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Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Oliver McNamara (910844) Hannah Nihill Studio 22

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WEEK 3 READING: TITLE OF READING

Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Le Corbusier explains space in relation to his construction of simple geometric shapes. All 3D drawing or works no matter how complex do not exceed the limitations of the 2D, but Corbusier does enhance the visual effect of form through his careful choice of shape that elevates the interior aspect to his artwork. While his sense of pictorial space is also explore through the frames or window in which he displays this information. These viewpoints give an ‘insight into the space’, reveal hidden details and/or depth overall underpinning his aim as a designer.

Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) In Le Corbusier’s works their flatness is characterised by their frontality and rotation. The objects appear to emphasise the facade and draw attention to the front as if to create a 2D aspect to the space. They maintain a raw geometric form through use of line and shape. Corbusier flattens his works in this ordered fashion, creating his stylistic touch. Although this ‘flatness’ as it is commonly labeled it juxtaposed with the rotation and sense of movement the artwork creates though the creation of his shapes. His objects themselves cannot aviod creating depth, unbalanced lines mimic movement in space, conflicting within the work that makes it so interesting.

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Le Corbusier’s Secret Laboratory


Mario’s world

Mario world 3

Mario world 12

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1st Mario’s world

Firrst projection from the 2D mario world. Each line was drawn up and placed on the axonometric plane.

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Combined Mario’s world

The two worlds have been combined and projected onto the same 20x20 plane.

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WEEK 4 READING: TITLE OF READING

Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) The creation of pictorial space is quite limited, in that it is restrained to the medium (i.e. canvas, paper) and cannot fully create the notion of 3D space in relation to the human ability to see space. The perspectival view is also limited in the fact that it contains finite space that ends. Projection is the construction of depth through rational means. In its fundamental stages of drawing using projection creates an infinite plane at which objects can be formed purely from the imagination.

Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) In history the drawings were first created for military purposes to map out fortifications and ballistics, but it later lead to modernist architects and modern artist to popularise the method. The term axonometric first arose in the works of Lissitzky which pushed the boundaries of 3D construction methods. It allowed a mathematical angle to 3D perspective, which obeyed geometrical laws but also allowed artists and designers to create spaces of infinite possibility. Lissiky combines shape and line on a 45º plane using only parallel lines; hence these lines would never touch creating a space that’s limitless. The movement through space is relative to time and as space increases to does time. This pushed the boundaries of perspective to allow artists more creative freedoms to illustrate creative worlds.

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Lissitzky’s Bauhaus frontality


Illustrated Mario’s new world

The completed, full rendered Mario world. Constructed on the infinite Axonmetric plan this world comes to life with colour and shape to create an imaginative display of the 2D world, while still retaining it’s measurable qualities.

The full completed, coloured and detail axonometric. With characters inspired from the original game.

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Illustrated Mario’s Grey scale

A variant of my Mario world with all colour removed. It allow for a focus on the drawings deatil, line and shape.

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APPENDIX

Equipment for Axonometric projection

Step by Step: Here are some stage photos from my process of turning the 2D images into 3D projections (or axonometric views) The equipment used include: 45ยบ ruler, Pencils (H, 2H, 4H), Fine line pens (0.3 and 0.4), T-square, Rubbers and Masking tape.

Overlaying the second tracepaper, now projecting second world.

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