ARCHITECTURAL JOURNAL
ATMOSPHERE NEW YORK INSTITUTE OF TECHNOLOGY SCHOOL OF ARCHITECTURE & DESIGN
ATMOSPHERE 05
©2020-21 ATMOSPHERE PUBLISHED BY THE SCHOOL OF ARCHITECTURE & DESIGN, NEW YORK INSTITUTE OF TECHNOLOGY, NEW YORK, NY, 10023
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This annual publication displays archives of students’ work containing projects & imagery from the academic year of Fall 2020 - Spring 2021, selected by Atmosphere editorial staff with support of faculty members. ©2021-22 ATMOSPHERE Published by the School of Architecture & Design, New York Institute of Technology, New York, NY 10023. All Rights Reserved. No part of this publication may be reproduced without permission.
Cover credits: Arch 340_Visualization III Faculty: Sergio Elizondo Student: Sarah Shamalov 2
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DEAN’S NOTE The School of Architecture and Design at New York Tech continues its successful trajectory, prioritizing a student-centered and meaningful environment based on academic excellence and caring mentorship. It is with enthusiasm that I welcome you to our annual student-led publication “Atmosphere 05. ” I would like to take this opportunity to share with you some SoAD highlights.
ian Ministry of Culture, and curated by Alessandro Melis, the new SoAD IDC Foundation Endowed Chair. We successfully executed a $2 million IDC Foundation Grant, awarded for the renovation and expansion of the Fabrication Lab (FabLab) facilities at our Long Island campus, including a new Robotics Lab.
The recent period of correlated crises has presented us with unforeseen constraints, but also opportunities to be creative in implementing digitized practices as a means to reimagine our teaching and learning modalities, our tools to deliver, communicate and effectively share information and knowledge. To stimulate imagination and creativity, a fertile school should facilitate exploration beyond disciplinary boundaries, allowing students to take risks in their discoveries. The recent works at the School of Architecture and Design included in this publication manifest the pursuit of a diverse set of skills supported by novel digital sensitivities, an achievement of expertise, which engages emerging technologies in design iterations and experimentations. The design opportunities that we offer include interdisciplinary projects involving vulnerable local and international communities, curricular activities, and initiatives focused on issues of social justice, equity, diversity, environmental resilience, urban adaptation, and processes of sustainable growth.
Entrepreneurial initiatives and workshops with leading experts and industry partners promote research and grant opportunities for students and faculty. In the fall of 2021, we started two Master of Science programs: Architecture, Computational Technologies, and Architecture, Health and Design. From 3-D printing models and artificial intelligence within the design process to augmented reality, simulation, and robotic systems to aid construction and amplify the spatial experience to a stronger interaction with data and information for computational analysis, we offer speculative yet evolving design approaches and architectural production. These two programs are conceived to complement each other and create space for discussion on the role of technologies for a more accountable approach to sustainability, health, safety, wellness, equitable spaces, and governance. With excitement, we created the endowed Tommaso and Franca Chieco Dean’s Atelier Studio for our top students, inviting the world-renowned architect Alberto Campo Baeza to teach a topical studio with alumni engagement and funds.
The School has recently expanded its footprint and ambitions with the addition of the Department of Digital Art and Design, with degrees in Fine Arts and Technology, Graphic Design, Digital Arts, and UX/UI Design. Notably, we were invited to the 17th International Architecture Exhibition at the Venice Biennale 2021. Our faculty and student works were featured in the Korean Pavilion and participated in curatorial appointments, exhibitions, installations, and symposia in the Italian Pavilion - Resilient Communities - sponsored and promoted by the Ital-
We have increased our fundraising activities, receiving grants (IDC Foundation, Alumni, Friends) for student scholarships, student-led projects, activities, and organizations, and the innovative advancement of technology-based skills. Global issues of environmental awareness, climate change, sustainable solutions, and social responsibility infuse all of our curricula, lecture series, events, and initiatives, and have become part of our design studio projects; inform virtual conversations in our school community with external guests; stimulate sym-
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posia and panels (The Future of Cities: Urban Regeneration in a Time of Crisis; Design Innovation: Resilient Cities Learning For Science; Critical Density: Health, Ecology, Economy & Equity; among others); and are core themes of our specialized master’s degrees. We have developed strategies for the continuous integration of emerging technologies in curricula that impact the profession. Technology-based curricula are enriched with interdisciplinary courses, workshops, and experiential learning activities through the application and support of professional design programs, software, and digital platforms (including simulation programs, BIM360, VDC practices, Miro, AR/VR/ MR, Robotic Total Stations, etc.). Our visibility and reputation have increased through the support of faculty and student accomplishments, research, and creative activities in publications (Data, Matter, Design: Strategies in Computational Design), conferences, symposia, exhibitions, installations, competitions, and professional work. Examples include the Italian Virtual Pavilion; the R-Cubed: Best Practices for Community-based and Multidisciplinary, Comprehensive Disaster Response; and Housing Density: From Tenements to Towers, among others. Faculty members, in collaboration with New York Tech’s College of Engineering and Computing Sciences, have participated in successful National Science Foundation (NSF) grants. Among other opportunities, our faculty and graduate students work on case studies with experts from the Urban Land Institute, the AIA New York chapter, and InSource, in coordination with key community stakeholder groups on a net-zero carbon district in New York City. We are also collaborating with the Research Coordination Network for the Study of the Food, Energy, and Water (FEW) Nexus for Sustainable and Resilient Urban Development.
It is crucial to leverage our global presence by establishing overseas partnerships and agreements with renowned universities, industries, professionals, and organizations (Politecnico di Milano, Politecnico di Bari, IUAV, PUC Rio, UIC Barcelona, Consulate General of Denmark in New York, New York City Architecture Biennial, ENEL-Italian Energy Company, Peccioli Research Center, New York City Department of Education, Office of Postsecondary Readiness, Career and Technical Education, and local community colleges, among others). Among the several design competitions and extracurricular activities that involve our students, in 2021, 4 students were named in the Metropolis Magazine Future 100 list, a prestigious award that recognizes the next generation of architects and designers. Moreover, while many of our alumni have transitioned into positions at some of the world’s top firms, others choose to continue their education in graduate-level programs at prominent Ivy League architecture schools building a solid path to successful professional and academic careers. I am sincerely grateful to our faculty, students, and staff for being able to creatively embrace new visions for the future, not only accepting change positively but, most importantly, anticipating it. My special thank you goes to all our students, for the production and selection of works in this 5th issue of Atmosphere representing what we do and what is still in the process of becoming; to the exemplary guidance and care of our faculty and administrative staff, and the invaluable support of our Alumni and Friends. We have many reasons to CELEBRATE the success of our School! Maria R. Perbellini, Dean School of Architecture and Design New York Institute of Technology
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Natalie Harris Professor Michelle Cianfaglione Summer 2021 6
INTRO HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
Anthony Caradonna, RA Associate Dean for Academic Operations and Professor School of Architecture and Design New York Institute of Technology
MSAUD
MARCH
This fifth volume is also evidence of the robust evolution of the team-teaching learning model and the creative culture, supportive community and the collegial spirit of faculty coordination and student engagement, that continue to foster more meaningful integrated, holistic critical lifelong learning and professional practices. The work presented in Atmosphere 5 is a record of the supportive, collaborative and innovation driven learning environment that is integral to all our SoAD programs and inspires students and faculty to strive for optimum values, human well-being and care-taking of our local and global built and natural environments.
DIGITAL ARTS
Undergraduate Architecture Chair, Dr. Giovanni Santamaria welcomed newly appointed Associate Chair Dustin White, who continues his role and Director of SoAD Technologies. ID BFA Director Trudy Brens welcomed a second record freshmen class of students while continuing the program’s curriculum development in its innovation driven future. The Digital Art and Design department’s integration into the SoAD was led by program Chair Rozina Vavetsi, and the DA+D faculty Anila Jaho collaborated on the design of this volume, with first time publication of exemplary projects from its students. Visiting Professor, Anila Jaho also collaborated with Giovanni Santamaria, MSAURD Director Marcella Del Signore, DA+D Professor Michael Hosenfeld, in the school’s video installation project titled “Correlated Resiliencies” within the Italian Pavilion Titled “Resilient Communities” curated by our new Endowed Chair Alessandro Melis in the Section “Architecture as Caregiver” curated by our Dean Maria Perbellini at the 17th Venice Architecture Biennial -2021.
The MARCH program has continued its growth as NAAB accreditation procedures advance under David Diamond’s seasoned directorship. The MSAURD’s Director Marcella Del Signore spearheaded efforts to expand the program’s enrollment. The new MS programs in Architecture, Health and Design led by Director Christian Pongratz and new Endowed Chair Alessandro Melis and the MS in Architecture, Computational Technologies led by Director Pablo Lorenzo-Eiroa, were launched in fall 2021 for classes. The newly expanded fabrication labs at the SoAD Old Westbury campus in Long Island were inaugurated this fall in spite of the challenges of the global crisis and campus restrictions.
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LECTURES
The fifth volume of Atmosphere documents a critical moment in our global culture and the evolution of the school’s expanding programs. The exemplary student projects presented in this volume were developed during the second year of the COVID 19 pandemic quarantine and remote learning and teaching environment. The challenges of the global pandemic only strengthened the individual and shared resolve of our students, faculty and staff as our studio culture and community evolved with the nuances and potentials of hybrid remote capabilities. This publication celebrates the innovative milestones of our school’s resilient evolution and the SoAD’s proactive approach towards entrepreneurial futures and positive growth and change.
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Nicholas Spano Professor Micheal Nolan Spring 2021 8
FOREWORD The fifth volume of ATMOSPHERE is an exceptional collection of student work that showcases the evolution of the School of Architecture and Design’s pedagogy and curriculum that reflect and respond to the future of our discipline as well as pressing issues of our time. SoAD is committed to a culture of excellence and innovation by being at the forefront of critical practices in architecture and design by offering a curriculum and learning models that are rooted in integrated teaching platforms, experimentation, and applied knowledge. As 2020 marked a critical year in which many issues and opportunities have emerged, our students and faculty have critically responded through the lens of the work presented in this volume that proves the expectational spirit of collaboration, resiliency, and community of our school. In 2021, the School of Architecture and Design was invited to participate in the 17th Venice Architecture Biennale, Italian Pavilion- Resilient Communities, in the section “Architecture as Caregiver” with the exhibition “Correlated Resiliencies.” Through video installations and interviews, with images included in this volume, the exhibition powerfully brought together the SoAD community to envision how architecture, design, and urbanism can disclose implicit parameters and activate structural transformations in our ecological, social, and built environments through design studios, exchange workshops, traveling programs, local and international community design collaborations, part of our curricular and extra-curricular activities also included in this issue.
The year 2021 also marks an important moment for the School of Architecture and Design, particularly for welcoming the Department of Digital Art and Design into the SoAD community. Through the lens of digital innovation, student work showcases creative explorations in the field of animation, fine arts and technology, and graphic design, expanding on our current mission of creative culture and innovative learning environment that ambitiously defines all SoAD Graduate and Undergraduate Programs. The work in this issue is a vehicle to celebrate the ambitious agenda that SoAD has undertaken over the last years through pedagogical trajectories that push creative boundaries and question forms of critical practices to shape future scenarios for our interconnected local and global contexts. Our students, faculty, and community are at the core of this evolving trajectory, and Atmosphere 05 is an opportunity to reveal and celebrate the efforts and successes in our programs, initiatives, and activities.
Marcella Del Signore, RA Associate Professor Director, M.S. in Architecture, Urban Design School of Architecture and Design New York Institute of Technology
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Shelton King Professor Gregory Melitonov Fall 2020 10
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DESIGN STUDIO 1 - 6 THESIS STUDIO
TECHNOLOGY 214-227 BUILDING CONSTRUCTION 1 & 2 ENVIRONMENTAL SYSTEMS 1 & 2
VISUALIZATION 228-251 VISUALIZATION 1 - 3
HISTORY AND THEORY
252-255
INTERIOR DESIGN
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MASTER OF ARCHITECTURE
288-325
MS. in ARCHITECTURE, URBAN DESIGN
326-339
CORE DESIGN
FUNDAMENTALS
INTRO
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TECHNOLOGY
CORE ARCHITECTURE STUDIOS
VISUALIZATION
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HISTORY
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16-73
INTERIORS
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DESIGN FUNDAMENTALS
MSAUD
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PROGRAM DESCRIPTIONS
DIGITAL ARTS 340-383
LECTURES AND EXHIBITIONS
384-407
DIGITAL ARTS
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INTRODUCTION 01-13
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DEAN’S NOTE ASSOCIATE DEAN’S NOTE FOREWORD
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INTRODUCTION
At New York Tech, we embrace the growing role technology plays in every facet of our lives, and we seek to leverage its potential as we reinvent the ways that architecture is practiced. Architecture mediates between ourselves and the world around us - both in its physicality as shelter and social organizer, and in the ideas it evokes, as it reveals what is characteristic and unique about our priorities, our values and our humanity. Inevitably, our architectural heritage concretizes what Is essential about our culture, how we have invested and how we have taken care of our environment. Our field of operation spans from the infrastructural elements of our region, communities and institutions, to those of individual dwellings and their components. The School of Architecture and Design’s forward-thinking, professional education prepares students for professional leadership and community engagement. Under the guidance of a faculty of experts, degree candidates learn to think critically about architecture, design, and the world around us and to approach their work with intelligence, confidence, and the rigor of practice. Fostering a dynamic studio culture is one of the keys to enable a productive, positive and inspiring learning environment. Diversity is the cornerstone of the student experience, where self-expression and diverse ideas and perspectives thrive.
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Our studio-based education encourages productive collaboration, creativity, critical thinking, and global citizenship. Students gain hands-on experience and are equipped with skills to work collaboratively across disciplines, contributing to reshaping spatial, material, and cultural practices in the 21st century. Our international initiatives, travelling studios, study programs and outreach workshops are conducted around the globe, affording students immersive global and cultural experiences. This allows them to create unique portfolios of original works, and to make contacts in the region’s unparalleled networks in industry, the profession and in academia. Located in Old Westbury, NY, and in midtown Manhattan, NYIT’s academic programs in Architecture + Design deliver technology-infused 21st-century design education, and guide our graduates from professional study to professional practice. All NYIT SoAD degrees have STEM designation, making our international graduates eligible for the extended OPT visa. The professional M.ARCH Degree has continuing candidacy status from the NAAB. The professional B.ARCH Degree has enjoyed continuous accreditation status since 1978 and will be up for reaccreditation in 2025. The BFA.ID has enjoyed CIDA accreditation since 1984. Professors David Diamond and Giovanni Santamaria
B.ARCH
B.S.A.T.
B.F.A.I.D.
BACHELOR of ARCHITECTURE
BACHELOR of SCIENCE in ARCHITECTURAL TECHNOLOGY
BACHELOR of FINE ARTS in INTERIOR DESIGN
5 Year Program 160 credits
4 Year Program 132 credits
4 Year Program 109 credits
The B.Arch. program, accredited by the National Architectural Accrediting Board (NAAB), offers candidates a rigorous, studio–based program of study to develop each student’s talents and professional abilities, while opening paths to pursue individual topics in the fifth year. During the first four years of study, students are challenged by increasingly complex and technically demanding issues, from form, composition and visualization in the first year, to progressively comprehensive problems of design exploration, experimentation and integration in subsequent years. Upper year studios concentrate on building design, community and urban design, and comprehensive design, with an emphasis on sustainability, using advanced architectural technology and design and fabrication strategies. This program culminates in a student driven, research and design thesis in the final year. The first- professional B.Arch. prepares students for New York State licensure and reciprocal licensure in other jurisdictions. The B.Arch. program is offered at NYiT Old Westbury and Manhattan campuses.
NYIT’s Bachelor of Science in Architectural Technology develops skillsets in architectural design, building technology and project management. Coursework in the first two years of study is shared with the B.Arch. The subsequent two years offers to students courses in project integration, advanced technology, digital modeling, spec. writing and onsite construction observation. Students may opt to concentrate their elective credits to develop a major concentration in Construction Management. New York State recognizes the value of a B.S.A.T. Degree by offering an accelerated path to in-state licensure – 4 years of education plus 5 years of professional working experience. Successful graduates of the B.S.A.T. are eligible to apply for the 60-credit, 2-year, NAAB accredited 1st professional Master’s Degree Program. The B.SA.T. Degree is offered at both our Old Westbury and Manhattan campuses.
The mission of the B.F.A.I.D. program is to create globally engaged environmentally sensitive professionals who posses artistic sensibility, intellectual ability, and hands-on technical proficiency; to prepare interior designers for a lifelong process of interdisciplinary exploration and an acute understanding of human relationships and the built environment. The program stimulates creativity and engenders personal self-confidence, which is the earmark of leadership. The B.F.A.I.D. focuses on the relationship between human performance and environment through an innovative mix of studio design projects, profession-specific coursework, community-oriented projects and professional internships. The program is crafted around contemporary issues, theory, and historic precedents, using both analog and the latest digital media platforms. This program also offers students the opportunity to jump-start a 1- year MBA with a concentration in design management. The B.F.A.I.D. is offered at the Old Westbury and Manhattan Campuses.
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M.ARCH
M.S.AUD
M.S.AHD
MASTER of ARCHITECTURE
MASTER of SCIENCE in ARCHITECTURE, URBAN DESIGN
MASTER of SCIENCE in ARCHITECTURE, HEALTH AND DESIGN
2-Year Track – 60 Credits 3 Year Track – 90 Credits
1 Year Program - 30 credits 1 Year Program - 30 credits
NYIT’s Professional Master of NYIT’s post-professional Master Architecture, in Continuing Candidacy of Science in Architecture, Urban Status with the NAAB, prepares its Design is for those holding a first students with intensive studio courses, professional degree in architecture, advanced technology for design landscape architecture, or planning, and fabrication, and the history and with an emphasis on design of the built theory courses necessary to promote environment. Our M.S.AUD confronts innovation and leadership within the challenges of urban design in the profession. M.ARCH candidates the context of 21st-century cities and develop the critical conceptual and regions. The program is located in technical skills to contribute to, and midtown Manhattan, drawing from the perspective to lead interdisciplinary world-class faculty, public and private teams in the realization of built projects. organizations, and active professionals We believe that the future belongs to the leading global practices based in the innovators, collaborators, and leaders New York City metropolitan area. The who are prepared to create sustainable program works to prepare graduates architecture, successful communities to succeed in this interdisciplinary field and resilient cities. M.ARCH candidates by providing opportunities for case have won recognition from numerous studies to test an apply new insights, national organizations and will be theory and designs to contemporary contributing to the 2021Biennale and future challenges. The M.S. AUD Exhibitions in Venice and in New York. Program is at the forefront of urban New York Tech’s M.ARCH program is design research focused in issues of based at our New York City Campus at urbanization through the exploration of Columbus Circle. social, environmental, and technological domains.
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NYIT’s post-professional Master of Science in Architecture, Health and Design, incorporates and promotes the accelerated technological change and scientific innovations of our times. These are creating opportunities for designers to experiment with new, augmented and intelligent materials, spaces, and interfaces and to design environments that have more positive effects on our bodies and minds and improve our quality of our life. This program develops competencies in designing healthy environments through experimentation with material science, health care technologies, analysis and simulation software, data sensing, smart systems and interfaces, 3-D modeling, and fabrication methods.
M.S.ACT
B.F.A.G.D.
B.F.A.D.A.
MASTER of SCIENCE in ARCHITECTURE, COMPUTATIONAL TECHNOLOGIES
BACHELOR of FINE ARTS in GRAPHIC DESIGN
BACHELOR of FINE ARTS in DIGITAL ARTS
4 Year Program- 120 credits
4 Year Program- 120 credits
NYIT’s Bachelor of Fine Arts in Graphic Design enables students to create work that demonstrates artistic expression, technical proficiency, and well-informed conceptual ideas. Through exploration, critical thinking, and using state-of-theart facilities, students prepare to tackle the professional real-world challenges in the fields of branding, motion graphics, packaging, and interactive design as effective visual communicators. The B.F.A. in Graphic Design is offered at both the NYC and LI campuses.
NYIT’s Bachelor of Fine Arts in Digital Arts provides students with solid conceptual, technical, and aesthetic skills of the digital design pipeline through innovative and diverse courses at the school where Pixar’s founders started the computer graphics revolution. Utilizing the latest software and hardware tools, students explore visual storytelling, 2D and 3D animation, motion capture, and game design. The B.F.A. in Digital Arts is offered at both the NYC and LI campuses.
M.F.A.G.D.
Minor G.D.
MASTER of FINE ARTS in GRAPHIC DESIGN
MINOR in GRAPHIC DESIGN
2 Year Program- 60 credits
5 courses- 15 credits
NYIT’s Master of Fine Arts in Graphic Design gives students the opportunity to develop strong conceptual, aesthetic, and technical skills to enter this very marketable and highly respected field as visual communicators and multimedia designers. Utilizing the latest industry-standard software, emerging technologies, and though robust internships, students become fully prepared to enter the professional world. The M.F.A in Graphic Design is offered at the NYC campus.
The Graphic Design minor appeals to non-designers who want to acquire graphic design foundations and develop creative thinking and visual problem-solving skills for use in various fields and industries. Students explore principles of visual organization and design via a variety of innovative projects, incorporating industry standard software to develop their own unique signature style. The Minor in Graphic Design offered at both the NYC and LI campuses.
1 Year Program - 30 credits
NYIT’s post-professional Master of Science in Architecture, Computational Technologies focuses on advancing innovation through computational paradigms, interactivity, robotics, and fabrication syste`ms applied to architecture. The program culminates in a multidisciplinary project-based studio, challenging students to incorporate experiences from their exploration of algorithms, big data, machine learning, and artificial intelligence. In addition to promoting digital fabrication and physical computation (robotics) skills, the program focuses on research and investigation of materials and construction systems that define architectural building components.
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DESIGN FUNDAMENTALS Design Fundamentals are the foundational studio courses for incoming students in architecture and interior design. Each design exercise is a gift, presented to reveal new ways to observe and shape our environment. We draw to see, and we build to speak. This communication is developed through rigorous acts of making, questioning, and remaking. We rely on the embodied knowledge within our hands to lead, until the head follows. Fundamentals 1 and 2 are comprised of three related projects and share a common methodology. Each project is both analytical and generative. The first project is a formal spatial vocabulary. The second is temporal, a simple program derived from a ritual. The last project addresses the phenomenal and experiential. Students create notational systems to clarify relationships and reduce information to the essential. These diagrams transpose scales and cross disciplines. They provide the dexterity to oscillate fluidly between the abstract and concrete. Our primary objective in first year is to reveal space as a malleable medium. We build edges to limit and bound space, implicitly and explicitly. This may be done additively as we assemble and join components to capture space within. As a counter, this may be achieved through subtraction as we dig and carve to contain space. The first semester introduces the ‘Joint’ as space, structure, and language. The primary means of construction is additive, a tectonic assembly. A solid wood joint is translated as an interlocking spatial joint. The joint is occupied as a domestic ritual qualifies a program and orientation. The second semester introduces the ‘Vessel’ as space, structure, and metaphor. The primary means of construction is subtractive, a stereotomic excavation. A purist painting is translated as interlocking volumes of color. These volumes are realized as a Bathhouse carved into a cliff site.
Marc Schaut Visiting Professor First Year Coordinator 16
Jhon Urgiles Professor David Diamond Spring 2021 17
DESIGN FUNDAMENTALS 1 The ELEMENTS project is a vocabulary of space and structure. Fundamental design principles are introduced through solid void transformations. Three exercises build in scale from detail to site. ‘Wood Word Joints’ combine language and material. The joints are examined for conceptual and structural clarity. A word play operates each joint along x, y, and z. ‘A Volume of Joints’ combines the tectonic alliances established within a cube. The joints are rescaled, reconfigured and transformed. The assembly is dense and puzzling. ‘Out of Joint’ aerates the solid state. The joints are dislocated and extended. This expanded field is an abstract site. The ENCLOSURE project shelters the body within and from the elements. Rituals of inhabitation and contemplation are measured and mapped. A perimeter membrane defines the spatial character of two rooms, directed to sky and horizon. ‘Up and Down Bodies’ choreograph ritual as space. Zones and implied boundaries are generated from the activities. A surface is inscribed to receive the bodies. A ‘Second Skin’ houses each performance space. The body is nested and aligned to the sky and horizon. This lightweight membrane defines the bounds and limits of interior space. A ‘Porous Skin’ modulates the passage of light, air, and water. Openings and apertures create thresholds for entry and view. Solar path and orientation determine edge qualities. ‘Above and Below Rooms’ position and support the interiors within the site. The rooms are oriented relative to the horizon and established site datum. The connection to the sky and horizon is reinforced visually and spatially. The PASSAGE project bridges the earth and sky. A spatial itinerary navigates varying spatial and phenomenal conditions. A stair elevates the body and narrative. ‘In a Moment’ locates spatial and temporal thresholds between the rooms and the site. Points of arrival, contact and departure are established for the body and sun. A Bridge connects the two rooms structurally and spatially. Tectonic relationships and interdependencies are clarified. A ‘Gait’ modulates the ascending and descending body.
FACULTY
coordinator *
Marc Schaut * Michelle Cianfaglione * John Bermudez Maria DiNatale John Doria Sergio Elizondo
Maria Alejandra Rojas Jaramillo Ryan MacCrea Gregory Melitonov Johana Monroy Dongwah Moon Andreas Tjeldflaat
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Evin Aygen Professor John Doria Fall 2020
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Evin Aygen Professor John Doria Fall 2020
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Kelvin Rodriguez Professor John Doria Fall 2020
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Charith Kombara Basapa Professor Donghwan Moon Fall 2020
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Charith Kombara Basapa Professor Donghwan Moon Fall 2020
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Casey Losinski Professor Gregory Melitonov Fall 2020 28
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Michael Vengroski Professor Gregory Melitonov Fall 2020
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Jose Molina Professor Maria DiNatale Fall 2020 30
Elise Park Professor Andreas Tjeldflatt Fall 2020
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Kyra Duke Professor Mchelle Cianfaglione Fall 2020 32
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Ruby Tirone Professor Mchelle Cianfaglione Fall 2020
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Alexandra Marquez Professor Sergio Elizondo Fall 2020
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James Cooney Professor Sergio Elizondo Fall 2020 36
Alaa Zaid Professor Sergio Elizondo Fall 2020
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Michelle Villacis Professor Johana Monroy Fall 2020 38
Gregory Brown Professor Johana Monroy Fall 2020
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Amoy Herridge Professor Marc Schaut Fall 2020
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LECTURES
DESIGN FUNDAMENTALS 1
DESIGN FUNDAMENTALS 2 The FLEETING VESSELS are merging and immerging volumes of light and color. They come and go, flickering between object and background. Myth and form unfold within the ambiguous depth. ‘Delamination’ unsettles a still life. A cubist painting is separated into layers, revealing implied figures and fields of color. Sets of form and color, central and peripheral, are assembled. ‘Character Development’ sponsors transformation and growth of the figures. They speak in volumes, some round, while others remain flat. Positions reflect temperature and temperament. ‘Switch and Script’ situate the forms within three scenes. In a reversal of character, solids are voided, extroverts become introverted. This vacation resolves conflicts as fluidly intersecting spaces. ‘A turn of events’ is the phenomenal transformation within each scene. The volumes mix as light bounces and colors reflect. The FLUID VESSELS are immersing bodies of water, light, and people. Rituals of bathing qualify primary programs. Water into water. ‘A thick skin’ filters light to transform spatial character. Sunlight is shaped within the depth as the solar angle rises and recedes. ‘Exfoliation’ and aeration reduce the profile. ‘Add water’ pours the body and program into the vessels. Spaces are quantified and qualified by temperature and activity. ‘Through thick and thin’ establish degrees of enclosure. Apertures and skins mediate the exposure of light and color. ‘A thin skin’ nests within the carved volumes, tectonic within stereotomic. ‘A heavy alight’ calibrates the arrival and departure of all bodies. The ritual passage of bodies, light and water is choregraphed. The SUNKEN VESSELS are a bath house for travelers, submerged within the earth. Excavation and carving create inhabitable spaces underground. An itinerary navigates varying spatial and phenomenal conditions. ‘Anchor site’ orients the fluid vessels to earth and sky, a cliff site, and the solar path. The spaces are located at various depths along the river and within the solid earth. The plateau and sea level are datum.‘Stir’ induces circulation within the excavated volumes. Spaces and programs are prioritized and arranged to flow sequentially. ‘Embarking’ addresses thresholds of arrival and departure. ‘Bridging’ further details connections and links. Color and material define unique spatial qualities.
FACULTY
coordinator *
Marc Schaut * Michelle Cianfaglione * John Bermudez Sergio Elizondo
David Diamond Gregory Melitonov Johana Monroy Andreas Tjeldflaat
42
Ethan Steinberg Professor Marc Schaut Spring 2021
43
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
44
Luke Stefancik Professor Marc Schaut Spring 2021
45
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
MyungMin Kim Professor Marc Schaut Summer 2021 46
Fisnik Kraki Professor Marc Schaut Summer 2021
47
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
48
Charith Kombarana Professor Marc Schaut Summer 2021
49
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
50
51
LECTURES
Lianna Martinez Professor Sergio Elizondo Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
52
53
LECTURES
Lianna Martinez Professor Sergio Elizondo Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
54
55
LECTURES
Bryan Avila-Alas Professor Sergio Elizondo Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
56
57
LECTURES
Bryan Avila-Alas Professor Sergio Elizondo Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
58
Mary Gusowski Professor John Bermudez Spring 2021
59
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
60
Flores Iglesias Professor John Bermudez Spring 2021
61
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
62
63
LECTURES
Hannah Somers Professor Gregory Melitonov Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Natalia Orellana Professor Michelle Cianfaglione Spring 2021 64
65
LECTURES
Michael Vengroski Professor Andreas Tjeldflatt Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Da Chen Professor Johana Monroy Spring 2021 66
Gregory Davidov Professor Johana Monroy Spring 2021
67
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Livia Wachter Professor David Diamond Spring 2021 68
Ashley Ramdial Professor David Diamond Spring 2021
69
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
70
Paulie Choy Professor David Diamond Spring 2021
71
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH / B.S.A.T PROGRAM
LECTURES
DESIGN FUNDAMENTALS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Erin Aygen Professor David Diamond Spring 2021 72
73
LECTURES
Sabrina Innamorato Professor David Diamond Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH / B.S.A.T PROGRAM
INTRO
DESIGN FUNDAMENTALS 2
02
CORE ARCHITECTURE STUDIOS The Bachelor of Architecture studio sequence affirms our belief in learning through doing, and in the role of studio courses as the laboratories where other experiences, from coursework and from life, are integrated in experimental and innovative ways. Our rigorous studio sequence is modeled to reflect a range of architectural issues one confronts in professional practice. It progresses from extra-small to extra-large projects, and from ones that are abstract and conceptual to ones that are comprehensive in their integration of user, technical and site considerations. The second-year studio challenges students to think conceptually while solving problems featuring increasingly plausible issues of use, site, and construction. Design I and II studios build from analysis to synthesis, requiring students to understand an architecture problem to address design solutions from a historical understanding of canonical precedents in the discipline and how to critically engage considerations regarding ideas, typology, topology, site specificity, technique, structure, social and programmatic issues. Small to medium sized public building types are proposed in relation to existing building and site conditions. Techniques of precedent analysis is introduced as an essential research vehicle. The third-year studio is a more thorough introduction to architecture in the public and private realms. Design III involves the design of a small public institutional building and Design IV, housing. Accompanied by precedent analysis projects of greater scope and detail, the 3rd year studio explores issues of occupancy, use and site with increasingly realistic constructional, environmental and regulatory issues, and with an emphasis on passive strategies for daylight and ventilation, all with respect to the larger social and physical contexts for which projects are proposed.
The fourth-year studios focus on Comprehensive Design and urban scale Community Design. The Comprehensive Design Studio is our closest simulation of an architectural project in a professional setting. Students are challenged with all aspects of design, from the conceptual to the technical, from feasibility models and drawings to detailed representative wall sections, construction solutions, integrated building systems, and draft specifications. Each academic year, the Community Design Studio adopts a local community with pressing development needs – from ones of recovery from extreme weather events like hurricane Sandy, to those of deindustrialization, environmental remediation or poor access to transportation infrastructure. Proposals are developed in student teams, with consultation and feedback from members of the subject communities. The fifth-year studio requires students to select a study topic for Design VII and VIII studios. Design VII is organized around research and documentation of the concepts, the background, the site and the available data surrounding the topic. Travel to the subject site is encouraged. The topic’s opportunities and limitations are assessed, including those of its intended site (zoning, climate, physical context, topography, etc.). Preliminary proposals are executed. Topics range from ones at the scale of individual buildings or their components to those of urban regeneration within extended regional landscapes. Design VIII is devoted to design and execution of project proposals, often accompanied by publication in book form. This capstone course allows students to practice the concepts and skills they have been acquiring during their previous years of study, and to pursue a topical specialization uniquely interesting to them.
David Diamond Professor, SoAD at NYIT
74
Julia Andor Professors Alberto Campo-Baeza and Bradley Engelsman Spring 2021 75
DESIGN STUDIO 1 Design I builds up on the ability to critically read, understand and decode architecture, starting with architecture comparative analysis. Design I develops an understanding of an architecture idea in relation to a problem of computer representation, coordinating a digital sign such as a vector with an architecture sign such as column. Design I departed from a critical parametricconstruction of a nine square grid problem (John Hejduk, 1954), understanding the function and topological possibilities of the various architecture elements that compose a grid-based system. Design I critiqued the various components of a system, such as an original typology through topological degree displacements. These displacements were used to activate clear subject-object relationships, circulation, service/served organizations and informing/informed by the program of an un-house dwelling for a dynamic contemporary social group. Design I studied construction systems and architecture elements in parallel to other courses such as history/theory and building constructions and statics-structures (space-frame), understanding the architecture of construction types in relation to structure and their possible topological displacements. Design I build up a critical understanding of site specificity as an extension of the architecture process. Both Design I and II studios of Second Year developed processes from analysis to synthesis: requiring students to understand an architecture problem and to address design solutions from a historical-theoretical section in the discipline and that engaged with the issues discussed. The Fall Semester Studio developed a single design project developing a dwelling or an “un-house”, aiming to address a contemporary notion of domesticity at the scale of a dynamic social structure. This design was based on problems of computer representation which were developed through problems of program, site specificity and information materialization and digital fabrication.
FACULTY
coordinator *
Efrat Nizan * Trudy Brens * Pablo Lorenzo Eiroa * Janet Fink
John Cunningham Scott Ruff Dongwan Moon Adeboyega Adefope
76
Combined Studio Site Professor Efrat Nizan Fall 2020
77
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
78
Michal Pinhasov Professor Efrat Nizan Fall 2020
79
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
80
Geovanny Japa Professor Efrat Nizan Fall 2020
81
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
82
Ilda Datja Professor Donghwan Moon Fall 2020
83
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
84
David Menzies Professor Scott Ruff Fall 2020
85
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
86
Nicholas Orsini Professor Trudy Brens Fall 2020
87
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
88
Alyssa Matov Professor Trudy Brens Fall 2020
89
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Alexander Polotovski Professor David Cunningham Fall 2020 90
Bashaj Mirsada Professor David Cunningham Fall 2020
91
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
92
Xavier Colwin Professor Pablo Lorenzo Eiroa Fall 2020
93
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 1
LECTURES
B.ARCH / B.S.A.T PROGRAM
DESIGN STUDIO 2 Design 2 departed from a dialectical opposition to the Fall semester curriculum but understood as a continuous critical project articulating both semesters through thesis-antithesis. The concepts and skills learned on the previous semester based on displacing a deterministic grid through parametric variations in a domestic program, were opposed by departing from an existing site-specific intervention (Rosalind Krauss, 1970) in a public program in Central Park in New York City.
site, ground as inhabitable surface (Kurt Forster, 2004), ground surface as topology, topology as structure (shell structure), and topology as space-environment. The studio worked in parallel to courses in building constructions and structures activating in studio an evidence-based design methodology through form as structure. The program consisted of a Public Museum for Central Park displaying artwork, maps, drawings of the park and including permanent and temporary exhibition spaces.
The studio departed from analyzing an existing site, its complex topography, its logic and addressing an intervention addressing the concept of index and that dealt with the interpretative reading of these conditions as architecture. Multiple readings of the site were addressed through a diversity of historical sections based on non-Western civilizations and Western culture, from the Inca Empire’s urban circular economy measuring the topography through agricultural terraces, to Enric Miralles’ “How to Lay Out a Croissant”. Sitespecific interventions emerged from reading site conditions and relationships but also by specifically analyzing the tension between the topography/paths and tunnels and bridges designs, proportions, and relationships in Olmstead’s Central Park. Students developed initial interventions by activating latent topological relationships understanding form as structure through concepts of stability in surfaces, such as catenary forces and structural concepts, experimentation with physical models and computer simulations. Students first developed a measurement of the territory and then a reconstruction of an existing bridge and an existing tunnel and basing their readings as surveys, but also as first acts of design. Students then expanded these readings developing latent topologies through digital surface-continuity indexing the site through progressive understandings of site-specificity, the ground as
FACULTY
coordinator *
Efrat Nizan * Trudy Brens * Pablo Lorenzo Eiroa * George Cumella
Maria Cumella Marcus Carter Dongwah Moon
94
Erika Lema Professor George Cumella Spring 2021
95
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
96
Erika Lema Professor George Cumella Spring 2021
97
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
98
Nohemy Salazar Professor George Cumella Spring 2021
99
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
100
Joseph Della Camera Professor George Cumella Spring 2021
101
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
102
Saradia Diegue Professor George Cumella Spring 2021
103
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
104
Michael James Professor George Cumella. Spring 2021
105
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
106
Gabriella Herrera Professor Efrat Nizan Spring 2021
107
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
108
Ilda Datja Professor Efrat Nizan Spring 2021
109
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
110
Catherine Melgar Professor Trudy Brens Spring 2021
111
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
112
Christine Shin Professor Donghwan Moon Spring 2021
113
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
114
Jordan Sarmiento Professor Donghwan Moon Spring 2021
115
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
116
Bethany Hoffer Professor Marcus Carter Spring 2021
117
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
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TECHNOLOGY
CORE DESIGN
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DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
118
Eric Ramroop Professor Pablo Lorenzo-Eiroa Spring 2021
119
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
120
Lilyth Musallam Professor Maria Cumella Spring 2021
121
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
122
Michael Herman Professor Maria Cumella Spring 2021
123
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 2
LECTURES
B.ARCH / B.S.A.T PROGRAM
DESIGN STUDIO 3 The Third Year Studios, Design III and IV are seen as interrelated in terms of a dialectic theme of public and private, with a public - cultural institution building in the Design III and the dwelling in Design IV. A second objective is to introduce the comprehensive nature of architectural design in the pedagogical sequence of studios.. Each semester focuses on the design of a single project with phases that progress from analysis to synthesis; schematic design to design development. The intention is to develop comprehensive design solutions that critically engage multiple considerations of socio-cultural meaning, form, program, construction and environmental ecology. The studios engage historically related precedent, social and environmental concerns and technological innovation through built form. This year in Design III, the public institution was a K-3 school on an urban site at 8th Avenue, between 21st and 22nd Street in New York City. The studio addressed the significance of the role that built form plays in the manifestation of social, cultural and political values in our institutions, as well as how the designed architectural environment relates to and structures a child’s learning and education. Another issue was to investigate creating an image of the institutions in the urban realm that is made of a hierarchy of significant images. The schools large spaces of cafeteria, gymnasium and library were to serve as a resource for community use after school hours, providing the neighborhood community with a place to meet. Designs were to be achieved through the creation of inventive, useful and meaningful space.
FACULTY
coordinator *
Michael Schwarting * Matthias Altwicker * Frances Campani Farzana Gandhi
Tobias Holler Diane Neff William Palmore
124
Nourhan Elhanafi Professor Michael Schwarting Fall 2020
125
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
126
Nourhan Elhanafi Professor Michael Schwarting Fall 2020
127
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
128
Emma Mangels Professor Frances Campani Fall 2020
129
DIGITAL ARTS
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MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
130
Saad Khan Professor Farzana Gandhi Fall 2020
131
DIGITAL ARTS
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MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
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INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
132
Nareg Ghazarian Professor Farzana Gandhi Fall 2020
133
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
134
Julia Andor Professor William Palmore Fall 2020
135
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 3
LECTURES
B.ARCH / B.S.A.T PROGRAM
DESIGN STUDIO 4 Design IV provided the second part of the dialectic of public and private with the study of the dwelling or private realm of our society. Following the consideration of the role of public institutions in our society, the relationship of the residential component to urbanization was considered in a general and specific manor with the program of urban multi family housing. The private domain is critical to the definition of personal freedom and its organization provides the setting for, and shapes domestic rituals. Alternatively, collective housing can assist the integration of residents and participate in the creation of neighborhood. The program dealt with the changing definition of the family make-up and relations and the interrelation or social integration of groups of inhabitants. Social issues of affordability are also discussed. The multiple scales from the individual dwelling to the aggregation of units with the collective potential of shared circulation, communal spaces and programs was a critical area of examination. The role of housing in the creation of physical urban fabric, its relationship to the surrounding context, were important issues with each studio section studying different infill sites in the five boroughs of New York City. With the same program there was the potential for comparison of the effects of site on the designs.
FACULTY
coordinator *
Michael Schwarting * Matthias Altwicker * Alberto Campo-Baeza Frances Campani Bradley Engelsman
Farzana Gandhi Tobias Holler Diane Neff William Palmore
136
Michal Pinhasov Professor Matthias Altwicker Spring 2021
137
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
138
Michal Pinhasov Professor Matthias Altwicker Spring 2021
139
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
140
Saad Khan Professor Michael Schwarting Spring 2021
141
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
142
Nareg Ghazarian Professor Michael Schwarting Spring 2021
143
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
144
145
LECTURES
Julia Andor Professors Alberto Campo-Baeza and Bradley Engelsman Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
146
147
LECTURES
Emma Mangels Professors Alberto Campo-Baeza and Bradley Engelsman Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
148
Jason Chavez Professor Frances Campani Spring 2021
149
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
150
Isaac Shine Professor Farzana Gandhi Spring 2021
151
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Nourhan Elhanafi Professor Diane Neff Spring 2021 152
153
LECTURES
Nourhan Elhanafi, Michelle Gamero and Annoor Islam Professor Diane Neff Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
B.ARCH / B.S.A.T PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
154
Shmuel Gladstone Professor William Palmore Spring 2021
155
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN STUDIO 4
LECTURES
B.ARCH / B.S.A.T PROGRAM
DESIGN STUDIO 5 The Community Design Studio is a unique vehicle to practice your influence in the future development at multiple scales: a region, a community, a block and lot. Inwood East of Broadway to the Harlem River Waterfront in Upper Manhattan will be your laboratory for experimenting with a process that re-thinks, re-shapes and re-generates the Urban Environment in the 21st century. While neighborhoods of Inwood West of Broadway have long been characterized with access to beautiful parks (Fort Tryon Park, Inwood Hill Park, Isham Park and a well-developed Hudson River Waterfront with recreational spaces, bike paths, and cultural institutions (The Cloisters, NY Presbyterian Hospital, Columbia University’s Baker Athletic Campus), the Inwood East of Broadway remains underserved with a post-industrial and infrastructural landscape marked by lower income communities (77% of households earning less than $20,000). Broadway also acts as a racial divider with West Inwood predominantly White and East Inwood heavily Dominican. Inwood recently went through a rezoning that will inevitably impact these communities and future developments.
FACULTY Robert Cody * Bradley Engelsman Farzana Gandhi Andrew Thomas John DeFazio
156
coordinator *
Ezekiel Cambara Professor Robert Cody Fall 2020
157
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 5
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
158
Ezekiel Cambara Professor Robert Cody Fall 2020
159
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 5
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
160
Christopher Guardado Professor Robert Cody Fall 2020
161
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 5
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
162
Cristian Berrio Professor Andrew Thomas Fall 2020
163
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 5
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
164
Anjelica Malave Professor Bradley Engelsman Fall 2020
165
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 5
DESIGN STUDIO 6 Design Studio VI is the second comprehensive design studio, which means the expectations are that it acts as a summation of all the technical AND studio coursework completed over the last four years. Given this definition, this semester will be about research and evaluation based on criteria that are quantifiable but eventually extremely non-objective. To design a building while experiencing this tension is highly unnerving; it is also a tension where brilliant architectural decisions are made, or at the very least, the tension will allow for spectacular mistakes to occur. During the semester students will be asked to integrate many aspects of your architectural education coming from several disciplines of research in architecture to create a small public building complete with its materiality, structure and heating/ cooling systems and site considerations. As it is in any significant work of architecture, the emphasis will be placed in the creativity of the process of integrating all building systems and environmental concerns in the design. This will be done in the most conventional way, ie. it mirrors the way good practicing architects think. First and foremost, the intention is to develop your project as one might in an architectural practice – in parallel, simultaneous, collaborative ways.
FACULTY Beyhan Karahan * Tom Verebes Adeboyega Adefope Christian Pongratz
166
coordinator *
167
LECTURES
Michael Cheung, Ezekiel Cambara and Michael Frick Professor Tom Verebes Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
168
169
LECTURES
Michael Cheung, Ezekiel Cambara and Michael Frick Professor Tom Verebes Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
170
171
LECTURES
Christopher Guardado, Domenico Panzarino and Jason Vasquez Professor Tom Verebes Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
172
173
LECTURES
Julian Perez, Erin Francois and Matthew Kennedy Professor Tom Verebes Spring 2021
DIGITAL ARTS
MSAUD
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INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
174
175
LECTURES
Danny Ho, Yangcheng Liang, James Potter Professor Beyhan Karahan Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
176
Nicholas Timpone Professor Boyega Adefope Spring 2021
177
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
DESIGN STUDIO 6
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
178
Geovanny Japa Professor Marc Schaut Summer 2021
179
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
VERTICAL STUDIO
THESIS STUDIOS The architectural thesis is the capstone course of the B.ARCH program at NYIT. It summarizes and demonstrates the competencies required for this first Professional Degree. A thesis is a project with a proposition that contains a theory, “a supposition or speculation put forward to explain something”; “an exposition of general principles as distinct from practice or execution.” (Oxford English Dictionary). For architecture students the thesis year involves transforming theories and collected information into the design of cities, buildings and their components re-thinking their diverse environments — speculating through Architecture. This goes beyond just solving the problem of program and site, to the historical, social, cultural and ideological meanings of the topic, to envision a better and more sustainable future for all. This aims to improve their ability as student/researcher, then as professional, in understanding, analyzing and representing the complexity of our contexts, to proactively, creatively and critically operate within the diverse field of Architecture and in response to crucial issue that involve our complex environments. The two semester Thesis studio requires independent work and responsibility on the part of the student. While the First Semester (Des VII) will be focused on multidisciplinary researches, collection of data/information and production of analytical material to clearly and consistently formulate and communicate the hypothesis involved towards the definition of an original and specific theoretical core of the thesis; the Second Semester (Des VIII) will explore the potentials of the Thesis and verify these through an integrated design proposal at Territorial, Metropolitan, Urban and Local scale, which will translate the theoretical topic of each individual research in integrated environmental systems and new urban morphologies. The professors for the studios are thesis advisors. Each section elaborates a specific approach to a main topic shared within the studio, as described in the studio outlines. Beyond fulfilling the requirements for their section, it is the responsi-
FACULTY Giovanni Santamaria * Jonathan Friedman Manuel Garza Dongsei Kim Michael Nolan
180
coordinator *
bility of each student to demonstrate the validity, competency and completeness of their project to the thesis faculty and to the invited guests during open reviews as a whole in order to successfully complete the studio. Therefore, each student will be responsible for the production of an individual Thesis Book of research, which will document the theoretical approach of the thesis, and selectively collect and consolidate the several investigations related to topic and site, with their broader references and potentials. In Design 7 students are expected to develop their projects through invention and research. The research component of the thesis year is an important demonstration of skills required for the professional degree, as specified by NAAB criteria: Design Thinking, Investigative Skills, Use of Precedent, Pre-Design, Research. Research should examine the history and theory of topics related to the thesis proposal: Humanistic Discourse, Space, Poetics, Program, Site, Structure and Construction, Social and Environmental Sustainability. Conclusions of that research should be part of the final presentation. By the end of Design 7 a clear thesis statement, a thorough research and the presentation of a complete thesis idea must be established, coherently demonstrated and included into the first stage of the individual outline of a design proposal and included into the research book. In Design 8 students develop and complete the project to a resolution appropriate to the nature and scale of the thesis proposal, and represented / communicated through diverse and experimental analog and digital media. This is also included into the final individual thesis book of the research, concluded and submitted prior to the final review. Each student must establish the goals of the thesis with her/his advisor. A successful project will achieve these goals. It will also demonstrate the student’s skills as critical thinker and responsible designer, and ideally, become the most sophis-
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
THESIS STUDIO
CORE DESIGN
ticated and substantial achievement of her/his student work. This will be included into the final version of the thesis research book, and validated by a consistent design production (boards, models, etc.).
VISUALIZATION
TECHNOLOGY
The main thesis topic across all the sections for the year 2020-21 is “MEMORY AND EMERGING PROPHECIES” understood and open to be interpreted from the scale of the architecture component/s and of the building, to the one of neighborhoods and urban areas, to the whole city and its territory. This also moves critically and comprehensively from history and theory integrated proactively into new visions, to compositional design, technologies and experimental studies, with a specific interest towards sustainability and resiliency.
181
LECTURES
Serena Shibu Professor Manuel Garza Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
Giovanni Santamaria Associate Professor and Thesis Coordinator, SoAD at NYIT
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
182
Serena Shibu Professor Manuel Garza Spring 2021
183
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
184
Serena Shibu Professor Manuel Garza Spring 2021
185
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
186
Allison Beamer Professor Manuel Garza Spring 2021
187
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
188
Cody Schaefer Professor Manuel Garza Spring 2021
189
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
190
Stuart Jacome Professor Giovanni Santamaria Spring 2021
191
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
192
Stuart Jacome Professor Giovanni Santamaria Spring 2021
193
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
194
Ariel Lorenzi Professor Giovanni Santamaria Spring 2021
195
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
196
Ariel Lorenzi Professor Giovanni Santamaria Spring 2021
197
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
198
Francis Rodriguez Professor Giovanni Santamaria Spring 2021
199
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
200
Yuchen Li Professor Jonathan Friedman Spring 2021
201
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
202
Nicholas Spano Professor Michael Nolan Spring 2021
203
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
204
Nicholas Spano Professor Michael Nolan Spring 2021
205
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
206
207
LECTURES
Melissa Dharampaul and Michael Langjahr Professor DongSei Kim Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
208
209
LECTURES
Anthony Landaverde and Yurika Takadachi Professor DongSei Kim Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B.ARCH PROGRAM
INTRO
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
210
Peter Thompson Professor DongSei Kim Spring 2021
211
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
212
Peter Thompson Professor DongSei Kim Spring 2021
213
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.ARCH PROGRAM
LECTURES
THESIS STUDIO
03
TECHNOLOGY The methodology for this section places an emphasis on how parameters of climate, construction, and material define the making of a piece of architecture, both in form and in detail. By making we are interested in how these parameters control and define both the broad decisions and the specific details behind implementation and expression of a construction system in a building. The development of the details of the building will always manifest themselves in constructive layers that are inherent in all constructive systems - Bearing, Insulation, Protection + Finish. Furthermore, each of these layers must always relate to a specific condition between the environment and the building - Foundation, Wall, Roof. The complexity of these interactions makes the resolution of even a simple building a challenging task of coordination and synchronization between the demands of Function, Constructability & Aesthetics. It will quickly become apparent that there are many more constructive possibilities than can be taught in a five-year curriculum, let alone a two-course sequence. What is more interesting and helpful for you is to learn a methodology for dealing with the variety of constructive situations students face. This method will present a way of designing and detailing simultaneously, which means the characteristics of the various construction types will reference a larger strategy of organization, an organization that operates at every scale of the building and the site.
214
Building Construction I + II introduces students to building construction and materials, and their interrelationship with the environment, with the goal of introducing you to a more holistic conception of architecture. While initial architectural concepts may involve understanding construction and material in spatial or formal terms, the making of architecture is defined by parameters from the climate, the wsite, and the efficiency and logic of the systems used. Construction and material can reciprocally inform a design concept and enrich its ultimate potential. These courses are to be understood as parallel and integrated with the studio experience. Just as it is expected that issues of sustainability and construction manifest themselves within your studio projects, it is also expected that issues of form and space manifest themselves in the building construction course. Structure and material are not to be applied, either conceptually or literally, to architecture: they are inherent in every line you draw, just as they should be inherent in every work of architecture you create. Environmental Systems I+II introduces students to the basic provisions of comfort, health, safety, and their role as the most basic objective in creating architecture. The course sequence will develop a basic understanding of how to achieve and maintain these provisions and how to integrate them into the architectural design process. Through a combination of theoretical seminars and practical design assignments the following main topics are addressed: Climate Responsive Design, Solar Orientation, Indoor Air Quality, Performance Assessment Tools, Carbon Neutral Design, Bioclimatic Design, Energy Efficiency, Performance of Envelope Systems, Moisture Transfer, Thermal Control, Active/Passive Heating and Cooling, Water and Waste, Plumbing and Acoustics.
Matthew Kennedy Professor Matthias Altwicker Fall 2020 215
BUILDING CONSTRUCTION 1 Building Construction I introduces students to architecture from a technological point of view. An architecture of technology will become active through building construction systems based on materials. Through the curation of the courses, issues of efficiency, environmental footprint and a wide range of interrelationships with the environment will become a common means to approach architecture, with the goal of introducing students to a more holistic conception of architecture and sustainability. Building Construction I will study material-based building construction systems based on wood and masonry. The architecture project’s organization, its structure and materiality are not to be applied to an abstract formal idea, but they are thought as inherent to the syntactical form of the development of the project. The logic of the various construction types will reference design strategies for architecture organizations and linguistic expressions.
FACULTY Robert Cody * Pablo Lorenzo-Eiroa * Matthew Ford Wojciech Oktaweic Neil Rosen
216
coordinator *
217
LECTURES
Hader Abdelnaby Professor Wojciech Oktawiec Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
BUILDING CONSTRUCTION 1
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Alexandru Breban Professor Wojciech Oktawiec Fall 2020 218
219
LECTURES
Brandon Boyle Professor Wojciech Oktawiec Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
BUILDING CONSTRUCTION 1
BUILDING CONSTRUCTION 2 Building Construction II will study material-based building construction systems based on steel, glass and concrete. Continuing with the construction sequence and its fundamental concepts and technical methodologies laid out in Building Construction I, students are asked to consider their projects through a material tectonic and a building construction system. By understanding first the logic of a specific material, its industry proportions and properties, its possibilities, characteristics and performance, students will start addressing the material based construction systems, its components, assembly, interrelationships and overall systemic logic and design possibilities. These explorations include detailed digital models, revealing and aiming to explore the possibilities of the construction system, but also exploring the limits in the ranges, for instance applying conventional solutions first, but then systematizing its understanding more efficiently and in relation to the structure of the building, exploring alternative solutions to known conventions, exploring systematic variations of found architecture potential within the construction system.
FACULTY Neil Rosen * Matthew Ford Wojciech Oktaweic Manuel Garza
220
coordinator *
221
LECTURES
Joseph Dellacamera Professor Wojciech Oktawiec Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
BUILDING CONSTRUCTION 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Steven Diaz Professor Wojciech Oktawiec Fall 2020 222
223
LECTURES
Gabriela Fernandes Professor Wojciech Oktawiec Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
BUILDING CONSTRUCTION 2
ENVIRONMENTAL SYSTEMS 1 Through a combination of theoretical seminars and practical design assignments, Environmental Systems I introduces students to a variety of passive strategies for harnessing the natural resources of sun, wind in order to light, heat, cool, and ventilate their projects. Over a series of sequential exercises utilizing a range of tools from physical models and mathematical calculations to digital modeling, analysis, and climate data, the students develop and document a single, integrated, and climatologically responsive architectural design proposal.
FACULTY Matthias Altwicker * Tobias Holler * John Bermudez Neil Rosen Andrew Thomas
224
coordinator *
225
LECTURES
Jan Manez (left) | Eryn Cooper (right) Professor Matthias Altwicker Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
ENVIRONMENTAL SYSTEMS 1
ENVIRONMENTAL SYSTEMS 2 Building upon the integrated, passive design strategies explored during the first course in the series, Environmental Systems II focuses on those active architectural systems, HVAC, Power, Artificial Lighting, Plumbing, etc. that are used to complement or compensate for what the passive systems cannot accomplish. Through a series of assignments, the students learn the theory, components, and heuristics for sizing and laying out a variety of technical building systems. The exercises help them to understand their design projects in a new way, integrating both passive and active strategies symbiotically into one unified, integrated approach to design.
FACULTY Matthias Altwicker * Tobias Holler * John Bermudez Neil Rosen Andrew Thomas
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coordinator *
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LECTURES
Matthew Kennedy Professor Matthias Altwicker Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH and B.S.A.T. PROGRAM
INTRO
ENVIRONMENTAL SYSTEMS 2
04
VISUALIZATION The Visualization sequence curriculum supports primarily the process of translating ideas into visual and representational formats that foster the transition from the mind-hand to the computer and vice-versa and to develop a critical approach to this generative process. It is designed to accompany and support the design studio sequence. It provides tools to enhance our awareness of the coordination of eye, mind, and hand, both to better understand how we see and to better document our ideas. The three visualization courses seek to position themselves within an academic and professional environment of constantly changing design tools, representational methods, and technologies. Through the careful introduction of appropriate tools and methodologies, these courses are meant to equip students with a digital and analog framework that supports fluidity in the process and reinforcement of the benefits and value of each through an exchange and overlap. Visualization I is the introductory drawing course for Interior Design and Architecture Majors. It is the first in a series of courses that impart the concepts and skills of visual communication necessary to explore and practice these two related fields. The course aims at exposing the students to the understanding of architecture as a discipline and practice through a variety of inputs to support the students’ critical process of understanding architecture and its expanded field. Students learn how we can transfer ‘what we see’ and ‘what we think’ into different visualization formats, and more importantly, how we can record our thoughts and inform design processes through iterative explorations.
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Visualization II intends to develop generative modeling abilities and explore strategies to imagine spatial, tectonic, and stereotomic conditions digitally. Investigations are nurtured by issues and tasks related to the application and use of computational tools and information technologies to foster experimentation, iterative processes and generative design thinking. Much like skills introduced in Visualization I, the exercises offer not only new tools for visual communication and representation but also new methodologies for design and abstraction. The course provides new tools to enhance further the ability to explore and improve visual communication skills, as well as their generative approach to design. Visualization III provides skills for more advanced computational tools and digital fabrication techniques and tectonics. More advanced platforms of investigation of computational technologies in design are offered to students as a format to get them exposed to the interchangeability between platforms and modes of operation. Students are exposed to the feedback loop between design and making, generative protocols, and coding. A discussion of the way in which emerging technologies are affecting contemporary practice and process act as a theoretical underpinning to all exercises.
Jason Bailey Professor Sergio Elizondo Spring 2021 229
VISUALIZATION 1 Visualization I is the introductory course of the Visualization sequence. It is the first in a series of courses that impart the concepts and skills of visual thinking and communication necessary to explore how methods and tools for seeing, representing, and visualizing can inform architectural thinking and design methods. The class explores how free-hand drawings, orthographic projections, composite and hybrid drawing techniques, and modes of two and three-dimensional translation applied to making and diagramming are used not only to represent but also as important components in the generative design process. The course aims at exposing the students to the understanding of architecture as a discipline and practice through a variety of input, including lectures and readings to support the students’ critical process of understanding architecture and its expanded field. Students learn how to transfer ‘what we see’ and ‘what we think’ into different visualization formats, and more importantly, how to record our thoughts and inform design processes through iterative explorations. Students begin with free-hand sketching, observational, and projected drawings to then be introduced to concepts of transferability between analog and digital platforms. The use of digital applications in Visualization 1 is introduced to support primarily the process of translating ideas into visual formats that foster the transition from the mind-hand to the computer and vice-versa and to develop a critical approach to this creative and generative process.
FACULTY
coordinator *
Sergio Elizondo * John Bermudez * Michelle Cianfaglione James Drummond Marcella Del Signore Ryan MacCrea
Gregory Melitonov Efrat Nizan Dongwah Moon Andreas Tjeldflaat Marc Schaut Trudy Brens
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231
LECTURES
Ruby Tirone Professor Andreas Tjeldflaat Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 1
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Kyra Duke Professor Andreas Tjeldflaat Fall 2020 232
233
LECTURES
Kayleen Gurrero Professor Marcella Del Signore Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 1
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
VISUALIZATION 2 Visualization II is designed to support the curriculum, methodologies, and projects developed in AAID 102- Design Fundamentals 2. Students apply the course’s digital knowledge and tools in their design studio projects to foster cross-integration of processes, skills, and critical thinking between the two courses. This course has been designed to include CAD (Computer-Aided Design) technologies to support the design studio sequence. Students are introduced to computer software and plug-ins, which allow them to support their 2D and 3D development of the work. The course provides new tools to enhance further the ability to explore and improve visual communication skills, as well as generative approaches to design and critical thinking. As part of the new visualization curriculum sequence, the course builds upon the skills learned in the first part of the visualization course, while laying the ground for new tools and techniques. The course aims to develop generative modeling abilities and explore strategies to imagine spatial and stereotomic conditions digitally. The investigations are nurtured by issues and tasks related to the application and use of computational tools and information technologies to foster experimentation, iterative processes, and generative design thinking.
FACULTY
coordinator *
Sergio Elizondo * John Bermudez * Adeboyega Adefope Michelle Cianfaglione Bradley Engelsman John Doria
Maria Alejandra Rojas Jaramillo Gregory Melitonov Andreas Tjeldflaat Marc Schaut
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235
LECTURES
Charith Bassappa Professor Michelle Cianfaglione Summer 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 2
B. ARCH, B.S.A.T. and B.FAID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Natalie Harris Professor Michelle Cianfaglione Summer 2021 236
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LECTURES
Casey Losinski Professor Bradley Engelsman Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 2
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Gigi Ferrante Professor John Bermudez Spring 2021 238
239
LECTURES
Erik Ilyayev Professor John Bermudez Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 2
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Anthony Baio Professor John Doria Spring 2021 240
241
LECTURES
Dylan Castro Professor Marc Schaut Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 2
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
VISUALIZATION 3 Visualization III is designed to develop the ability to model spatial, tectonic, and performative conditions digitally. The first part of the course is dedicated to support and expand students’ proficiency and skills with previous software used in Visualization 1 & 2. The course continues with the exploration of tools that aid in 2-dimensional and 3-dimensional representation, graphic styles, and hybrid methods. Visualization III supports the core curriculum and addresses topics and issues that are concerned with the latest digital design processes. The course offers instruction in digital modeling, rendering, presentation drawings, and parametric design. The course explores different classes of surfaces such as ruled surfaces, minimal surfaces, free-form surfaces, and polyhedral surfaces though methods of transformations and more complex operations to define spatial surface textures and patterns.
FACULTY
coordinator *
Dustin White * Sergio Elizondo Georgina Lalli Bradley Engelsman
Maria Alejandra Rojas Jaramillo Gregory Melitonov Ryan MacCrea
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243
LECTURES
Sarah Shamalov Professor Sergio Elizondo Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 3
B. ARCH, B.S.A.T. and B.FAID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Julian Kleisler Professor Sergio Elizondo Fall 2020 244
245
LECTURES
Raimy Fernandez Professor Sergio Elizondo Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 3
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
246
247
LECTURES
Okeeno Reid Professor Bradley Engelsman Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 3
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
248
249
LECTURES
Catherine Melgar Professor Gregory Melitonov Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 3
B. ARCH, B.S.A.T. and B.FAID. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Geovanny Japa Professor Maria Alejandra Rojas Jaramillo Fall 2020 250
251
LECTURES
Irene Lactaoen Professor Maria Alejandra Rojas Jaramillo Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
VISUALIZATION 3
B. ARCH, B.S.A.T. and B.FA.ID. PROGRAM
05
HISTORY and THEORY Global History of Architecture I A survey of the global history of architecture from the Late Stone Age until the end of the Sixteenth Century. Students learn varied social and spatial patterns that characterize cultural growth, architectural histories, and urbanistic developments. The course examines major religions and belief systems and their physical and spatial embodiments. Constructed monuments and settlements in diverse parts of the world are discussed concerning cultural, technological, economic, environmental, and social conditions. These are understood at local and regional scales, including a variety of indigenous and vernacular settings, and within an integrated global perspective.
Global History of Architecture II A survey of the global history of architecture from the beginning of the Seventeenth Century through the early Twenty-First Century. Students learn varied patterns of cultural, intellectual, architectonic, and artistic trends. The course addresses the secular shift in western modernity and its impact on art, architecture, and construction methods in Europe, the Americas, Africa, Asia, and Oceania. Parallel and divergent histories and theories of architecture are framed from a global perspective. This also includes a variety of indigenous, vernacular, local and regional settings in line with the rise of capitalism, nationalism, technological modernization, and cultural and political ideologies, as well as contemporary architectural and urban issues.
FACULTY
coordinator *
Hyun-Tae Jung * Nader Vossoughian * William Palmore
Sean Khorsandi
252
Matthew Batista Professor Hyun-Tae Jung Fall 2020 253
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Matthew Batista Professor Hyun-Tae Jung Fall 2020 254
255
LECTURES
Lily Kljyan Professor Hyun-Tae Jung Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
B. ARCH, B.S.A.T. and B.FAID. PROGRAM
INTRO
SURVEY HISTORY of ARCHITECTURE 1
06
INTERIOR DESIGN The Interior Design Department at the New York Institute of technology school of Architecture and Design is a Council for Interior Design Accredited (CIDA) program that prepares students for life-long groundbreaking engagement with the built environment. The department’s multidisciplinary approach shapes the program curriculum to create collaborations that engage students in areas of health, product design, furniture, lighting, technology and beyond. Students admitted to BFA Interior Design program undergo a rigorous, yet enriching learning process. First-year students are introduced to fundamentals of design through a series of analytical and experimental exercises. They explore spatial conditions, shape, color, and light, blending design studios, visualization, history, theory, and liberal arts courses that provide a solid foundation to critical thinking and practical skills. Second and third year ventures into strategically positioned design projects meant to emphasize multidisciplinary collaboration with the health profession. Interior Design students are currently collaborating with NYIT College of Osteopathic Medicine to design interior spaces for the NYITCOM community in Arkansas. The Material Discoveries course explores healthy, innovative materials to stimulate a new approach leading to improving health conditions for future built environments. As they enter senior year, BFA Interior Design students engage in research-based thesis studios that allow personal interest to materialize and emerge as proposals for inhabitable environments. Projects address spatial justice, celebration of cultural rituals or response to past or emerging global crisis. In addition to BFA in Interior Design, the department collaborates with NYIT School of Management to offers
FACULTY Trudy Brens Isaac Southard Charles Matz
256
students a unique opportunity for an accelerated path into a Master of Business Administration degree. Undergraduate Junior students can take graduate level courses that can be applied to a year-long MBA program. Admitted students can graduate with a BFA and MBA degree that prepares them for superior entrepreneurship skills essential for emerging designers today. More than completing credit requirements for their Interior Design BFA or BFA + MBA Track curriculum, students are exposed to several leadership opportunities that serve as a platform to sharpen their leadership and civic engagement skills. Students contribute to the studio culture and broader design community by holding positions in the Interior Design Student Association, American Institute of Architecture Student (AIAS), NYIT SoAD Student Affairs Committee, NYIT Student Government and the National Organization of Minority Architect Students (NOMAS). The design skills and knowledge acquired at NYIT Interior Design Department enables students to receive prestigious national recognitions such as the Angelo Donghia Foundation Scholarship, the Metropolis Future 100 award, and most recently the prestigious John J. Nelson Sr. Legacy Scholarship Fund, the honor is awarded by the International Interior Design Association (IIDA) to celebrate excellence and diversity in the field of architecture and design. The professionalism, excellence in design, and strong work ethics strategically place graduates from NYIT SoAD - Interior Design in a meaningful path to exploration, intellectual growth, and dedication to making a healthier, inclusive, and welcoming built environment for all. Trudy Brens, M. Arch, AIA, NOMA Director, Interior Design Department SoAD at NYIT
Adegboyega Adefope John Bermudez Marc Schaut
Joseph Olivieri Professor Isaac Southhard Fall 2020 257
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
258
Joseph Olivieri Professor Isaac Southhard Fall 2020
259
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR FUNDAMENTALS
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
260
Luciana Estremadoyro Professor Isaac Southhard Spring 2021
261
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR FUNDAMENTALS
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
262
Joseph Olivieri Professor Isaac Southard Spring 2021
263
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 1
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
264
Joseph Olivieri Professor Isaac Southard Spring 2021
265
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 1
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
266
Tinnarith Tann Professor Marc Schaut Fall 2020
267
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 1
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
268
Giuliana Grosso Professor Marc Schaut Summer 2021
269
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 1
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
270
Katrina Alvarez Professor Trudy Brens Spring 2021
271
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 2
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
272
Sarah Agedelo Professor Dana Rebeison Spring 2021
273
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR ENVIRONMENTS 3
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
274
Alexandra Capobianco Professor Charles Matz Spring 2021
275
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR THESIS PROJECT
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
276
Alexandra Capobianco Professor Charles Matz Spring 2021
277
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR THESIS PROJECT
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
278
Alexandra Capobianco Professor Charles Matz Spring 2021
279
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
INTERIOR THESIS PROJECT
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
280
Robert Torres Professor Dustin White Spring 2021
281
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
FURNITURE DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
282
Robert Torres Professor Dustin White Spring 2021
283
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
FURNITURE DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
284
Aleksandra Zatorska Professor Dustin White Spring 2021
285
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
FURNITURE DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
286
Kelsey Galarza Professor Dustin White Spring 2021
287
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
B.FAID. PROGRAM
LECTURES
FURNITURE DESIGN
07
M. ARCH The M.Arch studio sequence is an intense and focused series of courses that develop fluency with the evolving technologies that are transforming the future of architectural practice. As the building professions increasingly focus on specialized processes, the role of architects will be to provide the critical skills to contribute to, and the perspective to lead interdisciplinary teams in realizing built projects. We believe that the future belongs to the innovators, collaborators, and leaders who are prepared to create innovative and sustainable architecture, successful communities and resilient cities. There are two paths that lead to the Master of Architecture professional degree. Track I, beginning at the 600-level, is for students who do not have a pre-professional degree in architecture and are new to architectural studies. Track II, beginning at the 700 level, is for students with a 4-year, pre-professional degree in Architecture or Architectural Technology. Both tracks share coursework at the 700-level and above. 600 level coursework is an accelerated introduction to the anatomy of architecture, and focuses on the conceptual and technical skills upon which to build an architectural education. ARCH 601 starts with a model of architecture as a series of nested volumes. The innermost providing the surfaces and materials for human activity, while the outermost responding to environmental dynamics as they impact transmission of light, moisture, temperature, etc., and with the fixed elements of adjacent structures and topog-
FACULTY David Diamond Marcus Carter Jan Greben Kris Levine
288
Manuel Garza John Defazio Robert Cody Marcella Del Signore
raphy. Intermediate layers are investigated in subsequent studio as students assimilate knowledge about technical and environmental systems. ARCH 602 begins with a deep analysis of canonical buildings, using structure as a model of both organization and material logic that underpin architectural language. Structures are tested for their coherence as systems, and for their load bearing properties. These systems are further tested against topological and topographic conditions, where the design process plays out as a series of displacements and negotiations between competing systems and agendas. 700 level coursework further develops themes relating to architectural anatomy, with particular focus on building skins and systems of enclosure, with attention to architectural performance and the integration of technology, with an expanded range of material and tectonic systems. Studio ARCH 705 focuses on integrative design, developing projects of increasing complex anatomy. 800 level coursework is research based and is devoted to experimental, topical areas of focus in Environmental Urbanism, Digital Design + Fabrication and Advanced Architectural Technology. Adhoc research and design workshops, some international, allow us to engage contemporary issues with internationally renowned experts. David Diamond, Professor, SoAD at NYIT
Antonio Perez Professor David Diamond Fall 2020 289
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
290
Carolyn Campbell Professor David Diamond Fall 2020
291
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 1
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Sibal Meri Angely Professor Daivid Diamond Fall 2020 292
Serena Shibu Professor Daivid Diamond Fall 2020
293
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 1
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Serena Shibu Professor Manuel Garza Spring 2021 294
Sibal Meri Angely Professor Manuel Garza Spring 2021
295
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 2
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
296
Kaymar Thomas Professor Jan Greben Spring 2021
297
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 4
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
298
Kaymar Thomas Professor Jan Greben Spring 2021
299
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 4
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
300
Francis Kwok Professor John Defazio Spring 2021
301
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 5
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
302
Vaibhav Vadadoriya Professor Robert Cody Spring 2021
303
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 5
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
304
Sohee Noh Professor Marcella Del Signore Fall 2020
305
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
306
Sohee Noh Professor Marcella Del Signore Fall 2020
307
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
308
Jay Patel Professor Marcella Del Signore Fall 2020
309
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
310
Jay Patel Professor Marcella Del Signore Fall 2020
311
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
312
Jay Patel Professor Marcella Del Signore Fall 2020
313
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
314
Jay Patel Professor Marcella Del Signore Fall 2020
315
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
316
Aleksandra Zatorska Professor Marcella Del Signore Fall 2020
317
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
318
Aleksandra Zatorska Professor Marcella Del Signore Fall 2020
319
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
320
Aleksandra Zatorska Professor Marcella Del Signore Fall 2020
321
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
STUDIO 6/ 7
LECTURES
M.ARCH PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
322
323
LECTURES
Daniel Beecher, Kyle Codispoti, Michelle Enkhbaatar, Adnan Quresh, Francis Kwok, Dalton Lackey, Seth Mears, Ethan Ross, Noah Seeback, Devanshi Shah, Kaymar Thomas, Vaibhav Vadadoriya Professor Drew Seskunas Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
M.ARCH PROGRAM
INTRO
MATERIAL TECTONICS II
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Bhargav Sardhara Professor Kris Levine Fall 2020 324
Kaymar Thomas Professor Kris Levine Fall 2020
325
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
M.ARCH PROGRAM
LECTURES
SITE PLANNING
08
MS.AUD The exponential growth of cities globally in conjunction with expanding social and ecological challenges and the increasing impact of systemic applied technologies, demands a renewed understanding of the expanded territory of intervention in close relationship to the multi-layered urban conditions. With the current set of crises, we have the responsibility to open up to new paths that rely more on being aware of the codependency of systems to establish a more holistic vision of how we inhabit spaces, cities, and the whole planet. By investigating the micro to macro continuum, agencies can be explored to uncover latent and potential relationships to foster design scenarios that embrace interscalar processes to rethink the built environment. These inherently privilege transdisciplinary forms of inquiry and embrace the ability to work across scale, time, narratives, and agencies. The MS.AUD is a program at the forefront of urban design research focused on issues of urbanization through the exploration of social, cultural, technological, and environmental domains. The program focuses on three main areas to project scenarios for future visions: Technology + Digital Practices, Climate Resilience + Ecology, and Socio + Cultural aspects of Cities. Students critically respond to pressing issues through interdisciplinary pedagogical platforms, collaborative projects, and direct engagement with stakeholders and communities. The MS.AUD program offers a set of horizontally integrated courses with a focus on advanced design studios that are at the core of urban design research and applied knowledge. Three types of seminars support and expand the critical work
FACULTY Jeffrey Raven Michael Schwarting Tom Verebes Dongsei Kim Jeannette Sordi
326
Beyhan Karahan Leland Johnson Tali Cantor Michael Esposito
developed through the curriculum: applied methods, history/ theory courses, and elective seminars. The innovative and critical perspective is offered through design opportunities where students are asked to respond to critical urban issues through the integration of interscalar forms of urbanization: urban, metropolitan, regional, and global. The program aims to connect students with communities, organizations, institutions, and stakeholders both locally and globally and develop a global perspective on urbanism through international travel and project work. The MS.AUD offers a platform for students and faculty research through the curriculum and outreach initiatives. Design and research-driven studios are the catalysts to foster innovative applied research. The research is also connected to faculty engagement with a set of initiatives proposed within the program that aim to connect the students with critical topics in urbanism and with a network of international researchers and institutions. Urban Design as a discipline is inherently multi-disciplinary, and the MS.AUD program is committed to providing advanced knowledge and applied design methods to reflect on the future of cities by reshaping the ecological, technological, and socio-cultural domains to explore critically 21st-century challenges and opportunities.
Marcella Del Signore Director of MS.AUD, SoAD at NYIT
Rithik Reddy Sama Professor Tom Verebes Fall 2020 327
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
328
Rithik Reddy Sama Professor Tom Verebes Fall 2020
329
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 1
LECTURES
MS.AUD. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
330
Siddhi Rathi Professor Tom Verebes Fall 2020
331
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 1
LECTURES
MS.AUD. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
332
Siddhi Rathi Professor Tom Verebes Fall 2020
333
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 1
LECTURES
MS.AUD. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
334
Shreya Shahane Professor Jeffrey Raven Spring 2021
335
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 2
LECTURES
MS.AUD. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
336
Siddhi Rathi Professor Jeffrey Raven Spring 2021
337
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 2
LECTURES
MS.AUD. PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
338
Rithik Reddy Sama Professor Jeffrey Raven Spring 2021
339
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN 2
LECTURES
M.S.A.U.D. PROGRAM
09
DIGITAL ARTS and DESIGN The Digital Art and Design Department is excited to be included in the No 5 ATMO magazine, a publication showcasing outstanding student work. DA&D strives to implement pedagogical methodologies, and infuse them with emerging technologies to form the future. Here, we enable creativity and discovery, and help students become visual artists and communication designers, storytellers, and entrepreneurs. Through curricular innovation, the use of cutting-edge technologies and under the guidance of accomplished faculty, students explore new territories, rise above disciplinary boundaries and become the thinkers and makers of the next generations. With programs in graphic design, digital arts, art and technology, and UX/UI, we prepare our students for a wide variety of careers, merging academia with the professional world, fostering imagination and curiosity and providing them with unprecedented opportunities to shape our world. All our programs offer capstone or Thesis courses which serve as syntheses of all skills and competencies students obtained during their studies.
In the past pandemic year, we rose to the occasion and continued delivering solid education and experiences to our students in spite of the difficult logistical challenges and the emotionally charged environment. We worked hard to continue giving workshops, doing research and being involved with community outreach and engagement initiatives. Some of the highlights include: CITYarts 3D Design Contest, Virtual Summer Academy for Middle School students, Game Design workshops for Community College students in the tri-state area, International UX/UI Design Sprint workshop with École Intuit Lab in Mumbai, AR workshop at Workshop at French Institute Alliance Française, Workshops in AR and VR for the Intrepid Sea, Air & Space Museum’s Girl’s Science & Engineering Day, and many others. In the Fall of 2021, it was announced that DA&D would join the School of Architecture and Design and we embraced this prospect with enthusiasm and excitement. As we emerge from the difficult times that have restricted us over the past two years, we are moving ahead with optimism and looking forward to a cross-pollination of ideas, knowledge, and experiences between all departments.
Rozina Vavetsi Chair, Digital Art and Design Department - SoAD at NYIT
FACULTY Rozina Vavetsi Patty Wongkpakdee Michael Hosenfeld
340
Kevin Park Anila Jaho
341
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
DRAWING 2 This class is designed to build on the foundation provided by Drawing I. We will examine the technical means of representing three-dimensional subjects on a two-dimensional surface, focusing on proportion, anatomy and perspective. Studio time will be devoted to lectures, drawing from life and critiques of student work.
342
Kayla Anderson Professor Carrie Rubenstein Spring 2021
343
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DRAWING 2
LECTURES
DIGITAL ARTS PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
DIGITAL PHOTOGRAPHY An introduction to the fundamentals of photography. Emphasis on procedures and aesthetic approaches to the medium. This is a hands-on introduction to the fundamentals of digital photography. Students will learn basic photographic skills including camera operation, exposure, black and white and color digital processing, and digital output. Students will learn how to input photographic images via a digital camera into a computer. In-class demonstrations, exercises, discussions as well as outside of class assignments, allow students to become knowledgeable on how to digitally enhance, creatively manipulate and effectively communicate their ideas using photographic images and the computer. An introduction to the history of photography and photographic criticism will also be covered.
344
345
LECTURES
Mulosmanaj Gjuljana, Luna Nic Professor Jennifer Formica Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
DIGITAL PHOTOGRAPHY
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
EDITORIAL DESIGN The course studies the principles and practicalities of Editorial Design in a wide spectrum of applications and themes. Students produce a series of design projects (from thumbnail to rough to smooth to refined designs) and develop publications that respect language, content, functional layout and navigation, as much as look and aesthetics. Through case studies, hands-on exercises, weekly assignments and real world projects students develop effective communicative designs incorporating typography, image manipulation, sophisticated layout, and info-graphics into compelling and entertaining editorial solutions.
346
347
LECTURES
Valle Fernanda, Ashlynn Reynolds, Jessica Antoinetti Professor Asya Blue Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
EDITORIAL DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
ADVANCED TYPOGRAPHY Advanced Typography covers the powerful properties of type in the making of visual communication. Projects will integrate typographic knowledge with form, image, sequence and narrative. Typeface design is also explored and incorporated into the course projects. Other exercises include advanced type problems such as expressive typography in package design and type in motion. Students will be equipped with aesthetic, conceptual and technical problem solving skills to design and think critically about typography. They will apply their obtained typographic knowledge to develop compelling projects, combining form, image, sequence and narrative at a professional level.
348
349
LECTURES
Valle Fernanda, Palacios Karina, Justin Santiago, Lilliana Allende Professor Aysa Blue Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
ADVANCED TYPOGRAPHY
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
TYPOGRAPHY A course in type awareness and design. To explore the history of typography, origins of the alphabet, type families, and designing with type. Learning skills will cover type preferences, type moods, working with display and text type, utilizing the appropriate software for various type design projects. Students will learn about the history of letterform and typography, origins of the alphabet, main type families, proportions, structure, optical adjustments, anatomy and type design. Learning skills will cover type preferences, type moods, spacing & copy fitting methods. Students will be encouraged to deal with type design rather than mere typesetting. throughout the course. Aesthetic issues include concept and composition as well the development of a unique “signature” style.
350
Lilliana Allende, Meghan Jansen Professor Asya Blue Fall 2020
351
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
TYPOGRAPHY
LECTURES
DIGITAL ARTS PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
ILLUSTRATION Techniques pertinent to editorial design. Advanced illustration techniques using pencil, gouache, tempera, watercolor, and magic marker. Through lectures, assignments, and demonstrations, students will gain a stronger understanding of the field and practice of illustration. We will discuss different processes and uses for illustration, ranging from its analog history to modern digital options. Students will examine the work of professional illustrators from conceptual, aesthetic, and practical perspectives. Focal point, composition, and value will be emphasized for the purpose of visual communication. Students will hone their knowledge of observational and creative processes in order to develop a range of practical illustration-related skills that can be used for both personal work and a variety of professional assignments
352
353
LECTURES
Kelly Glielmi, Julian Carrozza Professor Ryan Seslow Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
ILLUSTRATION
DIGITAL ARTS PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
INFORMATION DESIGN Information Design is the visual representation of data, facts or knowledge to communicate information in clear, understandable and effortless ways to diverse users and contexts. In this class students become visual journalists and organize complex data in visually interesting designs using the appropriate visualization methods to maximize memorability. They gather and analyze data, deal with information flow, hierarchy and arrangement of visual elements to develop communicative compositions with great impact.
354
355
LECTURES
Shishi Gu, Fernanda Valle, Tessitor Cameron, Amelia Razakm, Stacie Kiriazis Patty Wongpakdee Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
INFORMATION DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
PACKAGE DESIGN A study in two and three-dimensional package design, creating innovative and functional packaging to promote the manufactured product. Learning skills will include designs for labels, various shaped containers, and point of purchase in store counter-top display.
356
357
LECTURES
Zhang Bolun, Stacie Kirazis, Valle Fernanda, Meghan Jansen, Ricardo Villaroel Professor Patty Wongpakdee Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
PACKAGE DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
ADVERTISING DESIGN Advertising Design will introduce students to principles of advertising. Emphasis will be given to advertising methodologies and techniques, definition of the target audience, marketing objectives and competition, copy-writing, effective communication and persuasion, principles of design and campaign development for a variety of media including posters, brochures, packaging, TV storyboards, and billboard advertising. The course is an introduction to visual communication theory and methodology, principles of design and production processes, and provides important insights into how advertising is done and the critical questions that must be answered. It provides a focus on what principles and practices make advertising effective: symbols, visual perception, conceptualization and layout stages, design principles, typography, illustration and imaging, color, print production, AND computer graphics.
358
359
LECTURES
Students: Ricardo Villaroel, Afrika Conteh, JJA Professor Luba Lukova Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
ADVERTISING DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
INDEPENDENT STUDY Independent Study is an advanced course for graduate students to carry out independent projects of their own design, with an emphasis on self-directed creative work. Students should be equipped with the appropriate knowledge of their specialization by the time they enter this course. Content for the project is selected by the student under guidance of the professor. This is a repeatable course. Students work independently on a project that they design and manage themselves. Students learn time management and other real-world skills as they direct themselves during this semester-long project. The course assumes a knowledge of the software and art/design skills needed to complete the project. Group projects are an option.
360
361
LECTURES
Alex Wang, Yu zhou Hancock Professor Michael Hosenfeld Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
INDEPENDENT STUDY
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
362
Melissa Montero Professor Michael Hosenfeld Fall 2020
363
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DIGITAL ARTS PROGRAM
LECTURES
INDEPENDENT STUDY
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
SENIOR THESIS PRODUCTION II A continuation of Thesis Production I ARTC-405. In this course, senior digital arts students complete their thesis project as it was proposed in their thesis proposal. The course consists of studio class time and critique.
364
365
LECTURES
Chang Wanzhou, Jialing Han Professor Michael Hosenfeld Spring 2021
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
SENIOR THESIS PRODUCTION II
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
ADVERTISING DESIGN Advertising Design will introduce students to principles of advertising. Emphasis will be given to advertising methodologies and techniques, definition of the target audience, marketing objectives and competition, copy-writing, effective communication and persuasion, principles of design and campaign development for a variety of media including posters, brochures, packaging, TV storyboards, and billboard advertising. The course is an introduction to visual communication theory and methodology, principles of design and production processes, and provides important insights into how advertising is done and the critical questions that must be answered. It provides a focus on what principles and practices make advertising effective: symbols, visual perception, conceptualization and layout stages, design principles, typography, illustration and imaging, color, print production, AND computer graphics.
366
367
LECTURES
OMalley Liam, Fernanda Valle Professor Louie Aragon Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
ADVERTISING DESIGN
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
COMPUTER GRAPHICS I This introductory course in digital image-making surveys current digital tools and techniques used in the computer graphics field. Through assigned projects, students will develop an understanding of common computer-based graphics and design workflows. They will also learn skills to develop their ideas into a graphic format. This course introduces students to basic concepts in 2D digital imaging and communication design. Students will explore creative possibilities using professional software (Adobe Photoshop, Illustrator, and InDesign); hardware (a scanner, digital camera, tablet, and printer); and creative processes (drawing, painting, collage). In addition, students will be informed about fundamentals of digital art production through exposure to terminology, technical concepts, and contemporary and historical artworks.
368
369
LECTURES
Illan Cohen Vasquez, Aleksandr Treyger, Eden Beeks, Diaz Yenifer Professor Anila Jaho Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
COMPUTER GRAPHICS
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
TIME & MOTION This course provides a framework for four-dimensional design through the study of time and motion. It provides a foundation to concepts leading to further study in time-based and emerging media and teaches fundamentals and principles related to interactivity of design and the element of time. Such 4D design principles as simultaneity and juxtaposition, duration, energy dynamics, causality, musicality, and much more will be introduced and applied in projects created in this course, which will also address aspects of non-linear storytelling, interactive story writing, and editing processes.
370
Justin Santiago Professor Anila Jaho Fall 2020
371
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DIGITAL ARTS PROGRAM
LECTURES
TIME AND MOTION
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
TIME & MOTION
372
373
LECTURES
Yi Chen Sun, Nic Luna, Trevor Rampersaud, Lilliana Allende, Ashlynn Reynolds, Chidera Semper-Henry, Patrick McCready Professor Anila Jaho Fall 2020
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
TIME AND MOTION
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
3D DESIGN COMPETITION The Digital Art & Design department at New York Tech works to connect its students with local communities and real-world applications where art and design lives and breathes. In the Spring of 2021, the department worked closely with the nonprofit CITYarts organization’s Cooking with Color initiative, aiming to mentor at-risk youth by involving them in hands-on cooking sessions and educating them on how to make healthy nutritional choices. Rozina Vavetsi, M.Sc., Associate Professor and Chair of the department, served as liaison between CITYarts and New York Tech and led a team of faculty, staff and students to create innovative 3D printed designs of saltand-pepper containers to celebrate gastronomy and the organization’s empowering effort. Anila Jaho, Visiting Professor, played a pivotal role in this initiative, mentoring a group of 3D Modeling and Animation students who participated enthusiastically in the competition and submitted exceptional designs.
Second Award, Olivia Flores
The New York Tech students who were recognized for their award-winning designs: First-place winner: Matthew Neville, mentored by Prof. Anila Jaho Second-place winner: Olivia Flores-Nieves (B.F.A. ’21), mentored by Technical Support Specialist Brian Lau Third-place winner: Yi Chen Sun, mentored by Prof. Anila Jaho
Third Award, Yi Chen Sun
374
MSAUD
MARCH
First Award, Matthew Neville
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
3D MODELING AND ANIMATION
375
LECTURES
Olivia Flores, Yi Chen Sun, Matthew Neville, Katrina Alvarez Professor Anila Jaho Fall 2020
DIGITAL ARTS
Contestant, Katrina Alvarez
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
ANIMATION & FILM FESTIVAL The Animation and film festival has become a traditional yearly event that the Digital Arts Department, in cooperation with the Communication Arts Department, has organized since 2014. This event celebrates and encourages students’ best work and has served to promote our department. It has been a valuable tool for recruiting students and increasing our visibility. Further, it inspires our students and faculty to reach new heights every year. Creating animations is a long process. Some of these works are done within a semester, and others have taken far longer. It has been amazing to see the wide array of styles and techniques that underlie the value we place on encouraging individualism and personal expression in art, in addition to learning the software. Before the pandemic, the festival was organized every May at our Broadway location. During the pandemic, we managed to organize rather successful online festivals. In the past couple of years both premiered online, which online presentation has been established far better than in previous years. Below are two links to the festivals’ recordings. https://www.nyit.edu/arts_and_sciences/animation_ film_festival https://www.nyit.edu/arts_and_sciences/2020_animation_and_film_festival_awards For the next year, we would like to continue to celebrate this event in person while including an online documentation, as we did in these past couple of years. This has been an important venue for marketing, recruiting students, and making our department visible. Organizers of the event: Anila Jaho for Animations from DAD Paul Demonte for Films from CA
376
Poster by Anila Jaho
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
ANIMATION AND FILM
VISUALIZATION
Best New York Tech Animation: ‘Overgrown’ by Gabriel Intirieri
INTERIORS
HISTORY
Best Animation Storytelling: ‘Flowers For The Rain’ by John Bekios
MSAUD
MARCH
Best Animation Style: ‘Paraliezed’ by Adam Marano
377
LECTURES
Gabriel Intirieri, John Bekios, Adam Marano, Qing Zhi Chen Professor Anila Jaho Fall 2020
DIGITAL ARTS
Best Animation Style: ‘Rain’ by Qing Zhi Chen
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
Best Animation Style, Shadows by Haley Akl
Main Art Work on the poster is by Qing Zhi Chen Poster by Anila Jaho
378
379
LECTURES
Haley Akl, Qing Zhi Chen, Olivia Flores Nieves, Wanzhou Chang Professor Anila Jaho Spring 2021
DIGITAL ARTS
MSAUD
Best Animation Storytelling 2021, Nostalgia by Isabella Butterfield & Falling by Wanzhou Chang
MARCH
INTERIORS
HISTORY
VISUALIZATION
Best New York Tech Animation 2021, Croaking Criminals by Olivia Flores Nieves Also, participant of NYC ACM SIGGRAPH
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
ANIMATION and FILM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
3D MODELING & ANIMATION In this course, students will be introduced to the fundamentals of 3D modeling and animation using the industry standard 3D animation software. With hands-on exercises and demonstrations, students will learn introductory skills on modeling, texturing, animating, lighting, and rendering in three dimensions. There will be heavy emphasis on modeling. Critiques and discussions will enable students to identify positive and negative features of a variety of artworks including 3D animated works. Students will utilize these techniques together with original concepts and ideas to produce unique animations for their final projects. Upon completion of the course, students create animation projects from start to finish, using a single artist pipeline.
380
381
LECTURES
David Wheeler, Kelly Glielmi, Aliyah Pimento, Rita Akhmetzianova, Melissa Desiree Montero Fulcar, Aliah Khan, Christina Marie Gitter Professor Anila Jaho & Pete Karnik Fall 2020 & Spring 21
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
INTRO
DESIGN
DIGITAL ARTS PROGRAM
ATMOSPHERE 5
SCHOOL OF ARCHITECTURE AND DESIGN
UX / UI & USER INTERFACE Advertising Design will introduce students to principles of advertising. Emphasis will be given to advertising methodologies and techniques, definition of the target audience, marketing objectives and competition, copy-writing, effective communication and persuasion, principles of design and campaign development for a variety of media including posters, brochures, packaging, TV storyboards, and billboard advertising. The course is an introduction to visual communication theory and methodology, principles of design and production processes, and provides important insights into how advertising is done and the critical questions that must be answered. It provides a focus on what principles and practices make advertising effective: symbols, visual perception, conceptualization and layout stages, design principles, typography, illustration and imaging, color, print production, AND computer graphics.
382
383
LECTURES
Students: Chand Bjorn, Kyle Diaz, Johnson Rebecca, Rudnicki Essance Professor Medina Luis, Jen Salavarrieta Spring 20201
DIGITAL ARTS
MSAUD
MARCH
INTERIORS
HISTORY
VISUALIZATION
TECHNOLOGY
CORE DESIGN
FUNDAMENTALS
DIGITAL ARTS PROGRAM
INTRO
UX / UI & USERS INTERFACE
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LECTURES, EVENTS & EXHIBITIONS During the 2020-2021 academic year, the School of Architecture and Design’s program of lectures and events focused on a wide range of critical issues challenging the status quo in Architecture, Interior Design and Urbanism. Due to the Covid-19 lockdown, all events were all presented via zoom and live streamed. The events included a series of public lectures, roundtable panel discussions and book launches. Led by Committee Chair Pablo Lorenzo-Eiroa, the opening event in the Fall 2020 Lecture and Event Series was the virtual launch of two new MS Programs: Computation Technologies and Health and Design. The event, curated by Pablo Lorenzo Eiroa and Tom Verebes, titled, Designing Architectural Research, included 20 practices who were invited to participate in the exhibition. A Roundtable discussion focused on the immense challenges related to heath, ecology, economy and equity and featured a distinguished panel of participants including: Peder Ander, Giovanna Borasi, Alberto Estevez, Lydia Kallipoliti, Areti Markopoulou, and Claudia Pasquero, and was hosted by NYIT Faculty, Robert Cody, Marcella Del Signore and Dong-Sei Kim. Alberto Campo Baeza presented a series of his projects, followed by a discussion with Dean Perbellini. A book launch and panel discussion, including Nancy Diniz, Frank Melendez, Nicholas De Monchaux, Randy Deutsch, Jeremy Edminston, Shawn Rickenbacker, Allen Sayegh, Anthony Vanky and NYIT Faculty Marcella Del Signore, Mathew Ford, Pablo Lorenzo-Eiroa and Jason Van Nest highlighted the publication of Data Matter Design and explored strategies in computational design. In a presentation of his work, Kai-Uwe Bergman’s lecture, Formgiving, giving form to that which is yet unformed. The final event in the Fall 2020 series, organized by Tom Verebes, and moderated by Giovanni Santamaria, focused on The Urbanism of the Southern China Metropolis and included Eunsook Choi, Gao Yan, Li Shiqiao, Esther Lorenz, David Grahame Shane, Xu Weiguo, and Jeffrey Raven as participants.
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Fall 2020 also featured a number of exciting Faculty Lectures. Jonathan Friedman explored possible forms of Community in his lecture on Alef Bet of Synagogues: Avin, Pay, Tsakik. Commissioned by the Village of Port Jefferson, Frances Campani and Jon Michael Schwarting presented their waterfront and watershed management plan. Hyun-Tae Jung showcased how cane fiber and asbestos insulation contributed to changes in the field of architecture. Nader Vossoughian’s lecture focused on Alvar Aalto, a celebrated architect with close ties to Nazi Germany, stimulating a broader discussion about art and politics. The theme of the Spring 2021 Lecture and Event Series was Correlational Crises (health, social, economic and equity) and the role that architecture can play in transforming society. Jack Travis and Linda Mvusi, shared presentations which sought to raise awareness about Black architects and rethink the entire approach to architecture and minorities opening a space for discussion, reflection and advancement in a program curated by Adegboyega Adefope. Faculty John Doria and Donghwan Moon shared the lecture spotlight giving dual presentations on Mediated Data (Doria) and New Public Places-The Story of Two Islands (Donghwan). Discussing computational thinking as it applies to architecture, construction and materials was an esteemed panel featuring Constantinos Daskalakis, Achim Menges, Rachel Armstrong, Francis Bitonti and organized by NYIT Faculty Pablo Lorenzo-Eiroa and Tom Verebes. Michael Manfredi and Paul Lewis were featured in a discussion coordinated by NYIT Faculty Gertrudis Brens, David Diamond and Marcella Del Signore around Visions and Trajectories for Higher Education and Practice. A multi-day symposium and workshop, R-Cubed: Relief x Reconstruction x Resiliency, considered the role of academia in community-based disaster relief. Organized by NYIT Faculty Robert Cody, Farzana Gandhi and Jaime Martinez, the prominent and varied panel of presenters featured over 20 experts invested in disaster preparation, management during and after an event, and the role of digital interfaces. Hosted by Dean Maria Perbellini and featuring Christian Bason, Kenneth Lewis and the Consul General of Denmark in New York, Ambassador Berit Basse, The Future of Cities: Designing Circularity event explored how urban regulation, policies and organizations may address the needs of the city while fostering social change.
The remaining events in the Spring 2021 series were presented in conjunction with the 17th International Architecture Exhibition at the Venice Biennale. The first of these was a Roundtable discussion which focused on environmental issues in relation to fabrication and urbanism through the publication of the exhibition installation and book launch event “Informed Interscalar Fluidity” ed. Marcella del Signore, Pablo Lorenzo-Eiroa, European Cultural Centre-GAA Venice Bienale 2021, New York Institute of Technology, School of Architecture and Design. Hosted by Dean Maria Perbellini and featuring NYIT Faculty Marcella Del Signore and Pablo Lorenzo-Eiroa, the roundtable included Ila Berman, Christina Goberna, Branko Kolarevic, Andrew Sanders, Alberto Estevez. The second and final Spring 2021 event highlighted a number of NYIT’s School of Architecture and Design’s faculty and student installations featured in the Italian Pavilion and curated by Alessandro Melis. This event featured an exhibition, Architecture as Caregiver, curated by Dean Maria Perbellini. Other exhibitions included those organized by Marcella De Signore, Tom Kovac, Alessandro Melis, Pablo Lorenzo-Eiroa, Sergio Elizondo, Giovanni Santamaria, Christian Pongratz, Chris Lawler, Dustin White, Dong-Sei Kim and Hae-Won Shin. Summer 2021 events included a program with panelists Alicia Imperiale, Carlo Ratti, Jose Pinto Duarte and Sandra Manninger and moderated by Pablo Lorenzo-Eiroa and Tom Verebes which evaluated paradigms and ethical challenges generated through the automation of computation design in Architecture. Christian Pongratz and Chris Lawer led a discussion among Edgar Stach, Brookshield Laurent and Simone Sfriso on community resilience, health and design in an open city paradigm. The School of Architecture and Design in collaboration with the University of Genoa ran a symposium which evaluated current and emerging urban scenarios in an event titled: Archipelagos of Changing Habitats. The final Summer 2021 event focused on Artificial Intelligence: Urbanism, Ethics and Design. Panelists Mark Coeckelbergh and Behnaz Farahi joined a discussion led by Pablo Lorenzo-Eiroa and Tom Verebes which examined the ethical challenges in an increasingly automated world. Pablo Lorenzo-Eiroa Director, MS in Architecture, Computational Technologies, Associate Professor
Lectures and Events Committee Chair
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2. 1,2,3,4. 17th Venice Biennale_ Italian Pavilion “Resilient Communities - Architecture as Caregiver” Section. “Correlational Crises” Exhibition curated by Dean Maria Perbellini.
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6. 5,6,7. 17th Venice Biennale_ Italian Pavilion “Resilient Communities - Architecture as Caregiver” Section. “Correlational Crises” Exhibition curated by Dean Maria Perbellini.
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2. 1,2,3,4. “Interscalar Fluidity” Exhibition, 17th Venice Architecture Biennale, Palazzo Bembo, Venice. Exhibition curated by Pablo Lorenzo-Eiroa, Marcella Del Signore, and Sergio Elizondo.
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2. 1. Critical Density: Health, Economy, And Equity: Roundtable Discussion. Lydia Kalipoliti, Assistant Professor, The Cooper Union; Director ANAcycle, New York. 2. Critical Density: Health, Economy, And Equity: Roundtable Discussion. Claudia Pasquero, Lecturer in Architecture, The Bartlett, University College London UCL; Director, Ecologic Studio
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3,4. Guest Lecture: Alberto Campo Baeza
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2. 1. Faculty Research Lecture: Jonathan Friedman 2. Faculty Topical Lecture: Campani/Schwarting
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3,4.Book Launch: Data, Matter, Design: Strategies in Computational Design. Edited by Marcella Del Signore, Frank Melendez, and Nancy Diniz
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2. 1,2. Guest Lecture: Formgiving: Giving Form to the Future. Kai-Uwe BERGMANN, FAIA, Partner BIG [Bjarke Ingels Group]
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3. Faculty Topical Lecture: Sugarcane and Asbestos: Modern Architecture and New Building Materials. Hyun-Tae Jung. 4. Faculty Research Lecture: Alvar Aalto, Ernst Neufert, And The Politics Of Standardization In Times Of War. Nader Vossoughian
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2. 1. Guest Lecture: The Role of a Black Architect. Jack Travis, RA, Principal, Jack Travis Architect. 2. Guest Lecture: Marginalisation and Inclusion. Linda Mvusi, Architect and Actor, SAIA
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VISUALIZATION 3. Faculty Research Lecture: Mediated Data. John Doria, Adjunct Professor, NYIT-School of Architecture and Design. 4. Faculty Research Lecture: New Public Place | The Story of Two Islands. Donghwan Moon, Partner at MMK+ / Adjunct Faculty at NYIT-School of Architecture and Design
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2. 1. Designing Architectural Research: The possibilities for a critical computation. Constantinos Daskalakis, Professor of EECS at MIT, and member of Computer Science and AI Laboratory. 2. Designing Architectural Research: The possibilities for a critical computation. Achim Menges, Professor ICD, Institute for Computational Design and Construction, Cluster of Excellence IntCDC, University of Stuttgart.
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VISUALIZATION 3. Designing Architectural Research: The possibilities for a critical computation. Rachel Armstrong, Professor of Experimental Architecture, School of Architecture, Planning and Landscape, Newcastle University. 4. Designing Architectural Research: The possibilities for a critical computation. Francis Bitonti, CEO of Lexset.
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2. 1. Roundtable Discussion: Expanding Critical Computational Thinking. Andrew Saunders. 2. Roundtable Discussion: Expanding Critical Computational Thinking. Cristina Goberna Pseudo
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VISUALIZATION 3. Roundtable Discussion: Expanding Critical Computational Thinking. Frederic Levrat 4. Roundtable Discussion: Expanding Critical Computational Thinking. Ila Berman
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2. 1. Opening Event: NYIT School of Architecture and Design at the Venice Biennale 2021. Resilient Communities: Architecture As Caregiver. 2. Opening Event: NYIT School of Architecture and Design at the Venice Biennale 2021. Resilient Communities: Architecture As Caregiver.
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3. Opening Event: NYIT School of Architecture and Design at the Venice Biennale 2021. Resilient Communities: Architecture As Caregiver. 4. Opening Event: NYIT School of Architecture and Design at the Venice Biennale 2021. Resilient Communities: Architecture As Caregiver.
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NYIT ATMOSPHERE EDITORIAL STAFF
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FACULTY EDITORS:
STUDENT EDITORS: Kagi Okawa-O’Conell Nadia Davis Nourhan Elhanafi
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We thank all faculty & students who contributed to make this issue possible.
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Anila Jaho Sergio Ellizondo Marc Schaut