O FOLI PORT
ROCKY FONG 2010~2014
Opportunity is open to those well prepared for it .
EDUCATION Highschool : Pui Ching Middle School , Macau China University : National Cheng Kung University, Taiwan Department of Industrial Design
PERSONAL INFORMATION
DESIGN SKILL
Name : Fong Long Kei (Rocky Fong)
Industrial Design
Email: guiarocky@yahoo.com.hk
2D: Sketch, Photoshop, Illustrator, Indesign, AutoCad
Language: Chinese, English
3D: Solidwork, Keyshot, Cinema 4D, SketchUp
Phone: +853 66456236 , +886 0912459663
Web design: Dreamweaver, Flash (basic)
Country of Citizenship: Macau, China
Video and effect: Final Cut Pro, After effect, Cinema 4D, 3D MAX
EXPERIENCE London Design Festival 2013 Mind The Gap Exhibition, London September 15 ~ September 23, 2013 Video Effect For Ministry of Science and Technology, Tainan May 2013 "Mind The Gap" workshop with RCA (Royal College of Art), Tainan April 7 ~ April 12, 2013 "Material Creative Design" workshop with Shu-Te University, Kaohsiung April 28 ~ April 29, 2012 Internship M-puls interior design, Macau China Summer July 2012 ~ Aug 2012 Page lay out design Worked for Pui Ching Volunteer Team Summer July 2012 Having participated in government's volunteer team for 8 years since 2005
INTEREST Photography Piano , music (Associated Board of the Royal Schools of Music "Grade 8") Sport Badminton, snooker, table tennis, basketball ... ... Watching Movie
INDUSTRIAL DESIGN
PRODUCT DESIGN
BASIC DESIGN
GRATHIC DESIGN
APOSTLE速
Logo - Apostle T-shirt design Grathic design in the resent four years including composing.
BathMachine Combo-Sticks It is the advanced course after basic design in sophomore.
Take It Easy Diversified CAM Our main course in Junior. Learning persona & scieniro.
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Chalk - DART GAME Wood - FLYING FISH An entering domain of design, it is a basic training at first.
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INTERIOR DESIGN
2D & 3D ANIMATION
3D TECHNIQUE
2D motion Graphic 3D - Safe Guard
F-15 eagle
SKETCH
Intership in Macau Internship in summer holiday 2012, I learn a lot including autocad and sketchup.
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I learned AE by myself. It is because it is useful to my presentation skill.
98 TABLE OF CONTENTS
Building up a lot of 3D models and rendering.
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Wood Chair Glass Swan It is the basic training in presentation technique.
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WEBPAGE & FLASH
Website - Avengers learn basic programmes with flash and dreamweaver in order to doing some basic webpage.
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LONDON DESIGN FESTIVAL
CONTECT
CONTECT
KeyFrame - Tainan
Product Service System
All Time
I have participated in London Design Festival 2013. This is a programme for touriest with the culture of Tainan.
Learning how to use working model to do service design
My information of contecting
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Industrial Design
Industrial Design
internal structure In Industrial Design, we need to more force on the researching, persona and scenairo. Based on this figures, we confirmed what is the requirement of our customers, then we do the idea sketch and improved our design constantly.
Industrial Design
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I NTRO‧ “Take It Easy” is a suitcase designed for wheelchair users. It solves the problems of inconvenient use and psychological pressure of wheelchair users with suitcases on the market, enabling wheelchair users to pack their luggage on their own, without assistances of other people.
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Industrial Design Industrial Design
September 2012 ~ June 2014~ September 2012
January 2013
USER
PRODUT
CONDITION
WHEELCHAIR USER
SUITCASE
5-7 DAYS TRIP
September 2012 ~ June 2014
Industrial Design
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PAST SCENARI
First of all, we want to understand how the wheelchair user operated the existing suitcase.
Target product: suitcase
HOME
AIRPORT
HOTEL
Put on the table
‧Put on the table with the handle(emtry suitcase, high table) ‧Need to rotate the suitcase to open it
Put on the floor
‧Lay down the suitcase, but hard to pull it (two hand) ‧Always get trouble in opening the zipper
Put on the table
‧Need helper, can’t do it by themselves ( 20 KG suitcase)
Pack the sutcase
‧Put many stuff in it ‧Can’t touch the inside of suitcase, it is too heavy ‧Can’t touch the bottom of suitcase, need to rotate the suitcase to operate
Put in / Take out stuff
‧Get trouble in opening the zipper (by themselves) ‧Can’t Rotate the suitcase (need to change the position)
Pack the sutcase
‧The foot can’t stretch because of the height ‧Because of the siutcase in front, the distance between hand and suitcase is too far to touch inside
Close the suitcase
‧It is too heavy for close the suitcase with one hand ‧Need to rotate the suitcase to open it
Close the suitcase
‧Can’t touch the cover of suticase (if have some angle, possible to close it )
Put on the floor
‧Need helper, can’t do it by themselves ( 20 KG suitcase)
Put on the floor
Then we find the opporitunity (design option) from the past scenario and analysis the figures.
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Industrial Design
September 2012 ~ June 2014
Mrs Lam told us what is the problem when she use existing suitcase.
INTERVIEW After our analyzing, We do a lot of interview with wheelchair users. From the interview, we noticed that wheelchair users met some problems with current suitcases while packing up their luggage. They couldn’t use the current suitcases without other people’s help, therefore they can barely travel by themselves.
FIELD EXPERIENCE We hate build castle in the air. Moreover, we even experienced an unusual travel on a wheelchair, then we find out that there are a lot of problem still need to be improved.
September 2012 ~ June 2014
Industrial Design
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EXPERIENCE JOURNEY MAP In addition to the interveiw and field experience, we use Experience Journey Map as our tool to identify our main problem .
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Industrial Design
September 2012 ~ June 2014
PROBLEMs OF
For wheelchiair users
SUITCASE SWITCH
TAKE STUFF
1. Hard to find the zipper 2. No efficiency 3. Can't touch the cover of suitcase 4. Can't close the suitcase when it is full
Can't take stuff because of the height of the suticase
MOVING
1. Can't take stuff because of the height of the suticase 2. Can't take stuff from the corner of suitcase 3. Hard to take stuff form the standing suitcase
Even if bend the waist, still can't open by force
Even if put on the table, still hard to operate (one side only)
Can't touch the bottom of suitcase
Need to rotate the suitcase constantly to close the suitcase (zip up)
1. the suitcase was suddenly lay down 2. The occupied space is too large to put it beside the wheelchair
Hard to ONE HAND to zip up
Restriction of wheelchair, the foot would be gored by the table
September 2012 ~ June 2014
Industrial Design
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CURRENT SUITCASE
CONCLUSION OF
PROBLEMs Generalize in two main dishes
" WEIGHT " A suitcase filled with luggage is too heavy for them to take down from the table. They need to asked for help. Moreover, if the suitcase filled wtih stuff, they certainly can not put on the table as well.
{
TWO MAIN DISHES focus on
T W O
ransform
hole
pportunity
" HEIGHT " Current suitcases should be lay flat while using. However, a wheelchair user can’t reach the suitcases for the limit of their hands. The suitcase should be placed on a small table by other people for them to pack up luggage.
WITHOUT ASSISTENCE OF PEOPLE 18
Industrial Design
September 2012 ~ June 2014
MORPHOLOGICAL CHARTS
SWITCH TAKE STUFF MOVING MORPHOLOGICAL CHARTS
MIND MAPPING
When we find out the main two problems, we decided to use some design method like Morphological Charts, Mind Mapping etc. After this processing, we caught out some idea and keep go on.
DESIGN METHOD
IDEA
EXCEL DESIGN MARKET RESEARCH
INSPIRATION MARKET RESEARCH
We do a lot of research of suitcase, compared with the material, price and the size. Then we make an excel file and make three forms to show what is the suitable material we choose. But in this step, it is just for reference because there are no suitcase for disable in the market right now.
September 2012 ~ June 2014
Industrial Design
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SKETCH According to the two main problems, we have sketched a lot and discuessed to change the idea, we tried to solve the problems that makes the wheelchair users operated our suitcase as easy as the usualness. Finally, we have done the prototype based on the two main problems.
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Industrial Design
September 2012 ~ June 2014
Modern people like to enjoy lives through traveling, however, a normal activity like travel would be luxury to people using wheelchairs. They will meet barriers not only in the environment, but also their psychological conditions. They would feel bad when always asking other people for help since they don’t want to become a burden to them. From the basis of “ design for wheelchair traveling”, we searched for the touch point of design. We hope that through our design, wheelchair users can travel with carefree and satisfaction independently. Last but not the least, we’d like to expand our design to universal design. We hope our design can benefit not only the wheelchair users but also old people or people who move with difficulty. We believe that not only the environment, but also products should be accessible to everyone.
September 2012 ~ June 2014
Industrial Design
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3
MAIN FEATURES
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Industrial Design
September 2012 ~ June 2014
1
.
UPRIGHT LID DESIGN The innovative design of upright lid enables users to use the suitcase without moving it, solving the ergonomic problem of height and weight. Wheelchair users can easily use the suitcase by themselves with one hand beside the wheelchair.
This is the magnet for the reaching rope
The angle between the cover and the lower part is 120째, it is easy for them to one-hand-use.
AN G L E
120째 September 2012 ~ June 2014
Industrial Design
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2
Detacable Design for wheelchair user
.
DETAC H
ST RU CT UR E Special mechanism hidden in the internal combines the two parts into one suitcase for the convenience of moving and luggage checking.
DETACTABLE DESIGN
The switch design on the upper case can open the combination, but it can hardly move without applying a force for safety consideration and accident. Moreover, there is a touch-avoiding design for additional protection.
The whole design is a combination of two detachable cases. Users can pack up their luggage of commonly use on upper case for special condition without open the whole suitcase. The detachable design also benefits users with flexible size depending on their days of traveling.
Tie is the part of the protection of the mechanism.
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Industrial Design
September 2012 ~ June 2014
3
.
INNER
INNER BAGS PACKING The interior design of suitcase combines with inner bags, helping users distribute the weight of luggage and reach the object in the bottom. The design solves the height and weight limit problems of wheelchair users. The inner bags are designed with reaching rope connected to the lid of lower case, user can easily use with one hand.
There is a pocket on the inner bags that can storage reaching ropes.
IN NE R BA GS
Inner bags design is based on the using habits of our targeted user, female wheelchair users. Inner bags help users to distribute the luggage weight and assorting the luggage while packing.
REACHING ROPE
Reaching rope can be connected to the lid of lower cases, helping users to take out the inner bags. Color signs on the surface is aimed for assorting luggage. Reels on the reaching rope can storage the rope after use.
September 2012 ~ June 2014
Industrial Design
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NEW SCENARIO Take it easy
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Suitcase for Wheelchair users
STEP 1
STEP 2
STEP 3
{ BINDING BELT }
{ UNLOCK THE MECHANISM }
{ PACK UP THE UPPER CASE }
Easily open the binding belt outside the suitcase.
Unlock the combination of two cases with fool-proofing hidden lock.
Packing up the upper case on knees or on a table. The size is perfect for moving.
Industrial Design
September 2012 ~ June 2014
NEW SCENARIO Take it easy
STEP 4 { PACK UP THE LOWER CASE } Open the upright lid, and then take out the reaching rope and inner bags.
Suitcase for Wheelchair users
STEP 5
STEP 6
{ PACK UP INNER BAGS }
{ MOVING}
Pack up luggage with inner.Then connect the inner bags with reaching rope on the lower case.
Combine the upper and lower case and move the suitcase with a suitable height for wheelchair user. (They must used electronic wheelchair when they go travelling)
September 2012 ~ June 2014
Industrial Design
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MO R E D E T A I L S
BUCKLE STRAP Buckle Strap is the design in the lower case for fixing the luggage. Wheelchair user can use this strap with only one hand.
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Industrial Design
September 2012 ~ June 2014
DROP-AVOIDING BAG Drop-avoiding bag is a design in the edge of lower case, preventing the object from falling into the bottom but hard to take. When the user can hardly bend down to take the falling object, they can pull the edge of the drop-avoiding bag that they can reach them.
WITHOUT ASSISTENCE OF PEOPLE Get free from our product
NOT ONLY
THEENVIRONMENT, BUT ALSO PRODUCTS SHOULD BE ACCESSIBLE TO
EVERYONE.
National Cheung Kung University Industrial Design
CONFIDENT CLASSIC
VIDEO ON YOUTUBE
Take It Easy Suitcase for wheelciar users
ELEGANT
https://www.youtube.com/watch?v=09XEPNfLE5I SCENAIRO + DROP-ADVODING BAG
September 2012 ~ June 2014
Industrial Design
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INDUSTRIAL DESIGN
02
DIVERSIFIED CAM
Junior
CHOOSE OUR TOPIC In the market, there are few products which are considered to be used for single and plural users. When a product is used by over one user, how to communicate, how to trasfer the detailed message to next user. So, we have to discuess and find out an appropriate product this topic.
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Industrial IndustrialDesign Design
September 2013 September 2012 2012 ~ ~ January June 2014
C A M E R A Finally I choose digital camera
Helper
You
PRIMARY CONSIDERATION When you are alone, then you want to take a photo of yourself. You need help from others. If the helper is a beginner, it is hard to explain what you want. For instance, the angle of taking photo, proportion and the distance. General digital camera did not come up with good solution within this situation. So I decided to dig into this problem.
September 2012 ~ June 2014
Industrial Design
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SEARCH & GENERALIZE ISSUES
PREFACE
First of all, I interview my target users and figure out the issues. It is because I am going to seek for the opportunities. before that, I need to generalize all of issues in different title in order to plan the next process.
PROBLEMS TO SINGLE-USER
PROBLEMS TO MULTI-USER (e.g. A hoped that B takes photo for A)
Not user-friendly to the beginner Can not find the button easily Do not know the signficcant of the button Possible to confuse to the front/back of the camera Do not know the multi-function button Always take a blurred photo due to unstablity with you hand Hard to distingish the difference after changing the value Hard to distingish various of jacks if not usually operate Can not watch theb preview screen when Autodyne Some function can not be used suddenly when batteries are low Too many different type of fucntions
B do not know how to take the camera A do not know how to describe the function to B: the angle of taking the photo, distance, proportion B do not know whether A satisfied the photo he took A do not know how to tell the perfect time of taking photo with B A do not know how to take the multi photo with different values B do not know A's instruction e.g.: A tell B to adjust the exposure but B can not find the button B press the unknown button, then do not knwo how to exit A probably do not know whether B have taken the photo or not e.g. far distance A do not know how to tell B take what photo A wants. e.g. many place
Print all the issues in a paper and cut it in a small pieces so as to generalize it. Lastly, give a title to different groups and print it out into a new paper.
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Industrial Design
September 2012 ~ June 2014
CLASSIFY ISSUES UNDER
8
TOPICS
Based on the issues, I classify issues under 8 topics, then invite my target users (7~8 friends) to help me. I explain my demand and brainstorming.
BRAIN STORMING 1. A do not know how to tell B what the photo style he wants 2. B do not know whether A satisfied the photo he took 3. User-friendly to the beginner 4. Camera can not be used easily by the mass difference of the body 5. User is not familiar with the function of the camera detailly 6. Problems with the bad interface design of the camera 7. Not enough hints when using the camera 8. others
If they have thought any idea, they would use sticky to paste on corresponding issue paper. According to those ideas, I try to look for the opportunities so that I can decide my "main course" and "side dishes".
September 2012 ~ June 2014
Industrial Design
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CHAN
SEPARATING 34
CPE O
INT
SOLUTION
DIGITAL CAMERA
PREVIEW SCREEN
Main Trun
Industrial Design
September 2012 ~ June 2014
CAMERA LENS
From all of the issues, finally I decided my topic that is to separate the "Preview screen" and "Camera lens". It is because it is the most directly way to preview accuratly than communicate to the helper even if the helper is a beginner. if you can preview it, the photo would be what you want.
Based on the issue and situation, I set my target user as a student and write the persona. After that what I design need to suit my persona. It is a good training to restrict my design.
PERSONA Age: 18 Gender: female Profession: student Height: 170 cm Weight: 55 Nationity: Macau Residence: Macau, indepedent room Statue of physiology: good, no special sickness Interest: shopping, photography Choosing digital camera because it is light and easy to carry, she would not choose SLR camera done with complicated operating. Like to seek out and taste delicious food and like to take photos to share with her friends.
September 2012 ~ June 2014
Industrial Design
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S
SCEN ARIO
Scenario 1 - (B help A take photo) Student - female 18 years old (we call A in this article) On saturday, A go out with B. They saw a beautiful sunset glow in the evening. A take out "diversified cam" and let B take photo for her. Firstly, A take a preview photo at a approximate angle she want, then the "cam" would record the coordinate (x,y,z axis). After that, A separate the camera lens to B and then A take the preview part. A observe through the preview screen that her position and angle whether she expects. B take camera lens slightly low, so the back screen of camera lens shows the position is a bit low than A's record and then the "pan up" indicative light would flash. When B take it higher, the back screen would show that "pan up" light disappear and the "centre original point" light would flash. It explained that B have been the correct position as A's record. Through the preview screen, A confirm whether there is any passer-by behind her and observe her position. So that A can take a photo according to her will.
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Industrial Design
September 2012 ~ June 2014
Scenario 2 - (autodyne) In order to enjoy the free evening, A go to coffee shop alone. Drink some milk tea and taste some delicious desserts. Today, A order a luxurious cake and going to take a photo but no one wanna help. So she want to "autodyne". She wants to prove that she have ever tasted this cake. A separate the "cam" and put the camera lens part in her left hand, preview screen in her right hand. (Typical autodyne) , A observe herself and the cake including in the photo through the preview screen. Confirm and press the button. So that it can be easier to antodyne.
DIVERSIFIED CAM Industrial Design
PERSPECTIVE
FRONT
BACK September 2012 ~ June 2014
Industrial Design
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DESIGN GENERATION
Button Fleshlight Non-slip haddle
Rotation
Camera lens Haddle
INTRODUCTION In some situation, needing the other people to take a photo for you. It is not the first time that such things happen, but in fact, you can’t preview whether the angle, proportion and the distance are what you want.
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Industrial Design
September 2012 ~ June 2014
SOLUTION The way to solve problem is to separate the “preview screen” and “camera lens”. The advantage of this design is you can preview all the details by yourself accurately. Merely Requesting the helper oriented the camera lens to you.
CHOOSE COLOR In order to distinguish the "camera part" and "preview part". I use intimation of color, camera part is as drak red, preview part is as dark grey. The button is red becuase it is easier to distinguish and reduce the other button as much as possible. The goal is easier to the use when using the camera.
CAMERA
PREVIEW SCREEN
CAMERA LENS
Hoped to adopt touch screen, reduce the number of button because of reducing the confused cognition. Showing that simplify the operating interface.
The back of camera attachs small tripod. Because it is necessary when autodyning. It is hard to find a suitable-high table, so the elevation angle of camera lens can increase the flexible and usability.
You preview surrounding according to the preview screen
Preview screen
Camera lens
You
Helper takes the lens that oriented to you
Helper
TABLE Preview screen
Friend
Camera lens
Put the camera on the table and adjust the angle of elevation Helper takes the lens that oriented to you
You
September 2012 ~ June 2014
Industrial Design
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M ODEL I used ABS as my primary material. As you can see, there is a "door" at the right part of the camera, it can be rotated and the purpose of it is to take out the camera lens and the battery.
DIGITAL CAMERA 40
Industrial Design
September 2012 ~ June 2014
PAN
SYSTEM
The way for user is to separate in two parts:
BEGINNER
ADVANCED
Helper is beginner, only demand the helper take the lens that orient to you but you need to adjust the details and your position. Overall, the photo may be appeared deviation.
Complex method is the "PAN SYSTEM" (upper picture). As you can see, when the circle is green that means your position is original point. Method: First, you take a photo under your expected angle, it is zeroing of XYZ axis of the camera. It means that your position is original point at present. When you give the camera to the helper, it probably appear deviation because of the height or wrong position.
Center
Pan left
Pan up
Why design a strip of red camera? It is because anticipated that helper use two heads to take the red camera so that increasing the stability. Furthermore, it is easier to control the orientation.
For instance, if the helper is shorter than you, so the position of camera will be lower than before. So the PAN SYSTEM would show "PAN UP" pattern in order to make the helper perceive that taking the camera a bit higher. When the camera come back to the original point, the SYSTEM will show "CENTER" pattern, you can notice that according to the scrren. After confirm it, it means you have dropped the deviation to the lowest.
ASSISTANCE September 2012 ~ June 2014
Industrial Design
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03
INDUSTRIAL DESIGN HII-FI CHANGING
Junior
At the begining, we were told to take apart a exisitng product. It should include internal structure and multi-function.
DISMANTLEMENT EXISTING PRODUCT After I dicuessed with my partner for a long time, we have chosen "HIFI" as our reference product. So we bought a abandoned HIFI to dismantle in order to understand the structure of HIFI.
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IndustrialDesign Design Industrial
September2012 2012~ ~June January September 20142013
PERSONA Age: 21 Gender: male Profession: student, architecture year 3 Height: 175 cm Weight: 66 Nationity: Macau Residence: TaiChung, indepedent room Statue of physiology: good, no special sickness, wearing glasses Interest: basketball, design related, team activity, photography, investigate science and technology Speciality: social interaction, photography Personality: humorous, friendly
SCENARIO According to the persona, expected that what your user will do when using your product in any situation.
IF .. THEN If you just want to charging then put the phone on charging board and turn on it If you want to listen music + use the phone then turn on the bluetooth and HiFi, take away the mobile phone If you out of battery when playing music then open the wireless charging If you having a call when playing music then stop the music or turn off the bluetooth .... .... .... .... .... ....
September 2012 ~ June 2014
Industrial Design
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HIFI CHARGING CONCEPT OF DESIGN
FUNCTION
DESIGN
Remote control Bluetooth, WIFI
Enjoy music Cool shape
+
Bluetooth
Wireless charging board
Bluetooth techonology make mobile phone as a remote control and not merely be used for single product. It can be accepted by many advices. for example: Iphone, Ipod.
Eliminated the need for inserting and pulling out the wire because it is easier to damage the plug. Furthermore, after combining the bluetooth function, wire can be abnegated.
bluetooth + Wireless Charging board
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Industrial Design
September 2012 ~ June 2014
Vinyl Player I take the shape of vinyl player as reference becuase my HIFI want to give people a vintage-trend feeling. Imitated the behavior of using vinyl player.It would make you feel more professional on the knowledge of music
Wireless Charging Remote Control
HiFi
CHARGING Play Music
Speaker
MODELING
Inside - bluetooth
CONCEPT This is a HiFi. For the purpose of design, I want to combine the bluetooth and the wire-charging board in the HIFI so that there are not trouble wires at your work place. Furthermore, I imitated the shape of vinyl player because it would make you feel more professional on the knowledge of music.
September 2012 ~ June 2014
Industrial Design
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IMPRESSION
in Junior, it is essential to deal with internal construction. Hard to improve the product from appearance. So it is quite a big challenge to me and it involved in part of technology. But in fact, I feel considerably happy because I have learnt how to cut in a problem, from dismantlement to interview. Concerned the demand of users and so on. Although this product is not perfect but it is definitely a good start for me in no doubt.
Using your phone to control the HIFI
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Industrial Design
September 2012 ~ June 2014
WIRELESS CHARGING
MUSIC SWITCH
Putting your products on the circle-wireless charging board. You can play the music form the mobile phone when it is charging.
This is the switch of the HIFI player. If you put the pole on the charging board, then the HIFI will be turn on.
FUNCTION
REMOTE CONTROL The remote control is a part of the HIFI, but you can still use your phone as a remote control. Separated it when you are charging your phone on the board.
September 2012 ~ June 2014
Industrial Design
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We have participated in London Design Festival 2013, my group has built up a interactive programme which can detected the tourist's posture and capture it in our video.
Designers mix the style of picture book, watercolor brushes and other visual effects to create a digital scroll representing the urban image of Tainan.
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Industrial Design
September 2012 ~ June 2014
introduction The horizontal scroll captures the local culture, friendly and laid-back residents and the landscape of the ancient capital of Taiwan, Tainan. The viewer is an urban wanderer who can even jump from real world into the virtual urban daily life by the Kinect technology. S/he can follow her/himself and others to explore the illustrated city step by step. The background song, “Walk� by Tainan musician Ming-Yo Hsieh, particularly describes people walking through their daily life stories in Tainan.
September 2012 ~ June 2014
Industrial Design
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September 2012 ~ June 2014
Walking in the Tainan’s high streets and back lanes, passing the pavilions, terraces, towers, through castles, temples and relicts, enjoying traditional snacks in night markets and corner stores, and meeting local friends, the work provides a world for viewer to experience the pretty and vivid culture and form cultural intimacy, and the sense of identity and belonging of Tainan. This work is sponsored by Taiwan’s Ministry of Culture for attending MTG exhibition.
September 2012 ~ June 2014
Industrial Design
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PRODUCT SERVICE SYSTEM MESSAGE BOARD
Product Life Cycle
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Industrial Design
September 2012 ~ June 2014
INTERVIEW - research question 1. What do people usually do when they are waiting for the train? 2. Why would people want to leave a message on message board? 3. What do people want to do in train station? 4. Generally, how long do you stay in Tainan Train Station?
What do you feel when you are wai1ng?
In what situa+on you will be more willing to have free tea?
10%
If I know what's inside
boring 40%
waste of 2me
33%
34% If there is a sign saying free to everyone
40%
10%
nothing, it's okay
33%
I just won't have it
What do you think about our PSS?
Do you know there is a message board in Tainan Train Sta6on? 0%
14% Yes No
29%
It sounds fun, I will use it 57%
100%
WORKING MODEL
September 2012 ~ June 2014
Industrial Design
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CULTURE PERSONA In order to understand what is the tea culture in Tainan. Mainly from the four points to go. Behavior Symbol Value Objects
PERSONA Of course, still need to do the persona for our product because it is important to understand what people will use our product. We need to tell a story to our customer.
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Industrial Design
September 2012 ~ June 2014
SERVICE BLUEPRINT MessageBoard
User needs / Requirement
Based on the research, we have done the message board service blueprint. Find out the BreakDown for the currently message board and redesign a new processing ( new service blueprint ).
1. They want to know messages that relate to themselves. 2. Some older people didn’t get used to touch screen. 3. They want a easy way to find the message board.
September 2012 ~ June 2014
Industrial Design
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WORKING MODEL We pratcise how to do the service design by some tools, for instance, phhysical model, sequence model, artifact model etc.
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September 2012 ~ June 2014
September 2012 ~ June 2014
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HOW TO WORK At the beginning, users would come into a touch screen. To solve the problems about how to store pins, pens and where to write, we give it a touch screen to record their stories. First you need to choose one kind of mood that your story owns. After typing your story, choose one kind of mood you would like to experience. Then you will see one cup falling down.The wheels will slide down the cups and make one stop in printing are.After the cup falling down to printing are, the machine starts to print the story which you choose to exchange on the paper cup. The cup would go down and be placed at the door. The last step is fulfilling the cup with the hot tea. Through the increasing temperature would story show up because of the heat discoloration ink. To increase fun, glass frame allow people to see inside how machine works.
Leaving your unique story about Tainan.
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Industrial Design
The story will be painted on paper cup.Then you’ll get the cup with somebody’s story.
September 2012 ~ June 2014
Enjoy the tea and the story.
INTERFACE THE PROCESSING
1.
4.
After you come into touch screen. First you need to choose one kind of mood that your story owns. There will be 7 icons - ‘happy’, ‘warm’, ‘sad’, ‘angry’, ‘missing’, ‘other’, and ‘I just want to see message’.
Then you can choose what kind of story you want to exchange. You can choose by location or by mood.
2.
5.
After you chose the category, second step is to choose the location where the story you want share happened.
After you chose the story, the system will automatically find a story that matches yours best, then print it out. The ink of machine is heat discoloration ink.
3.
6.
Then you can choose to draw or write down your message, or choose to type you message. Just slide right or left to change the mode. After you finish typing your story, just tap ‘Done!’ on the right top.
After the machine done printing, you will get a cup with hidden story. Until you fill it with hot tea, the hidden story will show up.
VIDEO https://www.youtube.com/watch?v=fbONwwXrVrs
September 2012 ~ June 2014
Industrial Design
59
60
Product Design
Product Design
After finishing basic design, our main course is product design. In this part, the product we design must be "The shape is function" . We always pay close attention on how to design the shape useful and aesthetic.
Product Design
61
聯 • 筷 COMBO-STICKS IDEA THINKING I have already done the research and analysed the exsiting products. After that, according to the image map and SWOT, I draw many idea sketches to find the chance point.Our teacher would criticize my idea whether it works or not.
62
Product Design
September 2011 ~ June 2012
01
PRODUCT DESIGN
Designed for elders
IDEA SKETCH Sketch various types of concept products for elders.
September 2011 ~ June 2012
Product Design
63
Using Prezi to present
Sense of sight
Sense of taste
1. Can not see what seasoning in cans 2. Distingish different type of cleaners 3. Can not adjust the light or dark environment rapidly 4. Regeneration, can not find glasses 5. Can not see the word of the button 6. Easy to hit the corner 7. It is dangerous to use knife 8.The color of environment or product can not complicated, may be make elderly feel illusion, easy to fall down
Sense of Auditory 1. May be can not hear the voice, e.g.boiling water 2. Forget to swtich off the tape
64
Product Design
September 2011 ~ June 2012
1. Regeneration affect the sppetite 2. Leak the gas but do not notice 3. Scorch something but do not notice
Sense of touch 1. Decline the sensitivity with hot water 2. Hard to distingish whether the button is pressed
Sense of taste 1. Regeneration of the teeth affect the ability of chewing and sppetite 2. the weak teeth
Action 1. Hard to keep the kitchen clean by themselves 2. Hard to squatting 3. Can not take stuff in high position 4. Easy to fall down in wet floor 5. Wearing clothes, sit down or get up, it is hard to them 6. Hard to stoop 7. Memory become worse
Strength 1.Can not squeeze the toothpaste 2.Hard to turn on the tape 3.Easy to break the plates 4.Can not open the refrigerator 5.Can not move the large electrical machine, e.g.electric water pot
Kit
chen
Image map
SWOT Strengths:
Weaknesses:
Opportunities:
Threats:
Reduce waste Easy to clean Avoid complex operating
Power waste Expensive Operational difficulties
Adjustable Les ancillary products.
Automatic products
September 2011 ~ June 2012
Product Design
65
FIRST CONCEPT In my theme, the important part is the way to combine the chopsticks.
In my first concept, I try to simulate the combination of puzzle in this design. But the construction is easier to be snapped. It is also dangeous to elders, so this method is not worked.
M DEL
Combo-sticks' model is not difficult. I used ABS as my main material.
66
Product Design
September 2011 ~ June 2012
聯 • 筷
聯 • 筷
COMBO-STICKS
COMBO-STICKS
CONCEPT In this term, our topic is “Care aged”. Nowadays, we hope that elders could live a independent life and keep their self-esteem. I design this “Combo-Sticks”, the concept is very simple,that is combination with the chopsticks, not only easy to lose the single one, but also it is benefit for the elderly to find them when you are preparing the tableware.
This is a good way to combine because it is not easy to be snapped in this structure.
Cross-section :
這學期,我們組的題目是”為老人 而設計”,現今,我們希望長者有 能力自力更生,過獨立生活,而且 能保存自尊地堅強生活下去,所以 我們組都以此為前題下,進行一系 列之設計。
Cross-section :
In this term, our topic is “Care aged”. Nowadays, we hope that elderly could live a independent life and keep their self-esteem.
Separation
Separation 這個設計的概念十分簡單,各種不 在食用時之情況下,使筷子在以組 為單位,方便收拾與整合。把筷子 結合起來,不但不容易遺失單一隻 筷子,而且在清洗與準備餐具時, 亦有利於長者使用。
September 2011 ~ June 2012 Combination
So that I design this
Product Designthe concept is “Combo-Sticks”, very simple, combination with
67
Twis y s a
E VER.
ing
t-purify
Juicer
It is my first time to do the model with CNC because the shape of the juicer is difficult to hand made with PU.
1
FUNCTION Tis is the first idea -- separating the manual juicer into two parts, as you can see, you can turn around the upper part in order to make the four sticks sweep the flesh of fruit out of the lower part.
68
CNC
Product Design
September 2011 ~ June 2012
IMPROVE
FUNCTION
After doing the prototype, we discover that lower part is too shallow. You need to clean the juicer many times. Furthermore, it is not necessary to make holes on the cone.
Some function same as Version 1. We reinforce the depth of the lower part against the problem and then add a new tool to help to use.
02 Manual Juicer
PRODUCT DESIGN Appearance
Sohpomore
THEME
CHANCE POINT
It is a group project, 3 person in one group.Because of the theme, we search a lot of exsiting manual juicer, try to understand the construction of juicer and find out the problem that we want to solve.
Before we design the manual juicer, we do many experiments. Eventually, we discover that manual juicer is hard to clean the gap because flesh of fruit is easier to be clipped by the gap and adhere on the juicer.
VER.
2
FINAL VER.
IMPROVE
FUNCTION
Although we reinforce the depth of the lower part but it is not goodlooking. Overall, it is too large for user.
In final version, we improve the previous problem. We modified the bottom of the lower part from right angle to arc so that the lower part is not essential to design too deep. It is because the gap would not be squeezed by the flesh of the fruit.
September 2011 ~ June 2012
Product Design
69
70
Graphic Design
Graphic Design
Something I have done in photoshop class, something I have worked for organization. However, The will is not to show what great skill I have, just share some ideas in here.Enjoy it.
Graphic Design
71
APOSTLE速
Concept Regard cruise as the title, the direction of design mainly combine the name (APOSTLE) and the implication of cruise. In the name, I use JESUS FISH as the repersentative of Christian, our cruise would be safe under the protection. Then, the tail of the fish represent the bow of the cruise (perspective), the logo with blue color and smooth curve show that it concerns about the nevigation.
72
Graphic Design
Jesus Fish This part represent the bow of the cruise ( perspective )
It is a sign of representative of Christian. In bible, there is a story - "Jesus Feeds the Five Thousand". Therefore, christian is likely to metaphor themselves as a fish which is safely and freely under the Jesus's take care.
Triple Folding DM
ONBOARD EXPERIENCE GIFT & SERVICES
APOSTLE 速
There's no better way to wish someone a great vacation than by having fantastic gifts sent right to their stateroom. Or treat yourself ! Welcome to click our website below to browse our great selection of onboard products and services.
PLANNING CRUISE
APOSTLE 速
SERVICE
CRUISE
How could such a large ship offer so much, yet feel so intimate and personal? Every vessel in our fleet is designed to give you plenty of room to yourself, with spacious decks, comfortably elegant public spaces and inviting balcony staterooms. Yet each also creates wonderful opportunities to socialize with a variety of sensational activities and entertainment to suit your mood.
ENJOY YOUR LIFE
POSSIBILITY
Cruise Ship Company Ltd
FRONT
Offers everything you could need for a relaxing, rejuvenating retreat, including a wide variety of freshly prepared cuisine .
BACK
LOGO and DM
Graphic Design
73
Design for my high school - Pui Ching Middle School, I design the T-shirt for the alumni association of high school in taiwan, my high school's main color is red and blue, so it is the major color I used. The idea is that I hope our students can work hard and achieve their goal in taiwan.
74
Graphic Design
This is the second one, the first one can not be produced becuase of the technology. this T-shirt has been produced 60 pieces of clothing.In this T-shirt, I was told to design a main logo on it due to the production.
Graphic Design
75
ONLINE MAGANiZE I did the online maganize for Pui Ching Middle School Volunteer Team. I did the composing and make use of some provided photos. The title is "Slave of internet". Until now, this maganize still be presented in that website. 澳門培正中學義工隊學生德育小組
http://issuu.com/pcvtt_2/docs/pcvtt_2
師生們
世代 尋找這 品 電子產 響力的 最具影 不可 缺
積極參
與活動
經過
一輪投
票後,
? 結果為
師生們
,工 具是 日 午 絡的 功能 3 月 23 要發 揮網 小組於 地方 向 因此本 園內 不同 少 的。 到了, 峰期 在校 世界 末日 間上 學高 留在 身 :「 如果 電子 產品 師生 們問 在白 板 把哪 一種 把答 案畫 應, 你會 選擇 者需 訪問 53 人回 邊?」被 共得 到 5 人和 活動 生 學 上, 是次 人、 小 學 生 37 中 括 包 人。 老師 11
!
尋找這世代最具影
響力的電子產品
13
Conclusion
超過一半的受訪者表 示會選擇智能電話留 在身邊。 電話的重要性甚至超 越了電腦,因為 智能電話的功能越來 越多,可算是一部行 動電腦,過去只 能用電腦上網、打機 、收發電郵,現在通 通透過電話可以
做到;
電話與網絡 (3G
服務 ) 結合發揮極大 的影響力; 而 Facebook、微 博、WwhatsAapp 等軟件廣受用者喜愛 。
12
電視
2% (1)
雪櫃
4% (2)
智能電話 14
57% (30)
電腦或平板電腦
26% (14)
電子玩具
6% (3)
MP4
4% (2)
相機
2% (1) 15
76
Graphic Design
30
Pages
MAGANIZE Ver.2 This maganize is talking about the relationship between male and female . Until now, this maganize still be presented in that website.
MANNER
三十而盛?剩?
古語有云
:身體髮
膚受諸父
為甚麼我
母。
們要改變
自己的原
貌呢?
美呢?
到底現在
誰為美下
定義呢?
為甚麼我
們要損害
更何 況這 自己推進
種美 麗真
、承受不必
要的傷痛
的可 以維
不停整形
持一 輩子
呢?
嗎? 為何
的深淵當
要把
中?
同
瘦 = 美?
8
NEGATIVE
因為 一個 表示 不會 單單 ,大 部分 同學 與人 的相 在是 次訪 談中 為他 們認 為人 人下 判斷,因 。同 學在 人的 體形 對別 缺內 心交 流的 依賴 外表 而欠 們較 偏向 以整 識絕 不單 純只 ,他 響下 會主 流思 想影 樣重要! 瘦等 於美 的社 美與外在美同 調內在 ,他們強 體來看一個人 : 息如下 當中的重要訊
內在美
至今日 肥就是美,時 朝時代,女子 身上的 回想在中國唐 ,容不下我們 瘦為美的象徵 通被稱 我們的社會以 己的名字,通 的人會失去自 基本的 之間最 一點肉,肥胖 人與人 「肥仔」,連 會引致多種疾 作「肥妹」、 道肥胖 當然大家都知 為健康 尊重都欠奉。 所以亦有人因 影響, 康構成 磅的成 病,對個人健 重只有一百餘 一個體 但試問 能認同 原因而減肥。 的想法,你又 至一百磅以下 年女性說要減
BELAUTY
外在美
中佔有 不少女性心目 這個詞定必在 美,因 現今「減肥」 減肥為了追求 位,有人認為 肥」這 十分重要的地 地大家對「減 瘦的人,漸漸 心就充滿了罪 為大家都喜愛 吃一杯雪榚內 變。多 取量或 個字就聞者色 計算食物的攝 一整天就嚴格 都被慢 餘下的 惡感, 得的正常生活 了,連我們應 何東西 不吃任 慢改變了。
POSITIVE
瘦身文化
NAT U R A
整形 / 整
容文化
整形 / 整容 是近年火 醫學 整形 速興起的 社會潮流 主要 為燒 ,過去的 傷或 意外 回復原貌 毀容 的創 ,使其能 傷病 患者 過正常人 為了 自己 的生活。 能像 某某 今天不少 明星 的五 來容貌, 人 官或 臉型 可見現代 而改 變原 人對整形 大的轉變 / 整容的觀 。有人會 認為一些 念有著大 注射 bot 簡單的整 ox、割雙 形如在臉 眼皮等, 亦有人說 上 是一些見 人天生就 慣不怪的 追求美麗 形 / 整容 事; ,即使美 塑造的, 麗是透過 但得到別 值得的。 整 人口中的 一句讚賞 是
E
是次 大部 分受 訪者 較崇 尚自 便是 美, 然美,不 反而 他們 是像 某某 強調 個人 齊、 衣服 明星 的基 本護 乾淨 整理 理, 如頭 便可;亦 形 / 整容 髮整 有同 學接 來改 變外 受以 輕微 表, 但不 同學 從長 的整 能變 成第 遠的 兩性 二個 人。 關係 來看 外表 的改 部分 ,指 出刻 變是 不能 意為 別人 維持 持久 的外 表不 作出 的兩 性關 是用 來取 係, 因為 悅別 人的 應存在著 自己 ,人 與人 包容這兩 之間 的相 個字。 處理 當然 愛美 不是 罪, 當你 整形 更高 更直 後, 也許 的鼻,或 你會 得到 如鵝 蛋般 己的 樣子 一個 的漂 亮面 變得 不自 形, 但卻 然, 終日 走樣,最 使自 害怕 自己 後我 們應 的樣 子何 用問 自己 手於人而 時會 :為 何自 不是由自 己的 美麗 己決定呢 要假 ?
我們的同學認
我們的同 學接受整 形嗎? 還是更愛 自然美 ?
NEGATIV
http://issuu.com/pcvtt_2/docs/pcvtt-2
自己身體
T IC
我們不夠
COSME
是誰告訴
POSITIVE
自然美
受 訪者對「盛女愛作戰」倡議的交友理論、方法的看法
AT M O S
T HE RE
9
優勢;
中較有 會在人際交流
瘦可能
外表美、體態
人的人;
虛假、真誠待
性格率直、不
但同學更喜歡
12 位同學 一種鼓勵,但 外在美可能是 的定義 由此我們認為 的,而對內在美 義都是不一樣 真誠 待人 的人。 對外在美的定 格率 直、不 虛假、 還是好好修 則較 為一 致:性 造的美麗定義 人塑 求別 人格內涵呢? 同學們,你要追 、受人稱頌的 久不變 煉自己追求恆
嗎?
18
7
6
Pages Graphic Design
77
78
3D Technique
3D Technique
3D technique is a good way to show your concept prodcut truly. It is adventage for simulating the situation and helping to explain your idea.
3D Technique
79
VIDEO
80
3D Technique
https://vimeo.com/97433331
F-15 Eagle
PRACTICE F-15
F-15 eagle model is made by solidwork. It is my sw homework and require to build a difficult model .It took me nearly 30 hours. After building, I use cinema 4D to render it because I can control all the details than using keyshot.it is the rendering in Cinema 4D, I also did the simple flying animation in order to practise. I use several lights and make the obvious shadow to show the contrast.
3D Technique
81
3D MODEL
I learned solidwork and keyshot by myself. So I found a lot of practices from internet. Since that, I always use solidwork as my testing tool after sketching.
82
3D Technique
DON"T WASTE YOUR TIME
3D Technique
83
84
Interior Design
Interior Design
In 7~8 months 2012, I enter a interior design company to do the fieldwork. I learned lots of techniques of interior design. I learned not only software in office, but also follow the director to the client's house to observe the environment. Furthermore, I am glad that I can broaden my visions in this summar holiday.
Interior Design
85
AUTOCAD Fortunately, the director is very nice, he taught me a lot and gave me a lot of time to practice. AutoCad is usually used in production and engineering, It is very lucky to have chance to learn this software because it can also help me a lot in the field of industrial design.
86
Interior Design
Different color represented in different layers Interior Design
87
This effect picture is made by sketchup based on the previous autocad file.
This effect picuture is living room. I designed it and I think the trick part is how to control those lights.
88
Interior Design
This is the master bedroom, there are several lamp troughs on the ceiling.
I am trying to familiar with the function of sketch-up. It is a kind of helpful tools in interior design.
Interior Design
89
SKETCH-UP
90
Interior Design
This software is esay to the beginner. it is a nice 3D software. According to this intership, now I can do the simple interior design based on the real unit. This picture designed for my uncle's new unit. My style is that trying to design a concise, clean space to the user. The main colors always are white, black, wood. I am glad to broaden my visions. Reconizing a lot of new materials that is different with industrial design. The director taught me a lot, give me majority of advices on design. So, it is a wonderful experience to me in this summar holiday.
Interior Design
91
92
Webpage & Flash
Webpage & Flash <style type="text/css"> .style1 { font-family: Arial, Helvetica, sans-serif; color: #0033FF; Concert about the technique of flash and dreamweaver, I only can do the simple stuff and type the basic programme ( or modify the existing programme), but I still try to build up some webpages and practising.
Webpage & Flash
93
Dreamweaver
94
Webpage & Flash
I used dreamweaver to do this webpage. The primary function is "Frame" . If you select the button in the upper frame, it just change the main frame. It is the basic structure I used.
This is my photoshop homework, for example, click the "SpiderMan" button, then show the different between "before" and "after" at first.
After click the button "tutorial", it would jump to the following page that is the process which teach you how to do the effect step by step.
Webpage & Flash
95
MIX
96
Webpage & Flash
This webpage is my first time to integrate dreamweaver and flash (finished in high school). At frist I have done the simple animation in flash (right part) , then add it in dreamweaver. In addition, the buttons in left side are flash button also.
FLASH
This project is done by flash in my high school. This flash book includes video and audio because the e-book showed some tricks to deal with problems in our daily life. I learned a lot of basic actionscripts on internet at that time.
Webpage & Flash
97
98
2D & 3D Animation
2D & 3D Animation
I used AfterEffect and Cinema 4D to do some video effect and 3D animation. I learned both of them by myself because it is benifit for doing my homework and I am very interested in 2D & 3D animation.
2D & 3D Animation
99
AFTER EFFECT & CINEMA 4D
2D Animation link: http://www.youtube.com/watch?v=1KfHpWzT0gs It is persented for Pui Ching volunteer team, it is my first time to integrate the 2D and 3D animation in one video.
0:43 100
2D & 3D Animation
3D Animation link: http://www.youtube.com/watch?v=m7qZSUovPjU Practise for simple 3D animation with 3D models. I used mobile phone model as my practice target.
0:13 2D & 3D Animation
101
3D Animation link: http://www.youtube.com/watch?v=6El4P182_3w The screw can transform to two mode. I used this animation to explain what my concept is in my human factors lesson.
0:30 102
2D & 3D Animation
Effect link: http://www.youtube.com/watch?v=JXzcHZI5WFI It is a group project in usability design. I am in charge of all the behind the screen and effect.
4:42 2D & 3D Animation
103
104
Basic Design
Basic Design
As entering domain of design, we need to accept verious of design training. This part shows that what I have ever done in freshman. Mainly focus on aesthetic sense, acquainted material and patience.
Basic Design
105
01
DESIGN THEORY Concept Design
Multi-function design
Bracelet
In this project, we were told to design a product that should be a multi-function product. What I have design was a multi-function bracelet. as you can see the picture from the left side, it can be separated into two parts : elastic bracelet and USB.
106
Basic Design
September 2010 ~ June 2011
INTRODUCTION TO FUNCTION
Bracelet mode Using components to combine the bracelet if you do not want to bring the USB outside.
Elasticity
USB Nowadays, USB is portable. Regarding USB as a part of bracelet is benefit for user to bring it out.
Fit for different size wrists and it is convenient to wear.
Time / Screen / Light The surface of USB also is a screen. It shows time and inputted informations that you have set. furthermore, you can regards it as a flashlight when you stay in a dark place.
September 2010 ~ June 2011
Basic Design
107
02
BASIC DESIGN Experience material Theme : In this project, we need to carve four chalks to represent out chose theme---â&#x20AC;&#x153;Darts Gameâ&#x20AC;?
Carving chalk Freshman
Training & Advance
In my work, two of chalks was carved into the dart shape and the other two was carved into smoke shape. Imaging that two darts are thrown to the dartboard.
CHALK
Spiral continuous
Air Flow Patience Training 108
Basic Design
September 2010 ~ June 2011
Patience Training
Experience ‧‧ After finishing this project, I have learnt how to deal with a new material and adjust my mind.
Acquisition ‧‧ It is a good opportunity to train your patience and experience the material at all.
DART
Chalks are fragile. It needs patience to achieve the task since we always need to start over because the chalks were broken.
September 2010 ~ June 2011
Basic Design
109
Camphor Wood
FLYING FISH
Letter Opener
CONCEPT Because of the theme, I choose "flying fish" as my topic. Mix the tail of flying fish with the blade of letter opener. the purpose is to reinforce the aesthetic shape and make user can intuitive used
110 110
Basic Design Basic Design
September 20112011 ~ January September 2010 ~ June
2011
03
BASIC DESIGN Communicate with wood
Wood letter opener
Freshman
Theme : It is my first time to experience this material wood. Learning how to handle it and working on it. We were told to design a good-looking wood letter opener. The goal in this project is training our aesthetic feeling and we need to make a 3D shape.
除非另有指定: 否則尺寸是以毫米為單位 表面加工: 公差: 線性: 角度: 姓名 繪製者 檢查者 核准者
去除毛邊 與銳角
加工處理:
簽名
日期
不要縮放工程圖
修訂版
標題:
September 2010 ~ June 2011
Basic Design
111
BASIC DESIGN 3D Exploded Training
112
Basic Design
September 2010 ~ June 2011
04 3D Exploded Freshman
Meticulous Break Through Your Mind
Theme :
We need to find a un-used product including 20 up components. Separate the parts and change it into power form.
Concept : Finally, I choose "Play Station Controller" . Separated the main parts up and down, then the buttons spill over. In constructional part , using acrylic sticks to support all the elements because I want to show the suspended feel.
Re-Build
September 2010 ~ June 2011
Basic Design
113
114
Sketch
Sketch
Drawing skill is essential to industrial design. Learning threepoint perspective, how to draw a shadow correctly, how to use marker to express the product and so on. Require to sketch meticulously, we need to use different type of tools to assist our work. For instance, marker, color pencil, chalks, burin and tape.
Sketch
115
WOOD CHAIR
Restriction : 3 point perspective is the basic requirement. Then, we are learning how to draw shadow correctly following the position of the light. Moreover, we try to use marker to sketch wood texture.
Presentation techniques sketch Tools : 116
Sketch
Markers, color pencils, chalks, advertising paint
Restriction : 3 point perspective, shadow correctly, wood texture are also necessary. Furthermore, we need to sketch more complicated chair which is more difficult to do the shading.
Tools :
Markers, color pencils, chalks, advertising paint, burin, tape
Presentation techniques sketch
Sketch
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Restriction : Commanded to use pastel paper and then chose a elecric equipment to sketch.
Tools :
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Sketch
Markers, color pencils, chalks
VACUUM
Presentation techniques sketch
Restriction : Prastised metal texture, use grey scale marker as the main tool.
Tools : Markers, color pencils, chalks, advertising paint
CAMERA
Presentation techniques sketch
Sketch
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Tools : Markers, color pencils, chalks, advertising paint
Restriction : In this sketch, we need to sketch many jewelries in a mobile phone because the goal is to draw shine of jewelries realistically.
Presentation techniques sketch
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Sketch
Restriction : Prastising glass texture, so I choose the theme which is "swan".
Tools : Markers, color pencils, chalks, advertising paint, burin, tape
GLASS SWAN
Presentation techniques sketch Sketch
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CONTECT Email: guiarocky@yahoo.com.hk guiarocky@gmail.com
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Phone:
Macau: +853 66456236 Taiwan: +886 0912459663 Facebook: guiarocky@yahoo.com.hk
The Portfolio of Rocky Fong
Copyright @ 2013 by Rocky Fong. All Right Reserved
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Phone:
Macau: +853 66456236 Taiwan: +886 0912459663
Email:
guiarocky@yahoo.com.hk guiarocky@gmail.com