SEMESTER 2 | 2021
MASTER OF ARCHITECTURE DESIGN STUDIO BALLOTING POSTERS
Suburban Realism Civic Asphalt Dean Boothroyd Leona Dusanovic Esteban Montecinos Liam Oxlade
Overview Suburban Realism’s objective is to highlight the marginal nature of Melbourne’s outer suburban fringe in the architectural and planning community’s consciousness when it comes to imagining Melbourne’s future. It seeks to speculate on the roles of the edge suburbs and search for a new civic and collective mission for these areas. The series of studios under the overarching banner of Suburban Realism speculate that with a renewed civic and collective vision, Melbourne’s outer edge suburbs might rival its prized inner-city neighbourhoods. The Civic Asphalt studio will speculate on the main civic marker of identity, the Local Town Centre (LTC), through ascending scales from supermarket aisles, parking lots, connected roads and transport systems to metropolitan markers of services infrastructure, water systems and landscape.
MELBOURNE Image: by Mark Jacques and Dean Boothroyd. Background image by Martin Rowland. DESIGN Photograph of M@STUDIO’s 2016 NGV Architecture Commission, Haven’t You Always WEEK Wanted...?, by Peter Bennetts
Semester Structure The studio will be broken into two halves: Weeks 01 to 06 involve the exploration of a contemporary town centre through analysis of the existing condition, typology, representation culminating in a mid-semester presentation through a video promo package. Weeks 07- 12 will involve altering, demolishing, extending the town centre to suit the future year 2050 scenario. In week 07 a workshop will be conducted with a group of invited industry professionals joining the students to speculate on future scenarios for 2050. Studio time Tuesdays 18:00 - 22:00 Important Note The elective, Crude scenarios and happenstance - how you could undertake and communicate a feasibility, will run in parallel to this studio. Students are encouraged to consider enrolling in this subject.
NATURAL COMPUTING MASTERS DESIGN STUDIO ABOUT
THIS STUDIO CONSIDERS HOW MATERIAL, BIOLOGICAL GROWTH, AND DESIGN AESTHETIC ALL CONTRIBUTE TO THE FORMATION OF SUBJECTIVITY. EXPLORING A REJECTION OF THE DICHOTOMIES BETWEEN FORM AND MATTER, THIS STUDIO EXPLORES A TRUE HYBRID BETWEEN DESIGN AND MATERIAL AGENDAS OF FORM. IN THIS APPROACH, STUDENTS EXPLORE TECHNIQUES IN WHICH MATERIAL DATA IS TRANSFORMED INTO ARCHITECTURAL DRAWINGS, COMPUTATIONAL FORMS AND LIVING PROTOTYPES. STUDENTS WILL BE DEVELOPING GRASSHOPPER SCRIPTS AND ALGORITHMS DEVELOPED BY TUTORS TO SCAN AND EXTRACT MATERIAL DATA, ROBOTICALLY FABRICATE FORMS COMPUTATIONALLY GROW ARTIFICIAL FORMS THROUGH MULTIAGENT ALGORITHMS. THIS STUDIO IS PART OF A GROUP OF STUDIOS AND ELECTIVES RUN THIS SEMESTER THAT ARE ALIGNED WITH THE RMIT ARCHITECTURE | TECTONIC FORMATIONS LAB.GRASSHOPPER AND RHINO SKILLS NECESSARY.
TUTORS TIME
NATALIE ALIMA + DASONG WANG TUESDAY 6PM
RMIT MASTER OF ARCHITECTURE STUDIO: SEM 2, 2021 LOREN ADAMS
R E G U L AT O R Y N O N S E N S E :
In Danish and Swedish, ‘slutspurt’ colloquially translates to ‘final sale’ – from ‘slut’, meaning ‘end’, and ‘spurt’, meaning ‘sprint’ (literally: ‘sprint to the end’). In this studio, ‘slutspurt’ points to our collective obsession with ‘value for money’, the inherent flexibility of language, and our disciplinary promiscuity as architects-who-dabble-in-other-things.
Extending upon the themes explored in Regulatory Nonsense I, II, and III, this studio will again centre on the relationship between language and architecture – in particular, the language of regulatory documents and the quality, character, utility, and nuance of our built environment. We will use a bespoke deep learning text generator ‘bot (in dialogue with IBM’s Watson sentiment analyser) to create a new, radical regulation for the built environment – this time, focussing on the interdependent roles of language and computation in constructing ‘value’. We ask: What if building regulations were written by poets, choreographers, philosophers, an A.I.? If we embrace linguistic ambiguity, would the language of our built environment begin to reflect the novel, poetic language of its regulations? And, how can design help us unpack (and argue for) existing and new relationships between ‘cost’, ‘worth’, and ‘value’? In this studio, we are interested in using design to find, test, and nudge the blurry thresholds of bare-minimum compliance in a world where numbers no longer exist and regulatory authorship is shared with a clumsy, poetic artificial intelligence. We want to develop new methods for (performance-based) regulatory compliance that incentivise ‘good’ design and – perhaps most importantly – are resilient in the face of aggressive value management processes. To do this, we will use deliberately ambiguous language and reflexive design iteration in a series of architectural quasi-experiments to: 1) understand what constitutes ‘performance’ beyond a technical construct, 2) make rigorous arguments for the validity of our design moves, and 3) develop (and test) new design-based methods for evidence gathering and case-making within socio-spatial practice.
T U E S D AY E V E N I N G S , I N - P E R S O N @ R M I T D E S I G N H U B
OTHERhomes Lecturer;
Wednesday
Night
Peter Brew
Homelessness in the news is expressed by personal narrativeshardship, loss, pain and suffering of individuals.Each and every night spent by someone in awkward and uncomfortable situations is a CRISIS – This representation shapesour capacity to grasp the situation. The immediacy of the representation cause spontaneous ‘Annual’ charity events of a cold night spent under the stars, corporate executives sleep out to raise money like they do for floods and fires, homelessness however is not anatural disaster. It is not a night away from home that can be solved by a nights rent. It is not a problem of a lack of housing supply. it however structural a problem with how we design of our cities.
1/100 Australian are in need of permanent housing and perhaps 1/3 Australians face daily hardship due to access to housing .For the last couple of years I/ we have been looking at a permanent and structural solution to Homelessness and to housing more generally. Despite evidence that homelessness is a real thing itis yet to be expressed as form. As a thing. The proposal is to consider ways that looks at homelessness in a way that is positive ( as Adorno proposed) and seeks to find its form and from that a typology for that form. This is something that the profession of architects has not attempted to do, they have preferred only to consider homelessness as a lack of home ,We will consider it as a situation. Architecture is prepared to recognise situations as things,if those things are Schools, houses ,factories dairies and office buildings,and in these we recognise form. what differtiates these from homelessness is the praparedness by architects to consider these and not that. I am are interested how students who share a demographic with the largest individual sample of Homeless people( 16-25 might be able to imagine a form for homelessness We are interested in the immediate intuitive response might become the basis for a more general solution, how expression might lead towards a break in the cycle of blame and inaction. The studio will explore a number of distinct albeit related projects, An Individual house, an apartment a subdivision a suburb building with one house, an legal instrument and a rule, and a financial model. In the studio Architecture can be ; Formal. Inventions , patents Trades offsets ,concepts ideas Financial models/ instrument Legal and planning instruments. We aim to imagine situations where being homeless may not be a crisis as much as it is a design.
OTHER HOMES STUDIO LEADER: DR. PETER BREW
HOUSE X
G RAHAM CRIST RMIT Master of Architecture Design Studio 2021 Wednesday 6pm The House X studio will pursue the extreme ends of pragmatism and the aesthetic. Those ends of a spectrum that span from hard-nosed finance questions to eccentri experience. The house will mediate the positions of the artist and the businessperson; the magician and the scientist; the developer and the cinematographer. We intend to address atmosphere, meaning, feeling, experience and beauty. And at the same time, the metrics, costs, statistics, regulations, codes, efficiencies and ergonomics of housing. At one level, House X & House Y share the simple agenda of very dense housing as an area of investigation. This is partly an attempt to breathe design energy into this overworked problem; partly a response to the long history of formal experimentation with the house; and partly due to the perennial urgency of these questions. By engaging with density, housing is a way into thinking about the small footprint city.
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(* see Supertight AU; Supertighter, Supertightest, Hyperloose, Even Looser)
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image: Dearborn Homes, Chicago (1950) note: WE WONT BE DOING THIS
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House X & House Y continues a series of paired studios led by Tom Muratore and Graham Crist. The titles for these studios refer to Peter Eisenman’s House X (1975) and the material inherent to DNA. The studios will also form a secondary collaboration with the Making Tight project examining urban manufacturing.
XY HOUSE
x
(A). ARCHITECTURE & INFRASTRUCTURE. This iteration positions infrastructural landscapes and climate change as a cultural idea that require alternative new environmental imagination beyond grass roofs, wind farms and solar panels. Primarily located in the peripheries of our metropolis, the “infrastructures that condition and construct our world have been rendered invisible to it. They are comfortably hidden away, unsung ‘monuments’ to an ‘environmental irresponsibility’ playing out at a terrifying scale.”1 They are central to the production of our urban environment but are largely ignored and forgotten. We are not after green. We are not after solar panels. We are not after non-architecture and nonhuman. Somewhere in between. We are equally interested in the large-scale visions of a place, technological possibilities, cultural potentials, programmatic imagination and most importantly, the architecture of infrastructural tectonics, space and aesthetics. (B). TYPOLOGICAL BEHAVIOURS, ECOLOGIES & PROCEDURAL. The studio will explore the potential of superimposing cultural and didactic agendas on these machine landscapes to heighten our awareness of their environmental contribution (or misappropriation?). The studio will engage with the abstraction and augmentation of architectural and urban typological behaviours through procedural experiments as formal, spatial and compositional strategies to unravel new models of large-scale water treatment infrastructural landscapes as didactic entities. (C). OPEN WORLD ARCHITECTURE: GAME ENGINES & WORLDING. Beyond the speculative typological/procedural processes, the studio’s design development work will foreground game engine based open-ended worlds as a possible new pictorial and architectural space of production and design to establish a new pipeline of designing to unearth new realities. Projects will not only generate speculative architectural propositions, but also explore and design speculative fictional worlds that engage with contemporary concerns for the architecture to inhabit with the ambition to further design discourse and allow new thoughts of concerns and opportunities to surface. We will utilise game engines to situate new possibilities, worlds and narratives for infrastructures that operate at the scale of architecture and geography within fictional/non-fictional scenarios intended to enable new architectural and environmental discourse. This studio is not about the proposal of solutions but provocations and require deep imagination and courage to step into the rabbit hole. 1. Odell, Jenny. 2013-2014. “Satellite Landscapes.” Jenny Odell webpage, November 22, 2020. https://www.jennyodell.com/satellite-landscapes.html
IMPORTANT DETAILS | SITE: MELBOURNE WATER WESTERN TREATMENT PLANT | SCALE: MEDIUM-LARGE | TUESDAY 9.30AM | STUDIO LEADER: PATRICK MACASAET NO PRIOR KNOWLEDGE OF GAME ENGINES REQUIRED | DOWNLOAD OF UNREAL ENGINE REQUIRED | GROUP WORK PROJECTS | TEAM PLAYERS ONLY PLEASE!!! FACE TO FACE DELIVERY | VISIT: AFTERTYPECHAPTER.COM & SEE #ATCHAPTER_ | Background grid images produced by AT3 students and coordinated by Ho Kyeong Kim for the RMIT Architecture End of Semester Exhibition (sem1, 2021).
APLACE ACROSS
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| Hereditary
| Marc Gibson | 9:30am - 12:30pm | TUESDAY | | Outline Hereditary centres around the idea of inheritance of formal qualities through iterative digital processes. The lineage of digital form bares trademarks of the toolsets that brought them into creation. Either the organizational spacing of one n-Body reacting to another or the topological rigidity of a tessellated mesh structure. The inherent formation of digital matter reveals its indexicality through phenotypic traits. This studio will explore the intentional subversion and curation of digital tools to create adventurous forms for 3D printing. Students will create, refine, and position a digital toolset that interfaces bottom up algorithmic generation of geometry and top down intervention through sculpting. During the first portion of the semester students will introduced the fundamentals of parametric logic, digital sculpting and 3d print optimization to produce a wide array of digital sculptures. The second half of the semester will see students design a low-rise building situated on one of three plots opposite Wesley Uniting Church on Little Lonsdale Street. Students will work collaboratively in a team of three to negotiate the shift in architectural language from the existing context and the proposed design from your peers. The weekly aggregation of objects will act as a taxonomy of formal characteristics that will be referred to when designing their architectural language. | Software No prior experience in ZBrush or Grasshopper required. | Groupwork You will work collaboratively with two classmates on a shared site however each person will produce an individual project. | Evaluation Students will be assessed on their design, visual communication and comprehension of data structure to control layered parametric procedures. Individual folios are to be submitted at the conclusion of this subject. | Course Delivery The course will be run as blended learning mode – In-person reviews at RMIT Design HUB & Online Tutorials throughout the semester. | Tectonic Formation Lab The studio is part of a group of studios and electives run this semester that are aligned with the RMIT Architecture | Tectonic Formations Lab, which will collaborate through combined reviews and symposia. | Core Techniques
| Topology Generation
| Develop Taxonomy of Sculptures
| Procedural Materials
| 3D Print Resolution
| Architectural Poché
| View Past Hereditary Elective Here
RMIT MASTER OF URBAN DESIGN SEMESTER 2 2021 RMIT MASTER OF ARCHITECTURE SEMESTER 2 2021
EXTREMELY SMALL AND VERY LOUD (A STUDIO ON RMIT, THE CITY AND THE BRUNSWICK DESIGN DISTRICT)
The urbanist that has been trained to think that urban design is only about the big scale will go hungry after graduation - it might be some time before they are designing instant cities again. The urbanist who thinks that a masterplan can carry an authorial idea into the future is deluded. Time heals all, especially grand plans. This is a studio that will tackle two clichés of urban thinking directly – the big scale and the masterplan. In the place of super scale, we’ll test how small-scale moves can conquer large territories. In the place of the staged masterplan, we’ll explore the agency, time and catalysts. RMIT University, Moreland City Council, and the Victorian Government (Creative Victoria and DEDJTR) have undertaken to develop and grow a vibrant ‘Design District’ in the heart of Brunswick. This studio is agnostic about the Brunswick Design District (BDD) - it might be a great idea, it might also be spin. What is interesting about the proposal is that at its basis, the BDD is counterfactual – it turns the orthodox order of planning cities – big scale infrastructure and then density and then zoning and only then use - upside down. BDD will start with use – design, making, manufacturing, social enterprise and see if new infrastructure might -supercharge its density and viability. The key focus of this studio will be an attempt to redeem Melbourne’s middling recent history of design at the scale of the precinct through an understanding of the spatial consequences of use. We will speculate on the disaggregated campus as an urban typology (including RMIT’s own) and propose arguments for designing and growing the city based on enabling infrastructure, catalytic agents and accelerated evolution. We will put our assumptions to the test by providing a spatial design that might act as a catalyst for the BDD and which will provide a kind of framework of irritation to counter the rapidly changing character of Brunswick.
WHERE: 100.05.005. WHEN: Tuesday Nights 6:00-10:00. STUDIO LEADER: Prof. Mark Jacques.
the idea of melbourne is a studio that investigates the nature of ideas in their most fundamental form – those that affect the way we see the world. This is a metaphysical method of sorts which allows you to investigate and develop your personal understanding of yourself in the world as a means to operate within it. Once you understand your unique way of seeing and how this affects the way you see the particular place (in this instance, Melbourne), you can then operate within this understanding to have a more powerful effect on the place. Our subject is Melbourne because it is complex and conflicted and a place in a perpetual state of renewal. It is difficult to hold as a single idea and difficult to imagine affecting. To us it neatly represents the very difficulty of architecture. We’ll get you to engage directly with both of these through a series of weekly projects, commencing with a landscape project and working through an assortment that could be seen to form the basis of a community. Through each project you will gain a better understanding of the place and through repetition a better understanding of your own architecture. The result of the projects as they compile will be more than just the sum of the artefacts but the potential effect on the place that they inhabit. So, the idea of melbourne will be your unique idea of the place as well as your idea of yourself.
this is by ben ellis who is one champion from semester one the others are also @theideaofmelbourne
the idea of melbourne wed evening 6pm simone koch and matthew lochert
Block Party: Abbotsford Vicky Lam RMIT Master of Architecture Tuesdays 6-10pm starting week 2. Intensive week at week 5. In nature, thresholds and border conditions are where the action is- diversity, adaptations and hybrids occur in wetlands and forest edges where the divisions are distinct, but borders fluctuate. In “ Borders and Boundaries” , Richard Sennett propose we replicate these conidtions in our cities by creating adjacencies of difference. In a similar vein, Atelier Bow Wow suggest a concept of “Flux Management”, by identifying conflicts and paradoxes to generate novel systems and symbiotic relationships. Students are tasked with reimagining a mixed use development in a busy intersection in Victoria Street dividing the inner city suburbs of Abbotsford and Richmond. We will mine the rich history of the site and some of its more recent transformations through varying immigrant communities, gentrification and it’s friction with illegal drug activity. Can a closer look at these differences generate housing, retail activity and a civic presence that is more adaptive, nimble and resilient? There will be no class in Week 1, but an intensive in Week 5. There will group work till mid semester, and following mid semester, students have the option to work in pairs.
RMIT & The Why Factory This Master of Architecture Studio is the latest in a series of collaborations between The Why Factory @ TU Delft and RMIT Architecture. The Why Factory is dedicated to creating future cities; the Super Loop studio will investigate the relationship between mobility and urban form. Starting from a precise “What if…?” question students will develop scenarios that explore the future form of cities over the next 100 years. These changes will be explored on all scales; from global to territorial, to architectural typology, down to innovation on a building technology scale: what are the details that change the world? On the Move will continue and expand the investigation of last years’ Superloop Studio which aimed to contribute to understanding sustainable transport systems for cities. This studio will map how much can we reach in 30min? How much can we reach in 10min? and specially how much can we reach in 200seconds? Both in terms of the macro urban form and typological ramifications of different transport forms. This studio will challenge students to interrogate the fundamental shapers of their scenario on a 1:50, 1:20, 1:10, 1:1… scale. On the Move will guide students through this process of formulating and visualizing their future fantasies: learning to dream big, to prepare them with the skills and tools to imagine – then effect – change. How does our life change? How do we commute and how do we consume? What
ON THE MOVE TUTORS: Winy Maas (MVRDV/ The Why Factory @ TU Delft), Javier Arpa (The Why Factory @ TU Delft) & Felix Madrazzo (IND/ The Why Factory @ TU Delft) Dr. Ben Milbourne (RMIT Architecture & Urban Design)
PROPOSED TIMELINE: Semester 2 2021 weeks 6-12 Online, with face-to-face for Melbourne based students at key posints during the semster.
Architecture
Assisted death refers to the assistance provided by a medical practitioner to a person to end their life. A widely supported legislation was introduced in the state of Victoria 2019, allowing terminally ill Victorians to choose a ‘dignified death’. ASSIST I, ASSIST II and ASSIST III explored how the infrastructure of assisted death could became a civic catalyst for re-understanding the role of cemeteries and the additional programs that operate within them. These investigations were undertaken within the GMCTs (Greater Metropolitan Cemetery Trust) Fawkner Memorial Park, a cemetery which is moving into perpetuity. A new industrial site has been selected within Coburg that begins to engage with the new cemetery within an urban context. ASSIST IV will explore the role of the memorial in the context of an assisted death facility, as well as the relevant civic programs that might accompany this new typology. The cemetery, the church, the school, the clinic. How could these typologies define the architecture of a memorial for assisted death? What would the infrastructure for assisted death look like in the context of a memorial? What civic responsibilities does this new typology hold? How can the process involved in assisted death inform a new form of remembrance? This is not about death. It is about infrastructure, an infrastructure that supports civicness; a civic intervention; a civic responsibility. This is about solving problems through architecture. Students will be engaged with rigorous site, program and precedent analysis. A select number of cemeteries and religious, educational and health precedents to choose from will be offered for weekly investigations. These will become the basis to review the role of the memorial and the infrastructure required to support it as an assisted death facility as well as a civic entity. Drawings, drawings, drawings. MA ARCHITECTURE DESIGN STUDIO S2 2021 WEDNESDAY 6-10PM WEEKS 1-3 WEDNESDAY 2-6PM
ASSIST IV
HOUSE Y
The Subconscious Sink, Robert Gober (1985)
TOM MURATORE
RMIT Master of Architecture Design Studio 2021 Wednesday 6pm House X & House Y continues a series of paired studios led by Tom Muratore and Graham Crist. The titles for these studios refer to Peter Eisenman’s House X (1975) and the material inherent to DNA. The studios will also form a secondary collaboration with the Making Tight project examining urban manufacturing. At one level, House X & House Y share the simple agenda of dense housing as an area of investigation. This is partly an attempt to breathe design energy into this overworked problem; partly a response to the long history of formal experimentation with the house; and partly due to the perennial urgency of these questions. By engaging with density, housing is a way into thinking about the small footprint city.
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The studio will also pursue the extreme ends of pragmatism and the aesthetic. Those ends of a spectrum that veer from hard-nosed finance questions to emphatic experience. The house will mediate the positions of the artist and the businessperson; the magician and the scientist; the developer and the cinematographer. We intend to address atmosphere, meaning, feeling, experience and beauty. And at the same time, the metrics, costs, statistics, regulations, codes, efficiencies and ergonomics of housing. G HOUSE
XY x
(* see Supertight AU; Supertighter, Supertightest, Hyperloose, Even Looser, Loose / Tight)
Cities are in a constant state of flux. These anomalous characteristics and behaviours are a product of its interaction with a matrix of legal and spatial codes and relationships, market forces, as well as fluctuations on the global dais. These uncertainties make any attempt to intervene within their complex organisation, rather precarious. Unsuccessful or flailing modernist enterprise, the rise of nation states and unbound exuberance of the free market economy, has coincided with the retreat of creative disciplines from the civic realm and public imagination. The increasing decentralised forces – from transformation of workforces, ecological and environmental change to migration, compel a new manner of engagement. However, cities continue to operate within disputed forms of urban renewal and antiquated models of real estate speculation. Collectively, the models and tools of engagement with the city have arguably have not adapted to the plurality of the urban environment, its variables, and utter hybridity. Urban planning too, seems hopelessly retrospective in its inability to meet current demands and expectations. Meanwhile, the peer-to-peer economy can be seen to promote the occupation of our cities according to transient, temporary and dynamic demands - a disruptive technology operating as a non-physical infrastructure that results in its nimbleness, manoeuvrability and has an extended a temporal dimension in its influence on the city and its change over time
The Temporal City Masters Architecture Studio Semester 2 2021 | Ian Nazareth & David Schwarzman The Temporal City is a kinetic organism that is simultaneously and synchronously enabled by the flow of data, people and logistics. It proposes a spatial operating system, a stream of inputs and outputs – I/O. Its intensity and form unravel and wane as an organic mechanism that underpins a chronologically-based urbanism. Traditional principles of the city are upturned. The Temporal City is not about absolutes or repeatable spatial products - but a framework that embraces and amplifies the indeterminate, messy, contradictory, combinatory, uncertain and improbable conditions. It is opportunistic. Agility instead of stability, multipliers rather than repetition. Change, difference and time are accelerated. The complexity of its systems benefits from variability, unpredictability, imbalance and volatility. Projects will utilise static and real-time data, techniques of data scrapping, hybridising urban datasets, to generate real and counterfactual propositions and scenarios for the city. Focusing on Melbourne’s CBD, the work will offer a critical insight into the behaviours of cities and networks, all captured through decentralised systems. Through gamification and designing the protocols and relationships projects will record and reveal patterns and offer new ways of engaging with the city and its architecture. How can we move beyond a conceptual framework of spatial programming and outlines, binaries and modernist scripts to embrace and engage our formal habits with the virtual and behavioral logics of the post-urban, post-rational megacity? Wednesday evenings 18.00 - 22.00, RMIT Design Hub.
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This studio will explore the future of manufacturing and production typologies. The studio will generate design proposals speculating on the future form of advanced manufacturing precincts in Australia, with a specific focus on the development of facilities capable of supporting the design and manufacturing of systems and components for space flight technology. This studio is a partnered studio in collaboration with Gilmore Space Technologies, a start-up developing Australia’s first orbital launch vehicle. The site and brief are part of a live real world project, and you will be receive feedback and input from Gilmore staff. Australian manufacturing is in a period of adjustment. The percentage of the Australian workforce engaged in manufacturing has declined sharply over the last 10 years. At the same time, the emerging fourth industrial revolution, or industry 4.0, presents an opportunity to revitalise the Australian manufacturing sector. Industry 4.0 describes the integration of digitalisation through design to fabrication and assembly of components and products. Where traditional manufacturing approaches focused on the performance of single machines and processes, Industry 4.0 is concerned with integration across the entire production value chain. The folding of all aspects of manufacturing to a single location has major implications for architecture and urbanism. In contrast to traditional approaches, advanced manufacturing requires the close coupling of design, to rapid prototyping and production of a limited run of high value end products. Design and management teams, are co-located with the production floor allowing for a rapid, iterative feedback loop between design and production. There are relatively few examples of these kinds of facilities worldwide, and virtually none in Australia.
Students will present their work to partners from Gilmore Space Technologies and other agencies at the mid and end of semester presentations. The ambition of the studio is to develop a series of design models for advanced manufacturing facilities and broader urban precincts that are design around the requirements of the Australian space industry. The studio will participate in a mid semester symposium, exploring the adaptation of cities for production in dense urban environments. Students with strong computational skills (Rhino / Grasshopper / Bongo etc) will have an advantage in this studio. Student travel to the Gold Coast is to be organised and funded by students. Travel and site visits are subject to government and RMIT restrictions and may be shifted online if necessary. Students will be asked to sign a copyright release so work produced can be published. Students will retain copyright of their own work. The studio will involve group work. The studio will be working closely with students from the other Making Tight studios. Tutor: John Doyle Mode: Face to Face Time: Tuesday Mornings The studio may involve interstate travel
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This project proposes to undertake a case study analysis of international best practice examples of advanced manufacturing facilities around the world. Students will develop a catalogue of exemplar factory and office typologies from the 20th Century, as well as advanced manufacturing buildings and precincts from the 21st Century.
In week 3 of the semester we will undertake a site visit to the Gilmore Space Technologies facilities on the Gold Coast, Queensland. Students will be provided with a detailed briefing on the process of research, development and production in space technologies. Students will explore the use of toolpath animation, as well as iterative processes of versioning to develop a new hybrid design to manufacture facility. Students will be challenged to understand how architecture and urban design can support the development of a new form of industry in Australia.
Practice Studio
The Lyons Practice Studio will continue an investigation into designing the regional Australian city in a time of closed-borders, parochial politics, the negotiation of a cosmopolitan identity, and a growing awareness of Country. Spurred by the social changes of the last year, the perception of cities, towns, and regions has rapidly changed. Regional cities have experienced a boom and the largest urban centres represent the down-side of cosmopolitanism and density. These tensions between cities and regions, and how the design of civic places will change as the idea of the Australian city continues to push away from its centres, will start the speculative design of the studio. As a practice that works nationally with an acute sense of being ‘from Melbourne’, we will reflect on our projects across the nation, and use these throughout the studio to critique and speculate on designing with local narratives and how our own parochial ideas travel across borders.
Nation Building
Working across the nation, we learn about Country and respond creatively and inclusively through design. The land is an overlay of different cultures, languages, and histories. Indigenous leader Noel Pearson has spoken of the three strands that form Australian culture: indigenous, settler and multicultural. It is a powerful idea to consider the complexities, layers, and reconciliation of these groups and will also inform how the studio explores the territory. The studio will explore the design of public places and urbanism in a series of regional places and lead to the design a major new urban centre for the three strands of contemporary Australian culture; settlers, migrants, and indigenous in the one place. There are many more complex questions to explore; how do we identify a ‘regional character’, where should these borders be drawn, can there be urbanism without density, how does the different pace of change, and is the opposition of ‘city and country’ still relevant? These are questions we ask through our own projects, and like the Lyons practice, projects will be undertaken as collaborative group work.
Professor Carey Lyon, Nina Wyatt, Vicky Li, Adam Pustola and Lyons studio guests
Wednesday 5 – 9pm Lyons Studio - Level 3, 246 Bourke St, Melbourne