Atmosphere 06

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ARCHITECTURAL JOURNAL

ATMOSPHERE NEW YORK INSTITUTE OF TECHNOLOGY SCHOOL OF ARCHITECTURE & DESIGN

ATMOSPHERE 06

©2022-23 ATMOSPHERE PUBLISHED BY THE SCHOOL OF ARCHITECTURE & DESIGN NEW YORK INSTITUTE OF TECHNOLOGY, NEW YORK, NY, 10023

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ISSUE 2022-23


ISSUE 2022-23

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This annual publication displays archives of students’ work containing projects & imagery from the academic year of Fall 2021 - Spring 2022, selected by Atmosphere editorial staff with support of faculty members. ©2022-23 ATMOSPHERE Published by the School of Architecture & Design, New York Institute of Technology, New York, NY 10023. All Rights Reserved. No part of this publication may be reproduced without permission.

Cover credits: Student: Liyth Musallam Faculty: Professor Alessandro Mellis

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ATMOSPHERE 06

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ISSUE 2022-23

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Salma Kattass Professor Pablo Lorenzo-Eiroa Fall 2021 4


INTRO

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TECHNOLOGY VISUALIZATION HISTORY LECTURES

DIGITAL ARTS

Maria R. Perbellini, Dean School of Architecture and Design New York Institute of Technology

CORE DESIGN

FUNDAMENTALS

Supporting a unified, diverse, well-respected, and collegial School to its next level of distinction, we prioritize student-centered development, educational success, and job placement, with a plan to inspire future leaders in the world who positively anticipate change. We like to call New York Tech the home of doers, makers, and innovators, a place where we invent the future. Those words really do sum up the incredibly creative work we see coming from the School of Architecture and Design and from our outstanding students, faculty, staff, alumni architects and designers.

INTERIORS

“Atmosphere” continues to showcase the transformative and continuously evolving path that the School has embraced; the ambition to stimulate new knowledge; and the exploration of emerging technologies, promoting critical academic excellence. While we aim to prepare our students to be responsible and active citizens, at SoAD we are committed to advancing architecture and design in extraordinary ways, helping students to convert an interest in a leading career in sync with the shifting of professional practices.

MARCH

I am delighted to introduce the 6th volume of our annual student-led publication “Atmosphere” with a selection of student works across all levels within our undergraduate and graduate studios, courses, and seminars. This display of a broad range of trajectories includes design workshops, collaborative and multidisciplinary research initiatives, community-based projects, and extracurricular and experiential learning activities.

MSAUD

DEAN’S NOTE


ISSUE 2022-23

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Mary Guzowski Professor Brad Engelsmann Fall 2021 6


ASSOCIATE DEAN’S NOTE The sixth volume of Atmosphere celebrates the school’s continued growth and development and frames the breadth of inspired learning that spans the SoAD’s twelve design centered academic programs. The exemplary student projects presented in this publication were developed in the light of the fading global pandemic, and in the face of the emergent prospects of artificial intelligence enhanced learning and teaching. This document celebrates the unique creative spirit and continued evolution of our community’s proactive and intrepid embrace of discovery through focused inquiry. It is also evidence of the vibrant evolution of the interdisciplinarity and team-teaching learning model that defines our creative culture and diverse supportive community. The consistent shared engagement that sustains the collegial spirit across the school’s three departments continues to foster more focused commitment into optimizing life affirming imperatives and principles for enhancing our social, built and natural environments. The increased acceleration of cultural, technological, and environmental change urge the advancement of heightened design agencies and imperatives through algorithmic speculation, computational visualization scenarios and predeterminable outcomes. Generative design practices, enhanced machine thinking and learning and cloud memory beckon our holistic contemplation to think forward, beyond our reflective present state of affairs, as we usher in new freshmen students and congratulate this year’s graduating class and endeavor to redefine our practices and approaches for envisioning the best of all possible future worlds.

Anthony Caradonna, RA Associate Dean for Academic Operations and Professor School of Architecture and Design New York Institute of Technology

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Maite Velastegui Professor Gregory Melitonov Spring 2022 8


FOREWORD The sixth ATMOSPHERE edition from the New York Institute of Technology School of Architecture and Design serves as evidence of the dedication and commitment of Dean Maria Perbellini, and the unwavering support of SoAD’s Leadership team, distinguished Faculty, and impressive student body. Operating at the intersection of possibilities and challenges, the School of Architecture and design community has demonstrated perseverance and certitude, moving towards the goal of making impactful contributions in academia, research, and the built environment. Transformed by its collective experiences, the SoAD community continues to emerge with a greater sense of purpose and focus to expand the mission of preparing students for current and future events and to raise awareness on pressing issues and needs of the world today. The content laid out on the pages of SoAD ATMOSPHERE 06, outlines a path to enter and see dedication materialize into possibilities. It is an open invitation to experience the communal explorations of the SoAD student body and faculty. Informed by emerging technologies and a broader global awareness of current events and needs, this new body of student work awakens the senses with a promise that reassures us of the possibility for what is to come. The continuous reflection of pedagogical methods and the integration of emerging technologies gives way to the unfolding of forward-thinking propositions and interventions.

Allow this carefully crafted chapter to serve as an archive of the continuous growth, innovation, and advancement of SoAD. Documenting not just the work, but the free spirited and creative world of students as they learn the basic blocks of creative explorations that ultimately matures to more advanced studios with still some hesitation to let go of the dream. Look through the work and allow yourself to imagine the propositions of Thesis studio projects and graduate student implementation of their tedious research. It is the merging of the pragmatic and the illusion that serves as provocation for students of exceptional diversity at NYIT School of Architecture and Design. Work curated within ATMOSPHERE 06 exemplifies SoAD’s commitment to prepare students to think critically and creatively, embrace innovation, and deliver positive impact to the global community.

Trudy Brens, M. Arch, AIA, NOMA Director, Interior Design Department Visiting Assistant Professor School of Architecture and Design New York Institution of Technology

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Nicholas Heffernan Professor Marc Schaut Summer 2022 10


INTRO CORE DESIGN FUNDAMENTALS

00 INTRODUCTION 02

TECHNOLOGY

DEAN’S NOTE ASSOCIATE DEAN’S NOTE FOREWORD PROGRAM DESCRIPTIONS

01 DESIGN FUNDAMENTALS 16 82

HISTORY THEORY VISUALIZATION

02 CORE ARCHITECTURE STUDIOS

03 TECHNOLOGY 264 04 VISUALIZATION 288

INTERIORS

05 HISTORY and THEORY 314

MARCH

06 INTERIOR DESIGN 322 07 MASTER of ARCHITECTURE 358 08 URBAN DESIGN 400

URBAN

MS in ARCHITECTURE

09 HEALTH AND DESIGN 420 430

11 DIGITAL ARTS AND DESIGN

442

12 LECTURES AND EXHIBITIONS

500

DIGITAL ARTS COMPUTATIONAL

MS in ARCHITECTURE

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LECTURES

10 COMPUTATIONAL TECHNOLOGIES

HEALTH

MS in ARCHITECTURE


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INTRODUCTION

At New York Tech, we embrace the growing role technology plays in every facet of our lives, and we seek to leverage its potential as we reinvent the ways that architecture is practiced. Architecture mediates between ourselves and the world around us - both in its physicality as shelter and social organizer, and in the ideas it evokes, as it reveals what is characteristic and unique about our priorities, our values and our humanity. Inevitably, our architectural heritage concretizes what Is essential about our culture, how we have invested and how we have taken care of our environment. Our field of operation spans from the infrastructural elements of our region, communities and institutions, to those of individual dwellings and their components. The School of Architecture and Design’s forward-thinking, professional education prepares students for professional leadership and community engagement. Under the guidance of a faculty of experts, degree candidates learn to think critically about architecture, design, and the world around us and to approach their work with intelligence, confidence, and the rigor of practice. Fostering a dynamic studio culture is one of the keys to enable a productive, positive and inspiring learning environment. Diversity is the cornerstone of the student experience, where self-expression and diverse ideas and perspectives thrive.

Our studio-based education encourages productive collaboration, creativity, critical thinking, and global citizenship. Students gain hands-on experience and are equipped with skills to work collaboratively across disciplines, contributing to reshaping spatial, material, and cultural practices in the 21st century. Our international initiatives, travelling studios, study programs and outreach workshops are conducted around the globe, affording students immersive global and cultural experiences. This allows them to create unique portfolios of original works, and to make contacts in the region’s unparalleled networks in industry, the profession and in academia. Located in Old Westbury, NY, and in midtown Manhattan, NYIT’s academic programs in Architecture + Design deliver technology-infused 21st-century design education, and guide our graduates from professional study to professional practice. All NYIT SoAD degrees have STEM designation, making our international graduates eligible for the extended OPT visa. The professional M.ARCH Degree has continuing candidacy status from the NAAB. The professional B.ARCH Degree has enjoyed continuous accreditation status since 1978 and will be up for reaccreditation in 2025. The BFA.ID has enjoyed CIDA accreditation since 1984.

David Diamond Professor + Director, M.Arch. SoAD at NYIT Giovanni Santamaria Associate Professor + Chair, SoAD at NYIT

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B.ARCH

B.S.A.T.

B.F.A.I.D.

BACHELOR of ARCHITECTURE

BACHELOR of SCIENCE in ARCHITECTURAL TECHNOLOGY

BACHELOR of FINE ARTS in INTERIOR DESIGN

5 Year Program 160 credits

4 Year Program 132 credits

4 Year Program 109 credits

The B.Arch. program, accredited by the National Architectural Accrediting Board (NAAB), offers candidates a rigorous, studio–based program of study to develop each student’s talents and professional abilities, while opening paths to pursue individual topics in the fifth year. During the first four years of study, students are challenged by increasingly complex and technically demanding issues, from form, composition and visualization in the first year, to progressively comprehensive problems of design exploration, experimentation and integration in subsequent years. Upper year studios concentrate on building design, community and urban design, and comprehensive design, with an emphasis on sustainability, using advanced architectural technology and design and fabrication strategies. This program culminates in a student driven, research and design thesis in the final year. The first- professional B.Arch. prepares students for New York State licensure and reciprocal licensure in other jurisdictions. The B.Arch. program is offered at NYiT Old Westbury and Manhattan campuses.

NYIT’s Bachelor of Science in Architectural Technology develops skillsets in architectural design, building technology and project management. Coursework in the first two years of study is shared with the B.Arch. The subsequent two years offers to students courses in project integration, advanced technology, digital modeling, spec. writing and onsite construction observation. Students may opt to concentrate their elective credits to develop a major concentration in Construction Management. New York State recognizes the value of a B.S.A.T. Degree by offering an accelerated path to in-state licensure – 4 years of education plus 5 years of professional working experience. Successful graduates of the B.S.A.T. are eligible to apply for the 60-credit, 2-year, NAAB accredited 1st professional Master’s Degree Program. The B.SA.T. Degree is offered at both our Old Westbury and Manhattan campuses.

The mission of the B.F.A.I.D. program is to create globally engaged environmentally sensitive professionals who posses artistic sensibility, intellectual ability, and hands-on technical proficiency; to prepare interior designers for a lifelong process of interdisciplinary exploration and an acute understanding of human relationships and the built environment. The program stimulates creativity and engenders personal self-confidence, which is the earmark of leadership. The B.F.A.I.D. focuses on the relationship between human performance and environment through an innovative mix of studio design projects, profession-specific coursework, community-oriented projects and professional internships. The program is crafted around contemporary issues, theory, and historic precedents, using both analog and the latest digital media platforms. This program also offers students the opportunity to jump-start a 1- year MBA with a concentration in design management. The B.F.A.I.D. is offered at the Old Westbury and Manhattan Campuses.

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M.ARCH

M.S.AUD

M.S.AHD

MASTER of ARCHITECTURE

MASTER of SCIENCE in ARCHITECTURE, URBAN DESIGN

MASTER of SCIENCE in ARCHITECTURE, HEALTH AND DESIGN

2-Year Track – 60 Credits 3 Year Track – 90 Credits

1 Year Program - 30 credits

1 Year Program - 30 credits

NYIT’s Professional Master of NYIT’s post-professional Master Architecture, in Continuing Candidacy of Science in Architecture, Urban Status with the NAAB, prepares its Design is for those holding a first students with intensive studio courses, professional degree in architecture, advanced technology for design landscape architecture, or planning, and fabrication, and the history and with an emphasis on design of the built theory courses necessary to promote environment. Our M.S.AUD confronts innovation and leadership within the challenges of urban design in the profession. M.ARCH candidates the context of 21st-century cities and develop the critical conceptual and regions. The program is located in technical skills to contribute to, and midtown Manhattan, drawing from the perspective to lead interdisciplinary world-class faculty, public and private teams in the realization of built projects. organizations, and active professionals We believe that the future belongs to the leading global practices based in the innovators, collaborators, and leaders New York City metropolitan area. The who are prepared to create sustainable program works to prepare graduates architecture, successful communities to succeed in this interdisciplinary field and resilient cities. M.ARCH candidates by providing opportunities for case have won recognition from numerous studies to test an apply new insights, national organizations and will be theory and designs to contemporary contributing to the 2021Biennale and future challenges. The M.S. AUD Exhibitions in Venice and in New York. Program is at the forefront of urban New York Tech’s M.ARCH program is design research focused in issues of based at our New York City Campus at urbanization through the exploration of Columbus Circle. social, environmental, and technological domains.

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NYIT’s post-professional Master of Science in Architecture, Health and Design, incorporates and promotes the accelerated technological change and scientific innovations of our times. These are creating opportunities for designers to experiment with new, augmented and intelligent materials, spaces, and interfaces and to design environments that have more positive effects on our bodies and minds and improve our quality of our life. This program develops competencies in designing healthy environments through experimentation with material science, health care technologies, analysis and simulation software, data sensing, smart systems and interfaces, 3-D modeling, and fabrication methods.


M.S.ACT

B.F.A.G.D.

B.F.A.D.A.

MASTER of SCIENCE in ARCHITECTURE, COMPUTATIONAL TECHNOLOGIES

BACHELOR of FINE ARTS in GRAPHIC DESIGN

BACHELOR of FINE ARTS in DIGITAL ARTS

4 Year Program- 120 credits

4 Year Program- 120 credits

NYIT’s Bachelor of Fine Arts in Graphic Design enables students to create work that demonstrates artistic expression, technical proficiency, and well-informed conceptual ideas. Through exploration, critical thinking, and using state-of-theart facilities, students prepare to tackle the professional real-world challenges in the fields of branding, motion graphics, packaging, and interactive design as effective visual communicators. The B.F.A. in Graphic Design is offered at both the NYC and LI campuses.

NYIT’s Bachelor of Fine Arts in Digital Arts provides students with solid conceptual, technical, and aesthetic skills of the digital design pipeline through innovative and diverse courses at the school where Pixar’s founders started the computer graphics revolution. Utilizing the latest software and hardware tools, students explore visual storytelling, 2D and 3D animation, motion capture, and game design. The B.F.A. in Digital Arts is offered at both the NYC and LI campuses.

M.F.A.G.D.

Minor G.D.

MASTER of FINE ARTS in GRAPHIC DESIGN

MINOR in GRAPHIC DESIGN

2 Year Program- 60 credits

5 courses- 15 credits

NYIT’s Master of Fine Arts in Graphic Design gives students the opportunity to develop strong conceptual, aesthetic, and technical skills to enter this very marketable and highly respected field as visual communicators and multimedia designers. Utilizing the latest industry-standard software, emerging technologies, and though robust internships, students become fully prepared to enter the professional world. The M.F.A in Graphic Design is offered at the NYC campus.

The Graphic Design minor appeals to non-designers who want to acquire graphic design foundations and develop creative thinking and visual problem-solving skills for use in various fields and industries. Students explore principles of visual organization and design via a variety of innovative projects, incorporating industry standard software to develop their own unique signature style. The Minor in Graphic Design offered at both the NYC and LI campuses.

1 Year Program - 30 credits

NYIT’s post-professional Master of Science in Architecture, Computational Technologies focuses on advancing innovation through computational paradigms, interactivity, robotics, and fabrication syste`ms applied to architecture. The program culminates in a multidisciplinary project-based studio, challenging students to incorporate experiences from their exploration of algorithms, big data, machine learning, and artificial intelligence. In addition to promoting digital fabrication and physical computation (robotics) skills, the program focuses on research and investigation of materials and construction systems that define architectural building components.

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01

DESIGN FUNDAMENTALS Design Fundamentals are the foundational studio courses for incoming students in architecture and interior design. Each design exercise is a gift, presented to reveal new ways to observe and shape our environment. We draw to see, and we build to speak. This communication is developed through rigorous acts of making, questioning, and remaking. We rely on the embodied knowledge within our hands to lead, until the head follows. Fundamentals 1 and 2 are comprised of three related projects and share a common methodology. Each project is both analytical and generative. The first project is a formal spatial vocabulary. The second is temporal, a simple program derived from a ritual. The last project addresses the phenomenal and experiential. Students create notational systems to clarify relationships and reduce information to the essential. These diagrams transpose scales and cross disciplines. They provide the dexterity to oscillate fluidly between the abstract and concrete. Our primary objective in first year is to reveal space as a malleable medium. We build edges to limit and bound space, implicitly and explicitly. This may be done additively as we assemble and join components to capture space within. As a counter, this may be achieved through subtraction as we dig and carve to contain space. The first semester introduces the ‘Joint’ as space, structure, and language. The primary means of construction is additive, a tectonic assembly. A solid wood joint is translated as an interlocking spatial joint. The joint is occupied as a domestic ritual qualifies a program and orientation. The second semester introduces the ‘Vessel’ as space, structure, and metaphor. The primary means of construction is subtractive, a stereotomic excavation. A purist painting is translated as interlocking volumes of color. These volumes are realized as a Bathhouse carved into a wcliff site.

Marc Schaut Visiting Professor First Year Coordinator 16


Richard Alcantara Professor Marc Schaut Spring 2022 17


DESIGN FUNDAMENTALS 1 The ELEMENTS project is a vocabulary of space and structure. Fundamental design principles are introduced through solid void transformations. Three exercises build in scale from detail to site. ‘Wood Word Joints’ combine language and material. The joints are examined for conceptual and structural clarity. A word play operates each joint along x, y, and z. ‘A Volume of Joints’ combines the tectonic alliances established within a cube. The joints are rescaled, reconfigured and transformed. The assembly is dense and puzzling. ‘Out of Joint’ aerates the solid state. The joints are dislocated and extended. This expanded field is an abstract site. The ENCLOSURE project shelters the body within and from the elements. Rituals of inhabitation and contemplation are measured and mapped. A perimeter membrane defines the spatial character of two rooms, directed to sky and horizon. ‘Up and Down Bodies’ choreograph ritual as space. Zones and implied boundaries are generated from the activities. A surface is inscribed to receive the bodies. A ‘Second Skin’ houses each performance space. The body is nested and aligned to the sky and horizon. This lightweight membrane defines the bounds and limits of interior space. A ‘Porous Skin’ modulates the passage of light, air, and water. Openings and apertures create thresholds for entry and view. Solar path and orientation determine edge qualities. ‘Above and Below Rooms’ position and support the interiors within the site. The rooms are oriented relative to the horizon and established site datum. The connection to the sky and horizon is reinforced visually and spatially. The PASSAGE project bridges the earth and sky. A spatial itinerary navigates varying spatial and phenomenal conditions. A stair elevates the body and narrative. ‘In a Moment’ locates spatial and temporal thresholds between the rooms and the site. Points of arrival, contact and departure are established for the body and sun. A Bridge connects the two rooms structurally and spatially. Tectonic relationships and interdependencies are clarified. A ‘Gait’ modulates the ascending and descending body.

FACULTY

coordinator *

Marc Schaut * Alexander Schweitzer AndreasTjeldflatt John Bermudez Maria DiNatale John Doria Sergio Elizondo

Maria Alejandra Rojas Jaramillo Roberto Deseda Gregory Melitonov Johana Monroy Dongwah Moon Dimitri Brand

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Erickson Cabrera Professor John Doria Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Erickson Cabrera Professor John Doria Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Alexander Miller Professor Johana Monroy Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Sivapriya Janakiraman Professor Dongwah Moon Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Nicholas Heffernan Professor Dongwah Moon Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Julia Ajith Professor Andreas Tjeldflatt Fall 2021 28


Kaleigh Janosek Professor Andreas Tjeldflatt Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Neema Darboe Professor Marc Schaut Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Yash Oza Professor Marc Schaut Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Kyle Robbins Professor Alexander Schweitzer Fall 2021 34


Andres Castro Professor Alexander Schweitzer Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Vadym Kapchynsky Professor Maria Di Natale Fall 2021 36


Emily Galafaro Professor Maria Di Natale Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Katrina Deicmane Professor Maria Alejandra Rojas Jaramillo Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Anjelica Narain Professor Maria Alejandra Rojas Jaramillo Fall 2021 40


Geramiso Stravrianopoulos Professor Sergio Elizondo Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Joao Favale Professor Sergio Elizondo Fall 2021

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 1


DESIGN FUNDAMENTALS 2 The FLEETING VESSELS are merging and immerging volumes of light and color. They come and go, flickering between object and background. Myth and form unfold within the ambiguous depth. ‘Delamination’ unsettles a still life. A cubist painting is separated into layers, revealing implied figures and fields of color. Sets of form and color, central and peripheral, are assembled. ‘Character Development’ sponsors transformation and growth of the figures. They speak in volumes, some round, while others remain flat. Positions reflect temperature and temperament. ‘Switch and Script’ situate the forms within three scenes. In a reversal of character, solids are voided, extroverts become introverted. This vacation resolves conflicts as fluidly intersecting spaces. ‘A turn of events’ is the phenomenal transformation within each scene. The volumes mix as light bounces and colors reflect. The FLUID VESSELS are immersing bodies of water, light, and people. Rituals of bathing qualify primary programs. Water into water. ‘A thick skin’ filters light to transform spatial character. Sunlight is shaped within the depth as the solar angle rises and recedes. ‘Exfoliation’ and aeration reduce the profile. ‘Add water’ pours the body and program into the vessels. Spaces are quantified and qualified by temperature and activity. ‘Through thick and thin’ establish degrees of enclosure. Apertures and skins mediate the exposure of light and color. ‘A thin skin’ nests within the carved volumes, tectonic within stereotomic. ‘A heavy alight’ calibrates the arrival and departure of all bodies. The ritual passage of bodies, light and water is choregraphed. The SUNKEN VESSELS are a bath house for travelers, submerged within the earth. Excavation and carving create inhabitable spaces underground. An itinerary navigates varying spatial and phenomenal conditions. ‘Anchor site’ orients the fluid vessels to earth and sky, a cliff site, and the solar path. The spaces are located at various depths along the river and within the solid earth. The plateau and sea level are datum.‘Stir’ induces circulation within the excavated volumes. Spaces and programs are prioritized and arranged to flow sequentially. ‘Embarking’ addresses thresholds of arrival and departure. ‘Bridging’ further details connections and links. Color and material define unique spatial qualities.

FACULTY

coordinator *

Marc Schaut * Michelle Cianfaglione * Alexander Schweitzer Gabrielle Redding Sergio Elizondo

Gregory Melitonov Johana Monroy Andreas Tjeldflaat Roberto Deseda Dongwah Moon

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Kayleigh Janosek Professor Michelle Cianfaglione Spring 2022

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DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Kayleigh Janosek Professor Michelle Cianfaglione Spring 2022

47

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Andres Castro Professor Michelle Cianfaglione Spring 2022

49

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

50


Yash Oza Professor Donghwan Moon Spring 2022

51

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Seyilnen Parradang Professor Dongwhan Moon Spring 2022

53

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

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Katrina Deicmane Professor Johana Monroy Spring 2022

55

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

56


Baghdad Numi Professor Gregory Melitonov Spring 2022

57

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

58


Emily Audet Professor Sergio Elizondo Spring 2022

59

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

60


Monica Pena Professor Sergio Elizondo Spring 2022

61

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

62


Sivapriya Janakiraman Professor Sergio Elizondo Spring 2022

63

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

64


Matan Lobel Professor Sergio Elizondo Spring 2022

65

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

66


Geramiso Stravrianopoulos Professor Gabrielle Redding Spring 2022

67

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Susan Segundo Professor Gabrielle Redding Spring 2022 68


Camila Turini Professor Alex Schweitzer Spring 2022

69

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

70


Andrea Tapia Professor Alex Schweitzer Spring 2022

71

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

72


Neema Darboe Professor RJ Deseda Spring 2022

73

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Alexa Janow Professor Marc Schaut Summer 2022 74


Javier Chavez Professor Marc Schaut Summer 2022

75

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

76


Manasi Bhise Professor Marc Schaut Spring 2022

77

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

78


Jasmine Garcia Professor Marc Schaut Spring 2022

79

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

80


Erikson Cabrera Professor Marc Schaut Spring 2022

81

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH / B.S.A.T PROGRAM

LECTURES

DESIGN FUNDAMENTALS 2


02

CORE ARCHITECTURE STUDIOS Coursework in the Bachelor of Architecture program (B.Arch) fosters learning through doing, and design studios as the laboratories where other experiences from coursework and from life, are integrated in experimental and innovative ways enhancing critical thinking. Our rigorous studio sequence reflects the range of issues confronted in professional practice, progressing from extra-small to extra-large projects, from more abstract and fundamental compositional problems in the first year, to more realistic, complex, and comprehensive ones while they proceed, with the integration of complexity of structure, programs, user, and of technical and site parameters. The overall scope is to build an academic and professional expertise that enable students to decode, understand, represent, and proactively design more just, sustainable, and resilient environments (built and natural). Second-year coursework challenges students to design projects with conceptual clarity while integrating increasingly plausible issues of uses, site, and construction. Design I and II studios build from analysis of canonical precedents to design synthesis, critically engaging the issues of architectural typology, topology, site specificity, technique, structure, social and programmatic issues. Small to medium sized public building types are proposed in relation to existing building and site conditions. Techniques of precedent analysis are introduced as essential research vehicles. The third-year studio is a more thorough introduction to architecture in the public and private realms. Design III is devoted to housing, and Design IV, to the design of a mid-sized public institutional building. Accompanied by precedent analysis projects of greater scope and detail, the 3rd year studio explores issues of occupancy, use and site with increasingly realistic constructional, environmental and regulatory issues, and with an emphasis on climate strategies for daylight and ventilation (passive systems) and with respect to the larger social and physical contexts for which projects are proposed.

The fourth-year studios focus on Comprehensive Design and urban scale Community Design. The Comprehensive Design Studio is our closest simulation of an architectural project in a professional setting. Students are challenged with all aspects of design, from the conceptual to the technical, from feasibility models and drawings to detailed representative wall sections, construction solutions, integrated building systems (active and passive) and draft specifications. Each academic year, the Community Design Studio adopts a local community with pressing development needs – from ones of recovery from extreme weather events like hurricane Sandy, to those of deindustrialization, environmental remediation or poor access to transportation infrastructure. Proposals are developed in student teams, with consultation and feedback from members of the subject communities and from local and international experts in the involved fields of operation. The fifth-year studio requires students to select a study topic for Design VII and VIII studios. Design VII is organized around research, documentation of the concepts, the background, the site and the available data surrounding the topic, and framing an architectural problem to be investigated during Design VIII. Travel to the subject site is encouraged. The topic’s opportunities and limitations are assessed, including those of its intended site (zoning, climate, physical context, topography, etc.). Preliminary proposals are executed. Topics range from ones at the scale of individual buildings or their components to those of urban and territorial regeneration within extended regional landscapes. Design VIII is devoted to design and execution of project proposals, often accompanied by a publication in book form. This capstone course allows students to practice the concepts and skills they have been acquiring during their previous years of study, and to pursue a topical specialization uniquely interesting to them and which be crucial in proceeding with their professional and/or academic learning path. David Diamond Professor + Director, M.Arch. SoAD at NYIT Giovanni Santamaria Associate Professor + Chair, SoAD at NYIT

82


Valentina Garcia Caldren Professor Shahab Faroughi Spring 2022 83


DESIGN STUDIO 1 Design I builds up on the ability to critically read, understand and decode architecture, starting with an architectural comparative analysis. Design I develops an understanding of an architectural idea in relation to a problem of computer representation. Design I departs from a critical parametric construction of a nine square grid problem (John Hejduk, 1954), understanding the function and topological possibilities of the various architecture elements that compose a grid-based system. Design I critiques the various components of a system, such as an original typology through topological degree displacements. These displacements are used to study and activate clear subject-object relationships, circulation, organizational strategies, and program, defining the space of an unhouse dwelling for a dynamic contemporary social group. Design I studies systems and architectural elements in parallel to other courses such as history/theory, building constructions and statics-structures (space-frame), understanding the architecture of construction types in relation to structure and their possible topological displacements. Design I builds up a critical understanding of site specificity as an extension of the architecture process. Both Design I and II studios of Second Year develop processes from analysis to synthesis: requiring students to understand an architectural problem and to address design solutions from a historical-theoretical perspective in the discipline that engage with the issues discussed. The Fall Semester Studio develops a dwelling or an “un-house”, a single design project, aiming to address a contemporary notion of domesticity at the scale of a dynamic social structure. This design was based on problems of computer representation which were developed through problems of program, site specificity and information materialization and digital fabrication.

FACULTY

coordinator *

Efrat Nizan * Trudy Brens * Simon Eisenger Alan Paukman

William Palmore Maria Cumella Dongwan Moon Victoria Vuono

84


Anthony Baio Professor Maria Cumella Fall 2021

85

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

86


Anthony Baio Professor Maria Cumella Fall 2021

87

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Kaylah Smolenski Professor Maria Cumella Fall 2021 88


Maximillian Foley Professor Maria Cumella Fall 2021

89

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Casey Wagner Professor Maria Cumella Fall 2021 90


Jack Dilluvio Professor Maria Cumella Fall 2021

91

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

92


Bryan Avila-Alas Professor Donghwan Moon Fall 2021

93

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Shengguang Zhou Professor Efrat Nizan Fall 2021 94


Jhon Urgiles Professor Efrat Nizan Fall 2021

95

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Liana Martinez Professor Efrat Nizan Fall 2021 96


Michelle Villacis Professor Efrat Nizan Fall 2021

97

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

98


James McDonough Professor Trudy Brens Fall 2021

99

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

100


Zachary Ksiazek Professor Trudy Brens Fall 2021

101

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

102


Natalia Orellana Professor Victoria Vuono Fall 2021

103

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

104


James Cooney Professor Alan Paukman Fall 2021

105

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

106


Charith Kombarana Basappa Professor Simon Eisenger Fall 2021

107

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

108


Evin Aygen Professor Simon Eisenger Fall 2021

109

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Eleni Papaiacovou Professor Simon Eisenger Fall 2021 110


Livia Wachter Professor Simon Eisenger Fall 2021

111

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 1

LECTURES

B.ARCH / B.S.A.T PROGRAM


DESIGN STUDIO 2 Design 2 departs from a dialectical opposition to the Fall semester curriculum but is understood as a continuous critical project articulating both semesters through thesis-antithesis. The concepts and skills learned in the previous semester based on displacing a deterministic grid through parametric variations in a private residential program, is opposed by departing from an existing site-specific intervention (Rosalind Krauss, 1970) resulting in a public cultural program in Central Park, New York City. The studio departs from analyzing an existing site, its complex topography, its logic and addressing an intervention that deals with the interpretative reading of these conditions as architecture. Site-specific interventions emerged from reading site conditions and relationships and by specifically analyzing the tension between the topography/paths, tunnels and bridges designs, proportions, and relationships in Olmstead’s Central Park.

FACULTY

coordinator *

Efrat Nizan * Trudy Brens * Shahab Faroughi Carlos Acosta Perez

William Palmore Maria Cumella Dongwan Moon Elijah Williams

112

Students developed initial interventions by activating latent topological relationships, understanding form as structure through concepts of stability in surfaces, such as catenary forces and structural concepts, experimentation with physical models and computer simulations. Students first developed a measurement of the territory and then a reconstruction of the site, basing their readings as surveys, and as first acts of design. Students then expanded these readings developing latent topologies through digital surface-continuity indexing the site through progressive understandings of site-specificity, the ground as site, ground as inhabitable surface (Kurt Forster, 2004), ground surface as topology, topology as structure (shell structure), and topology as space-environment. The studio worked in parallel to courses in building constructions and structures activating in studio an evidence-based design methodology through form as structure. The program consisted of a Public Museum for Central Park displaying artwork, maps, drawings of the park and including permanent and temporary exhibition spaces.


Charith Kombarana Basappa Professor Shahab Faroughi Spring 2022

113

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

114


Charith Kombarana Basappa Professor Shahab Faroughi Spring 2022

115

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

116


Valentina Garcia Caldren Professor Shahab Faroughi Spring 2022

117

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

118


Michelle Villacis Professor Dongwhan Moon Spring 2022

119

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

120


Lianna Martinez Professor Dongwhan Moon Spring 2022

121

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

122


Jack Dilluvio Professor Trudy Brens Spring 2022

123

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Daniel Arias Professor Trudy Brens Spring 2022 124


Michael Vengroski and Ruby Tirone Professor Trudy Brens Spring 2022

125

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

126


Kendall Eastwood Professor William Palmore Spring 2022

127

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

128


Juan Ramirez Professor William Palmore Spring 2022

129

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

130


Gabriel Santiago Professor Elijah Williams Spring 2022

131

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

132


Bryan Avila-Alas Professor Efrat Nizan Spring 2022

133

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

134


James Cooney Professor Efrat Nizan Spring 2022

135

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

136


Simi Fadeyibi Professor Maria Cumella Spring 2022

137

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

138


Mary Guzowski Professor Maria Cumella Spring 2022

139

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 2

LECTURES

B.ARCH / B.S.A.T PROGRAM


DESIGN STUDIO 3 The Third Year Studios, Design III and IV are seen as interrelated in terms of a dialectic theme of public and private. Design III, ARCH 301, was devoted to the design of the dwelling, which is considered the private realm in the city or community. Design IV, ARCH 302, was devoted to a public cultural or institutional building that investigated shared social, cultural and political values in our society. A second objective in ARCH 302, was to introduce the comprehensive nature of architectural design in the pedagogical sequence of studios. Each semester focuses on the design of a project with phases that progress from analysis to synthesis, limited objective to complex wholistic solution and schematic design to design development. The intention was to develop comprehensive design solutions that critically engage multiple considerations of socio-cultural meaning, form, program, construction and environmental ecology. The studios engage related historical precedent, social and environmental concerns and technological resolution in built form. This year in Design III, the housing studios designed a multiple dwelling building on a corner site in Bedford Stuyvesant, Brooklyn. The program included a mixture of units from studios to three bedroom units in terms of complex groupings and included the design of common shared or community space as well as exterior open landscaped space as gardens, within the building or on the roof. Structural designs were required as well as the technical design of the building envelopes and facades. Ecological issues of building orientation - sun and shade, and rain water collection were pursued.

FACULTY

coordinator *

Michael Schwarting * Frances Campani Alessandro Melis

Bradley Engelsman *

140

Hyun Tae Jung

Marc Schaut


Sabrina Innamorato Professor Bradley Engelsman Fall 2021

141

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

142


Sabrina Innamorato Professor Bradley Engelsman Fall 2021

143

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

144


Jordan Sarmiento Professor Bradley Engelsman Fall 2021

145

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

146


Adriana Boquin Professor Bradley Engelsman Fall 2021

147

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Julian Kleisser Professor Hyun Tae Jung Fall 2021 148


149

LECTURES

DIGITAL ARTS COMPUTATIONAL

Peter Panagi Professor Hyun Tae Jung Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

David Holowiak Professor Hyun Tae Jung Fall 2021 150


151

LECTURES

DIGITAL ARTS COMPUTATIONAL

Catherine Melgar Professor Hyun Tae Jung Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

152


153

LECTURES

DIGITAL ARTS COMPUTATIONAL

Saradia Diegue Professor Michael Schwarting Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Joseph Della Camera Professor Michael Schwarting Fall 2021 154


155

LECTURES

DIGITAL ARTS COMPUTATIONAL

Michael James Professor Michael Schwarting Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

156


157

LECTURES

DIGITAL ARTS COMPUTATIONAL

Harikla Pango Professor Marc Schaut Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Gabriela Herrera Professor Marc Schaut Fall 2021 158


159

LECTURES

DIGITAL ARTS COMPUTATIONAL

Rebecca Yakubov Professor Marc Schaut Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

160


James O’Brien Professor Frances Campani Fall 2021

161

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

162


163

LECTURES

DIGITAL ARTS COMPUTATIONAL

Casey McLehose Professor Frances Campani Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

164


Anthony Russo Professor Alessandro Mellis Fall 2021

165

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

166


Liyth Musallam Professor Alessandro Mellis Fall 2021

167

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

168


Daniel Hahn Professor Alessandro Mellis Fall 2021

169

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 3

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

170


171

LECTURES

DIGITAL ARTS COMPUTATIONAL

Eric Ramroop Professor Alessandro Mellis Fall 2021

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


DESIGN STUDIO 4 The Design IV spring semester studios studied a Community Center in the Clinton Hill section of Brooklyn. Not far from the site of the ARCH 301 Housing Studio, the site was situated in a high-rise modern housing project to consider how this community facility could help integrate these types of housing projects into the low rise, town house, street scape context of the neighborhood. The designs were to address the significance of the role that built form plays in the manifestation of social, cultural and political values in our institutions, as well as how the designed architectural environment relates to the creation of community in a neighborhood. An important issue was to investigate creating an image of the institutions in the urban realm that is made of a hierarchy of significant images. The community centers large spaces of a multi-use forum, theater and gymnasium were to serve common needs and help create a sense of community with places to meet, achieved through the creation of inventive, useful and meaningful space. To address an integrated and comprehensive design, the studio was scheduled to achieve a schematic design by midterm and then pursue design development through concerns for structure, materials, facades, building envelope, interior spaces and ecological issues of sustainability.

FACULTY Michael Schwarting * Bradley Engelsman * Frances Campani Marc Schaut Edgar Papazian

172

coordinator *


Minah Shin and Michael James Professor Bradley Engelsman Spring 2022

173

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

174


Minah Shin and Michael James Professor Bradley Engelsman Spring 2022

175

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

176


Ellianys Betances and Ilda Datja Professor Bradley Engelsman Spring 2022

177

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

178


Catherine Melgar Professor Edgar Papazian Spring 2022

179

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

180


Francesco Pennolino Professor Frances Campani Spring 2022

181

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Angelica Crespo, Bethany Hoffer and Levy Suionov Professor Marc Schaut Spring 2022 182


Saradia Diegue, Chantel Rodriguez and Mishal Zia Professor Marc Schaut Spring 2022

183

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Joseph DellaCamera, Jacqueline Galan Lucero and Daniel Temi Professor Marc Schaut Spring 2022 184


Betya Katayev, Erika Lema and Hein ThantHoo Professor Marc Schaut Spring 2022

185

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

186


Irene Lactaoen Professor Michael Schwarting Spring 2022

187

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

188


Harikla Pango Professor Michael Schwarting Spring 2022

189

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DESIGN STUDIO 4

LECTURES

B.ARCH / B.S.A.T PROGRAM


DESIGN STUDIO 5 Design Studio V is the second comprehensive design studio in our curriculum. During the previous year, the students learn about designing a public building in a relatively small urban site developing a complete set of documents to describe their designs, focusing on adapting passive sustainability principles. Following this experience, Design V intensifies this by employing both passive and active sustainability concepts with building heating and cooling systems that minimize the use of energy and water in their buildings, as well as the use of sustainable materials, landscaping, and other regional climatic conditions. Given this definition, this semester involves a comprehensive analysis and research process that evaluates topology, typology, tectonics, technics, and thermodynamics coordinated in quantifiable and objective design decisions. Aesthetic concepts derive from a clear understanding of sustainability and the systems developed after the design research process. During the Fall 2021 semester, the students were given a post-industrial site along the East River to design a Visitors Center and Gallery for the Socrates Sculpture Park. The program involved indoor and outdoor public areas allowing the students to work with site contours and sustainable landscaping concepts in the placement of their relatively small public building on this site. Student’s work is evaluated using US Green Building Council Criteria (USGBC) and expected to conform with a minimum of ‘Silver” rating.

FACULTY

coordinator *

Robert Cody * Matthew Acer Matthew Krajewski Diane Neff

Demir Purisic Paul Ruppert Andrew Thomas

190


Saad Khan Professor Andrew Thomas Fall 2021

191

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

192


Saad Khan Professor Andrew Thomas Fall 2021

193

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

194


Julia Andor Professor Matthew Acer Fall 2021

195

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

196


Patrick Cohen Professor Matthew Acer Fall 2021

197

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Anthony Orozco Professor Robert Cody Fall 2021 198


Samuel Rivera Professor Robert Cody Fall 2021

199

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

200


Geovanny Japa Professor Diane Neff Fall 2021

201

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

202


Muhammed Omer Khan Professor Diane Neff Fall 2021

203

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

204


Emma Mangels Professor Demir Purisic Fall 2021

205

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

206


Nourhan Elhanafi Professor Matthew Krajewski Fall 2021

207

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 5


DESIGN STUDIO 6 Design Studio VI focuses on the complex relationship of issues impacting architectural and urban design. Our host city, New York City, and its surrounding greater urban region, serve as a laboratory for questioning the status quo of contemporary urban issues, and for projecting towards future conditions and configurations of urbanism. This semester was organized as a series of six diverse Topical Studios, each focusing on a specific approach to the city, with their respective scales and sites. Methodologies across six studios ranged from applications of urban data analytics, participatory approaches to negotiating the interests of stakeholders, computational design processes, and the application of artificial intelligence and machine learning to generate spaces from image databases. The briefs of the Topical Studios included: Restitching and serving local neighborhoods in the Bronx by capping the Expressway by creating a series of urban design sites; Diverse Community and Neighborhood scale interventions in Jackson Heights, Queens; Affordable housing models across the Hudson River in New York and New Jersey; Developing models for the coexistence of urban and ecological fabrics in Jamaica Bay; Megaform Urbanism on Roosevelt Island involving the adaptive re-use of a 1970s megastructural parking structure; And proposals for networks of design interventions across the New York Archipelago. All studios had participated in a Year 4 Colloquium, in which all students presented to students and faculty in other studios, sharing the specificities of the methods and preliminary outcomes of their team-based projects.

FACULTY

coordinator *

Tom Verebes* Matt Acer Matthias Altwicker Diane Neff

Demir Purisic Paul Ruppert Andrew Thomas Marc Schaut

208


Anthony Orozco, Natalie Abruschi and Joshua Mendoza Professor Tom Verebes Spring 2022

209

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

210


Anthony Orozco, Natalie Abruschi and Joshua Mendoza Professor Tom Verebes Spring 2022

211

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

212


Nicholas Agosto, Nick Donahue and Michael Jacobucci Professor Tom Verebes Spring 2022

213

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

214


Nourhan Elhanafi Professor Matthias Altwicker Spring 2022

215

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

216


Elena Ortiz Fuentes and Brtanna Fernandez Professor Matthew Acer Spring 2022

217

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

218


Marina Iodice, Daniella Vlakanic and Liana Moze Professor Demir Purisic Spring 2022

219

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

220


Tzvi Berke, Shmuel Gladstone, Annoor Islam and Al Reid Professor Andrew Thomas Spring 2022

221

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

222


Santiago Casanova, Eddie Sorscher and Kelly Zheng Professor Paul Ruppert Spring 2022

223

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

224


Gabriella Rodriguez, Jessika Samala and Lior Zussman Professor Dianne Neff Spring 2022

225

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

DESIGN STUDIO 6


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Daneel Burkett, Shaquilla Morris, Jose Rodriguez and Lianna Martinez Professor Marc Schaut Summer 2022 226


Lianna Martinez Professor Marc Schaut Summer 2022

227

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

VERTICAL STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

228


229

LECTURES

Uthman Akhmimi, Kendrick Milord and Noel Dumaguing Professor Jason Van Nest Fall 2021

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

B.ARCH PROGRAM

INTRO

PROJECT INTEGRATION STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

230


231

LECTURES

Uthman Akhmimi, Kendrick Milord and Noel Dumaguing Professor Jason Van Nest Fall 2021

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

B.ARCH PROGRAM

INTRO

PROJECT INTEGRATION STUDIO


THESIS STUDIOS The architectural thesis is the capstone course of the B.ARCH program at NYIT. It summarizes and demonstrates the competencies required for this first Professional Degree. A thesis is a project with a proposition that contains a theory, “a supposition or speculation put forward to explain something”; “an exposition of general principles as distinct from practice or execution.” (Oxford English Dictionary). For architecture students the thesis year involves transforming theories and collected information into the design of cities, buildings and their components re-thinking their diverse environments —speculating through Architecture. This goes beyond just solving the problem of program and site, to the historical, social, cultural, and ideological meanings of the topic, to envision a better and more sustainable future for all. This aims to improve their ability as students/researchers, then as professionals, in understanding, analyzing, and representing the complexity of our contexts, to proactively, creatively, and critically operate within the diverse field of Architecture and in response to crucial issues that involves our complex environments. The two-semester Thesis studio requires independent work and responsibility on the part of the student. While the First Semester (Des VII) will be focused on multidisciplinary research, collection of data/information, and production of analytical material to clearly and consistently formulate and communicate the hypothesis involved towards the definition of an original and specific theoretical core of the thesis; the Second Semester (Des VIII) will explore the potentials of the Thesis and verify these through an integrated design proposal at Territorial, Metropolitan, Urban and Local scale, which will translate the theoretical topic of each individual research in integrated environmental systems and new urban morphologies. The professors for the studios are thesis advisors.

FACULTY Dongsei Kim * Giovanni Santamaria * John Defazio Jonathan Friedman Michael Nolan Christian Pongratz 232

coordinator *

Each section elaborates a specific approach to the main topic shared within the studio, as described in the studio outlines. Beyond fulfilling the requirements for their section, it is the responsibility of each student to demonstrate the validity, competency, and completeness of their project to the thesis faculty and to the invited guests during open reviews as a whole in order to successfully complete the studio. Therefore, each student will be responsible for the production of an individual Thesis Book of research, which will document the theoretical approach of the thesis, and selectively collect and consolidate the several investigations related to the topic and site, with their broader references and potential. In Design 7 students are expected to develop their projects through invention and research. The research component of the thesis year is an important demonstration of skills required for the professional degree, as specified by NAAB criteria: Design Thinking, Investigative Skills, Use of Precedent, Pre-Design, and Research. Research should examine the history and theory of topics related to the thesis proposal: Humanistic Discourse, Space, Poetics, Program, Site, Structure, and Construction, Social and Environmental Sustainability. The conclusions of that research should be part of the final presentation. By the end of Design 7 a clear thesis statement, thorough research, and the presentation of a complete thesis idea must be established, coherently demonstrated, and included in the first stage of the individual outline of a design proposal and included in the research book. In Design 8 students develop and complete the project to a resolution appropriate to the nature and scale of the thesis proposal and represented/communicated through diverse and experimental analog and digital media. This is also included in


CORE DESIGN FUNDAMENTALS

B.ARCH PROGRAM

INTRO

THESIS STUDIO

HISTORY THEORY VISUALIZATION

TECHNOLOGY

the final individual thesis book of the research, concluded and submitted prior to the final review. Each student must establish the goals of the thesis with her/his advisor. A successful project will achieve these goals. It will also demonstrate the student’s skills as a critical thinker and responsible designer, and ideally, become the most sophisticated and substantial achievement of her/his student’s work. This will be included in the final version of the thesis research book and validated by a consistent design production (boards, models, etc.).

INTERIORS

The main thesis topic across all the sections for the year 2020-21 is “ARCHITECTURE AS CAREGIVER” which is understood and open to be interpreted from the scale of the architecture component/s and of the building, to one of the neighborhoods and urban areas, to the whole city and its territory. This also moves critically and comprehensively from history and theory integrated proactively into new visions, to compositional design, technologies, and experimental studies, with a specific interest in sustainability and resiliency.

233

LECTURES

Matthew Kennedy Professor Giovanni Santamaria Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

Dong-Sei Kim, Assistant Professor Giovanni Santamaria, Associate Professor


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

234


Matthew Kennedy Professor Giovanni Santamaria Spring 2022

235

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

236


Matthew Kennedy Professor Giovanni Santamaria Spring 2022

237

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

238


Matthew Kennedy Professor Giovanni Santamaria Spring 2022

239

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

240


Michal Pinhasov Professor Giovanni Santamaria Spring 2022

241

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

242


Michal Pinhasov Professor Giovanni Santamaria Spring 2022

243

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

244


Michal Pinhasov Professor Giovanni Santamaria Spring 2022

245

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

246


Nicholas Timpone Professor Giovanni Santamaria Spring 2022

247

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

248


Nicholas Timpone Professor Giovanni Santamaria Spring 2022

249

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

250


Julian Orellana Professor Giovanni Santamaria Spring 2022

251

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

252


Melinda Chen and Christopher Guardado Professor Dong-Sei Kim Spring 2022

253

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

254


Maria Lazaridis Professor Jonathan Friedman Spring 2022

255

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

256


Alexis Sakatis Professor Jonathan Friedman Spring 2022

257

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

258


Erick Ruivo Professor Michael Nolan Spring 2022

259

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

260


Erin Francois Professor Michael Nolan Spring 2022

261

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

262


Ezekiel Cambara Professor Christian Pongratz Spring 2022

263

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.ARCH PROGRAM

LECTURES

THESIS STUDIO


03

TECHNOLOGY

The methodology for this section places an emphasis on how parameters of climate, construction, and material define the making of a piece of architecture, both in form and in detail. By making we are interested in how these parameters control and define both the broad decisions and the specific details behind implementation and expression of a construction system in a building. The development of the details of the building will always manifest themselves in constructive layers that are inherent in all constructive systems - Bearing, Insulation, Protection + Finish. Furthermore, each of these layers must always relate to a specific condition between the environment and the building - Foundation, Wall, Roof. The complexity of these interactions makes the resolution of even a simple building a challenging task of coordination and synchronization between the demands of Function, Constructability & Aesthetics. It will quickly become apparent that there are many more constructive possibilities than can be taught in a five-year curriculum, let alone a two-course sequence. What is more interesting and helpful for you is to learn a methodology for dealing with the variety of constructive situations students face. This method will present a way of designing and detailing simultaneously, which means the characteristics of the various construction types will reference a larger strategy of organization, an organization that operates at every scale of the building and the site.

264

Building Construction I and II introduces students to building construction and materials, and their interrelationship with the environment, with the goal of introducing you to a more holistic conception of architecture. While initial architectural concepts may involve understanding construction and material in spatial or formal terms, the making of architecture is defined by parameters from the climate, the wsite, and the efficiency and logic of the systems used. Construction and material can reciprocally inform a design concept and enrich its ultimate potential. These courses are to be understood as parallel and integrated with the studio experience. Just as it is expected that issues of sustainability and construction manifest themselves within your studio projects, it is also expected that issues of form and space manifest themselves in the building construction course. Structure and material are not to be applied, either conceptually or literally, to architecture: they are inherent in every line you draw, just as they should be inherent in every work of architecture you create. Environmental Systems I and II are concerned with the simple but profound fact that all inhabited buildings separate the world into two climatic zones: inside and outside. The climate of the “outside” is defined by natural forces we typically call “weather”, while the climate of the “inside” is based on human comfort. Collectively, the strategies, spaces, assemblies, and machines that maintain a fairly constant indoor climate in the face of a dynamic outdoor climate are called “environmental systems”.


Ashley Drawdy, Luke Stefancik and Hailey Varca Professor John Doria Spring 2022 265


BUILDING CONSTRUCTION 1 Building Construction I introduces students to architecture from a technological point of view. An architecture of technology will become active through building construction systems based on materials. Through the curation of the courses, issues of efficiency, environmental footprint and a wide range of interrelationships with the environment will become a common means to approach architecture, with the goal of introducing students to a more holistic conception of architecture and sustainability. Building Construction I will study material-based building construction systems based on wood and masonry. The architecture project’s organization, its structure and materiality are not to be applied to an abstract formal idea, but they are thought as inherent to the syntactical form of the development of the project. The logic of the various construction types will reference design strategies for architecture organizations and linguistic expressions.

FACULTY Matthew Ford John Doria Wojciech Oktaweic Neil Rosen Manuel Garza Paul Cataldo 266

coordinator *


Charith Kombara Professor John Doria Fall 2021

267

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

BUILDING CONSTRUCTION 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

268


Valentina Garcia Calderon Professor John Doria Fall 2021

269

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

BUILDING CONSTRUCTION 1


BUILDING CONSTRUCTION 2 Building Construction II will study material-based building construction systems based on steel, glass and concrete. Continuing with the construction sequence and its fundamental concepts and technical methodologies laid out in Building Construction I, students are asked to consider their projects through a material tectonic and a building construction system. By understanding first the logic of a specific material, its industry proportions and properties, its possibilities, characteristics and performance, students will start addressing the material based construction systems, its components, assembly, interrelationships and overall systemic logic and design possibilities. These explorations include detailed digital models, revealing and aiming to explore the possibilities of the construction system, but also exploring the limits in the ranges, for instance applying conventional solutions first, but then systematizing its understanding more efficiently and in relation to the structure of the building, exploring alternative solutions to known conventions, exploring systematic variations of found architecture potential within the construction system.

FACULTY Matthew Ford John Doria Robert Cody Wojciech Oktaweic Paul Cataldo Neil Rosen 270

coordinator *


Charith Kombara Professor John Doria Spring 2022

271

DIGITAL ARTS COMPUTATIONAL

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MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

BUILDING CONSTRUCTION 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

272


Paulie Choy Professor Wojciech Oktawiec Spring 2022

273

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

BUILDING CONSTRUCTION 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

274


275

LECTURES

Nicholas Ramirez, Irene Lactaoen, Dylan Fung, Harikla Pango, and Gabriela Fernandes Professor Jason Van Nest Spring 2022

DIGITAL ARTS COMPUTATIONAL

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MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

B. ARCH and B.S.A.T. PROGRAM

INTRO

CONSTRUCTION DOCUMENTS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Nahomi Garcia, Livia Wachter, Rana Zebib, and Catalina Secaru Professor Jason Van Nest Spring 2022 276


Jordan Sarmiento Professor William Gati Spring 2022

277

DIGITAL ARTS COMPUTATIONAL

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MARCH

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

CONSTRUCTION DOCUMENTS


ENVIRONMENTAL SYSTEMS 1 Through a combination of theoretical seminars and practical design assignments, Environmental Systems I introduces students to a variety of passive strategies for harnessing site resources such as sun, wind, topography, and built context in order to light, heat, cool, and ventilate their projects. Over a series of sequential exercises utilizing a range of tools including both physical models and computer simulation, form takes shape through an iterative conversation with quantified performance as students develop, document, and compare two low energy architectural projects, each with the same program but sited in a different climate.

FACULTY Andrew Thomas Heidi Theunissen John Bermudez Neil Rosen

278

coordinator *


Sabrina Innamorato Professor Andrew Thomas Fall 2021

279

DIGITAL ARTS COMPUTATIONAL

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MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

ENVIRONMENTAL SYSTEMS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

280


Sabrina Innamorato Professor Andrew Thomas Fall 2021

281

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

ENVIRONMENTAL SYSTEMS 1


ENVIRONMENTAL SYSTEMS 2 Building upon the integrated, passive design strategies explored during the first course in the series, Environmental Systems II focuses on those active architectural systems (HVAC, Power, Artificial Lighting, Plumbing, etc.) that are used to complement and enhance what passive systems accomplish toward the task of delivering human comfort efficiently. Through a series of assignments, the students learn the theory, components, and heuristics for sizing and laying out a variety of technical building systems. The exercises help them to understand their design projects in a new way, integrating both passive and active strategies symbiotically into one unified, integrated approach to design.

FACULTY Matthias Altwicker Andrew Thomas Neil Rosen Heidi Theunissen

282

coordinator *


Irene Lactaoen Professor Mathias Altwicker Spring 2022

283

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

ENVIRONMENTAL SYSTEMS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

284


Irene Lactaoen Professor Mathias Altwicker Spring 2022

285

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

ENVIRONMENTAL SYSTEMS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Vanessa Alvarez, Nadia Davis, Kagi Okawa and Gabriella Rodriguez Professor Matthew Acer Fall 2021 286


Erick Ruivo Professor Matthew Acer Fall 2021

287

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH and B.S.A.T. PROGRAM

LECTURES

ENVIRONMENTAL SITE PLANNING


04

VISUALIZATION The Visualization sequence curriculum supports primarily the process of translating ideas into visual and representational formats that foster the transition from the mind-hand to the computer and vice-versa and to develop a critical approach to this generative process. It is designed to accompany and support the design studio sequence. It provides tools to enhance our awareness of the coordination of eye, mind, and hand, both to better understand how we see and to better document our ideas. The three visualization courses seek to position themselves within an academic and professional environment of constantly changing design tools, representational methods, and technologies. Through the careful introduction of appropriate tools and methodologies, these courses are meant to equip students with a digital and analog framework that supports fluidity in the process and reinforcement of the benefits and value of each through an exchange and overlap. Visualization I is the introductory representation course for Interior Design and Architecture Majors. It is the first in a series of courses that impart the concepts and skills of visual communication necessary to explore and practice these two related fields. The course aims at exposing the students to the understanding of architecture as a discipline and practice through a variety of inputs to support the students’ critical process of understanding architecture and its expanded field. Students learn how we can transfer ‘what we see’ and ‘what we think’ into different visualization formats, and more importantly, how we can record our thoughts and inform design processes through iterative explorations. The course serves as an introduction to computer-aided design and other applications for visual communication and representation.

288

Visualization II intends to develop generative modeling abilities and explore strategies to imagine spatial, tectonic, and stereotomic conditions digitally. Investigations are nurtured by issues and tasks related to the application and use of more advanced computational tools and information technologies to foster experimentation, iterative processes and generative design thinking. Much like skills introduced in Visualization I, the exercises offer not only new tools for visual communication and representation but also new methodologies for design and abstraction. The course provides new tools to enhance further the ability to explore and improve visual communicati¬¬on skills, as well as their generative approach to design. Visualization III provides skills for more advanced computational tools and digital fabrication techniques and tectonics. More advanced platforms of investigation of computational technologies in design are offered to students as a format to get them exposed to the interchangeability between platforms and modes of operation. Students are exposed to the feedback loop between design and making, generative protocols, and coding. A discussion of the way in which emerging technologies are affecting contemporary practice and process act as a theoretical underpinning to all exercises. Visualization I and Visualization II are designed to support the curriculum, methodologies, and projects developed in AAID 101- Design Fundamentals 1 and AAID 102Design Fundamentals 2, by exposing students to means of communicating and representing their studio work.


Konstantinos Kitsios Professor Paul Ruppert Fall 2021 289


VISUALIZATION 1 Visualization I is the introductory course of the Visualization sequence. It is the first in a series of courses that impart the concepts and skills of visual thinking and communication necessary to explore how methods and tools for seeing, representing, and visualizing can inform architectural thinking and design methods. The class explores how free-hand drawings, orthographic projections, composite and hybrid drawing techniques, and modes of two and three-dimensional translation applied to making and diagramming are used not only to represent but also as important components in the generative design process. The course aims at exposing the students to the understanding of architecture as a discipline and practice through a variety of input, including lectures and readings to support the students’ critical process of understanding architecture and its expanded field. Students learn how to transfer ‘what we see’ and ‘what we think’ into different visualization formats, and more importantly, how to record our thoughts and inform design processes through iterative explorations. Students begin with free-hand sketching, observational, and projected drawings to then be introduced to concepts of transferability between analog and digital platforms. The use of digital applications in Visualization 1 is introduced to support primarily the process of translating ideas into visual formats that foster the transition from the mind-hand to the computer and vice-versa and to develop a critical approach to this creative and generative process. This course has been designed to include CAD (Computer-Aided Design) technologies to support the design studio sequence. Students are introduced to computer software and plug-ins, which allow them to support their 2D and 3D development of the work.

FACULTY

coordinator *

Sergio Elizondo * Carrie Bobo Bradley Engelsmann John Doria Gabrielle Redding Marc Schaut

John Bermudez * Maria Alejandra Rojas Jaramillo Efrat Nizan Fadhil Salah Nicholas Soniprasaed

290


Dominic Marando Professor Matthew Acer Fall 2021

291

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 1

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Vensee Asodariya/ Maria Gonzalez Professor Efrat Nizan Fall 2021 292


Renee Ricevuto Professor Matthew Acer Fall 2021

293

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 1

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Flor Zhagui Professor Dongwhan Moon Fall 2021 294


Chase Cauvin Professor Demir Purisic Fall 2021

295

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 1

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


VISUALIZATION 2 In Visualization II, students apply the course’s digital knowledge and tools in their design studio projects to foster cross-integration of processes, skills, and critical thinking between the two courses, while exploring means of rendering their work with a focus on light and materiality. The course provides new tools to enhance further the ability to explore and improve visual communication skills, as well as generative approaches to design and critical thinking. As part of the new visualization curriculum sequence, the course builds upon the skills learned in the first part of the visualization course, while laying the ground for new tools and techniques. The course aims to develop generative modeling abilities and explore strategies to imagine spatial and stereotomic conditions digitally. The investigations are nurtured by issues and tasks related to the application and use of computational tools and information technologies to foster experimentation, iterative processes, and generative design thinking. Visualization III is designed to develop the ability to model spatial, tectonic, and performative conditions digitally. The first part of the course is dedicated to support and expand students’ proficiency and skills with previous software used in Visualization 1 & 2. The course continues with the exploration of tools that aid in 2-dimensional and 3-dimensional representation, graphic styles, and hybrid methods.

FACULTY

coordinator *

Sergio Elizondo * Carrie Bobo Bradley Engelsmann John Doria Gabrielle Redding Marc Schaut

John Bermudez * Maria Alejandra Rojas Jaramillo Efrat Nizan Fadhil Salah Nicholas Soniprasaed

296


Emily Galafaro Professor Maria Alejandra Rojas Jaramillo Spring 2022

297

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 2

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

298


299

LECTURES

Seyilnen Parradang Professor Maria Alejandra Rojas Jaramillo Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 2

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

300


Andres Castro Professor Catherine Bobo Spring 2022

301

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 2

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Kaleigh Janosek Professor Catherine Bobo Spring 2022 302


Neema Darboe Professor Nicholas Soniprasaed Spring 2022

303

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 2

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


VISUALIZATION 3 Visualization III supports the core curriculum and addresses topics and issues that are concerned with the latest digital design processes. The course offers instruction in digital modeling, rendering, presentation drawings, and parametric design. The course explores different classes of surfaces such as ruled surfaces, minimal surfaces, free-form surfaces, and polyhedral surfaces though methods of transformations and more complex operations to define spatial surface textures and patterns.

FACULTY

coordinator *

Dustin White * Sergio Elizondo Georgina Lalli Bradley Engelsman

Maria Alejandra Rojas Jaramillo Gregory Melitonov Ryan MacCrea

304


David Holowiak Professor Sergio Elizondo Fall 2021

305

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 3

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Charith Kombara Bassapa Professor Paul Ruppert Fall 2021 306


David Holowiak Professor Sergio Elizondo Fall 2021

307

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 3

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

308


Megan Bleeker Professor Bradley Engelsman Fall 2021

309

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 3

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Tinnarith Tann Professor Maria Alejandra Rojas Jaramillo Fall 2021 310


Jhon Urgiles Professor Maria Alejandra Rojas Jaramillo Fall 2021

311

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 3

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

312


Myung Kim Professor Georgina Lalli Fall 2021

313

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUALIZATION 3

LECTURES

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM


05

HISTORY and THEORY In architectural history and theory education at New York Tech, the program pursues these four objectives. A comprehensive geographical and anthropological approach

Equity and inclusion

Students should develop more balanced views on the architecture and urbanism of the world. Students are expected to learn architecture and urbanism of Asia, Arab, Africa, Latin America, and Oceania as well as Europe and North America. Students are expected to learn the built environments and cultures of previously underappreciated regions and peoples.

Civil rights and spatial rights are inseparably connected. As such, our curriculum considers issues of race, gender, disability, and political and social disparity in power in relation to architectural historiography and urban space. Theoretical issues surrounding the body and its relationship to technology and public space are explored as well.

Towards relationships rather than islands

Open-minded inquiry and criticality

Students learn how to appreciate human settlements and structures in their historical and cultural complexity. A city or building is viewed as part of the network of diverse influences. These can be social, cultural, economic, and/or religious factors. Interactions between different empires, regions, and nations are carefully examined in the appreciation of a site or building. Students learn to observe a historic site or building through the relationships that define it.

Students learn to formulate questions about architectural and urban issues with open-mindedness. Rather than following established doctrines, students approach the issues at hand through open questions. It is the reason we aim at keeping an interactive learning environment. With classroom instruction and discussion, we aim to help students recognize historical and theoretical issues, unbiasedly and critically.

Hyun-Tae Jung, Associate Professor Nader Vossoughian, Associate Professor

FACULTY Hyun-Tae Jung * Nader Vossoughian * William Palmore Sean Khorsandi

314

coordinator *


Steven Badamo Professor Hyun-Tae Jung Fall 2021 315


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

316


Steven Badamo Professor Hyun-Tae Jung Fall 2021

317

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM

LECTURES

SURVEY HISTORY of ARCHITECTURE 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

318


Melisa Ramlogan Professor Hyun-Tae Jung Fall 2021

319

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM

LECTURES

SURVEY HISTORY of ARCHITECTURE 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Matthew Batista Professor Hyun-Tae Jung Fall 2020 320


Lily Kljyan Professor Hyun-Tae Jung Fall 2020

321

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B. ARCH, B.S.A.T. and B.F.A.I.D. PROGRAM

LECTURES

SURVEY HISTORY of ARCHITECTURE 1


06

INTERIOR DESIGN The Interior Design Department at NYIT SoAD is a Council for Interior Design (CIDA) accredited program educating students for lifelong engagement in interior environments and its supporting disciplines. The department follows a multidisciplinary approach fostering collaboration in areas of product, furniture, lighting design and beyond.

More than completing credit requirements for their Interior Design BFA or BFA + MBA track degrees, students are exposed to several leadership opportunities that serve as platform to sharpen their leadership and community engagement skills. Students contribute to SoAD community by holding positions in student and professional organizations.

Students admitted to SoAD Interior Design are mentored through a rigorous curriculum. First year students are introduced to fundamentals of design through a series of analytical and experimental exercises. They explore spatial conditions, color, shape, and light blending design, studio visualization, history, theory, and liberal arts courses that provide a solid foundation to critical thinking and practical skills. Sophomore and Junior year students venture into strategically positioned design projects meant to emphasize multidisciplinary collaboration. The material discovery course explores healthy, innovative materials to stimulate a new design approach leading to improving health conditions and sustainable environments. As they enter senior year, BFA Interior Design students engage in research-based thesis studios that allow focused interest to materialize and emerge as proposals for inhabitable environments. Projects addressing spatial justice, celebration of heritage, or response to past or emerging global crisis. In addition to BFA Interior Design, the department collaborates with NYIT School of Management to offer students a unique opportunity for an accelerated path into a Master of Business Administration (MBA) degree. Undergraduate junior students can take graduate level courses that can be applied to a yearlong MBA program. Admitted students can graduate with a BFA and MBA degree that prepares them for entrepreneurship skills essential for emerging designers.

The design skills and knowledge acquired at SoAD Interior Design department enables students to receive prestigious national recognitions such as the Angelo Donghia foundation scholarship, the Metropolis Future 100 award, and most recently the prestigious John J. Nelson Sr. Legacy Scholarship Fund. The award is granted by the International Interior Design Association to celebrate excellence and diversity in the field of architecture and design.

FACULTY Trudy Brens Charles Matz John Bermudez Dustin White Sergio Elizondo Dana Reibeisen 322

Adefope Adeboyega Sarah Gerber John Doria Lara Knutson Sean Khorsandi

Professionalism, excellence in design and strong work ethics, strategically positions SoAD graduates on a meaningful path to intellectual growth, and impactful contributions.

Trudy Brens, M. Arch, AIA, NOMA Director, Interior Design Department SoAD at NYIT


Jennifer Yu Professor Sarah Gerber Fall 2021 323


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

324


Monica Pena Professor Sarah Gerber Fall 2021

325

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR FUNDAMENTALS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

326


Jennifer Yu Professor Sarah Gerber Fall 2021

327

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR FUNDAMENTALS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

328


Lydia Dunn Professor Sarah Gerber Fall 2021

329

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR FUNDAMENTALS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Emma Fiore Professor John Bermudez Spring 2022 330


Duyiqing Lou Professor John Bermudez Spring 20202

331

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 1


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

332


Guiliana Grosso Professor Adefope Adeboyega Fall 2021

333

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

334


Joseph Olivieri Professor Adefope Adeboyega Fall 2021

335

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Esther Augustin Professor Adefope Adeboyega Fall 2021 336


Maite Naranjo-Velastegui Professor Adefope Adeboyega Fall 2021

337

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Isabella Buttaro Professor Dana Reibeisen Spring 2022 338


Joseph Olivieri Professor Dana Reibeisen Spring 2022

339

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 3


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Eizabeth DeLeon Professor Charles Matz Fall 2021 340


Dujuan Millington Professor Charles Matz Fall 2021

341

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Bryana Kern Professor Charles Matz Fall 2021 342


Irma Bonilla Professor Charles Matz Fall 2021

343

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

INTERIOR ENVIRONMENTS 5


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

344


Irma Bonilla Professor Charles Matz Spring 2022

345

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

THESIS

LECTURES

B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

346


Chen Rui Professor Charles Matz Spring 2022

347

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

THESIS

LECTURES

B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Bryana Kern Professor Charles Matz Spring 2022 348


Gabriella DeLouker Professor Charles Matz Spring 2022

349

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

THESIS

LECTURES

B.F.A.I.D. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

350


Giulianna Grosso Professor John Doria Fall 2021

351

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

STRUCTURES


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Evelyn Hermida Professor Adefope Adeboyega Spring 2022 352


Maite Naranjo Velastegui Professor Adefope Adeboyega Spring 2022

353

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

WORKING DRAWINGS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

354


Fredrica Moreschetti Professor Lara Knutson Spring 2022

355

DIGITAL ARTS COMPUTATIONAL

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MARCH

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

FURNITURE DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

356


Matthew Kennedy Professor Lara Knutson Spring 2022

357

DIGITAL ARTS COMPUTATIONAL

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MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

B.F.A.I.D. PROGRAM

LECTURES

FURNITURE DESIGN


07

M. ARCH The M.Arch curriculum is an intense and focused series of courses that help students develop fluency with the technologies now transforming the future of architectural practice. As the building professions increasingly focus on specialized processes, the role of architects will be to provide the critical skills to contribute to, and the perspective to lead interdisciplinary teams in realizing built projects. We believe that the future belongs to the innovative teams and leaders who create leading-edge, sustainable architecture, flourishing communities, and resilient cities. Two paths lead to the professional Master of Architecture degree. Beginning at the 600-level, the M.Arch. Track I, serves students with undergraduate degrees in other fields, and new to architectural studies. Beginning at the 700 level, the M.Arch. Track II serves students with a 4-year, pre-professional degree in Architecture or Architectural Technology. 600-level coursework is an accelerated introduction to the anatomy of architecture and focuses on the conceptual and technical skills upon which to build an architectural education. ARCH 601 introduces a model of architecture as a series of nested volumes where the innermost provides the surfaces and materials for human activity, and the outermost responds to environmental dynamics as they impact transmission of light, moisture, temperature, etc., and with the fixed elements of adjacent structures and topography. Intermediate layers are investigated in subsequent studios as students assimilate knowledge about technical and environmental systems.

FACULTY David Diamond Marcus Carter Jan Greben Kris Levine

358

Manuel Garza John Defazio Robert Cody Marcella Del Signore

ARCH 602 begins with a deep analysis of canonical buildings, using structure as a model of both organization and material logic that underpin architectural language. Structures are tested for their coherence as systems, and for their load bearing properties. These systems are further tested against topological and topographic conditions, where the design process plays out as a series of displacements and negotiations between competing systems and agendas. 700-level coursework further develops themes relating to architectural anatomy, with a particular focus on building skins and systems of enclosure, with attention to architectural performance and the integration of technology, with an expanded range of material and tectonic systems. Studio ARCH 705 focuses on integrative design, developing projects of increasing complex anatomy. Both tracks share coursework at the 700-level and above. 800-level coursework is research-based and devoted to experimental, topical areas of focus in Environmental Urbanism, Digital Design + Fabrication, and Advanced Architectural Technology. Ad-hoc research and design workshops, some international, allow us to engage contemporary issues with internationally renowned experts. David Diamond Professor + Director, Master of Architecture Degree program


Nicole Giella Professor Isaac Southhard Fall 2021 359


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

360


Rachel Aronbayev Professor Isaac Southhard Fall 2021

361

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Lindsey DiBurro Professor Isaac Southhard Fall 2021 362


Rebecca Gardi Professor Isaac Southhard Fall 2021

363

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

364


Andres Sandoval Professor David Diamond Spring 2022

365

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

366


Rachel Aronbayev Professor David Diamond Spring 2022

367

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

368


Fatema Dula Professor David Diamond Spring 2022

369

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

370


Lindsey DiBurro Professor David Diamond Spring 2022

371

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

372


Anthony Acevedo Professor Matthias Altwicker Spring 2022

373

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 3

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

374


Nidhi Gohel Professor Matthias Altwicker Spring 2022

375

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 3

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

376


Alison Iannuchi Professor Matthias Altwicker Spring 2022

377

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 3

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

378


Milan Kothari Professor David Diamond Fall 2021

379

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 4

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

380


Shivani Singh Professor David Diamond Spring 2022

381

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 4

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

382


Alison Iannucchi Professor Janet Fink Spring 2022

383

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 5

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

384


Francis Kwok Professor Dong Sei Kim Fall 2021

385

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 6

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

386


Thomas Kaymar Professor Dong Sei Kim Fall 2021

387

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 6

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

388


Vaibhav Vadadoriya Professor Marcella DelSignore Spring 2022

389

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

390


Vaibhav Vadadoriya Professor Marcella DelSignore Spring 2022

391

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

392


Thomas Kaymar Professor Marcella DelSignore Spring 2022

393

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

394


Thomas Kaymar Professor Marcella DelSignore Spring 2022

395

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

396


Francis Kwok Professor Marcella DelSignore Spring 2022

397

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

398


Francis Kwok Professor Marcella DelSignore Spring 2022

399

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 7

LECTURES

M.ARCH PROGRAM


08

MS.AUD The exponential growth of cities globally, in conjunction with expanding social and ecological challenges and the increasing impact of applied technologies, demands a renewed understanding of the expanded territory of intervention in close relationship to the multi-layered urban conditions. With the current set of crises, we have the responsibility to open to new paths that rely more on being aware of the co-dependency of systems to establish a more holistic vision of how we inhabit spaces, cities, and the whole planet. By investigating the micro-to-macro continuum, agencies can be explored to uncover latent and potential relationships to foster design scenarios that embrace interscalar processes to rethink the built environment. These privilege transdisciplinary forms of inquiry and embrace the ability to work across scale, time, narratives, and agencies. The MS.AUD is a program at the forefront of urban design research focused on issues of urbanization through the exploration of social, cultural, technological, and environmental domains. The program focuses on three main areas to project scenarios for future visions: Technology + Digital Practices, Climate Resilience + Ecology, and Socio + Cultural aspects of Cities. Students critically respond to pressing issues through interdisciplinary pedagogical platforms, collaborative projects, and direct engagement with stakeholders and communities. The MS.AUD program offers a set of horizontally integrated courses with a focus on advanced design studios that are at the core of urban design research and applied knowledge. Three types of seminars support and expand the critical work developed through the curriculum: applied methods, history/

FACULTY Marcella Del Signore Rennie Jones Jeffrey Raven Tom Verebes

400

theory courses, and elective seminars. The innovative and critical perspective is offered through design opportunities where students are asked to respond to critical urban issues through the integration of interscalar forms of urbanization: urban, metropolitan, regional, and global. The program aims to connect students with communities, organizations, institutions, and stakeholders both locally and globally and develop a global perspective on urbanism through international travel and project work. The MS.AUD offers a platform for students and faculty research through the curriculum and outreach initiatives. Design and research-driven studios are the catalysts to foster innovative applied research. The research is also connected to faculty engagement with a set of initiatives proposed within the program that aim to connect the students with critical topics in urbanism and with a network of international researchers and institutions. Urban Design as a discipline is inherently multi-disciplinary, and the MS.AUD program is committed to providing advanced knowledge and applied design methods to reflect on the future of cities by reshaping the ecological, technological, and socio-cultural domains to explore critically 21st-century challenges and opportunities.

Marcella Del Signore Director of MS.AUD, SoAD at NYIT


Hitakshi Agrawal and Rachana Jagalur Professor Marcella Del Signore Fall 2021 401


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

402


Hitakshi Agrawal and Rachana Jagalur Professor Marcella Del Signore Fall 2021

403

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

404


Rashika Deosthali and Gabriella Soares Professor Marcella Del Signore Fall 2021

405

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

406


Rashika Deosthali and Gabriella Soares Professor Marcella Del Signore Fall 2021

407

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

408


Isabel Tabet, Charul Chabria and Jack Simon Professor Marcella Del Signore Fall 2021

409

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

410


411

LECTURES

Sahae Esfandyari, Naveen Gadamechetty , Jack Simon, Isabel Tabet and Likith Vijay Professors Jeffrey Raven and Rennie Jones Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

412


413

LECTURES

Sahae Esfandyari, Naveen Gadamechetty , Jack Simon, Isabel Tabet and Likith Vijay Professors Jeffrey Raven and Rennie Jones Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

414


415

LECTURES

Sahae Esfandyari, Naveen Gadamechetty , Jack Simon, Isabel Tabet and Likith Vijay Professors Jeffrey Raven and Rennie Jones Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

416


Rithik Sama, Sherya Shahane and Thyvia Velesami Professor Tom Verebes Spring 2022

417

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 3

LECTURES

MS. AUD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Sheafi Chari and Siddhi Rathi Professor Tom Verebes Spring 2022 418


Abdullah Saleh Almohaisen and Wei Chen Professor Tom Verebes Spring 2022

419

DIGITAL ARTS COMPUTATIONAL

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URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

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CORE DESIGN FUNDAMENTALS

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STUDIO 3

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MS. AUD PROGRAM


09

MS.AHD The Master of Science program, Architecture - Health and Design at the School of Architecture and Design, NYIT, is a transdisciplinary platform for students and experts to collaborate in research on inclusive design and purpose driven projects that investigate the impact of design on health and healthcare. The program invites students to imagine how we can move from a traditionally narrow definition of healthcare to a broader understanding of the factors that determine an individual’s health. Approaching health as an ecosystem, we explore new research territories for health and design by questioning disciplinary practices, un-learning processes and overcoming stuck mindsets. We discover modes that build a student’s future agency in creating healthy environments, which are becoming preventive and therapeutic. We want to empower people to improve their lived experiences through design. Health is understood as an expanding cross disciplinary field. We encourage collaborations with scholars and industry experts from engineering, health sciences, materials science, business, and natural and social sciences. We believe that only as a diverse and inclusive team we can address health from both a systemic and an embodied perspective, targeting aspects ranging from the global environmental crisis to mental and physical disabilities. Creative material and technological solutions span urban to social strategies, transformative spaces, health-tech wearables and product designs.

The MS.AHD courses and seminars, intended as a supportive framework around two linked design studios, develop knowledge and build skills in emerging technologies, contextual inquiry, building performance modeling, digital fabrication with biomaterials, adaptive and programmable materials, sensors and interaction, digital and analog computation, customized 3d printing methods, robotic automation, VR/AR, UX/ UI, medical SIM lab experiences, history, theory and explore methods of data collection and analysis,. The first design studio engages students, faculty and professionals in creative research exploring the health ecosystem. The second design studio integrates prior learning and insights on health triggers and turns them into design prototypes and spaces of various scales. Both core design studios are based on an open design platform that serves to integrate broader human experiences from social or cultural data, behavioral insights, environmental data, or sensor data with the goal to improve the health of specific groups in need. With global underserved communities in mind and using New York or Arkansas Campuses as its main laboratory, a human centered design approach, guided by principles of design thinking, resolves most pressing issues impacting communities today. Christian Pongratz

Professor of Architecture Director M.S. Health and Design

FACULTY Alessandro Melis Christian Pongratz Chris Lawer Domenico Lucanto

420

Brookshield Laurent D.O. Paul Barach Sean Haegen Simone Sfriso


Moonmoon Khan Professor Christian Pongratz Spring 2022 421


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

422


Moonmoon Khan Professor Christian Pongratz Spring 2022

423

DIGITAL ARTS COMPUTATIONAL

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CORE DESIGN FUNDAMENTALS

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STUDIO 1

LECTURES

MS.AHD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

424


Moonmoon Khan Professor Christian Pongratz Spring 2022

425

DIGITAL ARTS COMPUTATIONAL

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MARCH

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS.AHD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

426


Moonmoon Khan Professor Alessandro Melis Spring 2022

427

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

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CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS.AHD PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

428


Moonmoon Khan Professor Alessandro Melis Spring 2022

429

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

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CORE DESIGN FUNDAMENTALS

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STUDIO 1

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MS.AHD PROGRAM


10 MS.ACT

The Master of Science in Architecture, Computational Technologies (MS-ACT) focuses on advancing architecture design through innovation in computer-based representation and fabrication: from Big Data to Artificial Intelligence. In the context of new technologies rapidly challenging cultural models, the program reformulates the typical relationships between technology and culture. The MS-ACT program expands design authorship to the parameters informing design may lead to paradigmatic transitions towards new forms of architecture. Through full-scale applied research, the program intends to critically integrate the history and theory of representation, computation, and technologies and in relation to architecture history and theory expanding conventional aesthetic design agendas. The program critically revises architectural history, and theorizes new possibilities for architecture through advancements in both computation and fabrication. The program’s objectives are to develop innovation in emerging technologies, such as computational design systems of representation, interactive robotic systems, and robotic systems for construction including new materials to activate at full scale, new space-environments, including virtual and physical augmented reality. The program expands the field through applied research integration within various domains including architecture, ecology, design, data science, computer science, engineering, material science, and other fields of knowledge. Students in the MS-ACT program study these issues in design studios, labs/ workshop, and courses activating evidence-based design. Director and Curriculum Dr. Pablo Lorenzo-Eiroa

FACULTY Pablo Lorenzo-Eiroa Sandra Manninger

430


Yousef Ismail Professor Pablo Lorenzo-Eiroa Fall 2021 431


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

432


Yousef Ismail Professor Pablo Lorenzo-Eiroa Fall 2021

433

DIGITAL ARTS COMPUTATIONAL

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HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS.ACT. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

434


Farah Jalil Professor Pablo Lorenzo-Eiroa Fall 2021

435

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 1

LECTURES

MS.ACT. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

436


Yousef Ismail Professor Pablo Lorenzo-Eiroa Spring 2022

437

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

MS.ACT. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

438


Salma Kattass Professor Pablo Lorenzo-Eiroa Spring 2022

439

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

STUDIO 2

LECTURES

MS.ACT. PROGRAM


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

Salma Kattass Professor Pablo Lorenzo-Eiroa with Guest Consultant Nelson Montas Laracuente Spring 2022 440


441

LECTURES

Yousef Ismail Professor Pablo Lorenzo-Eiroa with Guest Consultant Nelson Montas Laracuente Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

MS.ACT. PROGRAM

INTRO

STUDIO WORKSHOP 1


11

DIGITAL ARTS and DESIGN The Digital Art and Design Department is excited to be included in the No 6 ATMO magazine, a publication showcasing outstanding student work. DA&D strives to implement pedagogical methodologies and infuse them with emerging technologies; VR, AR, MR, Voice, IxD, Game Design, Animation, VFX, Graphic Design, and more to form the future. Here, we enable creativity and discovery and help students become visual artists, communication designers, storytellers, and entrepreneurs. Through curricular innovation, cutting-edge technologies, and under the guidance of accomplished faculty, students explore new territories, rise above disciplinary boundaries and become the thinkers and makers of the next generations. With programs in graphic design, digital arts, design and technology, and UX/UI design and development, we prepare our students for a wide variety of careers, merging academia with the professional world, fostering imagination and curiosity, and providing them with unprecedented opportunities to shape our world. All our programs offer capstone or thesis courses that synthesize all skills and competencies students obtained during their studies.

We continue to rise to the occasion and deliver solid education and experiences to our students despite the challenges and emotionally charged environment. We worked hard to continue giving workshops, researching and participating in community outreach and engagement initiatives. Some of the last year highlights include: Game Design Club, Summer Academy for Middle School students, Game Design workshops for Community College students in the tri-state area, International UX/UI Design Sprint workshop with École Intuit Lab in Mumbai, AR workshop at French Institute Alliance Française, Workshops in AR and VR for the Intrepid Sea, Air & Space Museum’s Girl’s Science & Engineering Day Animation Festival, and a lot more. Since joining the School of Architecture and Design, in Fall 2021 and emerging from the difficult times that have restricted us over the past years, we are moving ahead with optimism and looking forward to a cross-pollination of ideas, knowledge, and experiences between all departments. Kevin Park Chair, Digital Art and Design Department School of Architecture and Design

PROGRAMS GRAPHIC DESIGN, B.F.A. DIGITAL ARTS, B.F.A.

FACULTY

GRAPHIC DESIGN MINOR

Kevin Park Rozina Vavetsi Patty Wongkpakdee Michael Hosenfeld Anila Jaho

GRAPHIC DESIGN, M.F.A.

442

FINE ARTS & TECHNOLOGY, M.F.A. UX/UI DESIGN and DEVELOPMENT, M.A.


443


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

DRAWING I

444


CORE DESIGN FUNDAMENTALS

INTRO

DRAWING 1

DIGITAL ARTS AND DESIGN

445

LECTURES

Sophia Denis, Johnson Tyreese, Amiel Calleja, Sarai Cogle Professor Carrie Rubinstein Fall 2021

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

SHAPE AND COLOR


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

SHAPE AND COLOR

446


CORE DESIGN FUNDAMENTALS

DIGITAL ARTS AND DESIGN

INTRO

SHAPE AND COLOR

447

LECTURES

Sophia Denis-Rojas, Noel Ducusin Dumaguing, Joseph Olivieri Professor Vera Manzi-Schacht Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

FORM AND SPACE


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

DRAWING 2

448


449

LECTURES

Brett Ciranni, Christopher Pullini, Jared Pereira, Misael Rivera, Savvannah Garces Professor Doern Danko Fall 2021

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DRAWING 2

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

DRAWING 2

450


JamieCastro, Daniela Cala, Omer Khan Professor James DeWoody Fall 2021

451

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DRAWING 2

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

COMPUTER GRAPHICS I

452


Christina Gitter, Kieran Malloy Professor Valerie Taylor Fall 2021

453

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

COMPUTER GRAPHICS I


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

COMPUTER GRAPHICS I

454


Savannah Garces, Cogle Sarai, Isabella Trama, Professor Seslow Ryan Fall 2021

455

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

COMPUTER GRAPHICS I


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

FORM AND SPACE

456


Christopher Pullini, Isabella Trama Professor Hanrahan_Jerelyn Spring 2022

457

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

FORM AND SPACE

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

DIGITAL PHOTOGRAPHY

458


459

LECTURES

Delouker Gabriella, Dutailly Justine, O’Toole Patrick Professor Formica Jennifer Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

DIGITAL ARTS AND DESIGN

INTRO

DIGITAL PHOTOGRAPHY


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

MOTION GRAPHICS I

460


461

LECTURES

Illan Cohen, Africa Coteh, Starr Castillo, Jacqueline Sung, Kayla Anderson, Rachel Golf, Reinaldo Chen, Malcolm Cydney Professor Anila Jaho Fall 2021

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

DIGITAL ARTS AND DESIGN

INTRO

MOTION GRAPHICS I


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

MOTION GRAPHICS II

462


Isabella Butterfield Professor Anila Jaho Fall 2021

463

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

MOTION GRAPHICS 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

3D MODELING & ANIMATION

464


Reinaldo Chen, Illan Cohen, Michael Culleton Professor Anila Jaho Fall 2021

465

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

3D MODELING AND ANIMATION


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

INTERMEDIATE MODELING & ANIMATION

466


467

LECTURES

Brett Ciranni, Michael Culleton, Reinaldo Chen Professor Anila Jaho Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

DIGITAL ARTS AND DESIGN

INTRO

INTERMEDIATE MODELING AND ANIMATION


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

DIGITAL COMPOSITING

468


Brett Ciranni, Christopher Pullini, Maha Essani Professor Anila Jaho Spring 2022

469

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

DIGITAL COMPOSTING


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

TIME & MOTION

470


471

LECTURES

Devamouli Nag, Illan Cohen, Michael Culleton, Reinaldo Chen, Long Thanh Nguyen, Amiel Calleja, Aleksandr Tregger Professor Anila Jaho Spring 2022

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

TIME AND MOTION

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

ADVERTISING DESIGN

472


Ashlynn Reynolds Professor Asya Blue Fall 2021

473

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

ADVERTISING DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

TYPE & LAYOUT

474


Jack Thompson, Rita Akhmetzianova Professor Asya Blue Fall 2021

475

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

TYPE AND LAYOUT

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

BRANDING

476


Alice Buquen, Karina Palacios, Cameron Tessitore Professor Asya Blue Fall 2021

477

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

BRANDING

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

EDITORIAL DESIGN

478


Rachel Golf, Patrick Otoole Professor Asya Blue Spring 2022

479

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

EDITORIAL DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

VISUAL IDENTITY

480


481

LECTURES

DIGITAL ARTS COMPUTATIONAL

Subarna Dutta, Rachel Golf, Patrick Otoole Professor Asya Blue Spring 2022

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

VISUAL IDENTITY

482


Yenifer Diaz, Manon Job, Kyle Acapana Professor Patty Wongpakdee Spring 2022

483

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

VISUAL IDENTITY

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

INFORMATION DESIGN

484


Alice Buquen, Ashlynn Reynolds, John James Professor Patty Wongpakdee Fall 2021

485

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

INFORMATION DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

PACKAGE DESIGN

486


Karina Palacios, Kayla Anderson Professor Patty Wongpakdee Fall 2021

487

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

PACKAGE DESIGN

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

PORTFOLIO

488


Amelia Razak, Fernanda Valle, Ashlynn Reynolds Professor Patty Wongpakdee Spring 2022

489

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

PORTFOLIO

LECTURES

DIGITAL ARTS AND DESIGN


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

THESIS PRODUCTION I

490


Isabella Butterfield, Yin Chen Sun Professor Michael Hosenfeld Spring 2022

491

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

THESIS PRODUCTION


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

THESIS PRODUCTION II

492


Micah Rimando Professor Rozina Vavetsi Spring 2022

493

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

THESIS PRODUCTION 2


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

ANIMATION & FILM FESTIVAL

The Animation and film festival is a traditional yearly event that the Digital Arts Department, in cooperation with the Communication Arts Department, has organized since 2014. This event celebrates and encourages students’ best work and has served to promote our department. It has been a valuable tool for recruiting students and increasing our visibility. Further, it inspires our students and faculty to reach new heights every year. Creating animations is a long process. Some of these works are done within a semester, and others have taken far longer. It has been amazing to see the wide array of styles and techniques that underlie the value we place on encouraging individualism and personal expression in art, in addition to learning the software.

494

Before the pandemic, the festival was organized every May at our Broadway location. During the pandemic, we managed to organize rather successful online festivals. In the past couple of years both premiered online, which online presentation has been established far better than in previous years. Below are two links to the festivals. https://www.nyit.edu/arts_and_sciences/animation_film_ festival https://www.nyit.edu/arts_and_sciences/2020_animation_ and_film_festival_awards Organizers of the event: Anila Jaho, Andre Doughty


URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

HEALTH

495

DIGITAL ARTS COMPUTATIONAL

DIGITAL ARTS AND DESIGN

LECTURES

ANIMATION AND FILM FESTIVAL


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

TEATRO GRATTACIELO’S GIULIETTA E ROMEO On June 4 and 5, New York Tech students, faculty, and staff joined in the production of Teatro Grattacielo’s Giulietta e Romeo in Battery Park City’s Robert F. Wagner Jr. Park. The outdoor operatic performance featured a 30-piece orchestra and a 30-member chorus, as well as multimedia imagery and animation backdrops created and rendered by students and faculty. The high-tech scenery accentuated Wagner Park’s architectural structure, with the Hudson River waterfront and Statue of Liberty as backdrops. Teatro Grattacielo, led by Artistic Director Stefanos Koroneos, is known for its forward-thinking, progressive, and multimedia-based exploration of opera. With this production, Teatro Grattacielo celebrates the 100th anniversary of the opera, which premiered in February 1922 at the Teatro Costanzi in Rome. Department of Digital Art and Design Chair Rozina Vavetsi, at the encouragement of New York Tech Chief Architect and Vice President Suzanne Musho and School of Architecture and Design Dean Maria Perbellini, led a team of faculty and students, who collaborated with Koroneos and projection designer Camilla Tassi to meet the aesthetic and technical requirements of the digital production. Visiting Assistant Professor Anila Jaho oversaw the students’ many contributions to the digital design and 3-D animation portion of the project, while Associate Professor Michael Hosenfeld worked with design students at Mediapro studios in New York City Green to acquire green screen footage of Giulietta e Romeo. The 3-D animation and the digitally altered footage they created will be projected onto the backdrop of the architectural structure at the Robert F. Wagner Park as the actors perform on stage in real time.

496


INTRO CORE DESIGN FUNDAMENTALS TECHNOLOGY HISTORY THEORY VISUALIZATION INTERIORS MARCH URBAN DIGITAL ARTS COMPUTATIONAL

HEALTH 497

LECTURES

Brett Ciranni, James Fitzpatrick, Anthony Garcia, Nic Luna, Melissa Montero Fulcar, Ying Shi Zhang, Wensen Lu Professor Chair Rozina Vavetsi, Michael Hosenfeld, Anila Jaho Spring 2022


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

UX / UI & USER INTERFACE

498


Lavin Amarnani, Kyle Diaz Castro Professor Kevin Park Spring 2022

499

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

INTRO

DIGITAL ARTS AND DESIGN

LECTURES

UX/ UI AND USER INTERFACE


12

LECTURES, EVENTS & EXHIBITIONS The title of the NYIT SoAD - Fall 2021 Lecture and Event series was Correlational Crises (health, social, economic and equity) and it was shaped as a continuation of the Spring 2021 series, led by the Lecture and Event Committee chaired by associate professor Pablo Lorenzo-Eiroa.

The topic of the Spring 2022 - Lecture Series was “Communities”. This offered opportunities to discuss and debate how the application of architecture, design, digital arts and urbanism in this context can achieve positive impact, innovate and be of benefit to communities and society. A non-exhaustive selection of events included:

The series was presented in conjunction with the events organized by the Italian Pavilion at the 17th Architecture Venice Biennale and included: - Cultural Asymmetries of Public Space Addressing Minority Associations with The Urban Landscape (with Jonah Rowen and Craig L. Wilkins) - Inclusive Design Trajectories. The Female Voices In Architecture and Design (introducing the experiences of Suchi Reddy, and Mariana Ibañez), - Global Futures: Transitions in Urban Paradigms (a seminar by Donald L. Bates, Dana Cuff, Neville Mars, and Michael Weinstock), - Digital Feudalism and Surveillance Capitalism: Virtual and Political Urban Borders (keynotes by Sean Anderson, Jana Leo, Mauricio Corvalan, Pio Torroja, and Zulaikha Ayub), and - Architecture and Capitalism: Infrastructure (Social And Physical), Green New Deal (a conversation with Yanis Varoufakis and Peggy Deamer)

Lectures and Events Committee: Alessandro Melis * Marcella Del Signore Anila Jaho Jeffrey Raven Tom Verebes Patty Wongpakdee Sue Sternberg, Admin Asst. Vanessa Alvarez, Student

500

Chairperson *

- Architecture Beyond Buildings - Tiki-Taka Publication Launch & Conversation (with Jeon & Yunhee Choi, E Roon Kang, Dongwoo Yim, and Dongsei Kim), - From Houses to Hotdogs. The Intersection between Anti-Racism and Architecture (Lecture by Wandile Mthiyane, proposed by NYIT SoAD students), - TAMassociati and Codesignlab (Seminar by Simone Sfriso and Paolo Cascone), - Inclusive Tectonics, Architecting Community (Seminar by Gregory Melitonov, Donghwan Moon, John A. Doria), - The Irish In Italy During the Middle Ages. Sacred Friends and Profane Lovers: Irish Saints, Scholars, Mermaids, and Sheelas on their Way to Rome (Lecture by Vera Manzi-Schacht). The Lecture and Events series also included exhibitions and seminars organized in collaboration with the directors of the MS programs in Architecture, Urban Design, Computational Technologies, and Health and Design. - Automation in Development Through Collectives., organized within the context of the MSACT program curated by Pablo Lorenzo-Eiroa, with contributions by Sandra Manninger, Neil Leach, Maider Llaguno-Munitxa, Evangelos Pantazis, and Hanaa Dahy. - Territories of Planetary Urbanization - curated by Marcella Del Signore, within the context of the MSAUD program, including contributions by Jeffrey Nesbit, Marina Alberti, and Ali Fard. - Health and Design, - curated by Christian Pongratz within the context of the MSAHD program, included the contributions of Paul Barach, and Sean Hagen.


501


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

FALL LECTURES

502


DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

HISTORY THEORY VISUALIZATION

TECHNOLOGY

CORE DESIGN FUNDAMENTALS

SPRING LECTURES

503

LECTURES

INTRO

EXHIBITIONS and EVENTS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

LECTURES

DESIGN DAY

Beyond the Envelope, within SoAD Spring 2022 Lectures and Events series, was a series of presentations and interviews with leading architects as part of the SoAD Master of Architecture course, ARCH 791 Special Studies in Architecture | Beyond the Envelope, taught by Professor Tom Verebes, Ph.D. For the final event of a series of six presentations and studentled interviews, hosted Professor Sir Peter Cook.

“The Future of Cities: Resilient Design and Equitable Communities.”

504

New York Institute of Technology’s School of Architecture and Design and the Consulate General of Denmark In New York have partnered to host a virtual event addressing “The Future of Cities: Resilient Design and Equitable Communities.” Issues regarding climate change and its effect on vulnerable communities, along with social and environmental justice, have been amplified during the pandemic. This discussion will focus on inclusivity, diversity, equity and overall sustainability and wellbeing of our social and ecological environments, which need to be at the center of our educational and professional paths. Renewed responsible and proactive collaborative and integrative efforts will re-think structures, strategies, prescriptions, and methodologies for planning and space making. Through more sustainable processes of transformation and adaptation, we can design a truly balanced and healthy


505

INTRO CORE DESIGN FUNDAMENTALS TECHNOLOGY LECTURES

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

The effects of the environmental crisis are now tangible at all latitudes and our commitment to mitigate them and ensure the best possible survival options for humanity can no longer be postponed. Scientists and researchers in all disciplines, including those in town planning and architecture, must step out of the ivory tower and learn to communicate with decision makers and politicians before it is too late. The recently published Resilient Communities and the Peccioli Charter explores urban resilience through significant, original, and rigorous academic research, utilizing the experiences of town planners, architects, and decision makers to create a charter on resilient communities. The second part of the book presents mini-essays which consider strategic points of the paper and enable more casual readers to access and understand information on urban resilience. The book also explores urban resilience through the work and understanding of urban planners, educators, and those involved in communication. Providing numerous illustrations and examples, Resilient Communities and the Peccioli Charter will be of interest to researchers, architects, urban designers and planners alike.

HISTORY THEORY VISUALIZATION

Seminar on The Peccioli Charter and presentation of the book Resilient Communities edited by Maria R. Perbellini, Maurizio Carta and Antonio Jose’ Lara-Hernandez

INTERIORS

DESIGN DAY

MARCH

EXHIBITIONS and EVENTS


ATMOSPHERE 6

SCHOOL OF ARCHITECTURE AND DESIGN

506


INTRO NYIT ATMOSPHERE EDITORIAL STAFF FACULTY EDITORS:

STUDENT EDITORS: Kagi Okawa-O’Conell Nadia Davis Nourhan Elhanafi

507

LECTURES

DIGITAL ARTS COMPUTATIONAL

HEALTH

URBAN

MARCH

INTERIORS

We thank all faculty & students who contributed to make this issue possible.

HISTORY THEORY VISUALIZATION

TECHNOLOGY

Anila Jaho Marc Schaut

CORE DESIGN FUNDAMENTALS

CONTRIBUTIONS


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