AMBESSA PLAY Peter Baker, Christ Church College, First Year Undergraduate, Engineering Science MEng, Remote working Work Projects I was working on creating the first prototype for a STEM kit toy. This involved using Creo, a computer aided design app and a 3D printer to build and test prototypes and then refine them. As a result of my internship, Ambessa Play went from having no physical design for the torch and only a loose electronics idea to having ten fully functional working kits which can then be used to gather feedback from children. Daily Life My day would start by collecting yesterday's last 3D print from my 3D printer. 3D printing has a very slow production process so my days were largely based around timing prints to finish at convenient times. Immediately after collecting yesterday’s print, I would likely set another design printing and then go upstairs for my daily check in with Sara, Ambessa Play's founder. After filling her in on the last twenty-four hours of progress I'd then go and test the print from overnight and make changes to the design. Depending on the complexity and success of the print this could take me till early afternoon at which time the second print of the day would have likely finished. This cycle was repeated several times a day depending on how long/ intricate the prints were. Lasting Impressions The experience has been fantastic: I have been paid to design and tinker little models, something I would otherwise be doing for fun! It has also been a great first insight into startup culture and its fast pace.
107