Boundary
Confinement
Bounded By Law
Analysis
Polarization Notional Boundary Spatial Segregation Loosing Sense of Place Lost notion of Civic Duty
Daily Activity pattern Extinction of Open Spaces Gentrification Poor Hygiene Conditions
Inference: Using street as a backyard is creating poor hygiene condition.
Lost notion of Civic Duty Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Case Study
Introduction
Usage
Analysis
Dark Spaces
Lack of Resources
Interference of Religious Institute
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
SPRAT NGO: Society for promoting rationality Run by Mr. Hasan Jowher a professional banker, Concerned citizen and an activist Vision: Towards a society civilized by reason, empowered by compassion
Case Study
Introduction Usage Dark Spaces Analysis
Lack of Resources Interference of Religious Institute
Mission: Empowering the impoverished- through rational Action, together.
Created Muskaan park after 2002 riots to bring harmony between two communities.
Land ownership is under AMC and the maintenance of park is done by SPRAT NGO. In present condition park is not maintained properly due to lack of funds.
Key Plan Introduction Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Case Study
Introduction Usage Dark Spaces Analysis
Lack of Resources Interference of Religious Institute
North
Key Plan
Muskaan Park Plan
Usage Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Case Study
Introduction Usage Dark Spaces Analysis
Lack of Resources Interference of Religious Institute
Dark Spaces because of lack of transparency as Markaaz is in Centre and Visual Barrier because of Brick wall
Key Plan
Lack of Resources
Analysis Process:
Context
Analysis
Case Study
Interference of Religious Institute Synthesis
Approach
Tactical Design
Master Plan
Synthesis
Design Charrette
Process:
Context
Analysis
Program
Case Study
Vision
Synthesis
Concept
Approach
Tactical Design
Master Plan
Synthesis
Design Charrette
Program
Vision
Concept
Key Points: 1)
Break the wall
2)
Invite each other at festivals and occasions.
3)
Celebrate national festival together.
4)
Put surveillance.
5)
Make strict rules.
6)
People should live together
7)
Make leaders understand and stand for it.
Design Charrette Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Program:
Synthesis
Design Charrette
1) Rethink the idea of boundaries, safety & Surveillance.
Program
2) Integrate shared activities zones for interaction.
Vision
3) Create an economical value for Juhapura to control real estate boom.
Concept
4) Redevelop Muskaan park to retain its original meaning. 5) Bring the notion of civic responsibility and spread awareness.
Program Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Synthesis
Design Charrette
Program
Vision
Concept
Deterioration
Homogenous
Revivified
Heterogeneous
Vision Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Synthesis
Design Charrette
Program
Divide by Boundaries
Vision
Concept
Providing a room
Using that room to create common activities
Interaction generates at shared space
Create cross shared activities to create a diverse public realm
Concept Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Approach Intervention Areas
Preliminary Ideas
N-Game
Consolidating Ideas
At Boundary Wall
Demarcating Public Plots
At Central Core
Establish a Network
Ju-vel-pura The Game
Conceptual Plan
Finding the Tripping Point
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Existing Site Plan
Legend Boundary Wall Street Intervention Length: Approx. 2km
Existing Communities
Intervention Areas Process:
Context
Analysis
Case Study
Existing Build Use Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas Demarcating Public Plots
N-Game Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Access Route Plan
Legend Boundary Wall Street Intervention Length: Approx. 2km Entry Points Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Legend Boundary Wall
Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Intervention Areas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Preliminary Ideas Process:
Creating a economical value of Juhapura at core and establishing new routes at Boundary with Vejalpur Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
This game failed to made any inferences. Only one thing can be taken that concerns related to public services .
N Game Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Finding out Public Plots and establishing pedestrian connection within whole neighbourhood
Consolidating Ideas Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall
Four day Workshop By Bharath from “Fileds Of View” firm in Bangalore.
Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Ju-Velpura The Game Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
At Boundary Wall Intervention Areas At Central Core
Approach
Preliminary Ideas N-Game
Demarcating Public Plots
Consolidating Ideas
Establish a Network
Ju-vel-pura The Game
Finding the Tripping Point
Conceptual Plan
Park Park
Ground
Anganwadi
Muskaan Farm & Garden
Ground
Park
Retail Market
Conceptual Plan Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
The Pilot Project
Bus a Debate Chamber
Talking Street
Play & Unite
Dark to Light
Activating Corners
Vendor Pop Ups
Result
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
Tactical Urbanism: What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street
Tactical urbanism is an umbrella term used to describe a collection of low-cost, temporary changes to the built environment, usually in cities, intended to improve local neighborhoods and city gathering places. In other words it can also be said to be as an action taken by local actors at a conceptual level before implementing it to larger political or economical scale. It is also said to be as guerilla urbanism, pop-up urbanism, city repair, or D.I.Y. urbanism.
Play & Unite Dark to Light
A deliberate, phased approach to instigating change; The offering of local solutions for local planning challenges; Short-term commitment and realistic expectations; Low-risks, with a possibly high reward; and The development of social capital between citizens and the building of organizational capacity between public-private institutions, non-profits, and their constituents.
Tactical Urbanism Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street
Bombing Chair/Table at Corners
Play & Unite
Generates Activity making Streets alive
Dark to Light
Regular frequency of movement activates built use
Sense of security allows pedestrian movements
Hence segregation of street activity diminishes
Key Plan
The Pilot Project Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite
Creating Seating Area from Available resources
Dark to Light
Existing Site available resources
Key Plan
Corners get activated North
The Pilot Project Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Provide appropriate space to Vendors Building Relationship to Expression & Actions
Key Plan
Exchange of goods start taking Place making relationship stronger Vendor pop ups Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Boundary wall Starts Becoming Porous
Key Plan
New Openings and routes start getting created making a step towards hetrogenous society Vendor pop ups Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Vendor occupying space around the public place
Vendor selling singh and chana in gokuldham society North
Key Plan
Vendor layout on street
Vendor pop ups Process:
Context
Analysis
Case Study
Vendor giving Trampoline experience to kids at Muskaan park gate Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Putting some outdoor toys on street to attract opposite community people to come
Hence shared activity start taking place
North
Key Plan The Pilot Project Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
20 % of children in the school locaed in gokuldham society are from juhapura
Hence now a safe pedestrian route is opened North
Key Plan The Pilot Project Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Key Plan Outdoor toys Lane for Kids
Vendor activity & Sit out area
Completion of pilot project at tripping point
The Pilot Project Process:
Pilot Project Location
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Bus Stop Becomes a Socializing spot
Key Plan Bus a Debate Chamber Process:
Bus gives a room to talk about common issues and socialize with different community people
Bus Stop Layout North
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite
Creating Graffiti on Walls to activate Streets
Existing Street Condition as Dead Character
Dark to Light
Graffiti providing a notional security generating pedestrian Movements
Talking Street Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite
Existing Condition of AMC land
Dark to Light
Filling Up the Existing Land
Stacking soil in steps form to create seating
Stacking stone on top of soil bind by mesh
Play and Unite Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite
Finish by any stone tiles for seating
Dark to Light
Using ground for inter neighbourhood games
Benefits:
Value of Tust
You can’t always win
Importance of rule in a game
Brings People Together
Play and Unite Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
North
Play and Unite Process:
Context
Play Ground only for females Analysis
Play Ground for School
Case Study
Synthesis
Outdoor toys Lane for Kids Approach
Vendor activity & Sit out area Tactical Design
Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Abandon Vacant Private Plots Existing Condition
Clean u and open for community activity
Hence space can be use in day time to escape from heat and various activities can be done Benefits:
Creating a shaded space by covering it up by old saari
Put some Khatiya’s which can easily be arrange as all household uses it.
Talking Street Play & Unite Dark to Light
Creating a central green space for seating
Key Plan
Mirror World
Dark to Light Process:
Context
Analysis
Educate Us
Exposer to world art & culture
Case Study
Synthesis
Team Work Approach
Relaxation & Entertainment Tactical Design
Socialization Master Plan
Tactical Design
What is Tactical Urbanism?
Activating Corners
The Pilot Project
Vendor Pop Ups
Bus a Debate Chamber
Result
Talking Street Play & Unite Dark to Light
Movie Screening Area
Park
(Sonal Cinema)
Vendor activity & Sit out area
Outdoor toys Lane for Kids
This area use to have a cinema name “Sonal� but no more exist hence this activity might attract both community people
North
Dark to Light Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan & Section
Heterogonous Character
Public Realm
Blocks
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
Park Park
Ground
Anganwadi
Muskaan Farm & Garden
Ground
Park
Retail Market
North
Illustrative Master Plan Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
Legend Boundary Wall Muslim Community Hindu Community
Confinement leading to segregation of communities, leading to deterioration of Juhapura.
Diminishing the boundary by creating a common resource and giving a sense of ownership to both the communities by involving them in the process.
Liberty Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
Legend Boundary Wall Diverse Character
Fear and Insecurities with confinement fade away creates diverse public realm
Liberty Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
Existing Section
Proposed Typical Section
Section Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
What is Ju-Velpura:
It is a Visionary place where communities of Juhapura and vejalpur share common resources, and has a heterogeneous character. This place is child and women friendly and has full of diverse nature, creating various opportunities for people. Juvelpura Process:
Ju-Velpura: The Street of Unity Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Master Plan
Illustrative Master Plan Heterogonous Character
Public Realm Blocks
Legend Boundary Wall Muslim Community Hindu Community Diverse Character
Diverse Public Realm Leads to Diverse Blocks and mixed communities, hence Ju-Velpura.
Liberty Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Feedback /Implementation/ Verification
Place Making Exercise
Know Your Juhapura (Exhibition)
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Feedback /Implementation/ Verification
Know Your Juhapura (Exhibition)
Place Making Exercise
Key Points: 1. How will you implement? 2. We would like to help. 3. People will destroy everything if its free. 4. We need roads first and than other things. Feedback Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Feedback /Implementation/ Verification
Measuring
Cleaning
Sticking
Sit Out Place
Sit Out Place 2
Know Your Juhapura (Exhibition)
Place Making Exercise
Play Time
Maintaining
Plotting
Chill Out Time
Play Area Created
Place Making Exercise:
Participants- Children No.: 10 approx. Time: 6 hrs Task: To create a Child friendly place on street where children’s can Sit, Play and boost creative part of their brain.
Making Place Interactive
Implementation Process:
Context
Analysis
Completion of Place 1
Creating Games Case Study
Synthesis
Approach
Tactical Design
Completion of Place 2 Master Plan
Feedback /Implementation/ Verification
Know Your Juhapura (Exhibition)
Place Making Exercise
Street Between Juhapura & Vejalpur
Aim:
Make learn the younger generation of society to transform the unused spaces into meaningful and functional places, for their daily use needs. And also to make them conscious about the hygiene conditions by making them maintaining the place.
Juvelpura: The Street of Unity
Implementation Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Feedback /Implementation/ Verification
Know Your Juhapura (Exhibition)
Street Design Workshop
Result:
Visited after a week, to check whether the place is still existing or not. Results as seen in photos, that place was no more. Hence, we can say the attempt was not successful, but effort will surely add to the society benefit in some or other way.
Vejalpur
Juhapura
Verification Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
References • • • • • • • • • • • • • • • • •
Aguilar, Martha Patricia Galán. PARTICIPATORY DESIGN FOR PUBLIC SPACES. Melbourne, Australia: UN Global-Compact Cities Programme, 2015. Eric Reynolds master of low cost. 2010. Higbee, Eric. http://pomegranatecenter.org/portfolio/pomegranate-center-projects/. n.d. Jeffrey Hou, Benjamin Spencer, Thaisa Way,. Now Urbanism: The Future City is Here. Alningdon, Oxon: Routledge, 2015. Lakshmi, Rama. https://www.washingtonpost.com/world/india-unprepared-for-urbantransition/ 2011/12/20/gIQALA5aQP_story.html?noredirect=on&utm_term=.501369db07a6. 2011. Washington Post. MIKE LYDON. TACTICAL URBANISM. NEW YORK: The Street Plans Collaborative, 2012. Valuer, Henrik. India- The Urban Transition. Amsterdam: Architectura and Natura, 1 July 2014. Kenya Turkana learns from failed fish project, IBT, Staff Reporter, 2006 India unprepared for urban transition, The Washington Post by Rama Lakshami, 2011. The lost tribes of India, First Post by Tania Bhattacharya, 2017. Methods for community participation, By Kumar, Somesh, 2003 Three Urbanism & the Public Realm, Doughlas Kelbaugh, University of Michigan, USA. Slumdog Cities, Ananya Roy, 2011. An overview and Analysis of Tactical Urbanism in Los Angeles, Charlie Simpson, 2015. Occupancy Urbanism, Wiley Blackwell Encyclopedia of Urban and Regional Studies. Journal of Ethic and migration studies, David corsdson & Alan Latham, 2010. International Planning Studies, Brian Simpson, 2013.
Relevant to Site: • • • • • • •
Deconstructing a Ghetto, Prinyaka Sheth, Research Thesis on Juhapura. 2014. Revisiting Juhapura, Economic and political weekly, Lina mathias,2014. Juhapura Model, Indian Express, Christophe Jeffrelot, 2014. What Juhapura tell us about being Muslim in Modi’s India, The Wire, 2015. Gujarat Muslim living dead, BBC News, 2009. Why Godhra Only, IBTL News Centre, 2011. People called Ahmedabad, Nair, Nisha, 2017.
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan
Thank You
Process:
Context
Analysis
Case Study
Synthesis
Approach
Tactical Design
Master Plan