Leeds College of Art BA (Hons) Digital Film Game & Animation Yearbook 2012

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DFGA

FD & BA (Hons) Digital Film, Games and Animation

Leeds College of Art Yearbook 2012




Digital Film, Games & Animation Leeds College of Art


FD

BA (Hons)

Michael Chapman Daniel Holroyd Cameron Bland Ross Johnston

Steven Elmes Jonathan Fee Robbie King David Harris Ben Marles Matt Taylor

Games Page 32-57

Zoe Limbert Stephen Cusdin Jake Neal Coral Baker Freddie Pitcher Bill Clay Jade Hodgson

Will Farrell Ken McFarlane Ifraz Mohammed Thomas Newton Chris Rhodes

Animation Page 60-79

Andrew Howden Ben Mayfield Chris Luk Daniel Cooper Anju Miah Inonge Namushi Mary Oliver Lauren Sharman

Daniel Beckett

Film Page 8–29



HELLO & WELCOME from The DFGA Programme Team

‘This is our first year book and we are very proud of the hard work and developments the students have made over the last academic year and indeed through their entire course. It has been a very difficult journey for some, but everyone has come out the other side all the richer for their experiences. This year we are presenting to you the final year of Foundation Degree DFGA and the penultimate year of the BA (Hons) Top Up course, both of which are being replaced by a full time three year BA (Hons) Digital Film, Games & Animation course. There is a breadth of work presented this year that included Concept Art, Storyboarding, Film Making, Visual Effects, Animation and Game Levels, Characters and Environments. The students have worked exceptionally hard this year and we wish them every success for the future.’

The DFGA Programme Team Michael Smith Annabeth Robinson Matt Clark


‘The first year of the course is a broad multi-disciplinary experience. In the second year students begin to identify more specific roles and skills within Film, Games & Animation. During the final year students focus on a specific discipline and role dependent on their area of interest and expertise.’ Michael Smith, Programme Leader


COURSE PHILOSOPHY Our DFGA Ethos

Digital Film, Games & Animation is a specialist programme of study that allows students to develop an in-depth understanding of the interrelationships between film, games and animation. As the course progresses students develop a professional and critical understanding of the various disciplines to ensure that they understand the contextual, ethical and commercial concerns surrounding them. The course equips students with strong practical and technical skills that will enable them to make an informed decision about the career path that they may wish to take. Work based learning is an important part of the course. Live projects, simulated briefs and competitions allow students to develop robust vocational skills that will equip them to enter industry upon graduating. The course also ensures that not only do students develop vocational and critical abilities, but also entrepreneurial and commercial skills to allow them to identify new, or emerging opportunities that may give rise to setting up your own enterprise, or work with others on a freelance basis. The course encourages students to be forward thinking, embrace new technologies, ideas and concepts that will empower and enable them to maintain a creative edge and allow them to become valuable, active members of one, or all these exciting disciplines.



Michael Smith On Film

‘There is a dynamic range of work this year that includes short films, music videos and promotional films, post production and visual effects. Students have access to a range of equipment such as HD cameras, track and dolly, green screen, motion capture devices and industry standard software.’


FD

I have always loved making films and always will. Wherever it may take me. Tequila anyone?

MICHAEL CHAPMAN Chappers10@gmail.com mchapman.co.uk

12



FD

Film and Visual Effects

DANIEL HOLROYD daniel_holroyd@hotmail.com dholroyd.blogspot.com

14



FD

Film and Visual Effects

CAMERON BLAND Cam.bland@gmail.com

16



FD

You can never stop learning Visual Effects. You can only embrace it and try to and keep up.

ROSS JOHNSTON RossJohnstonVFX@gmail.com

18



BA (Hons)

During my time in Leeds I have been learning new skills and meeting some great creative friends. Upon completion of the course I plan to move back to London to find work as a Producer/Director.

STEVEN ELMES s.n.p.elmes@googlemail.com stevenelmes.com

20



BA (Hons)

I initially started at college wanting to learn about film. Now I am leaving three years later with an understanding of film that will stay with me for the rest of my life.

JONATHAN FEE jon@jfee.co.uk jfee.co.uk

22



BA (Hons)

I like writing, directing and producing fun and cheeky films. Sometimes they’re sketches, sometimes they’re shorts, sometimes they’re music videos. Either way they are always designed to make someone smile.

ROBBIE KING iamrobertking@live.com vimeo.com/thingproductions

24



BA (Hons)

Gaining experience as a film maker has been beneficial for me. I hope to progress as a director, working with short films and music videos as well as other commercial works.

DAVID HARRIS David.Graeme.Harris@googlemail.com fort4.com

26



BA (Hons)

Audio Visual Art has driven my work for the last 3 years, resulting in a focus on Sound Design and Film Sound. A refinement of transferable skills has lead me to consider and apply for an MSc in Sound Design.

BEN MARLES benjaminmarles.eleve@gmail.com soundcloud.com/eleveaudio

28



BA (Hons)

In my three years at Leeds College of Art, I have developed a keen interest in Film and more specifically Cinematography. I hope to utilise my skills as a Director of Photography.

MATT TAYLOR matt@fort4.com fort4.com

30






Michael Smith On Games

‘Students this year have placed an emphasis on asset and content creation for 3D game spaces. On show is a range of concept art, character design, game environment and level design. The students have used a variety of development processes that include; traditional art working and illustration skills combined with the use of digital technologies to produce a diverse portfolio of work. Adobe Photoshop, Illustrator, Flash, Maya and Unity 3D have all been used during the development of the projects.’


FD

If there is an in-depth story, I want to know about it. Character and narrative development is what I strive to do, whether through concept art or level design.

ZOE LIMBERT limbert-z@hotmail.co.uk yoyocrayon.wordpress.com

36



FD

My dream is to be able to visualise whats in my imagination, through concept art or 3D models, and enjoy it!

STEPHEN CUSDIN stevecusi@hotmail.com cusicusi.wordpress.com

38



FD

Concept art has been my main focus for some time. Visual design sets the tone for everything that follows in a project, you might as well make it look good.

JAKE NEAL jake557@gmail.com jakeneal.wordpress.com

40



FD

Everyone loves a great character. I make it my aim to create the most adventurous, compelling and epic individuals through concepts for others to immerse themselves in.

CORAL BAKER coralannbaker@yahoo.com anni-lee.deviantart.com

42



FD

Games have never had any problems capturing my imagination. An unique, 3D world only you could make. What’s not to like? It’s reality on steroids. Besides, reality is boring anyway...

FREDDIE PITCHER freddiepitcher@gmail.com ferdthenerd.com

44



FD

Jack of all media trades, trying to master a couple. Watch this space‌

BILL CLAY bill.clay@hotmail.co.uk

46



FD

Animation is one of the few escapisms of life that can captivate and inspire an audience of all ages, genders and creed. Why pursue anything else?

JADE HODGSON jh96429@students.leeds-art.ac.uk vegtableseverywhere.wordpress.com

48



BA (Hons)

I have developed my skills into becoming a Video Games designer focusing on designing both 2d and 3D environments.

WILL FARRELL will_farrell@hotmail.co.uk willfarrelldfga.blogspot.comv

50



BA (Hons)

I’ve developed my skills as a concept artist considerably along the way and have more confidence in unfamiliar software thanks to the fantastic tutors here.

KEN MCFARLANE kennethmcfarlane@hotmail.co.uk credequodhabes.blogspot.com

52



BA (Hons)

Games allow me to create an interactive world where anything is possible. I am aspiring to become a concept artist and 3D modeller.

IFRAZ MOHAMMED iffyinc@hotmail.co.uk iffyinc.blogspot.com

54



BA (Hons)

I am a Video Games designer focusing on designing for 2D and 3D environments and levels for a variety of different audiences.

THOMAS NEWTON divinitywithin@hotmail.co.uk

56



BA (Hons)

I came from a graphics background wanting to broaden my design skills on all levels. After these 3 years I am now aiming to work as a 3D modeller in games and films.

CHRIS RHODES crhodesdesign@gmail.com crhodesdesign.com

58






Michael Smith On Animation

‘With a focus on narrative this years animation students have used a broad range of media, including traditional cell based animation, flash and computer generated 3D animation, to produce some exciting shorts.’


FD

One day I chose to follow the path of Digital Film, games and animation. Even though the direction of my future is uncertain, it’s certain I followed my dreams.

ANDREW HOWDEN carbonwhitehowden@hotmail.com 64



FD

3D Modelling and Pre-Visualisation are what I do, and I don’t know if I ever mentioned it but I like trains‌

BEN MAYFIELD 66

ben.mayfield@hotmail.co.uk benmayfield.wordpress.com



FD

Animation & Illustration is the way forward, no matter where I am Animation & Illustration will be my life. It’s hard to be original‌

CHRIS LUK luk.chris@hotmail.com awsomesauce.wordpress.com 68



FD

3D Modeller and Animator

DANIEL COOPER 70

danielthomascooper@hotmail.co.uk klunkcreative.co.uk



FD

Concept art materialises thoughts, but I don’t just want to dwell in concepts I want to be part of how it materialises. I am an artist and a designer.

ANJU MIAH 72

anjumiah87@googlemail.com anjumiah.wordpress.com



FD

I’m just a girl with a dream. I’ve always wanted to share My World, the world through my eyes. One day it will be time. Live the dream…

INONGE NAMUSHI 74

myw0rld@hotmail.co.uk mylittlew0rld-princess.blogspot.com



FD

Love developing and animating characters, bringing my ideas to life. I want to produce characters that others believe in and for people to value my work.

MARY OLIVER 76

maryjeanoliver@hotmail.co.uk maryjeanoliver2.wordpress.com



FD

I’ve always had an intense passion for animation and VFX and one of my life goals is to see my name in the credits at a movie premiere.

LAUREN SHARMAN 78

lauren.01@hotmail.com blaine901.wordpress.com



BA (Hons)

I’m aspiring to be an animator for videogames. I’ve always wanted to get into game design, and these three years have helped me get much closer to achieving that.

DANIEL BECKETT beckett.danny316@gmail.com 80





Leeds College of Art Blenheim Walk Leeds, West Yorkshire, LS2 9AQ (0113) 202 8000

BA (Hons) Digital Film Games & Animation Course contact information Michael Smith Programme Leader mike.smith@leeds-art.ac.uk Annabeth Robinson Year Tutor annabeth.robinson @leeds-art.ac.uk Matt Clark Year Tutor matthew.clark@leeds-art.ac.uk

Yearbook Design Naomi Farrar Robert Green Robyn Makinson Maya Srivastava






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