A Preview of Bungie's Destiny to Come - E3 2013
With no doubt, one of the greatest titles of E3 2013 was the new IP from Bungie: Destiny. None of us understood what to anticipate as we waited in line to enter the private section of Bungie. We were showered with swag including decals and T shirts, but the three hour delay looked to be an eternity. It was absolutely worth it, though, without a doubt. The Destiny of Bungie will blow our socks off when it gets released, and I for one can not wait to begin the venture as soon as possible. Essentially you will never be alone, although it is not actually a MMO because there are limits to how many players are in one place. The various people socialized while they played with the demo, and revealed to us the vast surroundings where Destiny's characters will play. What Destiny actually gets right is the awareness of feeling: it actually feels like a living, breathing world that is on-line. This really is most likely the greatest compliment you'll be able to make to a huge multiplayer game similar to this one. In addition to the environment that is magnificent, the gameplay is, in addition, absolutely gorgeous. The grenades look like distinctive instruments of destruction, the firearms are quite
shiny and death dealing, but there are the Guardians' (the characters you play) specific powers that really take the cake. Obviously, it was really pretty.
Since I’m talking of things that are pretty, I should mention that the game seems amazing. The environment appears to draw you in with striking effects and bright colours. The character models appear amazing, and how that they socialize together with the world looked quite smooth. Among the very remarkable things in the demo was when the planet's atmosphere was descended into by a huge enemy. It is fascinating to find Bungie get something new to show off. We are going to see if people will get exhausted with the franchise, but I honestly doubt it. Bungie appears determined to keep upgrading the game and in producing a living, breathing world. One thing which was in question is the identity of the game. It is difficult to describe just what it is, particularly to my buddies. The best method I really could sum up Destiny with was as a larger and more insane variation of Borderlands, though Destiny’s damage types, among other things, are considerably different than Borderlands. The cooperative interaction with fellow players in a mainly open world is fantastic looking. Although I heard Destiny is going to have some kind of PVP, and I am excited by that. I firmly think that Destiny will become another enormous video game franchise. I am really interested to see what other disclosures will be made by Bungie. There are plenty of questions,
so I am confident they will be answered shortly as we are still quite a ways away from release. Of all of the games of this year’s E3, Destiny was by far my personal favorite.