Trying to ride: 試著騎車

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Nicholas Gu

Portfolio 2013

Trying to 試著 ride. 騎車



Doing design is just like learning biking. No shortcut, but try.


Trying to ride. Nicholas Gu

Portfolio

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04 Resume

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08 Industrial design

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Warm Reminder

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Rolling Bones

2013

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Framily

Furniture deisgn / System design

VIA

Medical design / Concept design

Product design/Mechanism

Product design / Behavior study / Wood Craft


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策展人 Curator

Youth@Gushan

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Name Front

Concept Electronic Device / Cloud Computing

68 Craft 70

Softness Container Ceramic craft / Lacquerwork

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Drum Chair

Ceramic craft / Lacquerwork

86 Event design 88

TEDxYouthday@Gushan Graphic Design/Stage Design

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Graphic design

112 Film 124 Website Design


Personal Statement

Education

Keep tring is my principal on design learning. Since college assignments can’t satisfy me, I start to go ouside to learn. I tried to start a company, organization to share and experience new ideas. Still tring to make all kinds of design, ceramic, carpentry, interaction design...... By doing these works, I hope I can find what is my own design.

National Cheng Kung University(NCKU) Industrial design department

Sept 2009 - June 2013

A Level: Basic(Graphic) Design, Human Factor, Entrepreneurship Intern, User study.

Design Experience Ndd Design 唐草設計

TEDxTainan

July 2012 - Aug 2012

Nov 2010 - May 2011

Ndd Design is one of the biggest design firms in South Taiwan, showing the fact and challenge of this area for me.

TEDxTainan is the first TEDx event held by student in Taiwan. It’s a precious experience to collaborate with many different people from the campus.

BFX Studio 秘境工作室

Kun Shan Lee Architecture

Industrial design intern

Nichola Gu http://nicholas-gu.com/ +886-953775691 mxkernel@gmail.com

Graphic design

Oct 2009 - Now BFX Studio is a start-up project with some of my friends. Its profit generally comes from the marketing project of game company, Electronic Art, Hong Kong, ltd.

TEDxNSYSU

Dominated designer

Oct 2011 - Nov 2011

In TEDxYouthday @ Gushan co-hosted by TEDxNSYSU and Fubon edu foundation, I was responsible for the general design work from graphic to stage design.

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Resume

Design department

Creative design intern

July 2011 - Aug 2011

This internship is about Community Empowerment. I went back to the rural area, trying to design a new system on abandoned rail. Learning from land is interesting.

Tainan


Learning Period

Website design

Website design

Film Making

Film Making

Graphic design Product design Ceramic Wood

Wood

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Activity Experience Event Participation TV programmer workshop(Taipei) International design workshop(NCKU) Design Workshop@Shu-Te College International Coference on Planning and design (NCKU) Youth Designer Workshop (Taipei) International Design Association Congress

2010 2010 2011 2011 2011 2011

Leadership

Dominated Designer

Marketing

Leader of activity in High school 2010 alumni 2010 Student Film Assistant Director MOE Scholarship Program in Art 2011 and design: Leader of design team

SAPPHIRE Cup game competition: designer 2010 2010 Career Consultant Division (NCKU): Web design 2010 Almumni Association Center(NCKU): Graphic design

ATCC bussiness case competinion

Tainan community aesthetics project: Web design

2012

2012

Resume

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Chapter1

Industrial design

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Industrial design


Industrial design is something talking about relationships between human, nature and environments.

Industrial design

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好 窩 光 景

Framily

Furniture design / System design Collaborative design with Wen Shien Huang

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Framily | Industrial design


Issue

ç ”犜 Research

About relationship

We catched the image of nest as our topic to make further design.

Early development

In the beginning, we focused on the relationship between people, aiming for making a product to improve it. Conducting brain storming, rough sketch, observation, film watching to make clear the design possibilities. Family was our choice. Every person has a shelter making him or her cozy. We catched this image, nest, as our topic to make further design. Framily | Industrial design

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Definition

Sketch for title developin 12

Framily | Industrial design


Definition 材質

Solution

自然 材質

竹子

芒草 編織

場域

騎樓

鐵窗

海綿 吸水

折傘 處理

訊息 傳達

門後 掛

開門

充氣 變大

過濾式 遮雨

回家 足跡

門鈴

燈光

小精 靈

變溫 地毯

留燈

話語

「賈霸 為?」

等高 線

情緒 Panel

杯墊

門把

表情

「我回 Welcome 來了!」 back

手綁 鞋帶

雨水 寫字

颱風

打招 呼 Goodbye

Time

好晚 回家

Typhoon

窗戶貼 膠帶

氣旋

防颱 準備

囤積

蠟燭

「出門 囉?」

門口 淹水

風&水

風鈴

水/風車

風扇

音樂

吹風

Baloon

充氣

Sketch Conecpt Arrangement

Shoes

鞋櫃

擺鞋

坐位

具象 image

藤/爬

攀爬

蓮蓬 頭

魚缸

香菇

盆栽

蓮葉

招財 貓

時間 過程

時間 推移

時鐘

早晚

四季

乾淨

腳踏 墊

信箱

鑰匙

報紙

5秒

記事 板

晴天 娃娃

吊帶 裝飾

對講 機

健康

對話

壁掛

安全 感

童趣

互相 依賴

披掛

互相 依賴

立架

童趣

互相 依賴

避風 港

和大樹 一樣

中心 感

小船 停泊

洞洞 時尚

耶穌 光

水波

光影

隨風 搖曳

水痕

水的 流逝

研究 Research

門口 的物品

架子

衣架 衣帽 架

抽象 形象

After Sketch and Arrangement, we decided to design an object near the gate. Design Spot

In the initial part of our design, we so rely on the text that it becomes a kind of obstacle. This time, we changed the way of thinking—by sketching. It provided us some possible ways for developing following ideas. Then, we arranged these results by writing keywords on post-it, finding it is important to improve the image of nest near the area of gate. If we could design a furniture in front of the door, people could see it upon caming back, making them feel warm and released after a day of hard work. Framily | Industrial design

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Attempt

Image board 14

Framily | Industrial design


Attempt

ç ”犜 Research

Texture testing

Once having development on design, we started the experiment on texture. Testing Process

It is sometimes troublesome to start up with emotional design, therefor while we thinking and researching, we also had some experiments. For example, first, we made the image board to show our feeling toward the topic by using picture from photography, product, artwork. After grasping the general ideas, we moved on to the material testing. We tried to combine some materials so that we can fastly understand the limit of combining different materials. We chose a real transparent bottle as the base to match different type of caps, first because the transparent part is hard for us to simulat by computer rendering. Second, the tight combination between cap and bottle is the most basic way to combine two things, understanding the limit of material processing. Framily | Industrial design

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Background Research

Target Analysis

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Framily | Industrial design


Background Research

Persona balcony

living room room #1

room #3

room #2 living room

bathroom

dining room

kitchen

kitchen

hallway

balcony

Member / Father, Mother, sister, brother Parenting Style / Parents conduct various affairs in flexible, liberal manners. Family will go out together when it is possible.

Persona

Location / Sanmin District, Kaohsiung City

Parents are classmates in college. Father is now working in a constructure company, while mother works in post office nearby because of family. Sister leaves family to study college in Taipei. Comparing to young brother, she behaves herself. Brother is in high school now, going to the cram school two times a week,and also joining the guitar club. For him, home is nothing but a place to sleep.

Framily | Industrial design

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User study 郭育滋 2012.11.23 0-0 家庭組成 和爸爸、媽媽、弟弟同住,姊姊已經出去和男友同居。

0-0 家庭組成

0-0 家庭組成

爸媽和一個妹妹

李阿嬤現在帶著兩個就讀高中的孫子同住,他們爸媽在他們六歲時離異,而爸爸現在在中鋼工作,住那邊 的員工宿舍,因此阿嬤就負責照顧他們的工作。

家裡除了爸媽以外有兩個小孩,她跟小她一歲的妹妹。

0-1 住宅類型? Layout?

0-1 住宅類型? Layout?

0-1 住宅類型? Layout?

社區式的電梯大樓

大樓公寓,外有陽台。

透天厝。家裡一樓以前租給補習班,二樓是客廳和廚房,三樓是臥房,四樓則是神明廳跟琴房。目前一樓沒 有租了,就閒置下來,但有一個桌子,有時會放一些雜物。

0-2 家庭氣氛如何?

0-2 家庭氣氛如何?

0-2 家庭氣氛如何?

爸媽基本上算是開明,但是因為是家中第一個小孩的關係,希望可以完全參與小孩的生活。

李阿罵和孫子相處方式是把他們當朋友,回家就稍微關心一下,今天做了甚麼,有沒有錢等寒暄。就儘管 課業不見得很棒,但是重要的是不要學壞,這樣阿嬤就心滿意足了。

家裡的小孩都在外讀書,一個南一個北,所以只要有一家團聚的機會就會特別珍惜。爸媽對小孩的寵愛是 不用說的,跟妹妹也只差一歲,所以感情也很不錯。

1-1 你回家的經驗如何? 流程是甚麼? 鞋櫃放在門口外,把鞋子放好後就會進房子,通常可以透過鞋子和電視聲得知有沒有人在家,假如有人看 電視的時候,宣玲有時候會把東西丟在客廳,也省不了爸媽一陣murmur,但整體上還算很有紀律的小孩 子。

1-1 你回家的經驗如何? 流程是甚麼? 雖然希望能像是朋友一樣相處,但其實回家就是開始管教它們,像是為甚麼鞋子沒擺好、書包衣服亂丟在 沙發之類的,總會覺得這些事情不應該是再讓阿嬤擔心了吧? 但以鞋子為例,孫子們總是會說,啊就明天 還要穿呀,為什麼要擺那麼好? 而且擺鞋櫃好麻煩之類的,就儘管已經準備了兩個鞋櫃給他們了呢。到了 週末,不免還是會要求他們擺,但孫子們總顯得還是意興闌珊。

1-1 你回家的經驗如何? 流程是甚麼? 回家的時候家裡幾乎都會有人在,所以回家的流程很簡單,在一樓的樓梯間換鞋子,然後到三樓放包包、 換衣服,可能接著洗澡或吃飯。 小時候習慣比較差的時候會把襪子和書包放了丟在客廳,可是因為後來還是要自己拿回房間,所以漸漸 地就比較不會這樣。

0-0 家庭組成

典型電梯公寓 0-2 家庭氣氛如何? 她非常不喜歡爸爸,雖然不知道細節,但應該是非常不顧 家庭的壞人。而媽媽由於是家管的關係,生活圈非常小, 很容易聽信最熟識的親信的話,所以就很武斷,但這個可 能只是片面的情況,畢竟也有提到在外讀書時每天都會維 持和家裡得聯繫,應該還是念家的,但因為爸爸的關係就 對家庭顯得不太信任。

全家只有老媽會使用雨衣,因為會騎腳踏車出去買菜,而這個東西通常也是直接放在腳踏車上。因此會放 在家裡的只有雨傘,會在陽台前面附近的木頭地板那邊,其實多少會覺得有點髒,頗為麻煩。 1-3 家人回家的行為大概又如何呢? 沒特別注意欸! 但好像就我習慣差一點 2-1 對於"家裡有人在家",有怎樣的感受和經驗呢? 由於爸媽的工作關係,一週總有幾天他們能夠早點回家,雖然大部分情況下會覺得不錯,但由於爸媽很希 望可以完全了解小孩的生活,因此就覺得相當不自在。

2-2 是透過甚麼行為去看"家裡有人在家"呢?

如0-2

2-2 是透過甚麼行為去看"家裡有人在家"呢?

透過鞋子和電視聲

媽媽大概5點多下班就回家了,開門換好鞋子後會先打開樓梯間的燈,到睡前確定沒人會回家了才會關燈 。爸爸大概6點多晚餐前會回到家,然後家人都會把鑰匙掛在二樓門口附近的鑰匙架上,不過她和妹妹的 宿舍鑰匙都會放在自己身上。 早上的話,爸媽會準備好早餐放在餐桌上再出門。因為她跟妹妹住在同一個房間裡面,所以不太會發生早 上起床找不到人的事情。

就是很安心也很開心。

其實看孫子們把東西亂丟就知道他們就一定在家啦! 也不難的。 2-2 是透過甚麼行為去看"家裡有人在家"呢?

在家門口看機車就會知道誰在不在家,要不然就是看鞋子。因為平常家裡大部分鞋子都會擺放好,比較常 穿的鞋子也就那幾雙,家裡的小孩出外讀書之後跟妹妹回家會穿的鞋子也都很好認

古念華

1-2 家人回家的行為大概又如何呢? 沒特別聊到。

研究 黃文賢 Research

Maxine Yang 2012.11.23

2012.11.23

2012.11.21

0-0 家庭組成

0-0 家庭組成

與哥哥姊姊和父母同住,但家裡的小孩目前都不住家裡,僅偶爾會回家。

跟媽媽同住。

0-1 住宅類型? Layout?

0-1 住宅類型? Layout?

0-1 住宅類型? Layout?

陽台公寓

透天厝,店面。

電梯大樓,家門口會有玄關和玄關櫃。家門內外各有一個鞋櫃。

0-2 家庭氣氛如何?

0-2 家庭氣氛如何?

0-2 家庭氣氛如何?

高中的時候和家庭關係蠻僵的,和爸爸感情不好,媽媽常夾在中間甚感猶豫。

爸爸特別注重小孩的教育,只要小孩想要學習,甚麼錢都花得很不手軟;媽媽則是對家庭成員是否溫飽特 別重視,基本上家裡都挺和樂的,彼此之間都已經很習慣互相依賴。

跟媽媽關係很不錯,雖然作息會錯開,但是會透過便利貼來傳遞想要給對方的訊息。

1-1 你回家的經驗如何? 流程是甚麼? 把門打開之後,把鞋子隨便脫在門口後,就把東西丟在房間裡面,再來「洗手」。

1-1 你回家的經驗如何? 流程是甚麼? 因為爸媽工作的地方就在家裡,所以每次回家家裡都會有人,不過因為小孩都不住家裡了,所以晚上爸媽 偶爾會到外面跟朋友聚會。但只要是特地從外地回家,不管多晚家裡都會有人等門。回家的流程也很簡單 ,會先把包包和隨身行李放在客廳一個置物的角落,然後到樓梯口那邊換鞋子,如果有需要換洗的衣物會 再自己拿去洗衣機洗。

1-1 你回家的經驗如何? 流程是甚麼? 沒有問得很清楚,但大致上會把鞋子脫在門外,到室內換室內拖,然後進房間。下雨的話雨傘跟雨衣會晾 在家門外的陽台,等乾再收起來。濕掉的鞋子也會放在外面。

0-0 家庭組成 兩個姊姊和爸媽

之後沒有繼續問下去是因為這樣的使用者似乎就已經不是我們target對象了。

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢?

1-2 假如是雨天的情境下,又有什麼改變呢? 會把雨衣會直接掛在外面的欄杆上晾乾,但曬乾後也是阿嬤得親自把雨衣拿進去,而雨傘就會直接在陽 台的欄杆上掛著,有提到雨水不至於把陽台弄的一遍濕。至於鞋子會直接立在陽台靠外側的地方,下面有 墊著木頭,而欄杆也夠密不至於讓鞋子掉出去。 1-3 家人回家的行為大概又如何呢?

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢?

1-1 你回家的經驗如何? 流程是甚麼? 最近因為工作的關係,作息時間大概都是從凌晨三點直到 早上十點,回家很晚很晚,家人幾乎都睡了,但回家媽媽 一定就會醒來。但由於擔心小孩的關係,就會不斷提到應 該換工作的至情,對她來說就嘮嘮叨叨,並不是很愉悅的 樣子。

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢? 對她來說,回家是非常非常差的感受,因為爸爸和媽媽對她來說都是相當負面的感覺,整個家庭都對 她是非常不友善的,也因此在大學期間寒暑假都是在台南度過的,不太會回家,當然每天都 會和媽媽 弟弟聊天,但似乎仍對於家庭觀感沒有很好,現在會住在家裡只是一時權宜之計,假如之後存到錢就 會毫不猶豫地搬出去,因此對於家裡的一切似乎也都沒太在意。

1-2 假如是雨天的情境下,又有什麼改變呢? 會把雨衣會直接掛在外面的欄杆上晾乾,但曬乾後也是阿嬤得親自把雨衣拿進去,而雨傘就會直接在陽 台的欄杆上掛著,有提到雨水不至於把陽台弄的一遍濕。至於鞋子會直接立在陽台靠外側的地方,下面有 墊著木頭,而欄杆也夠密不至於讓鞋子掉出去。 1-3 家人回家的行為大概又如何呢? 如1-1

1-2 假如是雨天的情境下,又有什麼改變呢? 雨衣就先隨便丟在陽台欄杆上,雨傘就直接掛在陽台上,我很討厭這種潮溼感,假如全身都濕掉我會先把 襪子脫掉,再逃到廁所,把東西先暫時放在廁所外,再洗腳,洗完才把東西放到房間。

1-2 假如是雨天的情境下,又有什麼改變呢?

1-2 假如是雨天的情境下,又有什麼改變呢?

基本上就是把雨傘撐開來晾在家門前方停機車的地方吧! 如果有穿雨衣的話那邊也會有衣架可以讓我們 晾雨衣。其他的就不太會變。

大致上差不多,但媽媽會把鑰匙掛在玄關櫃裡面的鑰匙掛上。 1-3 家人回家的行為大概又如何呢?

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢?

1-3 家人回家的行為大概又如何呢? 大致上跟我差不多,晚上比較晚的話就會把鐵捲門關上,如果有人會更晚回家,就會留外面的燈給他。爸 爸會要求自己的東西要自己收好,所以我們家比較不會有東西亂擺,就算有亂擺也不會有人去收,但是隔 天會有人要被念了。

我高中大多比較希望家裡沒有人欸,因為這樣就可以做些見不得人的事情惹^.<。假如希望家裡有人大概 都是肚子餓吧。

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢?

1-3 家人回家的行為大概又如何呢? 老爸會特別整理鞋子,大家基本上都會把自己的東西放到自己房間,我們間頗為規律。

就是很放鬆吧!不用再去多想甚麼事情做了甚麼事情沒做,回家就可以好好休息,好像可以把自己交給這 個家一樣。

2-2 是透過甚麼行為去看"家裡有人在家"呢?

晚上我樓下就會看有沒有燈亮,但真正關鍵是開鐵門的時候,假如有反鎖就代表沒人了。因為家裡很小, 大家時間也很規律,大概也很容易猜想誰在家。

沒有問到。

2012.11.22 0-0 家庭組成 和婆婆、老公、阿姨、和兩個高中小孩同住 0-1 住宅類型? Layout? 五樓透天 0-2 家庭氣氛如何? 由於爸爸和媽媽要開專藝輸出店,作息時間大概都是凌晨兩三點到早上十點睡覺,工作時間從中午到 近午夜,因此平日要見到小孩機會不太多,據老闆娘說,大概就只有晚上回家裝便當的時候可以簡單 和小孩聊一下天。假日會很認真和小孩在一起,可以的話也會多多出去玩,看來應該是不錯,但是老 闆娘有特別提到該罵的時候就會罵,有一次回家裝便當的時候,在樓下看到整棟就只有二樓燈有亮, 而那邊就是主要婆婆和小孩的生活樓層,很開心蹦蹦跳跳的上去(並呼叫家人的名子)時,發現兒子有點 異樣地躺在床上,心中大概猜到是偷玩電腦被抓到,就直接問他「剛剛是不是有偷玩電腦?」,小孩達 三次沒有,就直接甩巴掌了。她說第一沒開燈殘害勢力,第二說謊話,從那次之後,所有這類事情報 備就和爸爸說就好,而老闆娘有疑問直接找爸爸問。由此可見嬤嬤應該在這個家庭比較是黑臉的腳色 ,而其他長輩都比較疼愛小孩一些。 1-1 你回家的經驗如何? 流程是甚麼? 正常時間回家大多會蹦蹦跳跳的(如0-2),但一般日因為作息時間偏差其實比較沒有機會。 2-1 對於"家裡有人在家",有怎樣的感受和經驗呢? 老闆娘十分在乎家,他在回答這個時候,他一直和他爸媽都有很好的感情,結婚後有一次和爸爸大吵一架 ,第一次掛爸爸電話, 自己當下有點後悔,而在老家的菲傭也有說爸爸當下十分憤怒和難過,因此有好一 陣子完全斷絕了聯絡,直到決定把全家老小一起帶回娘家, 「總不會把全家趕走吧?」回老家時,老爸正好 在外買東西,就直接在老爸快回家的路上奔跑撒嬌,而老爸只說:「回來就好!」算是消弭了一次紛爭。 她和自己父母無話不談,在爸媽離開時也因此不帶有任何遺憾,畢竟生死有數,但她已經把能做的都做完 了,她也是用這種心態經營家庭,因此回家大概就是母愛的發揮了。 2-2 是透過甚麼行為去看"家裡有人在家"呢?

會特別從樓下看幾樓的燈有亮,略知一二。 3-1 作息差別

由於爸爸和媽媽要開專藝輸出店,作息時間大概都是凌晨兩三點到早上十點睡覺,工作時間從中午到近 午夜,因此平日要見到小孩機會不太多,據老闆娘說,大概就只有晚上回家裝便當的時候可以簡單和小孩 聊一下天。假日會很認真和小孩在一起,可以的話也會多多出去玩。(見0-2) 3-1 作息差別

2-1 對於"家裡有人在家",有怎樣的感受和經驗呢? 同上。

2-2 是透過甚麼行為去看"家裡有人在家"呢?

白天的話就是一定會有人在家,晚上的話就是看鐵捲門有沒有拉下來。再來就是看機車跟家裡的燈,家裡 沒人的時候燈會全部關起來。

楊老闆娘

2012.11.23

2012.11.21

2012.11.21

1-2 假如是雨天的情境下,又有什麼改變呢?

0-1 住宅類型? Layout?

陳稚縈

李阿嬤

陸宣玲

小孩在睡覺前會把書包放在客廳,因此老闆娘在回家後會去看小孩的作業、聯絡簿,批閱完就會擺在桌上 ,假如有甚麼事情會用便利貼在桌子或是簿子上,但留字並不慣例。至於沒有特別留「物品」溝通的習慣( 不過她可能會錯意,以為是指禮物),他說他們家不會用這種方式表達,會直接用言語和肢體互動為主。

2-2 是透過甚麼行為去看"家裡有人在家"呢?

媽媽一大早就會出門去運動或是買菜。Maxine則是8點左右要到成大上班,晚上6點多左右會回到家。

Interview record

We expect by knowing many stories in hall way, the desgin could touch heart. Interview Process 18

Framily | Industrial design

For targeting location, hall way was chosen. And then, we were interested to the story happened there from different context of people. Many interviews about special story, experience for people from different career, age, gender, family structure had been conducted. The result showed that care givers and receivers have different feeling and action when they go back and leave home.


User study

Sequence model Framily | Industrial design

19


Ideation

Proposal development 20

Framily | Industrial design


Ideation

ç ”犜 Research

Proposal 1

Making a hallway furniture with commnication was the target, but form was still need to find. Proposal 2

After a wide development, we decide the form of shoes rack with communication function as the final proposal. Proposal #1 and #2 has same function including message writing, mail and shoes placing. Also, light is crucial for the scenario of coming back home. Framily | Industrial design

21


Rough Model

Scale testing

To check the usability of proposal #3, we made the cardboard model to check its size. Model detail 22

Framily | Industrial design

The design we proposed before had a critical failure: they were not touching. After a lot of sketches and discuss, we came out a new form, proposal #3: the frames and a bench with a light. Each frame had its function so that people could do something with it while they changing their shoes, it was also the reason that we combine a bench in this system. To check the usability of proposal #3, we made the cardboard model to check its size.


Final Proposal

Demo Framily | Industrial design

23


Model Making

The part of bench

We also tried to put some craft techniques into this projects to filled it with more emotion. Carpentry Process 24

Framily | Industrial design

The carpentry is one of the tough part through the process of design. From buying and transporting, dealing with carpenters and the postproducing works, it is made by ourselves. Although the industrial thinking have trained us to consider mass producing, we also tried to put some craft techniques into this projects to filled it with more emotion.


Model Making

Spray paint

Different part of making

In this project, we tried to make a product from sketch to real product by our own.

In this project, we tried to make a product from sketch to real product by our own. Many material like clothing, glass, plastic were used, so we also needed to come up with assembly technician and mechanism. Framily | Industrial design

25


Model Making

Design Spot

We use Arduino Mega and Uno to control the clock and lamp with sensors. Design Spot 26

Framily | Industrial design

Electronic part is another big challenge for us. With many people with different background as consultant, the electronic mechanism and coding were accomplished by our own. We use Arduino Mega and Uno to control the clock and lamp with sensors. By such supports, this product can be used in practice.


Research 4]

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Design Spot

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Design Spot Framily | Industrial design

27


Design

The purpose of “framily” is to enhance the sense of “feeling good at home” by creating a unique scene belongs to their own family. Even when life is getting busy, touching scenes are still waiting in the hall way.

Concept 28

Framily | Industrial design

1_Putting the reminder on the brench. 2_Using way of whiteboard eraser. 3_Except keys, mails can also be attached on family frame. 4_The word messages can written on the frame.

1

2

3

4


Design

2 1

3

4

2 KeyChain

1 Mirror Clock It is simply a clock hanging on the wall of hall way or living room at home, making it easier to check the time when around. If there is a need to take a look in the mirror, the clock display will automatically disappear when standing in front of it several seconds.

Other than adsorbing objects, the round magnets are also a key rack. We can learn if our family are at home or not when we put the key in the corresponding colored board.

3 FamilyFrame Each family member have their own distinguished board in different colors. It’s not only a personal little white board, but also a simple message processing center to recieve sweet and short messages from familiy.

Function

4 WhiteboardTools o

30

o

45

One-hand manipulatable whiteboard pen button not only makes the pen attachable to the groove, but helps users to take off the pen cap easier. The lateral side of the whiteboard eraser is designed to be inclined plane, which makes the eraser more convenient to take and less possible to dirt user’s hand. Framily | Industrial design

29


Design

As we tried to build a nice scene in our house, we also wanted to make the whole process of passing by this place to be much more fluent. We can be more efficient to be prepared and get out, and immediately feel the care from family when we get home. Place the key on board,lay the shoes into shoe shelter, and say:”I’m back,my lovely home!”

Process 30

Framily | Industrial design


Design

5

5

Shoe Cabinet & light

The bench below provide a place to lay our shoes and put our shoes on. The slim surface is a place we can temporarily put something we carry with us. The lamp on the left side is a photosensitive lamp, it lights up automatically when it is too dark around, and vice versa. We can also turn it into manual mode, and adjust the brughtness of th light. At last the lamp we keep for our familiy member who comes back home late is the last puzzel of Framily.

brightness

Function

Framily | Industrial design

31


Design

32

Framily | Industrial design


Research

By focusing on the life footprint of family members, we believe that people can get connected much intiminately.

Framily | Industrial design

33


正 壓 呼 吸 面 罩

VIA CPAP Mask

Medical design / Concept design Collaborative design work with Xu Hui Zhen

34

Framily | Industrial design


Research

Mask case study

The wearing ways are quite different and obvious impact on comfort range. Internet Case study

In order to get familiar with the mask, we collected data of all kinds mask for construction, normal medical used and CPAP from Internet and practice, hoping to get enough knowledge for following design requirement. We also found that the wearing ways are quite different and obvious impact on comfort range. Framily Industrialdesign design VIA | | Industrial

35


Interview

Observation

Department of Respiratory Therapy assisted this project, giving the detail about the way of using. Interviewing 36

VIA | Industrial design

Department of Respiratory Therapy, NCKU hospital assisted this project, giving the detail about the way of using. We put much emphasis on the thinking about using the application. Hospital staff, patient and their family are core users to this products, but how they think about it?


Ideation

Ideation #1 VIA | Industrial design

37


BrainStorming

BrainStorming analysis 38

VIA | Industrial design

User emotion analysis

Design Point

The first ideation was stuck in the problem of mechanism and structure that hard to solve. Then we start to think about the emotional feeling of everyone around the mask like therapist, nurse , patient and his family. There are some conflicts between them.

We decided to put a value on the mask, the emotional needs. Finally there were two generally way to develop: “From denial to acceptance” and “Coming over struggles together”


Ideation

xt th

Ideation#2 VIA | Industrial design

39


Forming Testing

Form testing

Experiment 40

VIA | Industrial design

The power is hard to control when they assist patients to wear the mask. The flexible mask could be a solution.

The design started from the bad communication between care giver and receiver. The power is hard to control when they assist patients to wear the mask. The flexible mask could be a solution. When the mask transformed drastically, it is means its too tight. The organic forms are good for it, so we made clay model to learn the way of forming.


Forming Testing

Function Testing

The flat shape with holes was the final decision because of its obvious deformation. Testing Process

The flat shape with holes was the final decision after the clay model testing because of its obvious deformation. To make the model, by using laser cutting, we can get the acrylic the shape. Then making it into the cavity by plaster, infusing the silica gel into it, waiting for a while. We can get a flexible model with the shape with holes. VIA | Industrial design

41


42

VIA | Industrial design


VIA | Industrial design

43


溫 情 熨 斗

WarmReminder

Electrical Appliance / Mechanism

44

Warm Reminder | Industrial design


Issue

ç ”犜 Research

Consltant of Industrial Engineering 45 years old, having 2 sons.

Persona

Design an steam iron for the person needs to travel around. Imageboard

This design started from Persona: G.I Joe is an industrial engineering consultant. He has stayed in China for long time from factory to factory. In general situation, he stays in a humble dorm provided by customers. Because of his job requirement, he needs to care about his appearance. His shirts will be ironed when he calls back home every night. After doing this task, he can take rest. Image board shows the thing that he might interesting in. Warm Reminder | Industrial design

45


Case Study

ç ”犜 Research

Deconstruction

Steam iron is a dangerous electronic device that needs storage some water. Mechanism Analysis 46

Warm Reminder | Industrial design

A steam iron was deconstructed to understand the mechanism inside. It is a danger electronic device that needs storage some water. For the heating part, it is covered by waterproof material to avoid the dangerous situation.


Thoughts

熨斗發想

The two ways to create a new steam iron design.

Essense Design 本質設計

The iron in the middle called “Invisible iron”. It is heated by micro oven fitting the life style of individual or small family. I am stunned by such delicate design. Initially, I think it is a kind of subtraction design. But when I try to think that, It is hard to develop a new design different from the original type. Then I realize the failure of the subtraction design. We always

Subtraction design 減法設計

need to design a product with all aspect, however, by its way, designer are constrain by the current products. So another way was here: Starting from the “essence”, figure out the most important points of a product, then compare to the past and current types, there are more possibilities.

Self Discourse of Design Warm Reminder | Industrial design

47


Interface design

ç ”犜 Research

Controller

Temprature Light 48

Warm Reminder | Industrial design

In order to solve the basic problem of steam iron, add a roller and light.

Steam iron is so dangerous that needed to change because of its hot iron. Once it is placed in wrong place, an innocent person would be hurt. In this design, the exposed area is reduce to minimum. And avoiding misunderstanding the temperature, the light is placed on the handlebars. If user doesn’t use it for long time, the light will also twinkle.


Interface design

Water

Off

Nylon

Off

Min

Off

Silk

Wool

Cotton

Linen Max

Low

High

Steam

Steam

Steam

Heat

Steam

Steam Steam Silk

Steam

Wool

Nylon

Cotton

Off

Linen

Steam

Steam

Interface Design Demo. Warm Reminder | Industrial design

49


Design

Exploded View 50

Warm Reminder | Industrial design


Design

Demonstration Warm Reminder | Industrial design

51


骨 頭 滾 桶

RollingBones

Taiwan Pinewood Dining table product Individual design work, Cooperate developing with Vince Huang.

52 52

Roliing Bones | Industrial design


Issue

研究 Research

Dining table behavior simulating

We found there are many details in Chinese dining table culture. The origin

Be inspired by film “Eat Drink Man Women”, we found there are many details in Chinese dining table culture. For example, the order of siting in the table, the order of clamping food and the topic could be talked around the table. We could find manner and philosophy in here. Rolling Bones | Industrial design

53


Research

ç ”犜 Research

Experiment

We were trying to find some unconscious behaviour while eating by recording. 54

Roliing Bones | Industrial design

To realize again the daily life is hard. We were trying to find some unconscious behaviour while eating by recording. I found the bone is a trouble. If placing it in bowl will cause some inconveniences, but lifting it on table will mess up.


Research

開動

端起碗公,準備開工!

划飯

夾菜

吃飯當這樣最容易!

吃菜時把碗擋在下面,避免掉落

吃飯的 動作研究。 雞翅炒飯

蓋臉

以碗就口,調整好角度,吃光光!

Behavior Research Demo.

開心。

Cast and illustrate by 古念華

Rolling Bones | Industrial design

55


Interview

研究 Research

Paper Prototype

I made some scenario cards and models for participant. Interview 56

Roliing Bones | Industrial design

We demanded ourselves to hear others need. In previous interview experience, sometimes the participant can’t imagine the topic or question we want to talk about. To solve this problem I made some scenario cards and models for them while interviewing.


Interview

嗨岱君 這是嘰咕的工業設計問卷:) 這次希望和你討論「骨頭」的看法。 也許在吃便當、合菜的時候,會遇到處理骨頭的疑惑, 要丟哪裡?怎麼處理 我想先請問你這部分的感受,另外我也設想了幾個情境,想請問你 的看法。

Q1:請你先針對骨頭做些心理 感受評斷?

Q4:你喜歡麥當勞嗎? 假如你以後吃飯都有這樣的盤子, 可以隨意把骨頭丟到各處。 請問你喜歡或不喜歡這樣的設計,為 什麼呢?

也許不一樣的骨頭會有不同的感覺? 或是一群人吃飯或者一個人便當有甚麼心理感受的 變化?

Q2:你喜歡這樣的處理嗎? 這是專門放骨頭用的紙墊。 類似便條紙一樣,可以一張一張撕, 你用完就可以把它包起來,眼不見為 淨。 請問你喜歡或不喜歡這個設計,為什 麼呢?

Q3:你接受玩骨頭嗎? 這是上一個應用的延伸,部過你可以 把骨頭丟到紙上和朋友互動。 請問你喜歡或不喜歡這個設計,為什 麼呢?

Q5:你喜歡骨頭拼盤嗎? 假如桌上有一個盤子正好可以拿來裝 骨頭呢? 也許像是圖片這樣的盤子可以讓大家 一同把骨頭丟上來,說不定可以變成 一種新風景? 請問你喜歡或者不喜歡這個設計,為 什麼呢?

Q6:你喜歡骨頭垃圾車嗎? 誰說丟骨頭只定點? 假如讓它像垃圾車到處跑呢? 請問你喜歡或者不喜歡這個設計,為 什麼呢?

Questionnaire Rolling Bones | Industrial design

57


Ideation

研究 Research

Sketch

I combined the ideas of turntable into leftover container. Specific Design 58

Roliing Bones | Industrial design

The result of interview shows that people are interested to the funny object on dining table while they say they don’t want the leftover shows up. I came up that Chinese dining table sometimes has a turntable for people all around to get the food. So I wanted to combine this ideas into leftover container.


Modeling

ç ”犜 Research

Lathe

Just learned the carpentry skill so that I could made the model by my own. Working Process

I learned the carpentry skill in Tainan National University of Art. Because of is project, I got the chance to come back to learn something more. This time I learned to use lathe machine to make the bowl-like container. Rolling Bones | Industrial design

59


Presentation

ç ”犜 Research

DIY Studio

By video, the using way of RollingBones can be easily understood. Presentation 60

Roliing Bones | Industrial design

Enjoying the process of design, even it is almost done. I build a DIY photography studio in my room, recording the demo video and photos. Video presentation is also a ambitious attempt. By this way, the using way of RollingBones can be easily understood.


Presentation

Demonstration Rolling Bones | Industrial design

61


ĺ?? ĺ‰?

NameFront

Concept Product, Digital Material Cloud Computing Concept Product Collaborate with Yi-Chin Huang

62

NameFront | Industrial design


Research

Cloud Computing

Find the opportunities to meet the expectation of technology trend and needs from people Discussion

It was a common issue that what is the value of industrial design in the technology world? In this topic, we wanted to find the opportunities to meet the expectation of technology trend and needs from people by finding the articles from the 3C magazines or academic researches. In our point of view, technologic device should fit in human’s regular life, but not let them to learn. Secondly, based on the feature of cloud computing, every client device could be simplified as possible. Finally, multi-platform will be another important feature for this technology. Name Front | Industrial design

63


Research

Behavior in a conference

By cloud comuting, the experience of coference may be improved. Problem 64

NameFront | Industrial design

The tough problem was: why we need another mobile device when the mobile phones are everywhere. We concluded that only if the new one can be good at use in a specific situation, or it was not necessary. We found in a conference experience, every participants need to wait in line for register. In the event, everyone could get lots of business cards, hard to arrange.


Design

The system Name Front | Industrial design

65


Ideation

Detail design 66

NameFront | Industrial design


Design

Thinking about the usability when wearing, the control but-

toms are placed on the upper side. When pressing the middle buttom for several seconds, NameFront will switch into the exchanging mode. NameFront still has the function for

finding the recent records of business card exchanging for recalling.

About material, NameFront use the plastic as the main construction whose screen is hided beneath the surface. And the ring part uses the Alumni.

The curving shapes make it easy for taking.

Name Front | Industrial design

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Chapter 2

Craft

68

Craft


Craft is a method to learn the desire of material.

Craft

69


軟 性 載 體

Softness Container

Ceramic craft / work

Class design work in Shu-Te University

70

Soft Container | Craft


Research

A mess table

Putting thing in order is not likely what nature do. Observation

Cleaning and arranging action is seems troublesome for many people. Putting thing in order is not likely what nature do. Maybe we can find another way to contain these things with more easy way. Soft Container | Craft

71


Research

Biological form

Ceramic is capable of making Biological form. Structure study 72

Soft Container | Craft

The biological structure has some possibilities to this project. People can easily find their way of using it. However, the form is hard to make for the industrial manufacture. Finally, the ceramic is found and capable of making this form.


Research

Organic Form

This project is an attempt to apply organic structure to make more possibilty in using a product.

Building Sometimes I found the building structure inspired by nature. They considered about minimizing the material used in construction, using of the resident.

Nature The reason of form in nature is about the max intensity and min material.

Lighing Image board

Lighting has the same concept about structure which is a kind of light filter.

Soft Container | Craft

73


Sketch

Form development 74

Soft Container | Craft


Modeling

Prototype

After evaluating the PU protoype, putting clay on it to get the template. Clay model

First of all, I make a PU prototype to evaluate its scale. The second step is more likely making a car model, putting clay on the PU prototype. So that we can get the template. Soft Container | Craft

75


Modeling

Ceramic model

To make two models with same shape, use the shell prototype in plaster. Mold making 76

Soft Container | Craft

To make two models with same shape, use the shell prototype in plaster. Putting the template into the clay wall. Then pour plaster into it. We can get the mold in the final. By using the mold, we can get many copy piece with the form. For the last step, put glaze and lacquer on it.


Design

Illustration Soft Container | Craft

77


Design

78

Soft Container | Craft


Design

Soft Container | Craft

79


鼓 椅

Drum Chair 木頭 工藝家具

Woord Craft Furniture

80

Drum Chair | Craft


Learning

Practice

Products in markets seem bored and dull, and I believe the products with texture will soon be popular. Tools

Wood gives the sense of warm, and it has rich colours and textures that plastic are hard to achieve. Products in markets seem bored and dull, and I believe the products will material texture will soon be popular. The learning in carpentry starts from sharpening the knife of planer. Feel the feedback from the material, than the jobs can be done better. Drum Chair | Craft

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Learning

Attemps

Learning carpentry is frustrating, but a good chance to learn the tolerance to failure. Fails 82

Drum Chair | Craft

Unlike the modeling way in industrial design, carpentry needs to concentrate on communicating with material. The learning in carpentry is frustrating, bringing countless fails. However, It’s good chance to learn the tolerance to failure.


Modeling

Parts

I tried to make a chair with indirect semanteme of the Chinese traditional elements. Processing

In hoping of individual making, there were limited skills that I could use for my little furniture. I designed a chair with indirect semanteme of the Chinese traditional elements. Finally, a chair with drum-like shape was came up with.

Drum Chair | Craft

83


Design

84

Drum Chair | Craft


Design

Drum Chair | Craft

85


Chapter 3

Event design

策展人 Curator

86

Event design


Life is not his own business; design, either.

Event design

87


活 動 設 計 Event Design: TEDxYouth@Gushan

Graphic Design/Stage Design Event Design

88

Event design


Teamwork

Staff

TEDxYouthday@ Gushan is second TEDx event I participate in.

Key person

TEDxYouthday@Gushan is second TEDx event I participate in. It is held by TEDxNSYSU and Fubon Cultural & Educational Foundation. Both of them are unknown for me, but the time I join to this team is really close to the event date, so I need to be familiar with them in little time. Event design

89


Learning

Rehearsal

Under time pressure, I need to ask myself to comply with timing control, behaviour and performance. Process 90

Event design

I learned a lot in attitude. Under time pressure, Timing control, behaviour and performance need to be complied with. In one day, maybe I needed to discuss the design with the team in Kaohsiung, than proposed the result In Taipei, which is 300 km away in one day.


Learning

Portrait

I found the ability to recognize details is obvious insufficient. Design

There are some unique experiences about design. For example, it is the first time a can collaborate with professional graphic designer. Expect for design skills, I found the ability to recognize details is obvious insufficient. Second, it is also the first try to design all event include the stage and light. Event design

91


Design

Main visual design 92

Event design


Design

Poster Event design

93


Design

Postcard 94

Event design


Design

Leaflet Event design

95


Chapter 4

Graphic

96

Graphic


Graphic design needs the sensitivity on color and structure.

Graphic

97


Graphic

BFX website logo - 1 BFX website is one of my studio production whose title is for battle game commnuity. I design 3 defferent kinds of designs for it. 98

Graphic


Graphic

BFX website logo - 2 The second one is for the dark environments. Every game has its visual style, therefore we need some different designs for different situation. Graphic

99


Graphic

BFX website logo - 3 By using camouflage, the logo can direcelt link to battle. 100

Graphic


Graphic

BFX business card Tring to use semi opaque plastic and opaque paper, a new way to make a business card.

Graphic

101


Graphic

Performance Poster The title of this performance is (Bad) Dream. Ghost illustration and a 3D rendered door are used for its topic. 102

Graphic


Graphic

Music contest poster Its title is also about the ghost, “The sing of scream�. But this time I want to make a scene with feelling.

Graphic

103


Graphic

Internship Event Poster This case has limited elements to design from the demands of the assignor. It uses a China map and put style on it. 104

Graphic


Graphic

Event Poster The design is for the business case competition: ATCC. Our proposal is to find a symbol from every area. Graphic

105


Graphic

TEDxTaipei intro poster There is many information should be put on it. The line is a element making the structure more stable. 106

Graphic


Graphic

TEDxTainan recruitment poster It is very first poster for this organization. To fit the imagination of this city, I choose some patterns and object as its style.

Graphic

107


Graphic

TEDxTaipei in NCKU name card It is the first event for TEDxTainan. The using of bright colors is to celebrate its beginning.

108

Graphic


Graphic

TEDxTaipei in NCKU book cover The topic is “knowlege expansion“. Make the book cover by this concept.

Graphic

109


Graphic

Wedding Graphic These posters, remind cards is design for my sister’s wedding.

110

Graphic


Graphic

Graphic

111


Chapter 5

Film

112

Film


The purpose is to tell a story that touching hearts.

Film

113


How’s going?

How’s going? The documentary about the relationship effects that Internet brings. Responsible for Editing, Poster, Co-directing. Collaborate with 陳芃勳, 陳柔安, 洪崑涵, 謝 東峻, 吳佳瑋, 張學平, 詹致遠, 洪素秋, 顏 慷, 英紀偉維.

http://goo.gl/DSK3K (Youtube)

114

How’s going? | Film


How’s going?

How’s going? | Film

115


Wedding

Hua&Cindy’s Wedding This film is the opening for my sister’s wedding, talking about the bride and groom’s story when high school. Responsible for Editing, Directing.

http://goo.gl/fvbBJ (Youtube)

116

Wedding | Film

Hua&Cindy’s Wedding


Wedding

Wedding | Film

117


The collector

The collector How can foods repaid the collector’s kindness?

Responsible for Editing, Co-directing. Collaborate with 彭康縣, 陳柏安, 王思懿, 吳青原

http://goo.gl/KVxv0 (Youtube)

118

The collector | Film


The collector

The collector | Film

119


Thesis design progress #3

Thesis design Progress #3 As doing thesis design, we wanted to show our progress by series of videos. This one is the episode 3. Responsible for Editing, Video taking.

http://goo.gl/dlX7Y (Youtube)

120

Thesis design progress #3 | Film


Thesis design progress #3

Thesis design progress #3 | Film

121


Herd behavior

Herd behavior It is about a psychology effect: herd behavior. It starts from the explanation of the effect, and demonstrate the experiments in the night market. Responsible for Editing, taking film. Collaborate with 林殷祥, 張庭瑄, 魏儀杰, 潘 虹羽, 黃昱凱, 蔡孟勳, 郭顯齊, 吳欣蔓, 鄭 仲翔.

http://goo.gl/OH3Rp (Youtube)

122

Herd behavior | Film


Herd behavior

Herd behavior | Film

123


Chapter 6

Website

124

Website


A website project combines all elements and skill of design. It is my start.

Website

125


ProjectR

ProjectR

Racing Game Community http://pr.chaozu.net (closed) 2007-2008

In that time, I was so fasinated by racing games that I built a racing commnity website: ProjectR. I attempted to construct a Content Management System(CMS) in PHP and Mysql by the functions of Dreamweaver.

126

ProjectR | Website


ProjectR

Forum board list

ProjectR | Website

127


ProjectR

Game List

128

ProjectR | Website


ProjectR

Game detail

ProjectR | Website

129


Community Empowerment

Community Empowerment

Tainan community

http://www.kunsonstudio.com.tw/aisthetikose/index.php 2012-

This website is for the commnuity empowerment project of Tainan local government’s, showing its result. Built by the joomla system, able to updating content online.

130

Community Empowerment | Website


Community Empowerment

Project Detail Community Empowerment | Website

131


TEDxTainan

TEDxTainan

Event website

http://www.tedxtainan.com In construction

When TEDxTainan celebrateed its 3 year anniversary, the TEDders also planed to build its website. This website is still in construction, and the images demonstrate here is simulation images.

132

TEDxTainan | Website


TEDxTainan

Contact Page

TEDxTainan | Website

133


“keep calm and carry on.” My motto quote

134




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