ARCH 131 | Wiley | Reginald Lata

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a r c h

131

reginald L ATA

keith wiley FALL 2014

california polytechnic state university,

san luis obispo


1 2 3 4 5 6

contents biography - 0 gamespace - 1 walking the line - 2 interpolated void - 3 ufo [ultimate folded object] - 4 port san luis harbor pier - 5 operation totem - 6 reflection - 7




{REGINALD GALVAN LATA} long beach | august 12, 1996 | filipino loves photography, dancing, eating, sleeping, the color maroon enjoys the little things in life critical about the little things in life struggling to live life to the fullest


process:

1 // 12 prelimiary diagrams 2 // 12 final diagrams 3 // study model 4 // final model


project

“ The premise of this project is that most of you have experienced these spaces in a meaningful way—through games. You are to enter the spaces of these games not as a player, but as an observer, documenting a space that you believe best depicts a typical space in the game.”

gamespace Super Mario Bros. Flash, 2006


12


12


study model


final model


process:

1 // rubbings 2 // original photos 3 // preliminary map 4 // final map


t c e proj

“ During the course of the year, we will engage in a design process where the consideration of immediate site and local context is a critical component. This project will use a more observational, qualitative approach to “site analysis” which will ultimately result in the creation of a map in which the path and all its subtlety is designated by a single line. “

walk the line


my

path finish


start



preliminary map +rubbings


FINAL map



3


3 t c e j o r p

“ Regardless of scale, an object located within the world has an immediate surrounding that demands consideration, and in the case of this project, the context you will be reacting to—and creating from—will be one which you create from two of your square photos. “

process:

interpolated void


b l a c k &w h i t e photographs


8

partis

[pahr-tee]

n o u n , a rc h i t e c t u re : t he b a s i c s c he m e o r c o n c e p t o f a n a rc h i t e c t u ra l d e s i g n .


analog

final


preliminary

analog

//analog interpolated voids



FINAL analog //to drop //to remove //to arrange //to expand //to tear //to split //to cut //to open //to fold //tp chip //to crumple //to twist //to shorten //to crease //to mix



pro jec t

“ This next project embodies a step that is crucial and complex part of the design process: taking forms and concepts created two dimensionally and translating them into three dimensions. The series of operations developed previously will continue here, as the first steps of the project begin the process of transforming a flat plane using cuts and folds. “

process:

ultimate folded object

ufo


preliminary ufo




final ufo + light



projec t

“ Frequently, a designer will find the need to make a field visit to record a place the impressions and information needed as the basis for design actions. While one’s own abilities of recollection are critical, the ability to gather an insightful set of recollections is best activated by direct action and engagement with the setting. “

process:

pier

port san luis harbor



team 7: //ishita gupta //bryce gagner //brianna tramontano //reginald lata

site #7



5

colored


5

black&white




sketches, watercolors, gesturals


rubbings


charcoal




program diagrams





FINAL








pro jec t

Design Totem . to·tem / dezīn/tōtem / n : a series of human made objects or keys to understanding a particular behavior involved in tool operation. : a usually cut, sanded, drilled form that represents design intention and tool operations as symbol of the thinking hand, memory, and repetition. : a accumulation of objects or things that represents an idea or series of events in time.

process:

totem operation:


saw

dp

thickness

saw

drillpress

drillpress

radial

saw table

armsaw

planar

band

jointerplanar

jointerplanar

dp

chop



not so much “architorture”

coming into architecure was honestly a pretty terrifying thought. surprisingly, this quarter was pretty eye-opening. i never realized how much i’d like the subject. professor wiley was an amazing professor to have for my first quarter into architecture. his class was so damn enjoyable, i loved it. although i struggled with some of the projects this quarter, i learned a lot and i will definitely improve next quarter. i’m kinda sad that i’ll be leaving wiley’s studio, but i’m excited to learn from professor humberto. my entire perspective on architecture has changed. it’s not as bad as i perceived it to be. it’s not so much “architorture“.




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