Jonathan's Portfolio - Selected Works

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JONATHAN L.

Architecture | Product Design | UI/UX

Installation Projects

Illuminescence

Chinese New Year Light-Up 2022

Competitions

KYTKEÄ

CONTENTS

Speculative Project | Unreal Engine 5

Museum of Memories | Transcendence

Architectural Projects

Wave Haus

Sanctuary

Multi-dimensional Haus

Co-Exist

installation projects

Illuminescence

Location: Tras Link Park, Singapore

Year: 2021

3.007 Design Thinking and Innovation

Category: Public Installation

Situated at a park embedded deep in the Central Business District of Singapore, the park symbolises a respite from the business of life. However, in view of a pandemic situation, gathering together in close proximity is not safe. To mitigate this situation, our design hopes to be able to socially-distance poeple in an intinsic manner, but yet provide connections and even some excitement to the park, despite this precarious day and age.

Author: Jonathan Leong Zhen Cong

Collaborators: Teo Wei Qing, Zhuo Jia, Genevieve Yun, Chua Min Pei

To achieve this, a set of glass louvers weave through the benches at the site, socially-distancing users whilst they use the benches. In addition, the louvers becomes a light installation in the evening, responding to the number of people at the site through sensors. In the spirit of recreation, we implemented swings that are evenly spaced along the louvers to activate the space in a safe and exciting manner.

Stray Lights: Many People Little Strobing Lights: Some People Many Strobing Lights: Few People Wave Strobing Lights: Few People with people on swings

Site Dimension (1:1)

L1: 29.8m, L2: 23.9m, W: 15.1m,

Site Dimension (1:10)

1.8m(L) x 0.6m(W) x 0.3m(H)

Louver dimension (1:1)

0.5m(L) x 0.06m(W) x 3.0m(H)

Louver Dimension (1:10) 0.05m(L) x 0.03m(W) x 0.3m(H)

Chinese New Year LightUp 2022

Location: Chinatown, Singapore

Year: 2021-2022

CNY 2022 Tiger Year Committee Category: Public Installation

In this rendition of the Lunar New Year, the aim was to be able to express a narrative of regality, family and the community. Given how it was the year of the Tiger, we based the key installations to represent these narratives through a tiger family.

Author: Jonathan Leong Zhen Cong(Co-Lead)

Collaborators:

Sharmayne Lim(Co-Lead), Janelle Ho, Kong Mei Jia, Sarah Phua Rui Yi, Tan Jia Yue, Leon Puah, Justin Eng, Lyvia Anabelle Simano, Ng Ming Liang, Theresa Lam, Arturo Castillo Ugalde and Kuan Yi Heng

CELEBRATION GROWING UP

During this Chinese New Year Light Up display, it was split into 3 main themes, namely: Celebration, Wealth & Fortune and Growing up. The format involved having installations within the large dividers to tell a story whilst having overhangs across the roads, such that commuters will be treated to an adventure on the go. WEALTH AND

Overview
1 2A 2B 2C 16 17
FORTUNE

Centrepiece

Harmony amongst family and community brings about prosperity.

A couple of tigers with two cubs Tigers are presented to embody power, royalty, and protection. Peonies known as ‘flower of riches and honour’, representing Peace and Beauty in flower language. River with flowing water, coins & fish as it is the year of Water tiger, and blue is also a lucky colour. Koi fish to represent Fame, family harmony and wealth.

2D Illustration items - Fish and Flowers 2D Illustration items - Coins & Ingots 2D Illustration of backdrop
18 19
2D Illustration of Tigers

Segment 1A | Celebration

Here you will find various adult and young tigers in various poses, playing with each other and having a good time. Through this charade of an active and joyous family, we wanted to use this to portray and strong, resilience and joyous family and community. In view of the pandemic, we wanted to take this opportunity to celebrate family and its gathering, that the nation had made it through the pandemic thus far.

2
Section 1 Section Plan Section 1 Section 2
20 21

North Bridge Road Overhangs

In the spirit of celebration and happiness, we wanted to create this sense of festivities through the use of various symbols of the Lunar New Year. The concept behind these lanterns is this sense of assortance and abundance.

22 23
24 25
North Bridge Road Overhangs

competitions

KYTKEÄ

Kytkeä - the Finnish word for connect.

Location: Sungei Kadut, Singapore

Year: 2022

Scanteak HQ Design Challenge Category: Competition Special Mention

In trying to keep with the times, local furniture shop, Scanteak is looking to relocate their new headquarters in the heart of Singapore’s Furniture Hub at Sungei Kadut. They seek to realise their motto, “Feel at Home”, not just through their furniture, but also in the essence of their workspaces and office culture. With this global pandemic, our daily lives have changed drastically, particularly in how we work and where we call home.

Authors:

Jonathan Leong

Natalie Ng

Sandy Low

KYTKEÄ / 2022

Kytkeä is a modern office built upon the current collaborative and interactive work culture. It leverages on the transparency of an open plan layout that fosters a visual connection between its occupants. Inspired by the spontaneous interactions along public housing corridors, staff and clients can peer through the lightwell into other zones of the building. Curious customers can walk along outdoor corridors that wrap around workshop zones to witness first-hand how products are being developed at the Scanteak HQ. The imagery softens physical segregation within office workers as well as between customers and manufacturers.

R2
THE BREAKOUT SPACE IS A THE INTERMEDIA SECTION BETWEEN THE ATRIUM ON THE GROUNG FLOOR AND THE SHOWROOM ON LEVEL 4. VISITORS CAN LEARN MORE ABOUT THE HISTORY OF SCANTEAK AND THEIR COLLECTIONS AT A MINI GALLERY BY THE SIDE OF THE STEPS. ROOFTOP GARDEN SUSTAINABILITY AND ENERGY EFFICIENCY ENABLED THROUGH SOLAR AND URBAN FARMS.
30 31
THE MANAGEMENT OFFICES ARE FIT WITH SKYLIGHTS AND BALCONY ACCESS TO BE NATURALLY ILLUMINATED IN THE DAY, PROVIDING ENERGY SAVINGS. R THE PLAZA IS A NATURALLY VENTILATED ATRIUM FOR RETAIL, EVENTS AND PERFORMANCES. R3
THE SHOWROOM ON L4 IS A MIX OF PLAY AND RETAIL. FAMILIES ARE INVITED TO TAKE A BREAK AT THE CAFE AND PLAYGROUND WHILE BROWSING THROUGH THE DISPLAYS. THE MODERN OFFICE IS A MIX OF WORK AND PLAY. THE SPACE IS DESIGNED WITH AN ELEVATED DECK TO BRING A PLAYFUL DYNAMIC, WHER STAFF CAN TAKE A BREAK. OFFICE SPACES FEATURING COLLABORATIVE WORK ENVIRONMENT. R4 R5 R6 THE FARM TO TABLE RESTAURANT PROVIDES AN AVENUE FOR THE STAFF AND VISITORS TO UNWIND OVER GOOD FOOD AND DRINKS, WHERE THE FOOD IS FRESHLY GROWN AND HARVESTED IN THE BACKYARD, COOKED AND BROUGHT OVER, TO LET THE GOOD CONVERSATIONS FLOW. R7

RIGHT: The Lightwell draws natural light into the building mass and creates visual connections between different levels.

BOTTOM: Programmes within the office are distributed vertically based on a public-to-private gradient. Private zones are sandwiched between the public realms to foster close realtionships bteween the staff and their clients.

REFLECTORS ARE PLACED ALONG THE LIGHTWELL TO ENHANCE THE LUMINOSITY OF THE LIGHT WELL

GREENS ARE PLACED ALONG SURFACES THAT ARE EXPOSED TO STRONG SUN AS A NATURAL SHADING DEVICE. POCKETS BETWEEN VOLUME OF SPACES ALLOW FOR PASSIVE COOLING.

SECTION A-A 1:200 0m 5m 10m 15m 20m
B1 -5. 00m G[ ± 0.0 0m L2 [+ 4. 00m] L1 [+ 0. 80m] L3 [+ 8. 00m] L4 [+12 00m L5 [+ 16 .0 0m L6 [+20.0 0m L6 M[ +2 4. 00m] L7 [+ 28 .0 0m L8 [+ 32 .0 0m L9 [+ 36 .0 0m L1 0[ +4 0. 00m] R[ +48. 00m] BUILDING EN VE LO PE [+ 52 .0 0m SECTION B-B 1:400 0m 5m 10m 15m 20m PUBLIC PRIVATE 34
DROP -OFF POINT SHOP S B-B EO T FA CILITIES SUNKEN PLAZA M&E SERV ICES GU ARDHOUSE BIN CENTRE A-A PL AY ZONE SH OW RO O M CA FE B-B A-A L1 L4 R R 0m 5m 10m 15m 20m PHOTOSHO OT CENTRE FITNES S STUD IO LO UNGE OFFICE MANA GER ROOM S OU TDOOR LO UNGE B-B A-A WA REHOUS E CO LLABOR AT IV ES PA CE S B-B A-A L6 L8 1: 40 0 N R R FACADE LARGE VERTICAL AND HORIZONTAL FINS PROVIDE SHADE. LEGEND OFFICES ANCILLARY PUBLIC RETAIL COLLABORATIVE SPACES MUTLIPURPOSE HALL FL OOR PL AN S 1: 1000 N L2 B1 L5 L3 L10 L7 L9 L6M ROOF 0m 10m 15m 50m R R R

speculative project

Unreal Engine 5

Museum of Memories

(Re)member, (re)collect, (re)construct: Museum of Memory

We will be designing a “Museum of Latent Memory” set in a future scenario where people will go to (re)member, (re)collect and (re)construct their ‘past’ in order to make meaning out of present and project to future. The project will be a collective assemblage of memories of the society in the future.

The main focus of the studio will be the Environmental, Cultural and Psychological Aftermath of Climate Change in year 2200. We will investigate current pressing environmental issues of today and their effects on the future civilizations and environment from a perspective of speculative narratives. The narratives can vary from cultural, social point of view to more environmental and societal perspectives.

The studio will collectively build the scenario of ‘living on/under the ocean’ and all projects will be situated within this context. The geographical conditions will be set as hideaways for the future civilizations to survive, seek protection and strive.

We will be investigating the definition of ‘Museum as a heterotopia’ in our cultural context as well as how to archive as a way to connect our collective and individual history and keep record of our present for the future.

“The archive as the privileged place for the experience of this temporal displacement is the archive as heterotopia; in this respect, archives are collections of time slices, of anonymous language; places of different experiences, for experimentations, and places that might permit the creation of different pasts, traditions or individualities. Of a double nature, archives are at the same time that which produces and reproduces the well-known and familiar and that which allows for ruptures and breaks with the past and the advent of something new. The archive creates, and it is created.“

(Ove Eliassen Knut, “The Archives of Michel Foucault”)

Location: Unknown Year: 2022 Core Studio 2 Category: Speculative Project Author: Jonathan Leong Zhen Cong
66 72 76 82 86 88 89 91 94 Narrative Collage Research Site Reference Diagrams Floorplan Section Physical Model Exploring the Museum Summary of Physical, AR and VR Spaces
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architectural projects

Wave Haus

Location: Unknown

Year: 2022

Core Studio 1

Category: Housing

When one thinks about the waves of the ocean, a couple of thoughts come to mind, such as dynamism, calmness and fluidity. Given these inspiring values, sought to find ways to incorporate them into my design. By creating a couple of strips across the piece of paper and pushing it up, it allowed for the creation of wave-like modules. In order to further imbue the design with waves, extracted a waveform from a short soundtrack of ocean waves crashing and used the height of each bar to determine the depth of a particular strip. This allowed for the design to emulate ocean waves in a multi-faceted manner. Wave Haus is envisioned to be a collection of rowhouses. While housing its residents, it also provides an exciting collection of undulating surfaces for them to explore, recreate and unwind.

Sanctuary

Location: Unknown

Year: 2022

Core Studio 1

Category: Public Spaces

Deep in the recluse of the mountains lies the perfect opportunity for solace and mindfulness. In the Sanctuary, light is our key healing agent. At Daybreak, the first ray of light is channeled through a single opening, signifying the start of the day, the start of rejuvenation. As the day pasts, natural light is cascaded across the sanctuary. As visitors explore the place they are bathed in sunlight, facilitating a space of mindfulness.

In order to achieve this soulful experience, varying apertures and inclinations were experimented on a set of cuboids. By aggregating the various blocks, it allowed for the natural light to flow through these apertures, allowing for an interesting and healing spatial experience.

-.-.-
Operative Design | | Physical Model 99 98

Multi-Dimensional Haus

Location: Unknown

Year: 2022

Core Studio 1

Category: Residential

The haus was incepted from the need to create a getaway house for filmmaker/screenwriter Christopher Nolan, where he wrote mind-bending films such as Inception and Interstellar. His movies commonly revolve around the concept of the distortion of reality and perspectives on fundamental human experiences such as time and space.

The house was meant to be a getaway to refresh and ideate, a library came to mind, as a form of a trove of ideas. The base geometry fundamentally had a loop in its circulation incorporated in it, to signify infinite time, almost making time spent there time immemorial. Following the concepts of distorting one’s spatial experiences, the library incorporated the disjointing of its original form, in terms of its floor, walls and roof heights, despite the house being functionally a single floor. To create a multi-dimensional experience, the library was designed to have multiple layers, weaving in and out of each other, blurring yet separating public and private spaces, outdoor and indoor spaces.

In order to achieve this soulful experience, varying apertures and inclinations were experimented on a set of cuboids. By aggregating the various blocks, it allowed for the natural light to flow through these apertures, allowing for an interesting and healing spatial experience.

Given 3 basic geometries, a circle, a sqaure and a rectangle, the exercise challenged us to explore the the many ways in which we could put them together via the simple operations of addition or subtraction. Through this process, it allowed us to better understand the spatial qualities of the geometries.

Generative Design |105

CoExist

Location: Opposite Victoria Concert Hall, Singapore

Year: 2022

Core Studio 1 Category: Museum

Museum of Modern Art has always been about celebrating creativity, openness, tolerance, and generosity. These values are still greatly relevant, however the way that art is experienced today needs to evolve.

Given the proliferation of digital art, VR, and the web, it has never been this easy to obtain and consume art. Museums are no longer the only place in which people can view art. But that is not to say previous mediums are irrevelant.

With this, the concept of a neural network came to mind. With that, MOMA will need to bring about new value to its visitors. It has to bring about a greater community spirit, as well as greater interactions for its visitors. The idea that visitors can learn, participate and share.

Co-exist will be a place in which various dichotomies can live, where various mediums of art intersect, where visitors are encouraged to interact with the exhibits and each other, to create a discourse and share ideas. Ultimately, inspiring new insights, greater appreciation of art and finally, a greater community.

The following page presents the full spread presented during the final presentation.

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Thank

you.

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