Games And Play Materials For Fun And Growth

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games and play mater覺als

FUN

for mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

and

GROWTH


artistic supportive

HERO ROLEPLAY

ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

concept

COMPANY

achievement

mustafa ali toglukdemir 020110315 - 10.10.2014

productive

NOSTALGY

TO MODERN


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COMPANY

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II


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WHO

CONCEPT DETAILS kids who are around 5 - 7 years old, who like company or need to be more active in social areas

WHERE WHY mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

AIM AND GAIN

pre-school kindergarden

They should experiment the community since they are going to be the future of the future community and need better social life.

MATERIAL

wood sponge (for dice)

Being more social Successful timing Forming groups or teams Learning team work Experimenting limitations and freedom with a game as in real life.

*Note: Theorical and practical references are taken by Pre-school teachers: Esin Toglukdemir, Sevim Atabey in AGIAD Primary School via photos and videos. The researches are taken advantage of ‘SAĞLIK BAKANLIĞI OYUNCAKLAR HAKKINDA YÖNETMELİK’ documents and supported with W.H.O. documents.


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COMPANY GENERAL PERSPECTIVE VIEW In a pack of this game 3 types of dice - Numeral dice x1 - Shape dice x1 - Fruit /Plant dice x1 Wooden shape pieces 12 pieces with 4 various colours - round - triangle - square - rectangle - pentagon - hexagon

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

fruits grown at top

geomerical shapes at body

Wooden fruit pieces 12 pieces for each fruit type. fruits grown at bottom


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HOW TO PLAY?

MEANINGS OF THE GRAPHICS OF THE GAME MATS

DICE OF NUMBERS By using the numeral dice, the children who are in kindergarten or pre-school can learn and know the numbers and amounts easier. It is aimed that the children can differentiate the amount and number this way. For instance they may know the number and the symbol 3 but they can not bring 3 pens. mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

To solve this problem, this game teaches perceiving amount or the pieces by this game.

DICE OF FRUITS By using the fruit dice, the children who are in kindergarten or pre-school can learn and know where the fruits and vegetables come from easier. It is aimed that the children can differentiate the details of fruits with this way and they may know where a fruit grows and how it looks like. As an addition this part is also helpful for color-knowledge since fruits have similar colors and different shapes in detail.

DICE OF SHAPES By using the shape dice, the children who are in kindergarten or pre-school can learn and know the shapes. As an addition this part is also helpful for color-knowledge since shapes have different colors.


mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

achievement

COMPANY

HOW TO PLAY?

MEANINGS OF THE GRAPHICS OF THE GAME MATS


1 mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

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COMPANY

HOW TO PLAY?

TEACHER

ELEMENTS AND PROCESS OF THE GAME

GROUP B PLAYER

1. The players seperated to 2 groups 2. The class teacher of groups throws both dice at once for players. 3. The top surface of the dices directs the moves and whole game flow.

GROUP A PLAYER


2

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HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

LET’ SAY IT IS 4 AND APPLE 4. Players start to make the move related to dices’ top surfaces’. 5. The required materials are searched to be hung on the body or top part of tree. 6. The pieces are placed randomly front (under) of the tree board, therefore the competiton starts.


3

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COMPANY

HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

7. The player who completes the turn’s move first it wins and gains its team point.


4

achievement

COMPANY

HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

+1

bonus

1 mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

9. The player who complete the quest right first gets at least 1 point. 10. If the player gathers pieces who wins the turn with a regular order, it gets +1 point. 11. Therefore in that example the winnder gets totally 2 points to its team. 12. The group that has higher point at total is announced as the WINNER TEAM.


5 mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

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COMPANY

HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

LET’ SAY IT IS 2 AND STRAWBERRY

13. Players start to make the move related to dices’ top surfaces’. 14. If it is used a fruit dice, players need to be careful about which part of tree fruits grow. 15. If it grows at bottom or close to earth, player use bottom part of board to hang fruits and vegetables.


6 mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

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COMPANY

HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

1

+1

bonus


7

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COMPANY

HOW TO PLAY?

ELEMENTS AND PROCESS OF THE GAME

+1 mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

bonus

1

LET’ SAY IT IS 2 AND TRIANGLE

more than needed amount gives 0 points even the pieces are gathered faster than other player did

16. This game aims to know the amount, not only the symbols of numbers. 17. Therefore if a player gathers wrong amount of required pieces to be hung, it will take 0 point.


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DETAIL VIEW standing detail of the board with the thickness of 3 mm /Orthographic view

wood with thickness of 20 mm

wood with thickness of 20 mm

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

standing detail of the board with the thickness of 3 mm /Perspective view


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DETAIL VIEW

the parts/ details which allows to be hung on board. /Orthographic

the parts/ details which allows to be hung on board. /Perspective

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II


mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

118-126 cm

138 cm

3

c 0 4 6-

m

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3 types of dice - Numeral dice - Shape dice - Fruit /Plant dice

mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

Dices are made of sponge and coated with fabric which has a texture such as canvas.


5 15

15

69

18

B

A

C

2X R0,50

5

70

A

B 697,20

81

KESIT A-A

1298

AKSİ BELİRTİLMEDİĞİ SÜRECE: BOYUTLAR MİLİMETREDİR YÜZEY CİLASI: TOLERANSLAR: DOĞRUSAL: AÇISAL: İSİM

KESIT B-B

119,86

72

,04

°

622,38 56 1298

156

74

71 ,43

1349,51

DETAY C ÖLÇEK 1 : 10

KESKİN KENARLARI PAHLAYIN VE KIRIN

BİTİRME:

İMZA

TARİH

TEKNİK RESMİ ÖLÇEKLENDİRMEYİN

REVİZYON

BAŞLIK:

ÇİZEN DENET. ONAY. ÜRET. KALİTE

MALZEME:

AĞIRLIK:

A3

RESİM NO.

ÖLÇEK:

1:20

SAYFA /


thank you mustafa ali toglukdemir 020110315 - 10.10.2014 ITU Faculty of Architecture Department of Industrial Product Design EUT413E Industrial Product Design V Fall 2014 - 2015 | Project II

FOR LISTENING


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